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[MOD] Yet Another Build Order Tester (YABOT) - Page 19

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 17 18 19 20 21 43 Next All
Nexic
Profile Blog Joined May 2010
United States729 Posts
July 17 2010 00:44 GMT
#361
On July 16 2010 01:53 Gahlo wrote:
I'm not quite sure what I'm doing wrong, but I've been using the Brat_OK PvT marine ghost build and randomly the AI will park a group of vikings over my base. lol
Came here to post this. Pretty hilarious lol
ValM
Profile Joined May 2010
India408 Posts
July 17 2010 09:51 GMT
#362
Can anyone please explain how to save a new build with its new name in the build order list? I tried the yabotsettingsbank file and my build was saved in BuildCustom0. How do I change the name from Recorded build to a name of my choice?
The Terran Prince is now the king. Maru | MMA | Mvp forever
xorpwnz
Profile Joined May 2010
United States185 Posts
July 18 2010 03:46 GMT
#363
On July 17 2010 18:51 ValM wrote:
Can anyone please explain how to save a new build with its new name in the build order list? I tried the yabotsettingsbank file and my build was saved in BuildCustom0. How do I change the name from Recorded build to a name of my choice?

Answered through PM... if anyone else if having trouble let me know and I'll make a tutorial in the first post.

bobhund
Profile Joined March 2010
Sweden364 Posts
July 20 2010 09:05 GMT
#364
On July 16 2010 02:03 iSiN wrote:
This just blew my mind xor. I hope you get a forum star for this assuming you continue updating it.
Thanks~

INdeed, you really deserve one.

Btw, your maplinks for downloading the map seems dead
Editor in chief at Rakaka.se
quasit
Profile Joined July 2010
Sweden49 Posts
Last Edited: 2010-07-24 18:32:28
July 21 2010 01:45 GMT
#365
Is it just me or is this extremely boring? Sure, I guess it's a good way to get better. Though I think I've never managed to complete a single build with YABOT (ok, maybe once). I just keep quitting the YABOT maps. For one it's because it's against an AI (I hate playing against an AI in any game), second it's because I don't really find it fun to get perfect at building stuff at _exactly_ the right SCV.
Though I'm a noob and never played SC1 much (last time was some LAN games 10+ years ago) and I had 55/23 played/won in bronze in Phase 2.
simples
Profile Joined April 2010
United Kingdom54 Posts
July 21 2010 02:18 GMT
#366
On July 21 2010 10:45 quasit wrote:
Is it just me or is this extremely boring? Sure, I guess it's a good way to get better. Though I think I've never managed to complete a single build with YABOT (ok, maybe once). I just keep quitting the YABOT maps. For one it's because it's against an AI (I hate playing against an AI in any game), second it's because I don't really find it fun to get perfect at building stuff at _exactly_ the right SCV.
Though I'm a noob and never played SC1 much (last time was some LAN games 10+ years ago) and I had 55/23 loss/win in bronze in Phase 2.

Actually, I had no experience what so ever with SC1 or RTS in general.

Yet, by playing this for an hour a day and generally watching shoutcasts e.t.c. I was able to get to Plat in phase 2.

Basically, everyone up to Gold has bad beginning, so if you can learn a build good and push out at that time you can normally just win straight out.

I think this is generally better than actually playing someone. Up to a certain point its mechanics that are keeping a person down, so its better to improve your mechanics like keeping money low instead of playing other people and making mechanical mistakes.
zealotz55
Profile Joined May 2010
United States229 Posts
July 21 2010 04:25 GMT
#367
sc2mapster link is dead, where can I download the latest yabot versions?
My life for Aiur!
xorpwnz
Profile Joined May 2010
United States185 Posts
July 21 2010 23:17 GMT
#368
On July 21 2010 13:25 zealotz55 wrote:
sc2mapster link is dead, where can I download the latest yabot versions?

Hmm... the link seems to be working for me... are you looking here, or somewhere else? I have not actually tried to see if version 0.1.8.2 still works since the beta went down though.

I'm about 80% complete with the next version, but since the SC2 release is in less than a week, I will probably hold off and wait until then to release the map as version 1.0. Mainly I want to wait and evaluate whether it is worth using the Blizzard AI in the full release, or if I should still try to use something like Green Tea AI.
xorpwnz
Profile Joined May 2010
United States185 Posts
July 21 2010 23:21 GMT
#369
On July 21 2010 11:18 simples wrote:
Show nested quote +
On July 21 2010 10:45 quasit wrote:
Is it just me or is this extremely boring? Sure, I guess it's a good way to get better. Though I think I've never managed to complete a single build with YABOT (ok, maybe once). I just keep quitting the YABOT maps. For one it's because it's against an AI (I hate playing against an AI in any game), second it's because I don't really find it fun to get perfect at building stuff at _exactly_ the right SCV.
Though I'm a noob and never played SC1 much (last time was some LAN games 10+ years ago) and I had 55/23 loss/win in bronze in Phase 2.

Actually, I had no experience what so ever with SC1 or RTS in general.

Yet, by playing this for an hour a day and generally watching shoutcasts e.t.c. I was able to get to Plat in phase 2.

Basically, everyone up to Gold has bad beginning, so if you can learn a build good and push out at that time you can normally just win straight out.

I think this is generally better than actually playing someone. Up to a certain point its mechanics that are keeping a person down, so its better to improve your mechanics like keeping money low instead of playing other people and making mechanical mistakes.

