• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:50
CET 11:50
KST 19:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV The 2048 Game Path of Exile Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1684 users

[G] Tutorial: Creating a 3 player map - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Antares777
Profile Joined June 2010
United States1971 Posts
April 08 2011 01:48 GMT
#41
This thread needs to be pinned.
Zero.Tha.Hero
Profile Joined August 2010
Canada155 Posts
June 29 2011 06:18 GMT
#42
I've been trying to use this method for map layout, however I get as far as changing the decal variation and the editor stops responding entirely. If I restart the editor, navigating in the doodad browser to "decal" at all causes the problem to reoccur. I have started from scratch with an entirely new map file, and the same problem occurs.

I suspect that a potential cause may be the image size of the file i am attempting to import. When I drew the map image in GIMP, i was working on an 800x800 canvas (for four 400x400 quadrants). Is this just crushing the editor when I try to use the imported file?
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
June 29 2011 08:02 GMT
#43
are you matching the decal size to the size of the map or smaller~?
Live Fast Die Young :D
pippo_jedi
Profile Joined March 2011
Italy15 Posts
September 18 2011 14:56 GMT
#44
I wanted to ask:
is something changed in the editor so this guide does not apply anymore?
I'm a newbie at this but I tried two and half hours to make it work and wasn't able to...

steps that seems to went good: creation of the map, importing of the files, moving of the files.

but then, closing, restarting doesn't do anything: putting down decals and trying them all only shows the standards decals... I tried to skip the part about the size fearing that i may be doing something wrong there, but the map simply doesn't show...

any suggestions?

thank you for your time
lawol
Profile Joined February 2011
91 Posts
September 20 2011 19:23 GMT
#45
I can follow all of the steps and get the imported files showing in the editor, but they are tiny. After setting the model scale to 23 in the data editor and setting the decal scale percentage to 300%, its still way way way to small. I've tried changing the size of the file I import but no luck. I've gone from 600x600, to the size you uploaded and last attempt was 6000x6000 and its either glitchy (weird stretch marks on the decal) or still or to small.

Any ideas? :o
@lawolawol
NullCurrent
Profile Joined November 2010
Sweden245 Posts
September 20 2011 19:38 GMT
#46
@pippo_jedi:
It has been a long time since I played around with doodads like this, but if I recall correctly, you should not restart the editor, only close the map (file->close) and then reopen it.
Also, I've had some problems with textures if I load another map first, as it only loads the textures once, for both maps. So if you have another texture on the second map, it will not show except in-game.

@lawol:
I used 4 doodads in the tutorial, you can definitely use more, but then you have to find the proper texture file name for the texture to replace.
No idea if stuff have changed tbh, but I think it should still work as I've written it.

PS. Sorry for being a bit late with the reply, pippo_jedi
The Planetary Workshop - TPW - Mapmaking Team
Turbogangsta
Profile Blog Joined March 2011
Australia319 Posts
Last Edited: 2011-10-06 03:05:26
October 06 2011 01:31 GMT
#47
Hi im trying to create a 3 palyer map but my image is too large for just 4 segments. i split the image up into 9 parts and have all the parts in dds format. my troubles now are that i cant figur out how to find the names of the other decals to replace the names of my files.

i would greatly appreciate it if someone could help me with the names of the other variations of the decal (so i can use the same decal as in the original post).

If no one knows how to get the names of the other variations then will i be able to do my map 4 instances at a time and just rename and import to the "decalhazard01ect."?
i havnt tried this yet because im worried about lining the decals up properly with raised terrains.

please help im getting pretty frustrated.

edit; i found a guide on adding custom textures that looks pretty promising, its basically the same as in the OP but a tiny bit more general.

here it is if anyone is interested;
http://www.sc2mapster.com/forums/resources/project-workplace/11086-chrono-triggercraft/
Esports is killing Esports.
Mashmed
Profile Joined September 2010
Sweden198 Posts
October 06 2011 06:50 GMT
#48
Is there really no easier way to do this?... Blizzard should implement feature where you can just place 2d images on different levels of the map. Images which are only shown in the editor and can easily be added/removed.

Or perhaps someone could make a third party program that does this?
Gosh Digglydarnit
Rider517
Profile Joined June 2011
70 Posts
October 15 2011 14:35 GMT
#49
i was looking for something like this but i got some problems:

when i try to save the slice as .dds bc3/dxt5 an error say that the image cannot be compressed because it's not a multiple of 4, what this means?
lawol
Profile Joined February 2011
91 Posts
October 15 2011 15:46 GMT
#50
On October 15 2011 23:35 Rider517 wrote:
i was looking for something like this but i got some problems:

when i try to save the slice as .dds bc3/dxt5 an error say that the image cannot be compressed because it's not a multiple of 4, what this means?

it means you need to be able to devide the size (dimensions) of the image by 4 o_o
@lawolawol
Rider517
Profile Joined June 2011
70 Posts
Last Edited: 2011-10-15 16:44:05
October 15 2011 16:43 GMT
#51
right, the img wasn't exactly a multiple of 4

now, how do i create 4 instances of the decal doodad?
Stipulation
Profile Blog Joined April 2009
United States587 Posts
October 20 2011 00:16 GMT
#52
I can't get my texture to show up in the editor, only in the game. I've tried closing the map, then reimporting -> moving the textures, then placing the doodads. I've done those three things in various orders with saves and without. I can't figure it out.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #64
CranKy Ducklings138
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2945
Hyuk 2539
Calm 2455
GuemChi 1505
Horang2 861
Stork 371
actioN 363
BeSt 350
Hyun 271
Larva 262
[ Show more ]
ZerO 259
Sharp 213
Free 153
Pusan 144
Zeus 137
Rush 98
EffOrt 81
Shuttle 69
ggaemo 69
Mong 58
hero 58
zelot 56
910 55
Movie 41
Light 31
Aegong 27
soO 25
Snow 22
Bale 21
ajuk12(nOOB) 21
GoRush 17
Shine 13
Noble 7
JYJ 5
Mini 1
Dota 2
XcaliburYe109
League of Legends
JimRising 368
C9.Mang0319
Counter-Strike
olofmeister1739
shoxiejesuss818
allub333
Super Smash Bros
Westballz28
Heroes of the Storm
Khaldor140
Other Games
singsing1585
Sick310
crisheroes144
Mew2King88
B2W.Neo61
Livibee56
ZerO(Twitch)21
XaKoH 6
Organizations
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH223
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2083
Upcoming Events
Wardi Open
1h 10m
Monday Night Weeklies
6h 10m
Sparkling Tuna Cup
23h 10m
OSC
2 days
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
Replay Cast
2 days
The PondCast
2 days
OSC
4 days
CranKy Ducklings
4 days
SC Evo League
5 days
BSL 21
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.