• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:12
CET 07:12
KST 15:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Do you consider PvZ imbalanced? A new season just kicks off A cwal.gg Extension - Easily keep track of anyone Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Mexico's Drug War US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1684 users

[A] Starcraft 2 Brood War - Page 48

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 46 47 48 49 50 246 Next
Retgery
Profile Joined August 2010
Canada1229 Posts
October 20 2010 01:55 GMT
#941
I thing you need to edit about Polaris rhapsody: The top right, and bottom left corner bases should have a 2 gas geysers instead of 1
Fall down 7 times, stand up 8.
k10forgotten
Profile Joined September 2010
Brazil260 Posts
October 20 2010 02:14 GMT
#942
PM sent! \o_
I fear no enemy, for the Khala is my strength! I fear not death, for our strength is eternal.
MavercK
Profile Joined March 2010
Australia2181 Posts
October 20 2010 02:14 GMT
#943
it was like that originally but i had conflicting images.
is the one with 2 geysers the latest version?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
vek
Profile Joined March 2010
Australia936 Posts
October 20 2010 06:14 GMT
#944
On October 19 2010 21:26 MavercK wrote:
if you go into options > hotkeys. the sc1 hotkeys should all be classic.

i know siege mode is O and marine is definitely M on sc1 setting... so i dunno.


Yep it works, I didn't realise custom games had a separate hotkey setting from the base SC2 game so my mistake there.

The only hotkey I noticed was wrong after setting it to SC1 properly was scanner sweep should have been S instead of C.

Great work though.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-10-21 11:52:54
October 21 2010 10:52 GMT
#945
new version going up

find it by searching for "SC2BW" now


Spider Mines now kill other Friendly Spider Mines with Splash Damage
Defensive Matrix now leaks 0.5 damage every attack instead of 50% chance of 1-3
Dropship no longer has Energy
Splash Damage (Siege Tank/Scarabs/Spider Mines/etc) no longer deal their 50% and 25% radius damage to Burrowed Targets (This makes burrowed units abit more resiliant to Splash Damage)
Persistent added to Spider Mine Damage (if 3 mines exploded at exactly the same time. 1 would kill the other 2. instead now all 3 will explode and deal damage.)
Wireframe/Icon/Portrait changed for Dropship (k10forgotten)
New Sounds for Drone/Probe/SCV
Valkyrie now gains benefits from Upgrades
Devourer now gains benefit from Flyer Carapace Upgrade
Weapons that dealt Explosive or Concussive Damage used to not benefit from Upgrades when dealing damage to shields. this is has been fixed.


*EDIT*
having issues publishing. might not go up tonight.

*EDIT2*
should be resolved. should be up on SEA/US now.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
k10forgotten
Profile Joined September 2010
Brazil260 Posts
October 21 2010 13:56 GMT
#946
Yey! I'm useful! \o/
I fear no enemy, for the Khala is my strength! I fear not death, for our strength is eternal.
IseeFish
Profile Joined June 2010
United States45 Posts
Last Edited: 2010-10-21 21:19:47
October 21 2010 20:27 GMT
#947
Can't make valkyries (even with control tower).
Bunkers can still be salvaged.
Description for Ocular Implants upgrade is messed up
SCV don't show proper animation when repairing
Dropship have a very high attack priority
Cant place assimilator on top mid expand (Polaris)
Arbiter can statis himself
Right clicking somewhere with a pylon selected spams: No units can handle that command
MavercK
Profile Joined March 2010
Australia2181 Posts
October 21 2010 23:22 GMT
#948
new version going up. pretty much just bug fix for things IseeFish listed.


Attached Control Lab Requirement for Valkyrie's now functions correctly. allowing them to be produced.
Bunkers can no longer be Salvaged
SCVs now show an animation and sound when Repairing again.
Dropship Attack Priority lowered from 20 > 15
Arbiter's should be no longer be able to Stasis themselves (They can Stasis over Arbiters. but not themselves)
Fixed a bug in the Terrain that prevent an Extractor/Assimilator/Refinery being constructed on the Vespene Geyser at the 12 o'clock Expansion on Polaris Rhaspody


i had no issue with the Ocular Implants Description however or Pylon right clicking.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
October 21 2010 23:34 GMT
#949
does anyone know how/if the attack priority in starcraft 1 worked? if it existed at all?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
IseeFish
Profile Joined June 2010
United States45 Posts
Last Edited: 2010-10-22 01:00:56
October 22 2010 00:59 GMT
#950
My issue with the Ocular Implants is when hovering above with the tooltip. I have the same issue with the khaydarin amulet and the overlord antenna upgrade. I don't see proper names/description.

