• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:09
CEST 19:09
KST 02:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 224ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 ZOWIE DIVINA preview Server Blocker StarCraft Mass Recall: SC1 campaigns on SC2 thread 5.0.16 Hotfix (June 30) - Balance + Bug Fixes
Tourneys
HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos)
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3492 users

Simple Questions/Answers - Page 80

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 78 79 80 81 82 182 Next
Prodox
Profile Joined March 2012
United States3 Posts
March 09 2012 20:29 GMT
#1581
well this is more replays then map editor...............what i want to know is what are the dimensions (in pixels) of the replay box. (you know the one day 9 always covers with his logo)
Because too mane Banelings are never anywhere NEAR enough...
Jiiks
Profile Joined January 2009
Finland487 Posts
March 10 2012 12:20 GMT
#1582
[image loading]

Looks like 300x100


[image loading]

300x65

[image loading]

300x150

[image loading]

300x115
Prodox
Profile Joined March 2012
United States3 Posts
March 10 2012 14:42 GMT
#1583
thanks btw everyone check out [ SC : LG ] on twitch.tv (time not set up yet) my account is prodox :D
Because too mane Banelings are never anywhere NEAR enough...
BlueBoxSC
Profile Blog Joined October 2011
United States582 Posts
March 11 2012 16:12 GMT
#1584
Say if I wanted to turn a Nexus into a cliffwalking, mobile pylon while still doing everything that the Nexus does, how could I go about this? I don't need a pretty animation, only something for lolz. <3

Thanks TL mapmakers!
BwCBlueBox.837
Jiiks
Profile Joined January 2009
Finland487 Posts
March 11 2012 21:03 GMT
#1585
On March 12 2012 01:12 BlueBoxSC wrote:
Say if I wanted to turn a Nexus into a cliffwalking, mobile pylon while still doing everything that the Nexus does, how could I go about this? I don't need a pretty animation, only something for lolz. <3

Thanks TL mapmakers!


That's easy, just create a new unit based on say colossus, change it's model to nexus and add all nexus abilities.

In models tab, select your unit, under "Actors" change Art: Model to Nexus, Art: Model(Build) to Nexus Birth and Art: Model(Portrait) to ExecutorPortrait (Unnamed)

You could change the death animations aswell.

For adding abilities, there's quite a few tutorials on that.

Also copy/paste sounds from nexus model to your new unit.

Minkus
Profile Joined May 2011
United States29 Posts
March 12 2012 01:43 GMT
#1586
does anyone know how i would go about hiding the build order tab and or score screen like some tournament maps do?
@minkus7 - GM Zerg on NA
StreTch0r
Profile Joined April 2011
United States17 Posts
March 17 2012 05:20 GMT
#1587
Bomber was playing a custom dota-style game yesterday, anyone remember the name or what it was??
Identity Crisis ><
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 17 2012 07:59 GMT
#1588
How do I get the editor to render clouds/birds/fog/etc? (it only shows those as icon models for me and I can't find any option to render them)

"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
PixelNite
Profile Joined August 2011
France1008 Posts
March 17 2012 09:06 GMT
#1589
I ctrl+C and ctrl+V one side of my map to make a symetric map, but atfter that, some black squares appears at some ramps. Withdraw the ramps, add textures, .... do not change anything. Any ideas how i can fix that? Thanks a lot !
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 17 2012 09:40 GMT
#1590
On March 17 2012 18:06 PixelNite wrote:
I ctrl+C and ctrl+V one side of my map to make a symetric map, but atfter that, some black squares appears at some ramps. Withdraw the ramps, add textures, .... do not change anything. Any ideas how i can fix that? Thanks a lot !
Copy/Pasting ramps never seemed to work correctly for me either. I'm afraid the only solution is to repair all ramps manually after pasting. I do that like this: use the "same height" terrain tool near the lower ground end of the broken ramps to remove them, then just add them back.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Namrufus
Profile Blog Joined August 2011
United States396 Posts
March 17 2012 17:26 GMT
#1591
On March 17 2012 16:59 Baumvieh wrote:
How do I get the editor to render clouds/birds/fog/etc? (it only shows those as icon models for me and I can't find any option to render them)



try pressing 'V' (or view->Lock Game View Settings) to swap between "editor view mode" and "game view mode", the number of view settings changes depending on the mode.
This is it... the alpaca lips.
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 18 2012 14:08 GMT
#1592
Ah that worked, thank you Namrufus.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Kabel
Profile Joined September 2009
Sweden1746 Posts
March 19 2012 07:27 GMT
#1593
I need help with a name for an ability in my custom map!

