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Stalker Blink Survival Map

Forum Index > SC2 Maps & Custom Games
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qxc
Profile Blog Joined May 2009
United States550 Posts
Last Edited: 2010-07-07 00:33:53
June 30 2010 02:46 GMT
#1
Download link --- http://www.mediafire.com/?niju4otcjyb

If you have the european client use this download
http://www.mediafire.com/?4oindznjzdg

From the original creator of the build order tester comes a map whose training utility knows no bounds. I give you... the STALKER BLINK SURVIVAL MAP. Okay so it's not actually for training. The map is just for fun and to test your skillz.

Blink before projectiles hit you to dodge them. Use your spells in combination to take out the oncoming onslaughts of enemies.

***.03 is out
download link | http://www.mediafire.com/?niju4otcjyb

Changes include
+ Show Spoiler +

two new abilities (stim & scanner sweep)
rebalanced old abilities to make everything more useful
rebalanced hydralisk attack
added blink to roaches
added different tileset for the spawn areas
added timer in the top right showing how long until the next wave spawned
& more



ProgamerDesigner of Aeon's End
Solarswordsman
Profile Joined April 2010
United States35 Posts
June 30 2010 02:49 GMT
#2
Sounds awesome, checking it out now.
Steelavocado
Profile Joined May 2010
United States2123 Posts
June 30 2010 02:49 GMT
#3
Wow nice. I found it challanging to even get past 30. Good work qxc. Super fun.
MIRACLE IS YOUR TI7 CHAMP
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
June 30 2010 02:51 GMT
#4
I have now gotten 63. The challenge is a foot.
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
June 30 2010 02:53 GMT
#5
cool map dood , thats the skills
ur pro or ur noob , thats life
Jonanin
Profile Joined April 2010
United States23 Posts
June 30 2010 03:07 GMT
#6
My highscore is like high 50's, awesome map QXC :D
asdf
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
June 30 2010 03:08 GMT
#7
Edit, 67. So much fun XD
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
June 30 2010 03:17 GMT
#8
108. Think I'm done for the night!
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 30 2010 03:20 GMT
#9
zomg incredihard! personal best 22 =[
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
June 30 2010 03:22 GMT
#10
109 , i go watch tv
ur pro or ur noob , thats life
Raydog
Profile Blog Joined April 2009
United States632 Posts
June 30 2010 03:26 GMT
#11
81 high for me
Shew
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 30 2010 03:28 GMT
#12
what spells are you guys using!?! haha im spamming blink/feedback/turrets and getting no where =[
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 30 2010 03:30 GMT
#13
nevermind pdd owns all
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
RoboFerret
Profile Joined March 2010
United States70 Posts
June 30 2010 03:30 GMT
#14
Point Defense Drones are key btw. : p
Centrin
Profile Joined March 2010
United States72 Posts
June 30 2010 03:36 GMT
#15
102, thought I was gonna be winnar , storm on broodlings is broken
Irish_Bull
Profile Joined June 2010
United States10 Posts
June 30 2010 03:38 GMT
#16
heh 41, that is pretty fun though
If you can't dazzle them with brilliance, baffle them with bullshit.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
Last Edited: 2010-06-30 03:41:19
June 30 2010 03:40 GMT
#17
Ah, you released it so early (brb editing)
EDIT: Nevermind, it still sort of works...
Scrubulaar
Profile Joined June 2010
1 Post
June 30 2010 04:10 GMT
#18
Bad map by bad player. I've made better while sleeping.

You should make a map based on your obsession with blowjobs.

zzz
Ichabod
Profile Joined May 2010
United States1659 Posts
June 30 2010 04:13 GMT
#19
Thanks for more minigames during the beta downtime.
sysrpl
Profile Joined February 2010
United States222 Posts
June 30 2010 04:14 GMT
#20
Scrubulaar, it was not so nice knowing you.
warshop
Profile Joined March 2010
Canada490 Posts
June 30 2010 04:15 GMT
#21
On June 30 2010 13:10 Scrubulaar wrote:
Bad map by bad player. I've made better while sleeping.

