• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:44
CET 15:44
KST 23:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool29Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion Gypsy to Korea JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2182 users

[Tool] SC2 Map Analyzer - Page 12

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 10 11 12 13 14 16 Next All
funcmode
Profile Joined June 2010
Australia720 Posts
September 23 2011 16:44 GMT
#221
Nooo, screw dimfish, make it work Null!

:D

Jokes aside, while I totally respect the desire for dimfish's approval, etc, I think it's also fair to say we can't/shouldn't wait forever. What do people think is a good time frame to give him the opportunity to return to the mapping scene he so unfortunately abandoned?

Don't get me wrong, I do hope he comes back, was an awesome guy!
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
G_Wen
Profile Joined September 2009
Canada525 Posts
September 28 2011 08:07 GMT
#222
With the TL Map Making Contest announced everyone's going to want a fix as fast as possible.
ESV Mapmaking Team
NullCurrent
Profile Joined November 2010
Sweden245 Posts
September 28 2011 08:19 GMT
#223
We have fixed versions; I've made one for mac and meatpudding has made another one for windows (just fixing that if condition).

If you want to use 1.4.6 (which has better graphics and so on) you can use my workaround here: http://www.teamliquid.net/forum/viewpost.php?post_id=11475991

This is meant for final things as it requires some effort before running it through the analyzer, the ones which work without changes to the map version will work fine during map testing. I recommend using 1.4.6 when you render the final analyzer images however.

I hope to be able to reach dimfish, so we can continue on this tool. So far no luck yet
The Planetary Workshop - TPW - Mapmaking Team
Gfire
Profile Joined March 2011
United States1699 Posts
September 28 2011 18:58 GMT
#224
Thanks, it works perfectly.
all's fair in love and melodies
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
September 29 2011 21:25 GMT
#225
So wait, how do I download this
Moderatorshe/her
TL+ Member
Gfire
Profile Joined March 2011
United States1699 Posts
September 29 2011 22:35 GMT
#226
If you mean 1.4.6, it's here: http://www.sc2mapster.com/assets/sc2-map-analyzer/files/51-sc2-map-analyzer-release-1-4-6-unofficial/
all's fair in love and melodies
Qegixar
Profile Joined May 2011
United States46 Posts
Last Edited: 2011-09-30 15:21:48
September 30 2011 15:00 GMT
#227
On September 28 2011 17:19 NullCurrent wrote:
We have fixed versions; I've made one for mac and meatpudding has made another one for windows (just fixing that if condition).


So, are you saying that you have fixed it and are waiting on dimfish's approval to release it?

EDIT: Oh, nevermind. I thought you meant for the 1.4.6.
Apoo
Profile Joined January 2011
413 Posts
October 09 2011 11:47 GMT
#228
Where can i get a fixed Map Analyzer for my maps ?

I tried 1.4.6 (unoffical), 1.4.2 and 1.3.1, but everytime i get an Error.
Just wanna look at those Rush Distances and the size of the Main Bases.

Thanks.
Namrufus
Profile Blog Joined August 2011
United States396 Posts
October 09 2011 15:19 GMT
#229
Where can i get a fixed Map Analyzer for my maps ?


windows

mac

someone should put these in the OP
This is it... the alpaca lips.
Dudemeister
Profile Joined July 2010
Sweden314 Posts
October 11 2011 18:37 GMT
#230
None of these versions work for me :/
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
October 18 2011 04:01 GMT
#231
For all those still wondering which the working PC analyzer is, it is this one:

http://bayfiles.com/file/13YJ/LPBAIe/sc2mapanalyzer-src-build.zip

http://www.teamliquid.net/forum/viewpost.php?post_id=11499143 -- Thanks meatpudding!
http://www.teamliquid.net/forum/viewpost.php?post_id=11663553 -- Thanks for confirmation BeeNu!
http://www.teamliquid.net/forum/viewpost.php?post_id=11887736 -- Thanks for the explanation Turbogangsta!

Happy mapping!
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 18 2011 14:30 GMT
#232
Tons of warnings, unexpected map size etc. Tried an hour to get this thing to work, and it doesn't work. Do I need to know code to use this? Then I'm out, how is this supposed to be useful if it doesn't work on any mapsize?
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Apoo
Profile Joined January 2011
413 Posts
October 18 2011 14:44 GMT
#233
I tried to make it work for like 4 hours, but the only thing that work are those Rush Distances, everything else is broken and i get Warnings every time. Hope there comes a new working version soon.
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 18 2011 15:40 GMT
#234
On October 18 2011 23:44 Apoo wrote:
I tried to make it work for like 4 hours, but the only thing that work are those Rush Distances, everything else is broken and i get Warnings every time. Hope there comes a new working version soon.


