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[SPL] Rivalries Renewed - Round 5 Ending - Page 2

Forum Index > News
29 CommentsPost a Reply
Prev 1 2 All
FoShao
Profile Joined November 2012
United States256 Posts
May 30 2013 11:24 GMT
#21
geeez Innovation just doesn't lose...watch out soulkey
sharkie
Profile Blog Joined April 2012
Austria18650 Posts
May 30 2013 11:39 GMT
#22
On May 30 2013 14:50 Thrillz wrote:
Show nested quote +
On May 30 2013 14:19 GolemMadness wrote:
On May 30 2013 13:56 tubster68 wrote:
Does EGTL still have a chance to make it to top 4? Even if they win all their games from now on?


Only if everything works out perfectly for them.


Maybe if HerO turned into Rain, Taeja turned into INnoVation, Zenio turned into Life, aLive turned into Flash, Revival turned into Soulkey etc.


even then it would be incredible hard because losing is just part of the game XD
DavoS
Profile Blog Joined October 2012
United States4605 Posts
Last Edited: 2013-05-30 12:25:06
May 30 2013 12:23 GMT
#23
Part of me wonders if Innovation should even have to play the Code S finals. If GOM just gave him the trophy and pin today I know I wouldn't complain.

Edit:
On May 30 2013 13:56 tubster68 wrote:
Does EGTL still have a chance to make it to top 4? Even if they win all their games from now on?

Honestly a 7th or 6th place finish for EGTL would be worth celebrating at this point
"KDA is actually the most useless stat in the game" Aui_2000
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
Last Edited: 2013-05-31 08:35:55
May 30 2013 13:04 GMT
#24
hmmm...the Game of the Week section, for the Innovation Soulkey match, i think is quite a misrepresentation of the actual game.

While whirlwind is certainly a strong Zerg map in the sense that rush distances are long, so the zerg (in the defense) will have an advantage, due to closer rallying. Also by the same line of thinking, the overall strength of a timing/allin/rush would be a bit weaker (ignoring meta stuff). Which i think actually either favours innovation or is pretty much 50/50, (i definitely wouldnt say in this particular match up it favours Zerg (any zerg) simply because Innovation is considered to be his strongest in long macro games. So if allin's are weaker (just in "power" of timing/units) this should favour innovation as its more likely to enter the mid-late game. Where Terran has built up their economy, to be able to afford to utilize drop play to its fullest.

Where u have enough of a standing army backed by a strong econ to not leave ur standing army crippled. Also because of the way WW expos work in cross positions, where the expos become further away from each other and relatively closer to the terran expos, makes drop play extremely powerful.
Though we dont actually see this really take place in the mid game, only when Innovation sniped the 4th of Soulkey did they come into play. (excellent choice to turn into drops, but more on that later)

So i really do think this game was extremely close rather than innovation flicking a switch rolling over Soulkey, its starts off pretty normally, (some mistakes by soulkey with the oviespeed cancel and restart) but overall just very good executed build orders. (soulkey sees the 3rd of innvo being taken and instantly stops unit production, go macro hatch-spire, baneling nest, 2-2 and banespeed and droning up to ~80)
Also Soulkey utilized his lings really well in the early game, basically not taking any damage from the hellions. keeping innovation wary of counter attacks and runbys and all that good Soulkey jazz does lose a bunch of lings due to innovations excellent game sense.

Soulkey plays it extremely well, using all this to stay even with innovation (strong econ, delay/stopping early pressure)
Once innovations 2-2 is half way done he starts up the aggression(arriving just when 2-2 is about done), pressuring the 4th. However soulkey takes advantage of the defensive position above the ramp. (the ovie speed upgrade helps greatly here in keeping up with the mutas to snipe mines) So Innovation decides to settle for a light contain sending a few units up the ramp to see what can be done. Soulkey makes an awesome decision here, instead of gathering everything up at the 4th to attempt to push down the ramp he splits his rallying units into two groups 1. reinforcing the 4th and 2. sending a group to counter attack. The goal of the counter attack was probably to stutter the rallying units of innovation, soulkey with a closer rally point uses the wave of units after the counter attack group to break the contain. With no reinforcements and a new surge of units soulkey crushs the contain. Putting innovation on the back foot with nothing achieved.

This part already shows Soulkeys excellent understanding of the match up; when to tech, when to drone, at what times to counter attack and why. This allows him to defend innovations 2-2 timing with ease.

Soulkey's hive tech finishes and he decides to use a tactic, he splits off a group of lings to morph into banes near the 4th of innovation and moves his main muta-bling-ling force towards the innovations 3rd. Innovation seeing this moves to the 3rd ready to defend. Now defending this correctly would require innovation to have split a small portion of units to the 4th and keep the bulk at the 3rd. However without knowledge of this coming and soulkeys true intentions, innovation gets pulled left and right, first to defend the 3rd, seeing the banelings rolling in at the 4th and the mutas retreating pulls innovation to the right, soulkey instantly doubles back and runs down the 3rd of innovation while he's out of position. Taking out the scvs and CC though at the cost of his banes/lings.
Soulkey probably feels its worth the trade, because his mutas escape relatively unscathed, his ultra tech, adrenal glands, 3-3, a 5th and 6th hatch are on the way.

