SK Planet Proleague table and results at Liquipedia
Round 5 W4 Results
By: Wunder
With only three matches last week, there weren't too many things to talk about, let alone games to watch! Nevertheless, we picked the best of the best for you anyway, with some killer Innovation play, as well as KT Rolster's first loss of the round!
KT Rolster has finally been taken down, with SKT taking the honors of breaking their 5 game winning streak that started at the beginning of this round. With that win, the SKT1 and KT rivalry has been brought that much closer, with SKT taking the lead in their head-to-head matches 3-2, and tying with KT once more in the overall standings at 19-15. What this means is that going into the final round every single match will count, with the final rankings possibly being decided by map score. Any risks taken by sending out a rookie or b-teamer may cost them dearly.
The actual match was quite exciting and definitely worth watching, as Flash came out straight after Action’s loss to soO and kicked the set into high gear as big names just came charging right out of the gates. PartinG took out Flash in an explosive PvT, opening the game up with a proxy oracle and as it transitioned into a macro game PartinG defended Flash’s advances and hit some clutch storms that helped push Flash back and allowed PartinG to press forward and take the game.
It wasn’t a great night to be Terran though, as FanTaSy came out after PartinG got defeated by Stats and even though his HPM was as high as any European Terran, it simply wasn’t enough as Stats simply immortal busted him and caught the Terran’s entire army behind a wall with nowhere to micro. Fantasy has looked particularly disappointing as of late, as this loss to Stats is his third loss in a row. However, Rain once again showed his strength, taking out Stats and subsequently Zest in an ace PvP match. While initially SKT1 looked strong with an improving Bisu, new recruits PartinG and Brown and the duo of Fantasy and Rain, Rain has been the key player in grabbing much needed wins as well as performing consistently throughout this round.
Games of the Week
by kollin
Both of our best games this week feature GSL finalist - and potential winner - Innovation, who is one of the best players on the planet right now. He picked up three kills against Woongjin Stars this week, and we're going to take a look at his matches against two of the players at the forefront of their respective races.
At the moment, sOs is without a doubt one of the best Protoss players in the world, however in this match he didn't seem to be playing at the standard we've come to expect of him. Then again, anyone can look sub-par when against Innovation so it's best not to look too deeply into it.
The actual match played out like a fairly normal TvP, with Innovation opening reapers and getting up a bio ghost force, while sOs chose oracles and transitioned into archon HT zealot, and eventually the late-game laser deathball. Innovation did an excellent job harassing sOs, and was left with a far superior economy in return. Innovation then warded off sOs's multiple timing attacks with the zealot HT, and eventually the deathball. While trying to establish a fourth base, sOs moved in on Innovation's third to try and take it down, and secure a solid lead but Innovation was quick to respond and saved the command centre, crushing sOs's army in the process. Innovation cleaned up the fleeing colossi and high templars, and sOs tapped out. Innovation hasn't played many TvP's in HotS, with all his GSL matches and the majority of his Proleague matches being either TvT or TvZ. He showed that he is still extremely practiced in the matchup, and a player to be feared should you meet him.
Woongjin Stars decided to grant everyone's wish by sending Soulkey out to face Innovation in the ace match, just days ahead of GSL finals on the weekend. The match was on Whirlwind, which is the most Zerg favoured map for ZvT in the pool. If this match was a hint of what will come on June 1st, then things are looking bad for Soulkey. Innovation opened as he nearly always does, with hellions off the back of 3CC's, and started poking around at Soulkey's side of the map. Both players parried each others blows, but the real duel came when Innovation moved out at around the 11 minute mark with a bio hellion force, and started the endless pressure that has beaten almost all of the top Zerg's in the world. Soulkey managed to fend it off, while attempting the baneling runbys that had beaten Innovation in their last bout together. However Innovation had learned, and did not take enough damage for them to be worth it.
Soulkey was still holding off the aggression, and at one point even looked like he could take the game as he killed off Innovation's third, leaving him on only three bases (Innovation had secured a fourth). Then...Innovation flicked the switch. His macro reached a new, godlike level and he just rolled over Soulkey seemingly without breaking a sweat. Wave after wave after wave of bio mine barrelled into Soulkey's defences, and they quickly broke. If this is foreshadowing the finals between the two, then it does not bode well for Soulkey. He can pull out various all ins, but in a long term macro game he is clearly the inferior of the pair.
