[A] Starcraft 2 Brood War - Page 234
Forum Index > SC2 Maps & Custom Games |
IeZaeL
Italy991 Posts
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M.R. McThundercrotch
United States265 Posts
Sprites in the SC2 engine. I don't know if using the actual BW sprites would necessarily be preferable, but I do think it would be pretty cool, hahaha. | ||
MavercK
Australia2181 Posts
did most of the icons, added range indicator for dark swarm and fixed detection range for cannons/spores/turrets. | ||
jebi86
Korea (South)133 Posts
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jebi86
Korea (South)133 Posts
gameplay preview video | ||
Ryman20
Australia9 Posts
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Gene(S)is
Sweden419 Posts
The dark swarm has a more rich depth to its colour in BW. I kinda miss that here. Btw does reavers scarabs function the same, e.g. when targeting an scv another scv blocks it and eventually rendering it to a dud? | ||
jebi86
Korea (South)133 Posts
On March 01 2014 16:39 Gene(S)is wrote: Btw does reavers scarabs function the same, e.g. when targeting an scv another scv blocks it and eventually rendering it to a dud? yeah it is possible, but it is very hard and dangerous micro. | ||
Talthos
Canada19 Posts
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MavercK
Australia2181 Posts
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jebi86
Korea (South)133 Posts
+ Show Spoiler + vulture(important) : -speed-upgraded vulture needs more faster acceleration and deceleration. current version's speed-upgraded vulture has same acceleration with non-upgraded. very hard to moving shot micro compared to BW. -originally, when vulture is moving with maximum speed, it doesn't easily stop. under any circumstances, except when vulture is blocked with unit or something, it slowly reduce speed and stops. current vulture directly stops when attacking. it makes hard to move smoothly. -vulture delayed too long when placing mines. please reduce the delay when placing mines. -need to change spider mine's behavior to "placing a mine - short term - mine burrowed". current version has no term when placing a mine. mine placed - presently burrow. -my personal suggestion : mine with smart casting would be convenient. medic : -spell icons need arranged to heal - restoration - optical flare ghost : attack range 6 → 7 valkyrie : -attack cooldown 3.71 → 3.55 -when valkyrie is attacking, it should be freezed until shoots 4 shot instead of 3 shot. science vessel : -spell icons need arranged to matrix-emp-irradiate -type is displayed as "small - mechanical - large". please remove small type. -when casting a defensive matrix to unit that already have damaged DM, shield is not refilled. it must be refreshed. -irradiate's sound effect is missing. and its spell icon is not colored yet. comsat station : -if comsat is seperated from the command center, then it loses all energy. all terran addons : -in current version, all addons are recognized as same building. for example, if terran do a double-click on any addon, then all addons are selected regardless the type. lair, hive : -overlord's upgrades need arranged to Ventral Sacs(unit load) - Antennae(sight) - Pneumatized Carapace(speed) hydra den : -upgrades need arranged to Muscular Augments(speed) - Grooved Spines(range) zergling : -(both normal and adrenaline upgraded)attack speed is slower than BW. probably there is a gap with tooltip and actual game. need to recheck. queen : -mp +50 upgrade is not applied. -ensnare range 8 → 9 -broodling range 10 → 9 guardian : default armor 1 → 2 defiler : -spell icons need arranged to Dark swarm - plague - consume -dark swarm&plague range 8 → 9 corsair : default armor 0 → 1 arbiter : -stasis detector unit should not detect.(i didn't tested. some user's report) high templar : psi storm range 8 → 9 reaver : when scarab goes into disruption web's center, it disappears. archon : attack range 3 → 2 dark archon : -spell icons need arranged to feedback - mind control - maelstrom -feedback range 8 → 10 -mind control should be able to use for allied units. observer : hotkey is G → O shuttle&scout : their speed-up icon seems reversed ![]() +small glitch about protoss building : when observatory or arbiter tribunal is building, it has 1st priority when using the dragbox. in other words, it ignores all unit and buildings when using dragbox. when building is finished, the glitch disappears. also, it has veeery small 'selection circle' when building. +bug with sc2 melee map : explosive dmg-type unit can't deal destructible rocks. (deals 0.5 dmg) | ||
MavercK
Australia2181 Posts
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Superiorwolf
United States5509 Posts
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MavercK
Australia2181 Posts
On March 04 2014 06:42 Superiorwolf wrote: Hey any progress on the BW controls? Also when I'm going into Custom Games -> SC2BW it spawns with 6 workers etc. not sure if I'm creating the wrong one or what but it says MavercK is the creator you need to create game with mod and use the SC2BW extension. i should really write a basic guide :< | ||
ionONE
Germany605 Posts
found the sc2bw in custom section ... but no bw settings tt | ||
Talthos
Canada19 Posts
On March 04 2014 07:12 MavercK wrote: you need to create game with mod and use the SC2BW extension. i should really write a basic guide :< Here, I'll fix it. How to play the Starcraft 2 Brood War mod: Enter the "Custom Games" browser, and find a map you want to use with the mod (it may be good to start with a simple stock Blizzard map). Next, highlight the map you've chosen on the map list by clicking on it once (and ONLY once!), then click the button below the list that says "Create with mod". A new window will open, from here, find the search bar at the upper right hand side of the window, and type in "SC2BW" (Only one result will be shown; this is the one you need). Either click "Create game", or double click the result itself. After a brief download, you should now be in the lobby for the map you selected. From here, you can change a number of game options before you start. Once you've adjusted these settings to your preference, just start the game as normal. Have fun! | ||
MavercK
Australia2181 Posts
But if i get lazy I'll stick that in the OP. Ty ![]() | ||
jebi86
Korea (South)133 Posts
On March 04 2014 04:44 MavercK wrote: thought i fixed battlecruiser speed and arbiter hallucination giving cloak.... hmmm... oh sorry i didn't know that they were fixed... ![]() list edited. | ||
jebi86
Korea (South)133 Posts
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Talthos
Canada19 Posts
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