You should make a map based on your obsession with blowjobs.

zzz


Are you obsessed with qxc a bit too much?
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
June 30 2010 04:22 GMT
#22
thx qxc <3
infectious
Profile Joined May 2010
United States37 Posts
June 30 2010 04:24 GMT
#23
fun, but those damn broodlings are annoying
CookieJarPirate
Profile Joined March 2010
United States61 Posts
June 30 2010 04:29 GMT
#24
Managed to get a 109 by making a pdd castle and making 3 vortexs around it. Storming each when they broke if I had mana. Pretty fun map though, I'll see if I can beat my PR before the beta comes back.
gun.slinger
Profile Blog Joined May 2010
Canada258 Posts
June 30 2010 04:34 GMT
#25
Didn't expect to be this addicting. You should think about making a 2 player version ( BSSM invitational anyone)?
LIQUID HWAITING
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
June 30 2010 04:39 GMT
#26
Ohhh this looks like fun, gonna have to try it out!
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Z3kk
Profile Blog Joined December 2009
4099 Posts
Last Edited: 2010-06-30 05:34:23
June 30 2010 05:33 GMT
#27
Happy birfday Whiplash!!

OT: wow already there are some crazy-good toss players getting crazy-high scores...I can't play UMS so I'm completely out of the loop.
Failure is not falling down over and over again. Failure is refusing to get back up.
Antares777
Profile Joined June 2010
United States1971 Posts
June 30 2010 05:36 GMT
#28
On June 30 2010 13:10 Scrubulaar wrote:
Bad map by bad player. I've made better while sleeping.

You should make a map based on your obsession with blowjobs.

zzz


qxc could probably kick your ass in his sleep playing toss rofl
Trinton07
Profile Joined May 2010
United States70 Posts
June 30 2010 05:49 GMT
#29
oh my god this map is so fun. My highest is 25 so far, I keep getting killed by broodlings
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
June 30 2010 06:20 GMT
#30
I Can handle everything besides the freaking Brood Lord god. So frustating when there is like 5 of them.

High Score: 58 =/
infectious
Profile Joined May 2010
United States37 Posts
June 30 2010 06:43 GMT
#31
ya the brood lords seem to be the most annoying thing by far, pdd seems to pretty much own everything else. feedbacking the battlecruisers is nice to as it makes them die in one less shot
KillerPlague
Profile Joined June 2010
United States1386 Posts
June 30 2010 06:58 GMT
#32
i hate when you hear a battlecruiser charging up so you blink and still get yamatoed in the face. haha fun game though. after maybe 20 games ive gone from 15 kills to high 60's. still got a lot of work if i want in the 100's
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Acidlineup
Profile Joined April 2010
123 Posts
June 30 2010 08:17 GMT
#33
84 after like.. 20 tries.
Just using pdd and blink. Its easy once u figure out what to do but the enemies just keep gettin more and more so it gets way more difficult as time progresses.
Here is one tip Just hold B button and left click in circles around the map tryin to snipe units in the way while also leaving pdd's all around the map which are kind of ur "safe zones" so u will have a lot of places to retreat to. Other spells are pretty much useless, not because they are bad, but couse u dont have enough time to cast them as units keep massing more and more and faster. I tried going like pdd fortress all in one spot and that doesent work couse of broodlings and yamato so u need a lot more space for maneuvering. Nice map qxc. ^^
system failure...
LagLovah
Profile Joined April 2010
Canada552 Posts
Last Edited: 2010-06-30 09:37:36
June 30 2010 09:11 GMT
#34
I got 232 ... cool map

just use the outside of the map and use blink pdd.... broodlords are the best because you can blink kite the broodlings for easy kills.

save energy and storm the wave your kiting around now and then.. never storm roaches they dont die, just hydra banshee.