Ye it may be a great program for people who actually know code, but this is not user friendly at all for people that don't know code. I managed to switch between 10 and 2 warnings, but never got any results.
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 18 2011 15:48 GMT
#235
Surprised at the amount of people having issues? No problems here ... you guys are using from the above links?
starleague forever
Callynn
Profile Joined December 2010
Netherlands917 Posts
Last Edited: 2011-10-18 16:03:28
October 18 2011 16:02 GMT
#236
Funny thing, kind of embarresing then again it isn't mentioned in the manual: You need to close the map you are analyzing. Got more results now, but this tool isn't meant for 2v2 I think :D
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2011-10-18 17:41:58
October 18 2011 17:36 GMT
#237
The problem is MPQ editor doesn't want to remove (listfile) from the list of files so you can't crack your own map in windows for the sc2mapanalyzer to work.

I kept a copy of the 1.3.4 sc2 map editor and it can open maps saved with version 1.4. I'm not really sure you can save 1.4 maps for sc2mapanalyzer with it, but at least you can open older maps and edit them for sc2mapanalyzer. It's way easier to analyze your map this way.
HypertonicHydroponic
Profile Blog Joined October 2010
437 Posts
October 19 2011 05:18 GMT
#238
I tried to make it work for like 4 hours, but the only thing that work are those Rush Distances, everything else is broken and i get Warnings every time. Hope there comes a new working version soon.

@ Apoo -- I'm not sure what you tried, but Turbogangsta's explaination was pretty straightforward. After you extract the program to its own folder somewhere, just drop the map in that you want to analyze into that folder, and as Callynn mentioned make sure nothing has a open file handle to it (like the editor). At that point you should just be able to run the analyzer and your pictures should pop out (along with some CSV stat files).

The only thing I am getting in return is the rush distances and the summary. But I have not tried to get anything else out of it -- although, I usually didn't do more than this anyway.
[P] The Watery Archives -- http://www.teamliquid.net/forum/viewmessage.php?topic_id=279070
stanik
Profile Blog Joined June 2010
Canada213 Posts
October 21 2011 09:26 GMT
#239
I was wondering if anyone who is familiar with this program can tell me if the program can do what I am looking for.

Tell me the co-ordinates (x,y) each gas geyser and mineral patch. As well the co-ordinates for each spawn location.

I understand that Second and Third expos do not have a defined location so I would be surprised if it could report the co-ordinates for optimal base placement for them.

Judging by the output pictures, all of that info seems to be there. I was just wondering if it is possible to pull that information using config files.
NullCurrent
Profile Joined November 2010
Sweden245 Posts
October 23 2011 09:56 GMT
#240
On October 21 2011 18:26 stanik wrote:
I was wondering if anyone who is familiar with this program can tell me if the program can do what I am looking for.

Tell me the co-ordinates (x,y) each gas geyser and mineral patch. As well the co-ordinates for each spawn location.

I understand that Second and Third expos do not have a defined location so I would be surprised if it could report the co-ordinates for optimal base placement for them.

Judging by the output pictures, all of that info seems to be there. I was just wondering if it is possible to pull that information using config files.


That is not possible using config files, instead you have to rewrite a lot of code, I think (not sure about the amount, but new code surely needs to be added to make it spit out those numbers).

It might be possible with triggers to get the coordinates for the minerals, and IIRC it is definitely possible for the starting locations. So I suggest you check if triggers might solve your problem first before trying to hack the analyzer.
The Planetary Workshop - TPW - Mapmaking Team
Prev 1 10 11 12 13 14 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Hyuk 10544
Calm 8071
Horang2 2600
Jaedong 1522
Mong 1435
EffOrt 659
Stork 506
Zeus 322
hero 196
ggaemo 157
[ Show more ]
Mind 140
Pusan 87
Last 83
Backho 77
Hyun 55
Killer 45
Aegong 43
sorry 41
ToSsGirL 33
[sc1f]eonzerg 32
sSak 26
Hm[arnc] 21
IntoTheRainbow 17
Rock 15
SilentControl 13
zelot 10
soO 10
Sacsri 9
ivOry 9
Terrorterran 7
LancerX 4
eros_byul 1
Dota 2
canceldota397
LuMiX1
League of Legends
JimRising 369
Counter-Strike
fl0m3050
oskar75
Heroes of the Storm
Liquid`Hasu233
Khaldor231
Trikslyr37
Other Games
singsing2397
B2W.Neo954
DeMusliM351
byalli344
Lowko238
RotterdaM186
Fuzer 151
Hui .139
Organizations
Dota 2
PGL Dota 2 - Main Stream215
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• musti20045 31
• poizon28 18
• Adnapsc2 12
• OhrlRock 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV109
League of Legends
• Jankos4367
Upcoming Events
uThermal 2v2 Circuit
16m
BSL
5h 16m
RSL Revival
19h 16m
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 5h
Replay Cast
1d 9h
Replay Cast
1d 18h
Afreeca Starleague
1d 19h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 21h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
5 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.