I'm right with you... I played Brood Wars only casually many years back and I really felt like I was starting from scratch with SC2. In phase 1, I placed in mid-copper league and was very frustrated at the lack of beginner training tools. So I made this map, played it for about 4 or 5 hours total myself, then placed in high-silver for phase 2. Please post if you're in a similar situation because I love hearing about it
Hann1bal
Profile Joined June 2010
United States46 Posts
July 22 2010 00:45 GMT
#370
Just updated my Yabot to test some builds but the waves aren't working correctly. I'm trying to practice defending an 8 zelot rush at the 4 minute mark, but it is sending void rays at me and it added vikings randomly with it 1 time. I have set it to various protoss build orders, disabled the waves and then manually told it to send the zelots in the first available option (top left). Instead, it sends VRs. When I left the first option at 0 and made the 2nd slot the 8 zealots, it send 8 VRs + 8 Vikings. At no time were either of those options displayed in any of my 0 counts and the only thing I told it to send was the one wave. Am I doing something wrong or is this a bug?
Aut viam inveniam aut faciam.
eFAyPi
Profile Joined July 2010
United States1 Post
July 22 2010 01:00 GMT
#371
Great Build Order Tester, been using it for a while now, got me from bronze to high gold. There are a couple bugs though that are quite annoying. When trying a PvP or PvZ I randomly encounter Vikings during the waves, while the standard attack wave units also appear, a bit annoying when trying out a stargate build. Also some premade BOs contain blank objectives. Also if you mine out your main and reset there are no minerals left. Hope this helps. Thank you for your hard work with this project.
/stab... /block
xorpwnz
Profile Joined May 2010
United States185 Posts
July 22 2010 06:47 GMT
#372
On July 22 2010 09:45 Hann1bal wrote:
Just updated my Yabot to test some builds but the waves aren't working correctly. I'm trying to practice defending an 8 zelot rush at the 4 minute mark, but it is sending void rays at me and it added vikings randomly with it 1 time. I have set it to various protoss build orders, disabled the waves and then manually told it to send the zelots in the first available option (top left). Instead, it sends VRs. When I left the first option at 0 and made the 2nd slot the 8 zealots, it send 8 VRs + 8 Vikings. At no time were either of those options displayed in any of my 0 counts and the only thing I told it to send was the one wave. Am I doing something wrong or is this a bug?

Protoss attacks waves are borked because the latest patch renamed some of the internal names for units. I'll try to get an update out by tonight because the fix is easy. I'm also adding in a few other units and upgrades that I missed before.
iskondi
Profile Joined June 2010
United States2 Posts
July 22 2010 22:47 GMT
#373
First, let me say again, WOW, this is even better then the last time I used it!!!

Figure you probably already know this and it's part of your planned update but at the end of the 10 mins I get a blank screen and an error on the left side rather than the summary screen :-)

Iskondi
grats
Profile Blog Joined May 2009
United States184 Posts
July 24 2010 18:06 GMT
#374
any word on next release?:D
Powster
Profile Joined April 2010
United States650 Posts
July 24 2010 18:20 GMT
#375
On July 21 2010 10:45 quasit wrote:
Is it just me or is this extremely boring? Sure, I guess it's a good way to get better. Though I think I've never managed to complete a single build with YABOT (ok, maybe once). I just keep quitting the YABOT maps. For one it's because it's against an AI (I hate playing against an AI in any game), second it's because I don't really find it fun to get perfect at building stuff at _exactly_ the right SCV.
Though I'm a noob and never played SC1 much (last time was some LAN games 10+ years ago) and I had 55/23 loss/win in bronze in Phase 2.


At first I felt the same way.. but then I got a little more serious about improving and had a plan to find the most economic pvz 2 gate zealot rush.. took like 30 tries but I wasnt bored all since by the time I found the build my zealot rush was just a few seconds slower than my original build but I had around 300 more minerals..

My most recent use of it was trying to find a fast time to get out 2 stalkers in pvt since I find a lot of terrans just wall them selves off and have like 2-3 marines for a while.. My 2 stalker rush owns the marines.. makes them have to pull off scvs to repair there supply depot which then I kill the scvs.. I have won games just by using the build..

55/23 is good so you probably dont feel the need to learn more.. but your only facing bronze.. if you were in diamond you would probably get annoyed losing 7 games in a row like I do sometimes so you would try to find anything you can to get an advantage which this thing helps you get an advantage
xorpwnz
Profile Joined May 2010
United States185 Posts
July 25 2010 01:42 GMT
#376
On July 25 2010 03:06 grats wrote:
any word on next release?:D

It's up! Let me know what you think!
teemh
Profile Joined May 2010
Canada120 Posts
July 25 2010 01:49 GMT
#377
Awesome release man. Quick question, is there any AI that will actually wall off?
xorpwnz
Profile Joined May 2010
United States185 Posts
July 25 2010 01:56 GMT
#378
On July 25 2010 10:49 teemh wrote:
Awesome release man. Quick question, is there any AI that will actually wall off?

As far as I know, you can tell the AI to build things near the choke, but not precise enough to ensure a wall-off.
MD_Vegetables
Profile Joined June 2010
United States43 Posts
July 25 2010 02:00 GMT
#379
Thanks, this is the best update yet! While it is pretty close to the retail release of Starcraft 2, for me, your timing is impeccable as I just made a new build today that I'd like to try. I can't wait for version 1.0! Thank you so much for all of your help and for making this the way I practice when the Beta is down. Thanks a lot!
"50 seconds is a lifetime - seriously, most dogs are born, have puppies, and die in the time it takes to build a Reactor is Starcraft 2." - Day[9]
ptanhkhoa
Profile Joined June 2010
Vietnam87 Posts
July 25 2010 02:19 GMT
#380
@xorpwnz : in your email ^^.
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