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1v1 Obs Map Xel'Naga Caverns/Steepes of War - Page 4

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 9 10 11 Next All
Steel
Profile Blog Joined April 2010
Japan2283 Posts
January 29 2011 00:07 GMT
#61
This is actually pretty cool. But please make more maps XC is okay but Steppes sucks!!
Try another route paperboy.
sniperb
Profile Joined October 2010
Singapore148 Posts
January 29 2011 08:01 GMT
#62
Do you guys have any plans on publishing this on SEA? this would really help alot. Nice map (played on NA.)
.AK
Profile Joined September 2010
United States561 Posts
January 30 2011 04:47 GMT
#63
Saw a bug while playing:
If an observer says something in all chat, the people playing can look at the message log to see what was typed. This could lead to one person giving info on to the player he bet on like in my game...
All hail the glorious I sell T.Vs at Best Buy || #1 REQUIZEN FANBOI || IGN: .AK/BEST ANTIMAGE NA || Plat IV ADC Main
MeLo
Profile Joined August 2010
Australia192 Posts
January 30 2011 11:49 GMT
#64
Can you send me the map so I can publish onto SEA?
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
January 30 2011 13:58 GMT
#65
Are these maps supposed to save the credits and critters that you win? Cuz I won 3 games in a row then everybody quit and the next time I tried to play I didnt have anything I won Im just asking cuz i was told by some one in game that I should have at least my little critters but I dont know if I was getting trolled or not
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
Mr.Minionman
Profile Joined April 2010
United States164 Posts
January 30 2011 14:31 GMT
#66
I'd like to see an obs map for some custom maps, like those in the gsl, or some of the iccup maps. It's extremely difficult to get a good game on one of those maps, besides with friends, and i'd love to see more. Ob's is fun, and gives a good reason for one to play normal maps as custom games.
Axel777
Profile Joined January 2011
United States9 Posts
January 30 2011 15:07 GMT
#67

"Whats the difference between this and just playing a normal melee game w/ observers? Also set the classification to Melee, its taking up space on the Custom list."

-from mephs at top

No, this is a custom game, and its different from a normal one because you stay in ONE game rather then inviting people over and over again to different lobbies each time you obviously havent played this, sodont knock it till you try it
"live moves pretty fast, if you dont stop and look around once in a while you could miss it"- Ferris bueller
ArtOfRandom
Profile Joined October 2010
United States36 Posts
January 31 2011 06:49 GMT
#68
Great idea for a map, played it quite a bit today with both pubbies and friends, but does anyone else find it a bit hit or miss with lag (delayed inputs)? Got some pretty hefty delay at times, the first game had the full 15/16 players and was laggy, next game I cut it off at like 6 and it played pretty well. Both on Xel Naga. Then played a game with 6 friends on Steppes, and it was also laggy.

Wondering if it was a coincidence or the map?
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
January 31 2011 07:23 GMT
#69
theres a bit of delayed input lag issues but otherwise this is absolutely brilliant, the smart camera features not bad, the voting system is really coo land encourages people to stay, and overall its just really fun and is perfect for koth. i hope to see more games like this started online because this is a great alternative to the standard koth.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2011-01-31 13:58:31
January 31 2011 13:56 GMT
#70
Finally joined this the other day, it's pretty cool.

On January 30 2011 13:47 AKcommie wrote:
Saw a bug while playing:
If an observer says something in all chat, the people playing can look at the message log to see what was typed. This could lead to one person giving info on to the player he bet on like in my game...

It's not a bug but an option that you can choose to enable/disable, but that is at the discretion of the observers

On January 30 2011 23:31 Mr.Minionman wrote:
I'd like to see an obs map for some custom maps, like those in the gsl, or some of the iccup maps.

this would be awesome imo
Administrator
weeba2933
Profile Joined October 2010
Canada24 Posts
January 31 2011 14:26 GMT
#71
a slight improvement would be allowing credits to be transferred to other games :D
Crushgroove
Profile Joined July 2010
United States793 Posts
January 31 2011 14:49 GMT
#72
Problems with the map that need fixed:

Can't select a unit and hold 'v' to see their player's vision.

No access to the units tab.

Players in the game can see chat by looking at the chat log, even though they aren't supposed to be able to see obs chat unless the obs vote it through.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
JustinHit
Profile Joined October 2010
United States196 Posts
Last Edited: 2011-02-01 03:47:36
February 01 2011 03:47 GMT
#73
I think there should be 3-4 maps in one custom map.
So then each round can be voted on what the next map should be without leaving the game.
There should also be a votekick option...

i know im a genius.
For the swarm for life!
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
February 01 2011 05:11 GMT
#74
Is this map on SEA yet?
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
February 01 2011 05:38 GMT
#75
This map is so good. Congrats to maker, new favorite custom map!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
Last Edited: 2011-02-02 04:19:29
February 02 2011 04:04 GMT
#76
these maps are So awesome love it, add metalopolis please.

Now my problem with this is, THERE ARE WAY TOO MANY FUCKING CRITTERS ALL OVER MY BASE. It has gotten to the point where the mass amount of critters has messed with micro wars, I just lost a match cause I couldn't surround a zealot that was using a critter to prevent being surrounded. As well, user controlled critters can prevent buildings from being built, this should be fixed. I like the fact that users can control critters and have a little fun while they wait, however I hate the fact that there are 10 extra useless critters that spawn in your main when you play(checking the don't spawn critters in my base box in the rewards section does not prevent this from happening, no matter what I get 20 critters all over my base.) most people put their buildings in pre-determined places, and where there is 7 critters sitting there it becomes impossible, and something as silly as critters should not have an outcome on the game.

user critters = good
useless extra computer controlled critters = stupid as hell

xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
Shankapotamus
Profile Joined May 2010
United States428 Posts
February 02 2011 04:22 GMT
#77
There is an option i remember where u can make it so no critters appear in your base
SnowSC2
Profile Blog Joined September 2010
United States678 Posts
February 02 2011 19:06 GMT
#78
On February 02 2011 13:22 Shankapotamus wrote:
There is an option i remember where u can make it so no critters appear in your base

its not an option its simply that players cannot spawn their critters in someones base, they have no control over the ai ones.
rigelq
Profile Joined May 2010
United States230 Posts
February 02 2011 19:39 GMT
#79
This thing is freaking awesome. thank you so much for this map.
bqzg
Profile Joined January 2011
64 Posts
February 02 2011 20:56 GMT
#80
so fun! i like how most people are lower level so if you're even halfway decent you can go on crazy streaks :p

the one suggestion i would have is to make future versions on non-blizzard maps (like gsl maps, for instance), which could introduce newer players to them and let people practice on them easily.
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