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iCCup Map Team picks up TeamSix - Page 2

Forum Index > SC2 Maps & Custom Games
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Prev 1 2 3 4 Next All
Alou
Profile Blog Joined March 2010
United States3748 Posts
October 04 2010 17:34 GMT
#21
On October 05 2010 01:53 iCCup.Diamond wrote:
Show nested quote +
On October 05 2010 01:11 Alou wrote:
Not really a fan of a team picking up nearly twice it's members all of the sudden, but good luck to both parties I suppose.


Is there anything you do like besides everything Inflow? Didn't Inflow over the last couple months double in size?

I know you're not with iCCup TV anymore but you could really lay off the hate Alou. Making the team bigger will not do anything but help.


I don't have a problem with iCCupTV or anyone in the SC2 community at all except the guy who 6 pooled me yesterday. Inflow didn't double in size over the past few months, although there are some new members (and some people no longer with Inflow). And even if it did, a couple months does not equal one day.

And making the team bigger all of the sudden could have negative effects. I've seen the maps of these new additions and hell, I used to be on Team Six itself for a brief period, and I don't think the maps they're making are up to the standard of ProdiG, SUPEROUMAN, and Konicki. Your map team though, so I hope it all works out and it ends up still being quality over quantity.
Life is Good.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2010-10-04 18:00:53
October 04 2010 17:59 GMT
#22
On October 05 2010 02:34 Alou wrote:
Show nested quote +
On October 05 2010 01:53 iCCup.Diamond wrote:
On October 05 2010 01:11 Alou wrote:
Not really a fan of a team picking up nearly twice it's members all of the sudden, but good luck to both parties I suppose.


Is there anything you do like besides everything Inflow? Didn't Inflow over the last couple months double in size?

I know you're not with iCCup TV anymore but you could really lay off the hate Alou. Making the team bigger will not do anything but help.


I don't have a problem with iCCupTV or anyone in the SC2 community at all except the guy who 6 pooled me yesterday. Inflow didn't double in size over the past few months, although there are some new members (and some people no longer with Inflow). And even if it did, a couple months does not equal one day.

And making the team bigger all of the sudden could have negative effects. I've seen the maps of these new additions and hell, I used to be on Team Six itself for a brief period, and I don't think the maps they're making are up to the standard of ProdiG, SUPEROUMAN, and Konicki. Your map team though, so I hope it all works out and it ends up still being quality over quantity.


Fair enough. I understand where you are coming from now and all fair points. However that's the advantage of having a large pooled team now. prodiG, Konicki, and SUPEROUMAN can all show the TS guys their tricks they use to make their maps better. On the contrary however the same can be said for TS teaching them some stuff. I am positive there is no one out there that knows every single thing about every single option in the Galaxy Editor. It's that big. In this case the more minds the better. This is not about making 200 new maps in a month, it's about creating a strong team effort to make our maps the best possible. It's what helped make the Korean map making scene so strong, and it can only help here.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
funcmode
Profile Joined June 2010
Australia720 Posts
October 04 2010 18:17 GMT
#23
sigh.. guess I'll just quit making maps then.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 04 2010 18:36 GMT
#24
On October 05 2010 03:17 funcmode wrote:
sigh.. guess I'll just quit making maps then.


Don't need to go doing that, just keep at it !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 04 2010 18:48 GMT
#25
On October 05 2010 03:17 funcmode wrote:
sigh.. guess I'll just quit making maps then.

Competition is no reason to quit! It should drive you to make your maps even better!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
funcmode
Profile Joined June 2010
Australia720 Posts
Last Edited: 2010-10-04 18:51:54
October 04 2010 18:50 GMT
#26
You obviously don't know where I'm coming from but iCCup basically kills 100% of the motivation I have to make maps any more.

What's the point spending hours/days/weeks on a map for it to just be forgotten about, compared to spending ~5hrs on a map and having it played by pro's and getting a lot of attention cause it has "iCCup" in the title.

It's not competition, it's a monopoly. It's easy to say shit like "keep going", "competition is good" etc, when you're in the position that you are.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 04 2010 18:55 GMT
#27
On October 05 2010 03:50 funcmode wrote:
You obviously don't know where I'm coming from but iCCup basically kills 100% of the motivation I have to make maps any more.