rSLagLovah on NA xSixLagLovah on Kr
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
June 30 2010 09:13 GMT
#35
argh, could you use mediafire.com for uploading? MU sucks
..and then I would, ya know, check em'. (Aka SpoR)
101TFP
Profile Blog Joined May 2010
420 Posts
June 30 2010 10:25 GMT
#36
On June 30 2010 18:13 CharlieMurphy wrote:
argh, could you use mediafire.com for uploading? MU sucks



i second that.

megaupload always says that i am already downloading something, which is bullshit.

can someone please upload it somewhere else?
People get what they get, this has nothing to do with what they deserve.
qxc
Profile Blog Joined May 2009
United States550 Posts
June 30 2010 12:22 GMT
#37
uploaded to mediafire
http://www.mediafire.com/?xzmmgmonrg4
ProgamerDesigner of Aeon's End
Wrist
Profile Joined June 2010
Netherlands35 Posts
Last Edited: 2010-06-30 13:18:34
June 30 2010 13:18 GMT
#38
Ehm, only half the spells hotkeys work for me. I guess because im from EU its not localizing correctly? getting the param value crap aswell.
101TFP
Profile Blog Joined May 2010
420 Posts
June 30 2010 15:06 GMT
#39
the broodlords seem to sometimes start releasing the broodlings from way too far away. maybe something with how they acquire their target?

http://www.sc2mapster.com/assets/sc2-localizer/

helps with localizing correctly
People get what they get, this has nothing to do with what they deserve.
MorroW
Profile Joined August 2008
Sweden3522 Posts
June 30 2010 15:15 GMT
#40
really cool map. kinda annoying that fungual growth and feedback has same hotkey tho .)
Progamerpls no copy pasterino
Warri
Profile Joined May 2010
Germany3208 Posts
June 30 2010 15:18 GMT
#41
Storm and Turrets have the same hotkey T.
Fungal and Feedback have the same hotkey F.
Could you fix that? :o
qxc
Profile Blog Joined May 2009
United States550 Posts
June 30 2010 17:00 GMT
#42
Warri/Morrow are you guys both european? In my version I changed auto turret to R and fungal growth to G so there are no hotkeys used twice.

Not sure how to fix it assuming it is something to do with the european client. If anyone else could confirm the hk's not working correctly please let me know.
ProgamerDesigner of Aeon's End
Chronopolis
Profile Joined April 2009
Canada1484 Posts
June 30 2010 17:57 GMT
#43
Bye scrubulaar~. High score of 36! This is the funnest minigame ums so far.
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
June 30 2010 18:18 GMT
#44
67 with just blink and pdd. Broodlings hurt :/
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
June 30 2010 19:11 GMT
#45
On July 01 2010 00:18 Warri wrote:
Storm and Turrets have the same hotkey T.
Fungal and Feedback have the same hotkey F.
Could you fix that? :o


Unless i'm mistaken, Storm is T, Turret R, Fungal G and Feedback F no?
Acidlineup
Profile Joined April 2010
123 Posts
June 30 2010 19:32 GMT
#46
On July 01 2010 02:00 qxc wrote:
Warri/Morrow are you guys both european? In my version I changed auto turret to R and fungal growth to G so there are no hotkeys used twice.

Not sure how to fix it assuming it is something to do with the european client. If anyone else could confirm the hk's not working correctly please let me know.


Yeah, i have Euro version too and both feedback and fungal ae on the same hotkey (F) and also turret and storm (T). confirmed.
system failure...
Jalex
Profile Joined April 2010
United Kingdom35 Posts
June 30 2010 19:32 GMT
#47
In my version (European beta), Feedback and Fungal Growth are both 'F', and Storm and Turret are both 'T'.

Besides that though, great fun game!
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
June 30 2010 19:46 GMT
#48
I'm not able to DL beta/map editor, can someone please upload some sort of video showing what this map does, it sounds really interesting and fun!
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Perfi
Profile Blog Joined May 2010
Poland349 Posts
June 30 2010 19:49 GMT
#49
On July 01 2010 04:32 Jalex wrote:
In my version (European beta), Feedback and Fungal Growth are both 'F', and Storm and Turret are both 'T'.