Innovation knowing that soulkey has lost a large portion of his ground force begins to attack again, while retaking his 3rd. However due to Soulkeys constant larvae injects there is already has a decent sized bling ling force, ready to defend.
Soulkey defends the attack pretty much like before, using the position above the ramp. However innovation sends a small force to soulkeys 3rd sadly the ultra den is also there, heres where soulkeys makes a blunder he sends his group of lings and baneling to deal with the small force, but right at that moment innovation also push up the ramp at the 4th, making soulkey bring back all the bling/ling (under 1 control group) to defend, with ALL the lings (should have left a small amount to finish the clean up) running to the 4th innovation's small force takes out the ultra den!
Soulkey still manages to clean up everything at the 4th and 3rd in the end, but he now has a pretty large bank of gas which should have been ultras, (also important to note Soulkey has a ton of larva through out the whole game) He could use his gas on more banes, but when the Terran reaches 3-3 you really need ultras to deal with them banelings just dont cut it alone at this point. (30~ larva 1.2k minerals and 700 gas if only that ultra den was still up)

Innovation still hasnt taken this 5th base his main and nat are basically mined out. He goes of another two pronged attack, Soulkey manages to crush the larger force at his 3rd but a small squad of mmm snipe the 4th (note soulkey hasnt been able to transfer and establish his 5th and 6th bases yet, with drone transfer routes being in the two paths innovation is attacking down and STILL no ultra den remade)
At this point soulkey is in a lot of trouble, unable to use his gas on ultras he puts them into 7mutas and +3 airattack (definitely what u dont want to be making when trying to deal with 3-3 mmmm, he's muta pack was already big enough he didnt really need those 7 mutas)

Soulkey is dead at this point, his 5th and 6th not mining (just moved drones across) 4th down, main and nat mined out (or near) no ultra tech, and GG's with 800gas in the bank when innovation pushes a final time (note he's nearly mined out and theres no CC started)

Overall even tho innovation won, i was Soulkey i would be pretty content with how i played and going into the GSL finals. Soulkey played absolutely amazingly, the game was extremely close and if not for a few small things such as ultra den in main, or creep spread further out at the 4th as it was pushed back during the 2-2 timing (he would have spotted the small force and killed it before it sniped the hatch) Or even leaving a few lings and banelings to kill that group of mm at the 3rd. He would have been in a fantastic position, ultras pushing innovation back just for a bit, to allow drones to the 5th and 6th, he would be a 6 base zerg with 12 available gases! There was no instant god-like macro switch turned on, it was innovation standard macro and SOULKEY was knocking it back like a BOSS :D

SOULKEY you are amazingly, <3 innovation ought to be scared of you! This finals is gonna be amazing
SOULKEY HWAITING!!!
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
May 30 2013 13:06 GMT
#25
Holy balls, INnoVation looks unbeatable right now. My liquibet should just say "The team with INnoVation", the same way it says "The team with RorO"
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Horn
Profile Blog Joined May 2013
United States72 Posts
May 30 2013 15:40 GMT
#26
On May 30 2013 22:06 Crownlol wrote:
Holy balls, INnoVation looks unbeatable right now. My liquibet should just say "The team with INnoVation", the same way it says "The team with RorO"

they should both move 2 team 8 so that u never have a problem with ur liquibets, wat will u do if they r against each other now??
iaaimtetwehlrthtetulymwfseihnthnigphgtmnoyneeas.
Elroi
Profile Joined August 2009
Sweden5600 Posts
May 30 2013 16:22 GMT
#27
Really nice read.

CJ Entus, since the start of Heart of the Swarm, has been at the bottom four of Proleague. On paper, they have one of the more solid lineups out there: (P)herO[jOin], a great protoss player well versed in PvP and PvT; (Z)Hydra, a great ZvZ specialist that has shown good all around play; (Z)EffOrt, an OSL champion with a stellar ZvT record and finally (T)Bbyong, an oft overlooked Terran player that excels at TvT and packs a punch in TvZ. With these four players on deck, it’s a mystery to see CJ at 6th place, especially considering teams like STX Soul and Samsung KHAN are the two teams right above them. How did they end up in this position?

hmm this sounds familiar...
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
Neemi
Profile Joined August 2012
Netherlands656 Posts
May 30 2013 20:12 GMT
#28
On May 30 2013 14:50 Thrillz wrote:
Show nested quote +
On May 30 2013 14:19 GolemMadness wrote:
On May 30 2013 13:56 tubster68 wrote:
Does EGTL still have a chance to make it to top 4? Even if they win all their games from now on?


Only if everything works out perfectly for them.


Maybe if HerO turned into Rain, Taeja turned into INnoVation, Zenio turned into Life, aLive turned into Flash, Revival turned into Soulkey etc.


And Jaedong should turn into Jaedong :D
Cute
Von
Profile Joined May 2009
United States363 Posts
May 31 2013 02:20 GMT
#29
This was one of the best series I have ever seen.

The level of play was totally next level all around. And watching Innovation play lately is a joy to behold.

If its not fun I dont want it.
metzninja
Profile Joined November 2010
New Zealand626 Posts
May 31 2013 06:03 GMT
#30
That was a fantastic write-up, Shock710. I don't have anything to add except that I agree with you, no way is whirlwind zerg-favoured against INnoVation. So much hype going into the finals tomorrow
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