What's the point spending hours/days/weeks on a map for it to just be forgotten about, compared to spending ~5hrs on a map and having it played by pro's and getting a lot of attention cause it has "iCCup" in the title.

It's not competition, it's a monopoly. It's easy to say shit like "keep going", "competition is good" etc, when you're in the position that you are.

I'm sorry you feel that way. In our defense we spend quite a bit more then five hours on a map, even more now with the new additions to the team. Not to mention testing (which is also going to be increased with the new additions).

Tournament organizers generally have pretty open minds, if you reach out to them they may be willing to include some of your maps in their tournament. Give it a shot!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
tofucake
Profile Blog Joined October 2009
Hyrule19270 Posts
October 04 2010 19:06 GMT
#28
Also, if you make great maps you might get recruited to the ICCup team as well

I don't see any reason to stop.
Liquipediaasante sana squash banana
leb
Profile Joined September 2010
Canada126 Posts
October 04 2010 19:22 GMT
#29
grand line and neo avalanche seem pretty choke happy. makes me sad
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2010-10-04 19:51:29
October 04 2010 19:37 GMT
#30
ahahaha I almost died laughing at the name of Starlight Breaker


and

tofucake
Profile Blog Joined October 2009
Hyrule19270 Posts
October 04 2010 19:41 GMT
#31
Oo
What show is that?
Liquipediaasante sana squash banana
Odoakar
Profile Joined May 2010
Croatia1838 Posts
October 04 2010 20:07 GMT
#32
iCCup maps are so good, it's basically the only thing I play on right now, Blizz maps can't even compare to them.

Hopefully we get to see a GSL or a similar tournament with iCCup maps
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2010-10-04 21:07:36
October 04 2010 20:23 GMT
#33
On October 05 2010 04:37 iCCup.Raelcun wrote:
ahahaha I almost died laughing at the name of Starlight Breaker

and


Wait til you see the loading screen.

And a note. "iCCup Python" that is on B.net right now is NOT the official version. "iCCup Python OFFICIAL" is the official version.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2010-10-04 21:24:42
October 04 2010 21:24 GMT
#34
BAHHAHAHA map description win

"Raising Heart, Zenryoku Zenkai

maximum Power, Destroy Everything

Dear player, you have just bene befriende. Love Nanoha"

omg loading screen:
[image loading]


you sir win many internets
BoomStevo
Profile Joined August 2010
United States332 Posts
October 04 2010 22:24 GMT
#35
I haven't seen any maps on TL.net from half the guys on Team Six. Can someone link me to their work?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=158246 - My Maps
monitor
Profile Blog Joined June 2010
United States2409 Posts
October 04 2010 22:33 GMT
#36
On October 05 2010 07:24 BoomStevo wrote:
I haven't seen any maps on TL.net from half the guys on Team Six. Can someone link me to their work?


Unfortunately, we haven't made individual map threads. Soon though, we will and post all of our maps there!
https://liquipedia.net/starcraft2/Monitor
FlaShFTW
Profile Blog Joined February 2010
United States10627 Posts
October 04 2010 22:37 GMT
#37
I wet my pants when I saw Python and Grandline...
Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Jigsetcza
Profile Joined August 2010
United States118 Posts
Last Edited: 2010-10-04 22:50:12
October 04 2010 22:46 GMT
#38
Ohh, Starlight Breaker looks nice(The map not the anime link. Hahaha!). I've been playing a lot on the Fury map you guys have and it's really good.
G_Wen
Profile Joined September 2009
Canada525 Posts
October 04 2010 23:02 GMT
#39
On October 05 2010 07:37 FlaShFTW wrote:
I wet my pants when I saw Python and Grandline...
Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!


Many of those have already been remade in the thread Dryden started:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=122171

Been a while since the front page has been updated though.
ESV Mapmaking Team
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 04 2010 23:33 GMT
#40
On October 05 2010 08:02 G_Wen wrote:
Show nested quote +
On October 05 2010 07:37 FlaShFTW wrote:
I wet my pants when I saw Python and Grandline...
Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!


Many of those have already been remade in the thread Dryden started:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=122171

Been a while since the front page has been updated though.

Fighting Spirit, Match Point, God's Garden, Python, Grand Line SE are all in the iCCup map pool already ^^
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
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