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fisheye-fayth

Forum Index > Replays
Post a Reply
1 2 Next All
LumberJack
Profile Blog Joined October 2002
United States3355 Posts
April 21 2005 03:31 GMT
#1
nice game
Man fears the darkness, and so he scrapes away at the edges of it with fire.
MPXMX
Profile Joined December 2002
Canada4309 Posts
April 21 2005 03:34 GMT
#2
My thoughts on this :

Very cool opening. Loved it... funny how players are so often oblivious to "counter-proxy" they never even check just to be sure (it takes 1 probe 10 seconds ) because obviously it's the only way to counter attack them.

After fisheye broke out of the containment at main, he slacked severely on spending, but I guess he knew that he had map control and just wanted to get as many ultras as soona s possible.

About the ending: when I saw that fisheye's ground bases got comlpetely wiped out, I just coutned up the minerals he had on the islands. He took them with great timing (he waited until the end when the map was dry, and I'm fairly sure he did it on purpose). Though rS.Memory had a lot of minerals saved up and fisheye didn't, he was actually a lot richer. He had over 13 000 available minerals and potentiall unlimited gas, and the protoss had about 3000. So, though it may have looked pretty bad for Fisheye who lost all his tech and had no army, he was actually in a good position. I thought it was likely that he would win

However... If memory did not give up, it is not a fact that he would lose, I think. He had great army composition. If I'm not mistaken, he had 2 or 3 dark archons, some hjigh temlpars, and archons. Consider the amount of cannons he had, he had great chances to make the game a draw. Then it wuold be even more awesome. Queen is subject to feedback, muta/guard - to maelstrom. Ultras would be very expensive even with Fisheye's decent resources, and it would still be hard to take down memory's defenses all over the map, particularly at top left.

Note for discussion:
Bwchart puts down Fisheye with over 400 "null actions" in the game. That's the most I've seen in a replay in a while. I suppose its because he spams spawn command for units to get them as quickly as possible and squeeze the most from his macro at important times. Most players don't consider this millisecond difference important, but it can add up. Useful? Am I wrong?
Shiv
Profile Joined July 2003
France447 Posts
Last Edited: 2005-04-21 03:59:16
April 21 2005 03:58 GMT
#3
MemOry did such a great job on everything, except checking islands. Too bad.

Fisheye did some mistakes, though.

And MemOry would certainly have lost, in the end. Queens, mutas, guards, etc.

Very entertaining replay, thanks.
whats the rumpling?
Fessor
Profile Joined April 2005
5 Posts
April 21 2005 04:20 GMT
#4
Archon = range attack?? I am assuming thats why he ran from d-swarm
+EV
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
April 21 2005 05:21 GMT
#5
I was thinking the same, Fessor.

Anyway Fayth gave the game away - he didnt maelstrom at all with his first DA's when he could have beated everything Fish had at that point. Then he should have taken at least one other island for himself when the air was still clean - and last he didnt bring his DA/Archon/HT supported army to back his carriers in the end. Those muta would have died so bad had he done this.

Very entertaining game, tho. Counterproxy is so fun.
ModeratorFather of bunnies
OctoPuSs
Profile Blog Joined May 2004
Canada5279 Posts
April 21 2005 05:24 GMT
#6
i think Fayth was winning this game until he left...
Depression is just a sarcastic state of mind. Liquid`HerO Fighting!
TheOdMan
Profile Joined March 2003
Sweden238 Posts
April 21 2005 06:49 GMT
#7
I would have payed good money to see this game in a korean pro-game tournament.... would have been so cool to hear the commentators and crowd go nuts over the counter-proxy.
nr1 Pickup line of all time, Hey does this rag smell like chloroform to you
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
April 21 2005 07:20 GMT
#8
this was a godly game. and fayth didn't have a chance at all at the end, he COULD potentially get a draw if he was really cost effective for a long time, but he wasn't capable of killing the zerg.

just two shuttles with 2 DA and 4 temps wouldve made him win the final battle though.. not to mention that he shouldve attacked right isle instead of the left.

but godly game anyway.
Moderator
KorvspaD
Profile Blog Joined July 2003
Sweden468 Posts
April 21 2005 07:39 GMT
#9
arbiter anyone.. would completely owned the grounds battles and could easy wipe out the islands before they got sunked up..
for all we could have done and all that could have been...
TreK
Profile Joined August 2004
Sweden2089 Posts
April 21 2005 07:42 GMT
#10
cool game.
its funny how some ppl never scouts the islands too o.O
Bergkamp ftw!
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 21 2005 08:55 GMT
#11
also if he woulda brought his templar forces over with the sairs / carriers he coulda retreated into them and got some nice mael / storm and archon action? I think leaving robbed us of an even greater rep!
Destroyer
Profile Joined October 2002
Czech Republic937 Posts
April 21 2005 09:17 GMT
#12
so much fun to watch, probably 2005 most entertaining game yet..
never too old for starcraft :)
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
April 21 2005 09:31 GMT
#13
Awesome game, dare I say the best I've watched this year. The maelstroming and feedback use in the second big clash was incredible.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
hasuwar
Profile Joined April 2003
7365 Posts
April 21 2005 09:37 GMT
#14
Very good game, wow. I wish more top players took the ladder more seriously, and we'd probably have more games like this. But everyone wants to be a pussy about it, and not compete
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Purind
Profile Blog Joined April 2004
Canada3562 Posts
April 21 2005 09:41 GMT
#15
I'm watching every game when the actual tournament starts
Trucy Wright is hot
paniK.
Profile Joined October 2004
Canada233 Posts
April 21 2005 11:05 GMT
#16
omg gosu game rolf lmao
Never believe anything you read on the internet, except this, or including this , I suppose
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
April 21 2005 11:52 GMT
#17
On April 21 2005 13:20 Fessor wrote:
Archon = range attack?? I am assuming thats why he ran from d-swarm


Archons attack like probes under DS


I gotta agree with Hasuwar on this one. The lack of good and abundance of suck that people are putting forward on the ladder is disheartening.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
April 21 2005 18:33 GMT
#18
On April 21 2005 18:37 hasuwar wrote:
Very good game, wow. I wish more top players took the ladder more seriously, and we'd probably have more games like this. But everyone wants to be a pussy about it, and not compete


erm, what? first of all fisheye played zerg, indicating that it wasn't taken particulary seriously.

then you have the build order both players utilized.. claiming that more serious gaming would produce more games like this is very wrong.

anyway, this also reaffirms my earlier stated opinion that plains to hill produces the best games out of any map in the world. =]
Moderator
MPXMX
Profile Joined December 2002
Canada4309 Posts
April 21 2005 20:00 GMT
#19
Because of your ghost thing game vs uh socke, right?
RiSE
Profile Joined April 2004
United States3182 Posts
April 21 2005 23:02 GMT
#20
art game :O
heavy hand upon the land, feel it's weight inside you
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