Week 5 Preview
by Wunder
With the all-kill round coming to a close, we preview the final week of this extended round. CJ is set to start their final sprint early with a win over KT, while many teams decide it's time to give some other players some exposure, with a last minute debut from ZerO, as well as reappearances from lesser known players like Brown and Trap.
EG-Liquid vs. SK Telecom T1 Oz < Bel'Shir Vestige LE > Brown
STX Soul vs. KeSPA 8th Team Trap < Bel'Shir Vestige LE > Terminator
Leap of Faith
While we’ve talked at length about titans like Woongjin Stars or the one-player army like STX Soul, we’ve overlooked a team that started Proleague out well but has recently been overshadowed by bigger teams and players. CJ Entus, since the start of Heart of the Swarm, has been at the bottom four of Proleague. On paper, they have one of the more solid lineups out there: herO[jOin], a great protoss player well versed in PvP and PvT; Hydra, a great ZvZ specialist that has shown good all around play; EffOrt, an OSL champion with a stellar ZvT record and finally Bbyong, an oft overlooked Terran player that excels at TvT and packs a punch in TvZ. With these four players on deck, it’s a mystery to see CJ at 6th place, especially considering teams like STX Soul and Samsung KHAN are the two teams right above them. How did they end up in this position?
Frankly, it’s hard to say definitively what went wrong. The release of Heart of the Swarm seems to have made the biggest impact, with their round 4 debut being their sharpest decline. Previous to that they’ve always been a middle of the road team, going 4-3 or 3-4 in most rounds. But after the month-long break, CJ just seemed... different. Hydra looked sloppy, going 2-5 in the entire round, just after ending the last Wings of Liberty round with a 5-1 record. herO lost his ID match against Liquid’s HerO countless times, which no doubt demoralized CJ’s ace player and could have contributed to his poor performance. Both EffOrt and Bbyong looked like a shell of their former selves, with both players dropping matches to their signature match-ups, as they were completely stunned at the speed of the new medivac.
However, this round they seem to have collected themselves, as Hydra burst forth this round grabbing a total of 6 kills so far for his team while EffOrt and herO have 4 and 3 kills respectively. With the last match on the horizon, they are poised to get a positive record at the end of the round, which would bring them a viper’s strike away from snatching that playoff spot from another team. There’s only one thing standing in their way: KT Rolster. The all kill masters, KT Rolster are in their element when allowed to stretch and utilize their players to their fullest potential. CJ have to rally their forces and it seems like they are doing just that, because the starting matchup is herO vs Flash.
Mirror Mirror
While we have what is basically an ace match on our hands as a starting match for CJ vs KT, the rest of the matches this week are all mirrors. For the first match we have Samsung’s Shine against Woongjin’s ZerO in what is essentially a cameo appearance for both players as this marks ZerO’s debut performance this round while Shine gets a second chance. While ZerO went 3-4 last round, Shine is on his last legs, having gone 0-2 last round and 0-1 this round, he has been on a downward spiral and needs this win to pull himself out of the mire.
On Sunday we have two PvPs to start, with EG-TL desperate for a win but pit against one of the more well-stocked teams, SKT1. While Brown looked sharp against Taeja and herO, Oz will have to be able to withstand this starter Protoss’ PvP because waiting in the wings will be the twin-headed dragon known as the PartinG/Rain duo. With Jaedong having a fear of Protoss, it’ll be up to Oz to set the pace and make way for the Tyrant. Team 8 is in a similar position as EG-TL, going up against powerhouse STX Soul, with Terminator leading the charge against Trap. While Terminator hasn’t been doing fantastic, he did manage to grab two wins for his team at the start of the round, off PartinG and Rain, no less. So while he might not be racking up the wins like his teammate Ty, Terminator has a chance to kick off this match with a bang and force Innovation to work while behind.
Match of the Week
This section is about the best potential match of the week, by discussing the possible match-ups we could have during the match, and does not necessarily reflect simply on the starters.
CJ Entus vs KT Rolster
As an extended preview, I’ve decided to talk a little about the match itself, since most of what was discussed above was CJ’s background going into this crucial match. Let’s analyze our players:-
Starters Ace: CJ: herO KT: Flash While the Ace players are usually saved for the end of the match (and most previews), both teams aren’t messing around and they are coming out guns blazing in their final match of the round. Throwing out Flash for KT is a reasonable bet - Flash has stated he really wants the most wins in Proleague, and KT has enough of a buffer that they could stand to lose Flash after a game or two and have the rest of the team on cleanup duty. However the decision to send out herO raises more questions, due to the fact that he is invaluable as a PvP specialist and would be better saved for the likes of Zest or Stats. Perhaps this says something about their confidence, or perhaps they were hoping KT would start with Zest or Stats, something they have been doing for the past few matches. Regardless, this starting match will set the tone dramatically and could either set KT up for an all-kill, or create an opportunity for CJ to capitalize on.
