On October 05 2010 01:11 Alou wrote: Not really a fan of a team picking up nearly twice it's members all of the sudden, but good luck to both parties I suppose.
Is there anything you do like besides everything Inflow? Didn't Inflow over the last couple months double in size?
I know you're not with iCCup TV anymore but you could really lay off the hate Alou. Making the team bigger will not do anything but help.
I don't have a problem with iCCupTV or anyone in the SC2 community at all except the guy who 6 pooled me yesterday. Inflow didn't double in size over the past few months, although there are some new members (and some people no longer with Inflow). And even if it did, a couple months does not equal one day.
And making the team bigger all of the sudden could have negative effects. I've seen the maps of these new additions and hell, I used to be on Team Six itself for a brief period, and I don't think the maps they're making are up to the standard of ProdiG, SUPEROUMAN, and Konicki. Your map team though, so I hope it all works out and it ends up still being quality over quantity.
On October 05 2010 01:11 Alou wrote: Not really a fan of a team picking up nearly twice it's members all of the sudden, but good luck to both parties I suppose.
Is there anything you do like besides everything Inflow? Didn't Inflow over the last couple months double in size?
I know you're not with iCCup TV anymore but you could really lay off the hate Alou. Making the team bigger will not do anything but help.
I don't have a problem with iCCupTV or anyone in the SC2 community at all except the guy who 6 pooled me yesterday. Inflow didn't double in size over the past few months, although there are some new members (and some people no longer with Inflow). And even if it did, a couple months does not equal one day.
And making the team bigger all of the sudden could have negative effects. I've seen the maps of these new additions and hell, I used to be on Team Six itself for a brief period, and I don't think the maps they're making are up to the standard of ProdiG, SUPEROUMAN, and Konicki. Your map team though, so I hope it all works out and it ends up still being quality over quantity.
Fair enough. I understand where you are coming from now and all fair points. However that's the advantage of having a large pooled team now. prodiG, Konicki, and SUPEROUMAN can all show the TS guys their tricks they use to make their maps better. On the contrary however the same can be said for TS teaching them some stuff. I am positive there is no one out there that knows every single thing about every single option in the Galaxy Editor. It's that big. In this case the more minds the better. This is not about making 200 new maps in a month, it's about creating a strong team effort to make our maps the best possible. It's what helped make the Korean map making scene so strong, and it can only help here.
You obviously don't know where I'm coming from but iCCup basically kills 100% of the motivation I have to make maps any more.
What's the point spending hours/days/weeks on a map for it to just be forgotten about, compared to spending ~5hrs on a map and having it played by pro's and getting a lot of attention cause it has "iCCup" in the title.
It's not competition, it's a monopoly. It's easy to say shit like "keep going", "competition is good" etc, when you're in the position that you are.
On October 05 2010 03:50 funcmode wrote: You obviously don't know where I'm coming from but iCCup basically kills 100% of the motivation I have to make maps any more.
What's the point spending hours/days/weeks on a map for it to just be forgotten about, compared to spending ~5hrs on a map and having it played by pro's and getting a lot of attention cause it has "iCCup" in the title.
It's not competition, it's a monopoly. It's easy to say shit like "keep going", "competition is good" etc, when you're in the position that you are.
I'm sorry you feel that way. In our defense we spend quite a bit more then five hours on a map, even more now with the new additions to the team. Not to mention testing (which is also going to be increased with the new additions).
Tournament organizers generally have pretty open minds, if you reach out to them they may be willing to include some of your maps in their tournament. Give it a shot!
I wet my pants when I saw Python and Grandline... Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!
On October 05 2010 07:37 FlaShFTW wrote: I wet my pants when I saw Python and Grandline... Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!
On October 05 2010 07:37 FlaShFTW wrote: I wet my pants when I saw Python and Grandline... Make FS!!! Oh, and old-school maps like Arcadia, Zodiac, or Return of the King would be nice... AND MAKE OUTSIDER!!!