• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:50
CET 16:50
KST 00:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 101SC2 All-Star Invitational: Jan 17-1820Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Empty tournaments section on Liquipedia I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SLON Grand Finals – Season 2 [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player Fighting Spirit mining rates
Other Games
General Games
Beyond All Reason Elden Ring Thread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread The Big Programming Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2100 users

[A] Starcraft 2 Brood War - Page 48

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 46 47 48 49 50 246 Next
Retgery
Profile Joined August 2010
Canada1229 Posts
October 20 2010 01:55 GMT
#941
I thing you need to edit about Polaris rhapsody: The top right, and bottom left corner bases should have a 2 gas geysers instead of 1
Fall down 7 times, stand up 8.
k10forgotten
Profile Joined September 2010
Brazil260 Posts
October 20 2010 02:14 GMT
#942
PM sent! \o_
I fear no enemy, for the Khala is my strength! I fear not death, for our strength is eternal.
MavercK
Profile Joined March 2010
Australia2181 Posts
October 20 2010 02:14 GMT
#943
it was like that originally but i had conflicting images.
is the one with 2 geysers the latest version?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
vek
Profile Joined March 2010
Australia936 Posts
October 20 2010 06:14 GMT
#944
On October 19 2010 21:26 MavercK wrote:
if you go into options > hotkeys. the sc1 hotkeys should all be classic.

i know siege mode is O and marine is definitely M on sc1 setting... so i dunno.


Yep it works, I didn't realise custom games had a separate hotkey setting from the base SC2 game so my mistake there.

The only hotkey I noticed was wrong after setting it to SC1 properly was scanner sweep should have been S instead of C.

Great work though.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-10-21 11:52:54
October 21 2010 10:52 GMT
#945
new version going up

find it by searching for "SC2BW" now


Spider Mines now kill other Friendly Spider Mines with Splash Damage
Defensive Matrix now leaks 0.5 damage every attack instead of 50% chance of 1-3
Dropship no longer has Energy
Splash Damage (Siege Tank/Scarabs/Spider Mines/etc) no longer deal their 50% and 25% radius damage to Burrowed Targets (This makes burrowed units abit more resiliant to Splash Damage)
Persistent added to Spider Mine Damage (if 3 mines exploded at exactly the same time. 1 would kill the other 2. instead now all 3 will explode and deal damage.)
Wireframe/Icon/Portrait changed for Dropship (k10forgotten)
New Sounds for Drone/Probe/SCV
Valkyrie now gains benefits from Upgrades
Devourer now gains benefit from Flyer Carapace Upgrade
Weapons that dealt Explosive or Concussive Damage used to not benefit from Upgrades when dealing damage to shields. this is has been fixed.


*EDIT*
having issues publishing. might not go up tonight.

*EDIT2*
should be resolved. should be up on SEA/US now.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
k10forgotten
Profile Joined September 2010
Brazil260 Posts
October 21 2010 13:56 GMT
#946
Yey! I'm useful! \o/
I fear no enemy, for the Khala is my strength! I fear not death, for our strength is eternal.
IseeFish
Profile Joined June 2010
United States45 Posts
Last Edited: 2010-10-21 21:19:47
October 21 2010 20:27 GMT
#947
Can't make valkyries (even with control tower).
Bunkers can still be salvaged.
Description for Ocular Implants upgrade is messed up
SCV don't show proper animation when repairing
Dropship have a very high attack priority
Cant place assimilator on top mid expand (Polaris)
Arbiter can statis himself
Right clicking somewhere with a pylon selected spams: No units can handle that command
MavercK
Profile Joined March 2010
Australia2181 Posts
October 21 2010 23:22 GMT
#948
new version going up. pretty much just bug fix for things IseeFish listed.


Attached Control Lab Requirement for Valkyrie's now functions correctly. allowing them to be produced.
Bunkers can no longer be Salvaged
SCVs now show an animation and sound when Repairing again.
Dropship Attack Priority lowered from 20 > 15
Arbiter's should be no longer be able to Stasis themselves (They can Stasis over Arbiters. but not themselves)
Fixed a bug in the Terrain that prevent an Extractor/Assimilator/Refinery being constructed on the Vespene Geyser at the 12 o'clock Expansion on Polaris Rhaspody


i had no issue with the Ocular Implants Description however or Pylon right clicking.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
October 21 2010 23:34 GMT
#949
does anyone know how/if the attack priority in starcraft 1 worked? if it existed at all?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
IseeFish
Profile Joined June 2010
United States45 Posts
Last Edited: 2010-10-22 01:00:56
October 22 2010 00:59 GMT
#950
My issue with the Ocular Implants is when hovering above with the tooltip. I have the same issue with the khaydarin amulet and the overlord antenna upgrade. I don't see proper names/description.

The issue with the pylon is just that I'm getting a small text message on the left if I try to order the pylon to move with the left mouse button. Nothing major.

There's also the lurker den, which was not in scbw. (it can give away the fact that you are researching the upgrade)
Also, the reaver wireframe does not look very nice.
Dark swarm also doesn't look good and is visually distracting.

