• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:09
CET 04:09
KST 12:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
Let's talk about Metropolis [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Path of Exile ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
YouTube Thread Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1616 users

Simple Questions/Answers - Page 80

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 78 79 80 81 82 182 Next
Prodox
Profile Joined March 2012
United States3 Posts
March 09 2012 20:29 GMT
#1581
well this is more replays then map editor...............what i want to know is what are the dimensions (in pixels) of the replay box. (you know the one day 9 always covers with his logo)
Because too mane Banelings are never anywhere NEAR enough...
Jiiks
Profile Joined January 2009
Finland487 Posts
March 10 2012 12:20 GMT
#1582
[image loading]

Looks like 300x100


[image loading]

300x65

[image loading]

300x150

[image loading]

300x115
Prodox
Profile Joined March 2012
United States3 Posts
March 10 2012 14:42 GMT
#1583
thanks btw everyone check out [ SC : LG ] on twitch.tv (time not set up yet) my account is prodox :D
Because too mane Banelings are never anywhere NEAR enough...
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
March 11 2012 16:12 GMT
#1584
Say if I wanted to turn a Nexus into a cliffwalking, mobile pylon while still doing everything that the Nexus does, how could I go about this? I don't need a pretty animation, only something for lolz. <3

Thanks TL mapmakers!
BwCBlueBox.837
Jiiks
Profile Joined January 2009
Finland487 Posts
March 11 2012 21:03 GMT
#1585
On March 12 2012 01:12 BlueBoxSC wrote:
Say if I wanted to turn a Nexus into a cliffwalking, mobile pylon while still doing everything that the Nexus does, how could I go about this? I don't need a pretty animation, only something for lolz. <3

Thanks TL mapmakers!


That's easy, just create a new unit based on say colossus, change it's model to nexus and add all nexus abilities.

In models tab, select your unit, under "Actors" change Art: Model to Nexus, Art: Model(Build) to Nexus Birth and Art: Model(Portrait) to ExecutorPortrait (Unnamed)

You could change the death animations aswell.

For adding abilities, there's quite a few tutorials on that.

Also copy/paste sounds from nexus model to your new unit.

Minkus
Profile Joined May 2011
United States29 Posts
March 12 2012 01:43 GMT
#1586
does anyone know how i would go about hiding the build order tab and or score screen like some tournament maps do?
@minkus7 - GM Zerg on NA
StreTch0r
Profile Joined April 2011
United States17 Posts
March 17 2012 05:20 GMT
#1587
Bomber was playing a custom dota-style game yesterday, anyone remember the name or what it was??
Identity Crisis ><
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 17 2012 07:59 GMT
#1588
How do I get the editor to render clouds/birds/fog/etc? (it only shows those as icon models for me and I can't find any option to render them)

"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
PixelNite
Profile Joined August 2011
France1008 Posts
March 17 2012 09:06 GMT
#1589
I ctrl+C and ctrl+V one side of my map to make a symetric map, but atfter that, some black squares appears at some ramps. Withdraw the ramps, add textures, .... do not change anything. Any ideas how i can fix that? Thanks a lot !
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 17 2012 09:40 GMT
#1590
On March 17 2012 18:06 PixelNite wrote:
I ctrl+C and ctrl+V one side of my map to make a symetric map, but atfter that, some black squares appears at some ramps. Withdraw the ramps, add textures, .... do not change anything. Any ideas how i can fix that? Thanks a lot !
Copy/Pasting ramps never seemed to work correctly for me either. I'm afraid the only solution is to repair all ramps manually after pasting. I do that like this: use the "same height" terrain tool near the lower ground end of the broken ramps to remove them, then just add them back.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Namrufus
Profile Blog Joined August 2011
United States396 Posts
March 17 2012 17:26 GMT
#1591
On March 17 2012 16:59 Baumvieh wrote:
How do I get the editor to render clouds/birds/fog/etc? (it only shows those as icon models for me and I can't find any option to render them)



try pressing 'V' (or view->Lock Game View Settings) to swap between "editor view mode" and "game view mode", the number of view settings changes depending on the mode.
This is it... the alpaca lips.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 18 2012 14:08 GMT
#1592
Ah that worked, thank you Namrufus.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Kabel
Profile Joined September 2009
Sweden1746 Posts
March 19 2012 07:27 GMT
#1593
I need help with a name for an ability in my custom map!

