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Stalker Blink Survival Map - Page 5

Forum Index > SC2 Maps & Custom Games
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Deleted User 62283
Profile Blog Joined March 2010
385 Posts
July 04 2010 23:34 GMT
#81
Wow, 10 kills.

This gets hard fast.
Anglachel
Profile Joined April 2010
Belgium9 Posts
Last Edited: 2010-07-04 23:46:29
July 04 2010 23:35 GMT
#82
Map = beat.

Just got 318 kills and just gave up because it got boring.

+ Show Spoiler +
Just blink around the edge saving up mana. When you have about 100 place a few turrets and let the broodlords throw their broodlings on them then just storm the shit out of them, et voila!


Was still fun trying to figure it out though
LagLovah
Profile Joined April 2010
Canada552 Posts
July 04 2010 23:37 GMT
#83
[image loading]

[image loading]



really once you start kiting around the edges you can probably go forever.... things just follow your pdd chain. If you want to make it more exciting, add a faster unit that spawns every so often that ignores pdd... somethign you have to micro hard to avoid on short notice
rSLagLovah on NA xSixLagLovah on Kr
Centrin
Profile Joined March 2010
United States72 Posts
July 05 2010 00:40 GMT
#84
Trust me, the next version addresses any concerns about the map being too easy
qxc
Profile Blog Joined May 2009
United States550 Posts
July 05 2010 17:00 GMT
#85
.03 is up
download link | http://www.mediafire.com/?niju4otcjyb

Changes include two new abilities (stim & scanner sweep)
rebalanced old abilities to make everything more useful
rebalanced hydralisk attack
added blink to roaches
added different tileset for the spawn areas
added timer in the top right showing how long until the next wave spawned
& more

check out my 139 kill run as well as Centrin's awesome 165 kill run in the latest version






ProgamerDesigner of Aeon's End
Chronopolis
Profile Joined April 2009
Canada1484 Posts
July 05 2010 20:12 GMT
#86
Roach blink is one of the most anoying things in the world. Nothing undodgeable, but still.
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
July 05 2010 20:15 GMT
#87
loads of the skills have the same hotkey..? how do you use them
qxc
Profile Blog Joined May 2009
United States550 Posts
July 05 2010 20:58 GMT
#88
shammy if you're not using the NA client the hk's are messed up. Check the link for the previous version on the front page with the euro link
ProgamerDesigner of Aeon's End
LagLovah
Profile Joined April 2010
Canada552 Posts
July 05 2010 21:05 GMT
#89
Much more challenging. blinking roaches are imba... though sometimes they blink randomly but w/e

got 90 first try.. will try later
rSLagLovah on NA xSixLagLovah on Kr
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
July 05 2010 22:09 GMT
#90
On July 06 2010 05:58 qxc wrote:
shammy if you're not using the NA client the hk's are messed up. Check the link for the previous version on the front page with the euro link


Correct i'm using EU client but i've tried all 3 versions that are linked to and all have the same hotkeys
qxc
Profile Blog Joined May 2009
United States550 Posts
July 06 2010 04:26 GMT
#91
dunno. I can't test personally w/o euro client but someone earlier in the thread said they fixed it.
ProgamerDesigner of Aeon's End
StrinterN
Profile Joined April 2010
Denmark531 Posts
July 06 2010 05:30 GMT
#92
Thanks for another fun game while beta is down
Twitter: @Strintern Stream: http://www.twitch.tv/strintern
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
July 06 2010 20:46 GMT
#93
On July 01 2010 00:15 MorroW wrote:
really cool map. kinda annoying that fungual growth and feedback has same hotkey tho .)


I find it more annoying that stim/storm/turret have the same T hotkey

But indeed, fun map to play, I don't think it will be a problem killing many hours on this one!
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
GraFx
Profile Joined May 2010
United States429 Posts
July 06 2010 21:58 GMT
#94
super fun map, pretty addicting
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
July 06 2010 22:52 GMT
#95
On July 06 2010 13:26 qxc wrote:
dunno. I can't test personally w/o euro client but someone earlier in the thread said they fixed it.


Unfortunately, that was only the 0.2 version.

However, I managed to decode the workings of the map editor enough to modify 0.3 as well:

Text strings fixed
Hotkeys remapped:

Storm [T]
Autoturret [R]
Stim [E]
Fungal Growth [G]
Feedback [F]

http://www.mediafire.com/?4oindznjzdg
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
qxc
Profile Blog Joined May 2009
United States550 Posts
July 07 2010 00:34 GMT
#96
Thanks for the fixes MasterZilla. Anyone having hotkey troubles should check out his link. If you're using the asian client... gl? dunno if it will work or not
ProgamerDesigner of Aeon's End
jibber
Profile Joined July 2010
30 Posts
July 13 2010 17:59 GMT
#97
having some issues. I'm guessing its because it's post patch? Stim and auto turret not functioning.
EyeSeeEm
Profile Joined August 2010
Germany18 Posts
Last Edited: 2010-08-08 00:12:09
August 07 2010 23:55 GMT
#98
Here's a hotfix for version 0.3

Link:
+ Show Spoiler +
rapidshare

Fixes/Notes:
+ Show Spoiler +
Fixed:
- Use Stim Pack
- Place Auto-Turret
DarkJackalX
Profile Joined April 2010
United States165 Posts
September 08 2010 06:29 GMT
#99
I am only doing a few damage.. I think there is a bug, how much damage should the stalker do each shot?
MC - Grubby - Huk - WhiteRa - iNcontroL || Nada - QXC - MKP - ThorZaIN - Boxer || July - NesTea - DRG - LoSirA - Sen || FIGHTING!
Zethiel
Profile Joined September 2010
Bolivia39 Posts
Last Edited: 2010-11-17 00:31:14
November 17 2010 00:30 GMT
#100
link is broken, is there any new version of this? I would like to try it, I think it would help my micro...

I just foung out about this map, and recently got sc2 so I really want to try this ;(
Si no duele, no sirve - Esteban Zenteno
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