Besides that though, great fun game!

That, exactly. Might also wanna note that when pressed F, it picks Fungal Growth, and with T it picks Storm. I play on the standard hotkey settings, if that's of any use.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 30 2010 19:50 GMT
#50
lol funnnyyyy
SuperaddE
Profile Joined July 2009
Sweden132 Posts
June 30 2010 20:48 GMT
#51
awesome map, my best is 63 so far.
RIP KT_Violet
ROOTCatZ
Profile Blog Joined June 2005
Peru1226 Posts
June 30 2010 20:51 GMT
#52
LOL!!!! stop bashing on scrubular, he's qxc's friend he's just joking arround , qxc and I were laughing so hard at him getting banned (again) though hahaha
Progamerwww.root-gaming.com
Luvz
Profile Blog Joined June 2008
Norway356 Posts
June 30 2010 20:54 GMT
#53
Feedback and fungle growth overlap for me aswell as Turret and storm. yes im eu
Norway ~ Home of the brave <3
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 30 2010 22:09 GMT
#54
111

I guess I won't perform better today. Highly addicting stuff this, however some constructive criticism.
Pretty much all skills except PDD are completly useless, fungal has it uses once every blue moon but the rest are just to crappy, especially storm.
I shall now put the rest of the criticism in laymans term. NRERF CATTLEBRUISAR PLZ. Indeed. While I don't mind them taking two shots unlike anything else in the game, if you don't have a PDD up you're dead, even with blink the damn thing follows you. But I really don't mind that either, however the yamato cannon, they can use it outside your field of vision. That just isn't fair one bit, it's sometimes impossible to dodge because you get a fraction of second to react and even then it's most likley that Blink is on CD.

Other than that, solid 15 minute fun.
Chronopolis
Profile Joined April 2009
Canada1484 Posts
June 30 2010 22:15 GMT
#55
On July 01 2010 07:09 Hynda wrote:
111

I guess I won't perform better today. Highly addicting stuff this, however some constructive criticism.
Pretty much all skills except PDD are completly useless, fungal has it uses once every blue moon but the rest are just to crappy, especially storm.
I shall now put the rest of the criticism in laymans term. NRERF CATTLEBRUISAR PLZ. Indeed. While I don't mind them taking two shots unlike anything else in the game, if you don't have a PDD up you're dead, even with blink the damn thing follows you. But I really don't mind that either, however the yamato cannon, they can use it outside your field of vision. That just isn't fair one bit, it's sometimes impossible to dodge because you get a fraction of second to react and even then it's most likley that Blink is on CD.

Other than that, solid 15 minute fun.


Never seen a money storm on broodlings after phase 2 (50 kills)? That can rack you up 10-15+ kills. To dodge yamato, you have to blink as the yamato pulse is en route, your clue is the firing sound.
qxc
Profile Blog Joined May 2009
United States550 Posts
June 30 2010 22:26 GMT
#56
You say all the skills are useless except pdd and yet, vortex/feedback/auto turret are all useful in dealing with BC & yamato.

Can someone with the european editor open my map, fix the hotkeys and upload the revised version? I'll put the link in the OP for everyone.

Likewise for the asian client if anyone has it.

I'll be releasing a new version later today or tomorrow to address some of the balance issues
ProgamerDesigner of Aeon's End
Piski
Profile Blog Joined April 2010
Finland3461 Posts
June 30 2010 22:36 GMT
#57
On July 01 2010 02:00 qxc wrote:
Warri/Morrow are you guys both european? In my version I changed auto turret to R and fungal growth to G so there are no hotkeys used twice.

Not sure how to fix it assuming it is something to do with the european client. If anyone else could confirm the hk's not working correctly please let me know.