A Terran ability that via Orbital command calldown a buff from the sky that makes target building operate faster for a period of time! (Like a Terran chroono boost)


What can such ability be called?

Creator of Starbow
FreeTossCZComentary
Profile Joined September 2011
Czech Republic143 Posts
March 19 2012 12:13 GMT
#1594
I have one question - where I can set which units will be and which ones will be shown in replay "Unit Tab"? Thanks .
www.youtube.com/OnlyFreeToss, FreeCraft ForFun SC2 MOD Rulez: http://www.teamliquid.net/forum/viewmessage.php?topic_id=292319 Dont even dare waiting, join FreeCraft now!
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 19 2012 12:34 GMT
#1595
On March 19 2012 16:27 Kabel wrote:
I need help with a name for an ability in my custom map!

A Terran ability that via Orbital command calldown a buff from the sky that makes target building operate faster for a period of time! (Like a Terran chroono boost)

What can such ability be called?

"Morale Boost" and the icon for the action should be six-pack of cold canned beer.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Aunvilgod
Profile Joined December 2011
2653 Posts
March 19 2012 14:23 GMT
#1596
How can I force cross spawns?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Baumvieh
Profile Joined February 2012
Germany67 Posts
March 20 2012 08:38 GMT
#1597
On March 19 2012 23:23 Aunvilgod wrote:
How can I force cross spawns?
I found an old thread where that is explained by FlopTurnReaver. Basically, in the Advanced Team Placement Settings you just make sure that each players enemies may only spawn at the opposite spawn points.
"We merely create the pallete to which players paint the scene on. But our pallete influences the way in which the brushes are stroked." -SigmaFiE
Aunvilgod
Profile Joined December 2011
2653 Posts
March 20 2012 14:00 GMT
#1598
On March 20 2012 17:38 Baumvieh wrote:
Show nested quote +
On March 19 2012 23:23 Aunvilgod wrote:
How can I force cross spawns?
I found an old thread where that is explained by FlopTurnReaver. Basically, in the Advanced Team Placement Settings you just make sure that each players enemies may only spawn at the opposite spawn points.


Thanks
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
memcpy
Profile Blog Joined April 2010
United States459 Posts
March 21 2012 02:52 GMT
#1599
I'm adding triggers to one of the blizzard maps but when I start there is no computer player. I set Player 2 as computer in player properties but when I run from the editor it doesn't appear. I still have the default melee triggers being called. Why is there no computer?
MekTypro
Profile Joined July 2010
France360 Posts
March 21 2012 10:58 GMT
#1600
I have a question for the people that are making custom maps (melee maps)

Why do I feel like all the expands on any maps are always following a "circle around the center" path.
If you look at Dual Sight, it's clear all the expands are near the edge of the map. I understand it's easier for zerg and stuff but, I remember brood war's maps like Python or Lost Temple, and I kinda miss those expand "near" the center of the map.

It's hard to hold for zerg, but it allows terran players to create a rally point and be more aggressive (as well as being able to make tanks pushes faster).

I know it may not be a good idea for zergs (i'm not sure when I see the results of some people) but I feel like that could help terran without "overpowering" terran.
So, are there any reason why we don't see more of that ? (I hope you can understand me).
Prev 1 78 79 80 81 82 182 Next
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:30
XXIX - Playoffs Final Day
Clem vs Reynor
TBD vs Serral
TaKeTV6021
ComeBackTV 1695
TaKeSeN 592
IndyStarCraft 352
3DClanTV 157
Rex142
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 352
Rex 142
BRAT_OK 53
MindelVK 31
StarCraft: Brood War
Britney 25542
Calm 3246
Shuttle 1145
Jaedong 932
Soulkey 626
Rush 330
Mong 294
actioN 184
910 124
ZZZero.O 116
[ Show more ]
Zeus 98
Dewaltoss 95
Hyun 70
Sharp 45
Free 39
Movie 35
soO 34
HiyA 29
Rock 24
Sacsri 14
GoRush 12
Dota 2
qojqva4207
Counter-Strike
fl0m525
Heroes of the Storm
Khaldor430
Liquid`Hasu276
Other Games
singsing3205
Grubby1549
B2W.Neo878
byalli461
KnowMe188
ArmadaUGS181
Hui .178
QueenE55
Organizations
Other Games
gamesdonequick30716
Dota 2
PGL Dota 2 - Main Stream161
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Airneanach23
• Pr0nogo 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur305
Upcoming Events
WardiTV Weekly
1d 17h
PiGosaur Cup
2 days
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
RSL Revival
5 days
CranKy Ducklings
5 days
[ Show More ]
Afreeca Starleague
5 days
Snow vs Jaedong
YSC vs hero
RSL Revival
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.