A Terran ability that via Orbital command calldown a buff from the sky that makes target building operate faster for a period of time! (Like a Terran chroono boost)


What can such ability be called?

Creator of Starbow
FreeTossCZComentary
Profile Joined September 2011
Czech Republic143 Posts
March 19 2012 12:13 GMT
#1594
I have one question - where I can set which units will be and which ones will be shown in replay "Unit Tab"? Thanks .
www.youtube.com/OnlyFreeToss, FreeCraft ForFun SC2 MOD Rulez: http://www.teamliquid.net/forum/viewmessage.php?topic_id=292319 Dont even dare waiting, join FreeCraft now!
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 19 2012 12:34 GMT
#1595
On March 19 2012 16:27 Kabel wrote:
I need help with a name for an ability in my custom map!

A Terran ability that via Orbital command calldown a buff from the sky that makes target building operate faster for a period of time! (Like a Terran chroono boost)

What can such ability be called?

"Morale Boost" and the icon for the action should be six-pack of cold canned beer.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Aunvilgod
Profile Joined December 2011
2653 Posts
March 19 2012 14:23 GMT
#1596
How can I force cross spawns?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 20 2012 08:38 GMT
#1597
On March 19 2012 23:23 Aunvilgod wrote:
How can I force cross spawns?
I found an old thread where that is explained by FlopTurnReaver. Basically, in the Advanced Team Placement Settings you just make sure that each players enemies may only spawn at the opposite spawn points.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Aunvilgod
Profile Joined December 2011
2653 Posts
March 20 2012 14:00 GMT
#1598
On March 20 2012 17:38 Baumvieh wrote:
Show nested quote +
On March 19 2012 23:23 Aunvilgod wrote:
How can I force cross spawns?
I found an old thread where that is explained by FlopTurnReaver. Basically, in the Advanced Team Placement Settings you just make sure that each players enemies may only spawn at the opposite spawn points.


Thanks
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
memcpy
Profile Blog Joined April 2010
United States459 Posts
March 21 2012 02:52 GMT
#1599
I'm adding triggers to one of the blizzard maps but when I start there is no computer player. I set Player 2 as computer in player properties but when I run from the editor it doesn't appear. I still have the default melee triggers being called. Why is there no computer?
MekTypro
Profile Joined July 2010
France360 Posts
March 21 2012 10:58 GMT
#1600
I have a question for the people that are making custom maps (melee maps)

Why do I feel like all the expands on any maps are always following a "circle around the center" path.
If you look at Dual Sight, it's clear all the expands are near the edge of the map. I understand it's easier for zerg and stuff but, I remember brood war's maps like Python or Lost Temple, and I kinda miss those expand "near" the center of the map.

It's hard to hold for zerg, but it allows terran players to create a rally point and be more aggressive (as well as being able to make tanks pushes faster).

I know it may not be a good idea for zergs (i'm not sure when I see the results of some people) but I feel like that could help terran without "overpowering" terran.
So, are there any reason why we don't see more of that ? (I hope you can understand me).
Prev 1 78 79 80 81 82 182 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#61
PiGStarcraft574
CranKy Ducklings117
SteadfastSC110
EnkiAlexander 25
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft619
PiGStarcraft574
SteadfastSC 110
RuFF_SC2 99
StarCraft: Brood War
Shuttle 645
NaDa 53
ggaemo 35
Noble 32
Hm[arnc] 13
Icarus 6
Dota 2
monkeys_forever458
League of Legends
C9.Mang0402
Nathanias19
Other Games
summit1g12110
JimRising 559
XaKoH 170
ViBE141
Maynarde129
kaitlyn28
CosmosSc2 20
fpsfer 1
Organizations
Other Games
gamesdonequick1026
BasetradeTV113
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 76
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21978
League of Legends
• Doublelift5570
Upcoming Events
StarCraft2.fi
13h 51m
Tenacious Turtle Tussle
20h 51m
The PondCast
1d 6h
WardiTV 2025
1d 8h
StarCraft2.fi
1d 13h
WardiTV 2025
2 days
StarCraft2.fi
3 days
RSL Revival
3 days
IPSL
3 days
Sziky vs JDConan
RSL Revival
4 days
Classic vs TBD
herO vs Zoun
[ Show More ]
WardiTV 2025
4 days
IPSL
4 days
Tarson vs DragOn
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.