I have the euro client and I have the same problem
Bairemuth
Profile Joined June 2010
United States404 Posts
June 30 2010 22:40 GMT
#58
This is a really fun map, but seems like I'm using a different strategy than most. I only use blink + storm the entire game and can generally get to 70ish, but eventually I get cornered as I continue to kite around the map. It's really quite easy as you just storm some broodlings and then every once in a while try to storm the mass of banshees + hydras that are chasing. I guess I will have to try and use PDD to get into the 100s.
peckham33
Profile Joined April 2010
United States267 Posts
June 30 2010 22:54 GMT
#59
has anyone pointed this out to husky, he ocationaly features minigames made with the editor.
dead men tell no lies, and i am dead, yet i can talk so i must be alive, but i was just shot in the head five times so i must be dead, but if i am dead then all i have said must be true, so now i am dead and alive?
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 30 2010 22:55 GMT
#60
On July 01 2010 07:15 Chronopolis wrote:
Show nested quote +
On July 01 2010 07:09 Hynda wrote:
111

I guess I won't perform better today. Highly addicting stuff this, however some constructive criticism.
Pretty much all skills except PDD are completly useless, fungal has it uses once every blue moon but the rest are just to crappy, especially storm.
I shall now put the rest of the criticism in laymans term. NRERF CATTLEBRUISAR PLZ. Indeed. While I don't mind them taking two shots unlike anything else in the game, if you don't have a PDD up you're dead, even with blink the damn thing follows you. But I really don't mind that either, however the yamato cannon, they can use it outside your field of vision. That just isn't fair one bit, it's sometimes impossible to dodge because you get a fraction of second to react and even then it's most likley that Blink is on CD.

Other than that, solid 15 minute fun.


Never seen a money storm on broodlings after phase 2 (50 kills)? That can rack you up 10-15+ kills. To dodge yamato, you have to blink as the yamato pulse is en route, your clue is the firing sound.

Yea sure, it does kill broodlings fairly easily, but it doesn't justify the high energy cost. You need your energy for PDDs in phase 2 and spending 75 of it on a storm is a huge risk. I have no problem dodging yamato cannons, when I can see the actual Battlecruiser, then you can dodge it, I have no issue with that. But it's when they are ofscreen that's a problem, if you don't know in which direction it comes from you more often than not just blink straight into it.

It's a great tip with the sound, but when you have 16 battle cruisers following you it won't do that much good :-)
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 30 2010 23:07 GMT
#61
On July 01 2010 07:26 qxc wrote:
You say all the skills are useless except pdd and yet, vortex/feedback/auto turret are all useful in dealing with BC & yamato.

Can someone with the european editor open my map, fix the hotkeys and upload the revised version? I'll put the link in the OP for everyone.

Likewise for the asian client if anyone has it.

I'll be releasing a new version later today or tomorrow to address some of the balance issues

I can't speak for feedback since I'm European and can't use it, but with that said, when you get to that point in game the turret will be one-shotted. Vortex, yea I can see the use of it, but it's still not going to help you in that situation, unless you are clairvoyant this goes for feedback aswell. Obviously I'm not the perfect tester, I can see how those skills would help with the yamato cannon, it's just that I can't see how you can use them if you can't locate the Cruiser.
101TFP
Profile Blog Joined May 2010
420 Posts
June 30 2010 23:08 GMT
#62
the problem with kiting around the map is that there are 4 spawning points (east/west/north/south) and that you have to run through them while kiting.

that way you are prone to running head-on in two freshly spawned units

i came up to 85 with mass pdd and constant blinking
People get what they get, this has nothing to do with what they deserve.
Xanatoss
Profile Joined May 2010
Germany539 Posts
June 30 2010 23:30 GMT
#63
55 Hits so far by staying in the middle of the map, spreading pdd's and pretty much ignoring the broodlings (FG and forget).
I think this map will greatly improve my mouse accuracy as well as my micro. Huge thx qxc!
The chair slowly turns around. You see his face, but it can't be. He's not supposed to be here. Not him. Not a Protoss. Not THAT Protoss. MC says, "Hi Greg, long time no see." You back slowly out of the booth. But you can't. It's already forcefielded.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
June 30 2010 23:34 GMT
#64
This is way to addicting to be good for you. 115 I promised myself I wouldn't play anymore either :-(
qxc
Profile Blog Joined May 2009
United States550 Posts
July 01 2010 00:02 GMT
#65
Got a lot of cool ideas coming up in the next few days.

