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[A] Starcraft 2 Brood War - Page 163

Forum Index > SC2 Maps & Custom Games
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Prev 1 161 162 163 164 165 246 Next
DarkDolphin
Profile Joined October 2010
United States102 Posts
July 05 2011 21:03 GMT
#3241
I'm not sure if you are aware but in the latest Funday monday DAY9 showed off some reps from SC2BW, tanks dmg do 140 dmg per shot + splash dmg added, and Vultures do more dmg than they are supposed to, if you aware of this issue a fix asap would be nice.

-reference video: http://blip.tv/day9tv/day-9-daily-318-funday-monday-sc2bw-5345218
herberckl
Profile Joined January 2011
Germany117 Posts
July 05 2011 21:06 GMT
#3242
On July 06 2011 06:03 DarkDolphin wrote:
I'm not sure if you are aware but in the latest Funday monday DAY9 showed off some reps from SC2BW, tanks dmg do 140 dmg per shot + splash dmg added, and Vultures do more dmg than they are supposed to, if you aware of this issue a fix asap would be nice.

-reference video: http://blip.tv/day9tv/day-9-daily-318-funday-monday-sc2bw-5345218


lol, i think youre a little late to the party
Percutio
Profile Blog Joined April 2010
United States1672 Posts
July 05 2011 22:48 GMT
#3243
On July 06 2011 02:51 TheYellowOne wrote:
so the fixes have already been put in? i honestly thought tanks were just staying true to their bw role as the terran spellcaster that kills everything on the ground

That and the pathing blockers on heart break ridge explains so much in our PvT lol

I just thought that dragoons were actually that stupid and tanks were actually that strong
What does it matter how I loose it?
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 06 2011 05:00 GMT
#3244
New Version, New bugs.
I found these today actually but...

- Protoss Hotkeys are back to SC2
- The AIs dont do anything anymore for some reason, last patch the protoss was at least working
Mapmaker of Frost, Fruitland and Bridgehead
MavercK
Profile Joined March 2010
Australia2181 Posts
July 06 2011 05:52 GMT
#3245
On July 06 2011 14:00 kim9067 wrote:
New Version, New bugs.
I found these today actually but...

- Protoss Hotkeys are back to SC2
- The AIs dont do anything anymore for some reason, last patch the protoss was at least working


sure you dont just have your hotkey profile changed?
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 06 2011 10:31 GMT
#3246
On July 06 2011 14:52 MavercK wrote:
Show nested quote +
On July 06 2011 14:00 kim9067 wrote:
New Version, New bugs.
I found these today actually but...

- Protoss Hotkeys are back to SC2
- The AIs dont do anything anymore for some reason, last patch the protoss was at least working


sure you dont just have your hotkey profile changed?

I'm not sure, because it wasnt me playing the protoss, the guy playing with me noticed it
Mapmaker of Frost, Fruitland and Bridgehead
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
July 06 2011 15:25 GMT
#3247
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
MavercK
Profile Joined March 2010
Australia2181 Posts
July 06 2011 15:39 GMT
#3248
yea. fixed on NA, not on EU yet.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 06 2011 15:42 GMT
#3249
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
KingOfFlan
Profile Joined February 2011
United States9 Posts
July 06 2011 16:49 GMT
#3250
In general it seems like dragoons bunch up way more than they used to. This leads to higher tank DPS as the dragoons are very close to each other. Maybe increasing the dragoon pathing size would make them act more retarded in the way they should be?
MavercK
Profile Joined March 2010
Australia2181 Posts
July 06 2011 16:54 GMT
#3251
On July 07 2011 01:49 KingOfFlan wrote:
In general it seems like dragoons bunch up way more than they used to. This leads to higher tank DPS as the dragoons are very close to each other. Maybe increasing the dragoon pathing size would make them act more retarded in the way they should be?


tricky, since that stuffs up pathing through gaps
im working on reimplementing 8 direction movement. im kind of there. if i succeed it should help alot in unit spreading.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
July 06 2011 17:23 GMT
#3252
On July 07 2011 00:42 sob3k wrote:
Show nested quote +
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.


I probably contributed more to this map than 95% of posters in here. please stop talking about other people when you didnt even contribute in your own post yourself.
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
virusak
Profile Joined December 2009
Czech Republic344 Posts
July 06 2011 18:01 GMT
#3253
On July 07 2011 02:23 MasterReY wrote:
Show nested quote +
On July 07 2011 00:42 sob3k wrote:
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.


