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iCCup Mapmaking Team & Map Pool - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 18 19 20 Next All
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
July 30 2010 02:45 GMT
#21
On July 30 2010 10:51 konicki wrote:
Show nested quote +
On July 30 2010 10:02 SONE wrote:
On July 30 2010 03:36 prodiG wrote:
On July 30 2010 01:47 Belegorm wrote:
Is FS and MP in b.net again yet? I love BW ports, currently been playing mostly on destination

All the maps in the OP are on US except for maybe Aztec.


Hmm I must be retarded because they aren't popping up on search =(

EDIT: NVM, had to search it with the iccup tag D:


yup thats one of the nice parts. All of the maps will be together when you simply search "iccup".


This is actually a very good idea
-That way maybe tournaments will start using good maps.. *cough cough.. pretty much every tourny to date*
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Vokasak
Profile Joined July 2010
United States388 Posts
July 30 2010 06:06 GMT
#22
On July 29 2010 19:57 craz3d wrote:
As an aside, when will Blizzard be putting new maps in the map pool? Half of them are from the beta...


A lot of people didn't play the beta.


On July 30 2010 11:45 NuKedUFirst wrote:
Show nested quote +
On July 30 2010 10:51 konicki wrote:
On July 30 2010 10:02 SONE wrote:
On July 30 2010 03:36 prodiG wrote:
On July 30 2010 01:47 Belegorm wrote:
Is FS and MP in b.net again yet? I love BW ports, currently been playing mostly on destination

All the maps in the OP are on US except for maybe Aztec.


Hmm I must be retarded because they aren't popping up on search =(

EDIT: NVM, had to search it with the iccup tag D:


yup thats one of the nice parts. All of the maps will be together when you simply search "iccup".


This is actually a very good idea
-That way maybe tournaments will start using good maps.. *cough cough.. pretty much every tourny to date*


Oh, come now. The tournaments so far have shown us some great play, and the maps aren't bad at all. Personally, I enjoyed seeing top players forced into situations that require more than taking 4 bases and macroing up. Personally, I hope tournaments don't just default to the Broodwar-style maps out of familiarity...
Practical wisdom is the combination of moral will and moral skill
Frieder
Profile Blog Joined July 2009
Italy231 Posts
Last Edited: 2010-07-30 10:00:04
July 30 2010 09:36 GMT
#23
No. The maps are, at least the most of them, horrible.
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2010-07-30 12:49:08
July 30 2010 11:13 GMT
#24
wrote my introduction. My tl.net nickname should change during the month into "SUPEROUMAN"
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
July 30 2010 15:13 GMT
#25
On July 30 2010 20:13 ProTosS4EveR wrote:
wrote my introduction. My tl.net nickname should change during the month into "SUPEROUMAN"

Introduction updated in OP~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
July 30 2010 15:22 GMT
#26
Fighting Spirit! Yes!
♞ Your soul will forever be lost in the void of a horse. ♞
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-07-30 15:44:46
July 30 2010 15:42 GMT
#27
Can't wait for the day that Blizard adds some maps to the ladder that are bigger, more open to encourage flanking aswell as more macro oriented.
"trash micro but win - its marine" MC commentary during HSC 4
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
July 30 2010 15:58 GMT
#28
i would love it if these were ladder maps
♞ Your soul will forever be lost in the void of a horse. ♞
Thndz
Profile Joined May 2010
Norway7 Posts
July 30 2010 16:18 GMT
#29
Will this come to EU also?
2+2=4 | 1000+ 337 = 1337
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 30 2010 17:08 GMT
#30
i will upload some of my maps on EU since i live in Europe.
i don't know for prodig and konicki. Maybe some iCCup guys who play on Europe will upload the maps
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
dyren
Profile Joined December 2009
United States260 Posts
July 30 2010 17:16 GMT
#31
Glad to see this coming together. And stoked to see Match Point up there Keep up the good work!
(╬ ಠ益ಠ)
WniO
Profile Blog Joined April 2010
United States2706 Posts
July 30 2010 18:00 GMT
#32
these maps have almost exactly the same layout...
Frieder
Profile Blog Joined July 2009
Italy231 Posts
July 30 2010 18:13 GMT
#33
Can't wait to play Fighting Spirit!!
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
July 30 2010 18:24 GMT
#34
On July 31 2010 03:00 OneFierceZealot wrote:
these maps have almost exactly the same layout...

There are some pretty significant differences with Aztec and Valhalla, but I can see why you would think that. This was not intended as I had never seen Aztec until Valhalla was complete
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
monitor
Profile Blog Joined June 2010
United States2408 Posts
Last Edited: 2010-07-30 19:21:01
July 30 2010 19:19 GMT
#35
Great looking maps- really want to play on them!

I must admit that Valhalla, Argutaris, Aztec, and Fighting Spirit have similar layouts. But clearly they are different- such as mains on high ground/lowground, middle areas, and 3rd and 4th bases- so game-play would be much different.
https://liquipedia.net/starcraft2/Monitor
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
July 30 2010 19:35 GMT
#36
On July 31 2010 04:19 monitor wrote:
Great looking maps- really want to play on them!

I must admit that Valhalla, Argutaris, Aztec, and Fighting Spirit have similar layouts. But clearly they are different- such as mains on high ground/lowground, middle areas, and 3rd and 4th bases- so game-play would be much different.

Rotational designs don't allow for much differentiation in the positioning of bases and everything, especially if you want to keep the center relatively open.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
July 30 2010 21:03 GMT
#37
wtf is superouman, you're p4ver forever!
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 30 2010 22:32 GMT
#38
i made protoss4ever in bwmn cause i couldn't remember my previous acocunt password xd
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 30 2010 22:48 GMT
#39
On July 30 2010 15:06 Vokasak wrote:
Show nested quote +
On July 29 2010 19:57 craz3d wrote:
As an aside, when will Blizzard be putting new maps in the map pool? Half of them are from the beta...


A lot of people didn't play the beta.


Show nested quote +
On July 30 2010 11:45 NuKedUFirst wrote:
On July 30 2010 10:51 konicki wrote:
On July 30 2010 10:02 SONE wrote:
On July 30 2010 03:36 prodiG wrote:
On July 30 2010 01:47 Belegorm wrote:
Is FS and MP in b.net again yet? I love BW ports, currently been playing mostly on destination

All the maps in the OP are on US except for maybe Aztec.


Hmm I must be retarded because they aren't popping up on search =(

EDIT: NVM, had to search it with the iccup tag D:


yup thats one of the nice parts. All of the maps will be together when you simply search "iccup".


This is actually a very good idea
-That way maybe tournaments will start using good maps.. *cough cough.. pretty much every tourny to date*


Oh, come now. The tournaments so far have shown us some great play, and the maps aren't bad at all. Personally, I enjoyed seeing top players forced into situations that require more than taking 4 bases and macroing up. Personally, I hope tournaments don't just default to the Broodwar-style maps out of familiarity...


couldn't agree less... blizzard has said ladder maps are not intended to be tournament quality and they certainly aren't.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 31 2010 03:29 GMT
#40
--- Nuked ---
Prev 1 2 3 4 5 18 19 20 Next All
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