If you want to help me beta test v.03 send me a pm. I just ask that you give me positive feedback (LOL JOKE) regarding the map so when I actually do release it publicly it's better than ever.

pz
ProgamerDesigner of Aeon's End
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
July 01 2010 01:59 GMT
#66
140! I am rocking the stalker tonight. If you want some feedback, a quickreset button would be nice to have, sometimes you muck it up at the start and it takes 15 seconds just to find something that can kill you.
qxc
Profile Blog Joined May 2009
United States550 Posts
July 01 2010 02:18 GMT
#67
psi storm yourself?
ProgamerDesigner of Aeon's End
Warri
Profile Joined May 2010
Germany3208 Posts
July 01 2010 03:08 GMT
#68
On July 01 2010 07:26 qxc wrote:
You say all the skills are useless except pdd and yet, vortex/feedback/auto turret are all useful in dealing with BC & yamato.

Can someone with the european editor open my map, fix the hotkeys and upload the revised version? I'll put the link in the OP for everyone.

Likewise for the asian client if anyone has it.

I'll be releasing a new version later today or tomorrow to address some of the balance issues


http://www.mediafire.com/?jzjjmmahkhj

Changed FunGal growth to G
Feedback remains on F
Changed Autoturret to R
Storm remains on T

Also fixed the "kills" display which was only a paramvalue bleh. But i dont know if i did that proper, it works for me at least.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
July 01 2010 03:26 GMT
#69
On July 01 2010 11:18 qxc wrote:
psi storm yourself?

If only I had the energy! As said, hardly the best tester. I just write the things I feel would make it more enjoyable for myself, make of it what you will.
sudo.era
Profile Blog Joined April 2009
United States300 Posts
July 01 2010 03:29 GMT
#70
95 and all I did was blink around the edges of the map, laying auto turrets in my wake. Really fun QXC, GJ
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 01 2010 03:38 GMT
#71
--- Nuked ---
infectious
Profile Joined May 2010
United States37 Posts
July 03 2010 23:11 GMT
#72
i dont know why people say that feedback isnt useful lol, a simple feedback on the bc and its only a one shot kill then, and if its been chasing your long enough the feedback can actually kill the battlecruiser
gun.slinger
Profile Blog Joined May 2010
Canada258 Posts
July 03 2010 23:21 GMT
#73
Anyone using the "fortress strat" ? What im doing is that im staying in the middle while laying a bunch of pdd and a small bit of blinking around, when there is broodlord I use FG on the broodling after killing the flying mustache, I got to 110 kill using sweet VNV Nation music and frantic micro, really the only spell I don't see myself using is auto turret
LIQUID HWAITING
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
July 04 2010 00:10 GMT
#74
Jesus I don't know how people are getting over 100, when I can barely get 20. I must be missing something. Still a really fun map, using it to pass the time until beta phase II
Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
gun.slinger
Profile Blog Joined May 2010
Canada258 Posts
July 04 2010 00:31 GMT
#75
On July 04 2010 09:10 getSome[703] wrote:
Jesus I don't know how people are getting over 100, when I can barely get 20. I must be missing something. Still a really fun map, using it to pass the time until beta phase II


Did you know that PDD stood for Point Defence Drone *wink wink*
LIQUID HWAITING
gdroxor
Profile Blog Joined May 2010
United States639 Posts
July 04 2010 20:46 GMT
#76
I got 54! And then suddenly the game was like 'ENTERING PHASE 2' and I died horribly D:
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
Last Edited: 2010-07-04 21:03:16
July 04 2010 21:02 GMT
#77
Great map QXC was a lot of fun, still not the same as playing a real game on BNET, but good work nonetheless.