The issue with the pylon is just that I'm getting a small text message on the left if I try to order the pylon to move with the left mouse button. Nothing major.

There's also the lurker den, which was not in scbw. (it can give away the fact that you are researching the upgrade)
Also, the reaver wireframe does not look very nice.
Dark swarm also doesn't look good and is visually distracting.

Thanks for making this great mod btw.
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 01:33 GMT
#951
i'll probably remove lurker den eventually. for now it just looks cool while it's morphing.
reaver wireframe is a left over from the old model. I MIGHT update this.
Dark Swarm, if anyone can find a model that would better suit this ability in Starcraft 2 i'd be willing to change.
Tooltips sometimes screw up with different locales/regions. i can fix this but i thought it was already done.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
fishball232
Profile Joined May 2010
United States90 Posts
October 22 2010 01:54 GMT
#952
u can use the keriigan thing on campaign as the darkswarm
"You really have to detach yourself and accept that you suck at StarCraft. Like I suck at StarCraft and it's all I've done for 15 years"-Artosis 2013
nalgene
Profile Joined October 2010
Canada2153 Posts
October 22 2010 03:02 GMT
#953
Can you make it so archons slide at a target if they spam click as the attack is in motion

Let mutas release without speed loss/quick turn away?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 03:09 GMT
#954

Can you make it so archons slide at a target if they spam click as the attack is in motion

Let mutas release without speed loss/quick turn away?


most likely.


u can use the keriigan thing on campaign as the darkswarm


i already am.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
nalgene
Profile Joined October 2010
Canada2153 Posts
October 22 2010 03:31 GMT
#955
Are you changing the animation colors for the dark swarm?
Is the dark swarm working as the same size as the animation?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-10-22 03:37:14
October 22 2010 03:36 GMT
#956
no. not sure what you mean?
yes.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
October 22 2010 07:58 GMT
#957
On October 22 2010 08:34 MavercK wrote:
does anyone know how/if the attack priority in starcraft 1 worked? if it existed at all?


Never seen/heard of medic/SCV walls? Non-attack units were targeted only when there are not any other attack unit in range. If there're attack units nearby non-attacking units, those ones will completely be ingored until the last attacking unit is gone or manually aim the target. Even when attacking a worker, if a attack unit gets in range, it automatically switch target (If it was not manually selected to attack the worker).

I remember on beta it was possible to change the priority within the field "Attack priority target" and it worked fine. A group of marines against another group of marines fighting, could send scvs to the enemy marines and being ignored while dealing damage. Had to change the SCV priority, since was at 20 (bunkers were at 19, lol) On release or on some beta patch that was changed. I don't know how that works exactly now. On the secret mission of the campaign, at the loading screen there was a tip that could be a clue, was something like " put your medics behind your marines or they will be shot". I'm starting to think, that units target the closest unit they have around. If there're 2 units at the exact same distance, but one has higher priority it will be targeted first, then the other. Im not complety sure though. I will try to test that on the editor.
Formerly Golondrin
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 08:12 GMT
#958
your 2nd paragraph is about starcraft 2?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
October 22 2010 08:30 GMT
#959
Yup, Sc2. And seems like i was wrong about it changing from beta. Been testing and worked fine. Every unit has a field on the editor "Attack target priority". Just reduce it from 20 (20 is the standard for most units) to whatever number you want it.
Formerly Golondrin
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 08:36 GMT
#960
i guess i'll just change it for all units to either 1 or 2
2 for attacking units, 1 for workers/medics/etc
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Prev 1 46 47 48 49 50 246 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Playoffs
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 263
NeuroSwarm 162
Temp0 24
StarCraft: Brood War
GuemChi 2160
Noble 103
Icarus 14
League of Legends
JimRising 700
Counter-Strike
Stewie2K837
m0e_tv175
Super Smash Bros
hungrybox585
Other Games
summit1g11679
WinterStarcraft605
C9.Mang0449
Organizations
Other Games
gamesdonequick850
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH182
• Hupsaiya 88
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra2719
• Rush1452
Upcoming Events
Replay Cast
2h 49m
Wardi Open
5h 49m
Monday Night Weeklies
10h 49m
OSC
17h 49m
WardiTV Winter Champion…
1d 5h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
The PondCast
3 days
Replay Cast
3 days
Korean StarCraft League
4 days
[ Show More ]
CranKy Ducklings
5 days
SC Evo Complete
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.