I probably contributed more to this map than 95% of posters in here. please stop talking about other people when you didnt even contribute in your own post yourself.


since you only posted twice in this whole thread, I doubt any of this is true

MavercK: Ohdamn put down his old map versions (hooray) so there are only maps from me, maur (whos will be replaced by mine thanks to the increased slot capacity) and tassadar who somehow rebalances them, doesnt include version so dont know if these are up to date
MavercK
Profile Joined March 2010
Australia2181 Posts
July 06 2011 18:24 GMT
#3254
On July 07 2011 03:01 virusak wrote:
Show nested quote +
On July 07 2011 02:23 MasterReY wrote:
On July 07 2011 00:42 sob3k wrote:
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.


I probably contributed more to this map than 95% of posters in here. please stop talking about other people when you didnt even contribute in your own post yourself.


since you only posted twice in this whole thread, I doubt any of this is true

MavercK: Ohdamn put down his old map versions (hooray) so there are only maps from me, maur (whos will be replaced by mine thanks to the increased slot capacity) and tassadar who somehow rebalances them, doesnt include version so dont know if these are up to date


alright, cool.
dw about the tassadar version, he just wanted to rebalance BW, i let him.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
JodoYodo
Profile Blog Joined May 2009
Canada1772 Posts
July 06 2011 19:21 GMT
#3255
On July 07 2011 02:23 MasterReY wrote:
Show nested quote +
On July 07 2011 00:42 sob3k wrote:
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.


I probably contributed more to this map than 95% of posters in here. please stop talking about other people when you didnt even contribute in your own post yourself.

lol just because you contributed more (regardless of if you did or didn't) doesn't mean that he's not right.

I was a bit disappointed by the Day9 Funday Monday, did he deliberately choose games where people were bad at BW?
Dance dance dance 'till we run this town!
da_head
Profile Blog Joined November 2008
Canada3350 Posts
July 06 2011 19:24 GMT
#3256
On July 07 2011 04:21 JodoYodo wrote:
Show nested quote +
On July 07 2011 02:23 MasterReY wrote:
On July 07 2011 00:42 sob3k wrote:
On July 07 2011 00:25 MasterReY wrote:
Day[9] Daily #318 @49:45

Tanks do 140 instead of 70 dmg per shot.
Already aware of that?


Cmon man. You couldn't be bothered to even read the LAST fricken page of the thread... not to mention the last TEN or so?

If you care this little then please don't attempt to contribute, you aren't helping.


I probably contributed more to this map than 95% of posters in here. please stop talking about other people when you didnt even contribute in your own post yourself.

lol just because you contributed more (regardless of if you did or didn't) doesn't mean that he's not right.

I was a bit disappointed by the Day9 Funday Monday, did he deliberately choose games where people were bad at BW?

funday monday recently has just been about bad players.. at first it was kinda funny but now its just sad
When they see MC Probe, all the ladies disrobe.
Gyro_SC2
Profile Joined November 2010
Canada540 Posts
July 06 2011 20:19 GMT
#3257
funday monday recently has just been about bad players.. at first it was kinda funny but now its just sad


I think day9 show bad games because like 99% of the submission should be bad.
virusak
Profile Joined December 2009
Czech Republic344 Posts
July 06 2011 20:32 GMT
#3258
On July 07 2011 05:19 Gyro_SC2 wrote:
Show nested quote +
funday monday recently has just been about bad players.. at first it was kinda funny but now its just sad


I think day9 show bad games because like 99% of the submission should be bad.

then I dont get why not introduce the mod normally, then show terrible games
starting with showing bugs only, lot of criticism and bad gameplay isnt the best thing to do
da_head
Profile Blog Joined November 2008
Canada3350 Posts
July 06 2011 20:38 GMT
#3259
i just played a few games and noticed something strange. at the 14 minute mark, i was on 3 base maxed out fully teched with like 25 gateways, yet i was banking 5k... i believe the mining rates for minerals are waaaaaaaay too high.
When they see MC Probe, all the ladies disrobe.
herberckl
Profile Joined January 2011
Germany117 Posts
July 06 2011 21:11 GMT
#3260
Maverck, please dont do 8 direction movement or at least make it an option. Cant we enjoy the advancements of the engine a little? Will you introduce 256 colours as the next feature?

I love how tight and responsive the controls are on sc2bw and with 8 direction movement im afraid it will feel just so much worse. I always hated microing vultures in broodwar for example. Trying to click on them when they were turning.

I know you aim for the perfect recreation of broodwar but cant there be some benefits from having the new engine?
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