On June 30 2010 13:10 Scrubulaar wrote:
Bad map by bad player. I've made better while sleeping.

You should make a map based on your obsession with blowjobs.

zzz


Fail post by a fail person. Who hates on QXC? I mean really. Go run along now, your kind is welcome here.

I'm sorry but I'm just tired of these type of people coming to this forum purely to make an account to make a hateful, uninspired, asinine post.
i-bonjwa
qxc
Profile Blog Joined May 2009
United States550 Posts
July 04 2010 22:23 GMT
#78
Scrub is an RL friend. he just likes trolling me -_-

.03 coming up later today
ProgamerDesigner of Aeon's End
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
July 04 2010 22:37 GMT
#79
On July 05 2010 07:23 qxc wrote:
Scrub is an RL friend. he just likes trolling me -_-

.03 coming up later today


Lol interesting. Looking forward to the new version.
i-bonjwa
SexyBimbo
Profile Joined April 2010
Germany89 Posts
July 04 2010 23:26 GMT
#80
QXC - you rock, your maps inspire me to root for you in your games! xD

This is a very good map that is instantly recommended to 2 friends. =)
I am very curious about what you will implement in the next version as this is clearly very demanding, fast-paced and interesting already. I also really like that several strategies are viable and that every spell of the many has its uses. (maybe you might buff the turret a little and make psistorm cost like 40 energy and maybe I just did not experiment enough with it).

My critic is basically that is seems kind of random what you encounter. On some occasions I get 4 Broodlords + Roaches very early that instantly kill me and sometimes a get many banshees + hydras that eventually lead up to me dying at 86 kills. Also sometimes the Broodlords spawn with 2 broodlings and sometimes they got only 1 when they shoot first. Nothing major, just pointing it out. Might even be intentional.

Anyway, this is a lot of fun. Thank you,

SB
Why do ppl do this; does my name look anything like Kiwikaki?? - Kawaiirice
tru_power22
Profile Blog Joined March 2010
Canada385 Posts
July 04 2010 23:34 GMT
#81
Wow, 10 kills.

This gets hard fast.
Smoke Errday!
Anglachel
Profile Joined April 2010
Belgium9 Posts
Last Edited: 2010-07-04 23:46:29
July 04 2010 23:35 GMT
#82
Map = beat.

Just got 318 kills and just gave up because it got boring.

+ Show Spoiler +
Just blink around the edge saving up mana. When you have about 100 place a few turrets and let the broodlords throw their broodlings on them then just storm the shit out of them, et voila!


Was still fun trying to figure it out though
LagLovah
Profile Joined April 2010
Canada552 Posts
July 04 2010 23:37 GMT
#83
[image loading]

[image loading]



really once you start kiting around the edges you can probably go forever.... things just follow your pdd chain. If you want to make it more exciting, add a faster unit that spawns every so often that ignores pdd... somethign you have to micro hard to avoid on short notice
rSLagLovah on NA xSixLagLovah on Kr
Centrin
Profile Joined March 2010
United States72 Posts
July 05 2010 00:40 GMT
#84
Trust me, the next version addresses any concerns about the map being too easy
qxc
Profile Blog Joined May 2009
United States550 Posts
July 05 2010 17:00 GMT
#85
.03 is up
download link | http://www.mediafire.com/?niju4otcjyb

Changes include two new abilities (stim & scanner sweep)
rebalanced old abilities to make everything more useful
rebalanced hydralisk attack
added blink to roaches
added different tileset for the spawn areas
added timer in the top right showing how long until the next wave spawned
& more

check out my 139 kill run as well as Centrin's awesome 165 kill run in the latest version