Thanks for making this great mod btw.
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 01:33 GMT
#951
i'll probably remove lurker den eventually. for now it just looks cool while it's morphing.
reaver wireframe is a left over from the old model. I MIGHT update this.
Dark Swarm, if anyone can find a model that would better suit this ability in Starcraft 2 i'd be willing to change.
Tooltips sometimes screw up with different locales/regions. i can fix this but i thought it was already done.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
fishball232
Profile Joined May 2010
United States90 Posts
October 22 2010 01:54 GMT
#952
u can use the keriigan thing on campaign as the darkswarm
"You really have to detach yourself and accept that you suck at StarCraft. Like I suck at StarCraft and it's all I've done for 15 years"-Artosis 2013
nalgene
Profile Joined October 2010
Canada2153 Posts
October 22 2010 03:02 GMT
#953
Can you make it so archons slide at a target if they spam click as the attack is in motion

Let mutas release without speed loss/quick turn away?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 03:09 GMT
#954

Can you make it so archons slide at a target if they spam click as the attack is in motion

Let mutas release without speed loss/quick turn away?


most likely.


u can use the keriigan thing on campaign as the darkswarm


i already am.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
nalgene
Profile Joined October 2010
Canada2153 Posts
October 22 2010 03:31 GMT
#955
Are you changing the animation colors for the dark swarm?
Is the dark swarm working as the same size as the animation?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-10-22 03:37:14
October 22 2010 03:36 GMT
#956
no. not sure what you mean?
yes.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
October 22 2010 07:58 GMT
#957
On October 22 2010 08:34 MavercK wrote:
does anyone know how/if the attack priority in starcraft 1 worked? if it existed at all?


Never seen/heard of medic/SCV walls? Non-attack units were targeted only when there are not any other attack unit in range. If there're attack units nearby non-attacking units, those ones will completely be ingored until the last attacking unit is gone or manually aim the target. Even when attacking a worker, if a attack unit gets in range, it automatically switch target (If it was not manually selected to attack the worker).

I remember on beta it was possible to change the priority within the field "Attack priority target" and it worked fine. A group of marines against another group of marines fighting, could send scvs to the enemy marines and being ignored while dealing damage. Had to change the SCV priority, since was at 20 (bunkers were at 19, lol) On release or on some beta patch that was changed. I don't know how that works exactly now. On the secret mission of the campaign, at the loading screen there was a tip that could be a clue, was something like " put your medics behind your marines or they will be shot". I'm starting to think, that units target the closest unit they have around. If there're 2 units at the exact same distance, but one has higher priority it will be targeted first, then the other. Im not complety sure though. I will try to test that on the editor.
Formerly Golondrin
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 08:12 GMT
#958
your 2nd paragraph is about starcraft 2?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Plissken_2097
Profile Blog Joined December 2008
Spain628 Posts
October 22 2010 08:30 GMT
#959
Yup, Sc2. And seems like i was wrong about it changing from beta. Been testing and worked fine. Every unit has a field on the editor "Attack target priority". Just reduce it from 20 (20 is the standard for most units) to whatever number you want it.
Formerly Golondrin
MavercK
Profile Joined March 2010
Australia2181 Posts
October 22 2010 08:36 GMT
#960
i guess i'll just change it for all units to either 1 or 2
2 for attacking units, 1 for workers/medics/etc
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Prev 1 46 47 48 49 50 246 Next
Please log in or register to reply.
Live Events Refresh
SLON
12:00
Grand Finals & Closing SM
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 582
Lowko538
BRAT_OK 64
RushiSC 34
DivinesiaTV 30
StarCraft: Brood War
Britney 39138
Sea 4235
Rain 2269
Jaedong 2037
Horang2 1369
Soma 805
Mini 788
firebathero 582
GuemChi 493
Shuttle 407
[ Show more ]
ZerO 385
BeSt 383
Light 344
actioN 307
ggaemo 187
Rush 180
Zeus 131
Larva 91
Aegong 75
JYJ 74
Barracks 73
Hyun 68
Mong 65
Mind 44
zelot 40
Killer 36
Rock 31
HiyA 31
Sharp 29
soO 29
ToSsGirL 26
Yoon 26
Terrorterran 20
Sexy 19
ajuk12(nOOB) 18
scan(afreeca) 16
JulyZerg 11
Noble 7
Dota 2
qojqva2898
syndereN531
Fuzer 240
LuMiX0
League of Legends
C9.Mang0523
JimRising 485
Other Games
Grubby3780
Liquid`RaSZi3012
Gorgc2359
singsing2069
B2W.Neo611
crisheroes361
Hui .300
mouzStarbuck202
ArmadaUGS105
Mew2King59
ZerO(Twitch)24
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• HeavenSC 29
• poizon28 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4151
Upcoming Events
IPSL
1h 11m
Dewalt vs Bonyth
OSC
2h 11m
OSC
20h 11m
uThermal 2v2 Circuit
22h 11m
Replay Cast
1d 17h
Wardi Open
1d 20h
RotterdaM Event
2 days
Patches Events
2 days
PiGosaur Cup
2 days
OSC
2 days
[ Show More ]
OSC
3 days
OSC
4 days
The PondCast
6 days
Liquipedia Results

Completed

Escore Tournament S1: W2
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.