http://www.youtube.com/watch?v=bv4vP2tleVA


http://www.youtube.com/watch?v=Trsg_z5rcE4
ProgamerDesigner of Aeon's End
Chronopolis
Profile Joined April 2009
Canada1484 Posts
July 05 2010 20:12 GMT
#86
Roach blink is one of the most anoying things in the world. Nothing undodgeable, but still.
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
July 05 2010 20:15 GMT
#87
loads of the skills have the same hotkey..? how do you use them
qxc
Profile Blog Joined May 2009
United States550 Posts
July 05 2010 20:58 GMT
#88
shammy if you're not using the NA client the hk's are messed up. Check the link for the previous version on the front page with the euro link
ProgamerDesigner of Aeon's End
LagLovah
Profile Joined April 2010
Canada552 Posts
July 05 2010 21:05 GMT
#89
Much more challenging. blinking roaches are imba... though sometimes they blink randomly but w/e

got 90 first try.. will try later
rSLagLovah on NA xSixLagLovah on Kr
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
July 05 2010 22:09 GMT
#90
On July 06 2010 05:58 qxc wrote:
shammy if you're not using the NA client the hk's are messed up. Check the link for the previous version on the front page with the euro link


Correct i'm using EU client but i've tried all 3 versions that are linked to and all have the same hotkeys
qxc
Profile Blog Joined May 2009
United States550 Posts
July 06 2010 04:26 GMT
#91
dunno. I can't test personally w/o euro client but someone earlier in the thread said they fixed it.
ProgamerDesigner of Aeon's End
StrinterN
Profile Joined April 2010
Denmark531 Posts
July 06 2010 05:30 GMT
#92
Thanks for another fun game while beta is down
Twitter: @Strintern Stream: http://www.twitch.tv/strintern
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
July 06 2010 20:46 GMT
#93
On July 01 2010 00:15 MorroW wrote:
really cool map. kinda annoying that fungual growth and feedback has same hotkey tho .)


I find it more annoying that stim/storm/turret have the same T hotkey

But indeed, fun map to play, I don't think it will be a problem killing many hours on this one!
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
GraFx
Profile Joined May 2010
United States429 Posts
July 06 2010 21:58 GMT
#94
super fun map, pretty addicting
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
July 06 2010 22:52 GMT
#95
On July 06 2010 13:26 qxc wrote:
dunno. I can't test personally w/o euro client but someone earlier in the thread said they fixed it.


Unfortunately, that was only the 0.2 version.

However, I managed to decode the workings of the map editor enough to modify 0.3 as well:

Text strings fixed
Hotkeys remapped:

Storm [T]
Autoturret [R]
Stim [E]
Fungal Growth [G]
Feedback [F]

http://www.mediafire.com/?4oindznjzdg
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
qxc
Profile Blog Joined May 2009
United States550 Posts
July 07 2010 00:34 GMT
#96
Thanks for the fixes MasterZilla. Anyone having hotkey troubles should check out his link. If you're using the asian client... gl? dunno if it will work or not
ProgamerDesigner of Aeon's End
jibber
Profile Joined July 2010
30 Posts
July 13 2010 17:59 GMT
#97
having some issues. I'm guessing its because it's post patch? Stim and auto turret not functioning.
EyeSeeEm
Profile Joined August 2010
Germany18 Posts
Last Edited: 2010-08-08 00:12:09
August 07 2010 23:55 GMT
#98
Here's a hotfix for version 0.3

Link:
+ Show Spoiler +
rapidshare

Fixes/Notes:
+ Show Spoiler +
Fixed:
- Use Stim Pack
- Place Auto-Turret
DarkJackalX
Profile Joined April 2010
United States165 Posts
September 08 2010 06:29 GMT
#99
I am only doing a few damage.. I think there is a bug, how much damage should the stalker do each shot?
MC - Grubby - Huk - WhiteRa - iNcontroL || Nada - QXC - MKP - ThorZaIN - Boxer || July - NesTea - DRG - LoSirA - Sen || FIGHTING!
Zethiel
Profile Joined September 2010
Bolivia39 Posts
Last Edited: 2010-11-17 00:31:14
November 17 2010 00:30 GMT
#100
link is broken, is there any new version of this? I would like to try it, I think it would help my micro...

I just foung out about this map, and recently got sc2 so I really want to try this ;(
Si no duele, no sirve - Esteban Zenteno
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