The Core CJ: Hydra, EffOrt KT: Stats, Zest These are the lieutenants of both teams, with these players being fielded almost every single match they have the chance to play in. With CJ, they have two Zergs that have been, at times, the best players on their team. However, with their streaks of brilliance, there have also been times where both players are made to look like fools, such as when Innovation 4-0’d CJ, dismantling everything that was thrown at them, or when Rain stopped EffOrt dead in his tracks and almost achieved a reverse all-kill. On the other side of the fence, sit the infallible duo, Stats and Zest. While Zest has arguably achieved more success throughout this season of Proleague, both players are good in their own right and are a force to be reckoned with.
The Rest CJ: Bbyong, Bong KT: Action, Puzzle While these players may not even see the light of day, there will be at least four players playing for one side, and I’m sure one of these four players will take up the fourth slot. While the players above are the generals and lieutenants of their team, these players make up the common foot soldier, appearing where needed and trying to perform their duty. Their duty? To try and win a game. This is imperative in the Proleague format, where 6 players are fielded instead of 4, and each player is weighted equally, as a player can play twice, at most. So while we may see one of these players fielded, all things considered, they probably won’t make an impact. If one of them do end up taking a game off one of the core players or even the ace, they will have achieved their goal.
Incredibly bold to send out Soulkey. I wonder if this will tilt him hard for the Code S finals. At least he has the best possible reference game to study.
Dang it hyvaa you had ONE job, to lose and give Innovation the reverse all kill.
Then...Innovation flicked the switch. His macro reached a new, godlike level and he just rolled over Soulkey seemingly without breaking a sweat. Wave after wave after wave of bio mine barrelled into Soulkey's defences, and they quickly broke
sOs was extremely sloppy in his match against Innovation, imo. That final battle he had two collosi do nothing but shoot at the orbital until his entire army was dead. Not to say it would have won him the game, but he was still in it up to that point.
I have strongly mixed feelings about the SoulKey versus Innovation game. On one hand, that is the current pinnacle of SC2. The best players of their respective races playing the most exciting matchup (imho, of course). The constant counter aggression was just fantastic to watch. I have a sense of foreboding, though, that the loss will shake SoulKey's confidence in his macro games and cause him to go full Symbol on us. I don't mind it if he mixes things up, but if he comes out with three straight wacky cheeses I will blame this game for tainting the finals.
One question. I noticed the STX Soul vs. KeSPA 8th Team match is on June 1. If I remembered correctly, that's the date for WCS Korea Finals. Does that mean STX Soul won't be able to use INnoVation in their line-up?
On May 30 2013 16:40 dyDrawer wrote: One question. I noticed the STX Soul vs. KeSPA 8th Team match is on June 1. If I remembered correctly, that's the date for WCS Korea Finals. Does that mean STX Soul won't be able to use INnoVation in their line-up?
hmmm...the Game of the Week section, for the Innovation Soulkey match, i think is quite a misrepresentation of the actual game.
While whirlwind is certainly a strong Zerg map in the sense that rush distances are long, so the zerg (in the defense) will have an advantage, due to closer rallying. Also by the same line of thinking, the overall strength of a timing/allin/rush would be a bit weaker (ignoring meta stuff). Which i think actually either favours innovation or is pretty much 50/50, (i definitely wouldnt say in this particular match up it favours Zerg (any zerg) simply because Innovation is considered to be his strongest in long macro games. So if allin's are weaker (just in "power" of timing/units) this should favour innovation as its more likely to enter the mid-late game. Where Terran has built up their economy, to be able to afford to utilize drop play to its fullest.
Where u have enough of a standing army backed by a strong econ to not leave ur standing army crippled. Also because of the way WW expos work in cross positions, where the expos become further away from each other and relatively closer to the terran expos, makes drop play extremely powerful. Though we dont actually see this really take place in the mid game, only when Innovation sniped the 4th of Soulkey did they come into play. (excellent choice to turn into drops, but more on that later)
So i really do think this game was extremely close rather than innovation flicking a switch rolling over Soulkey, its starts off pretty normally, (some mistakes by soulkey with the oviespeed cancel and restart) but overall just very good executed build orders. (soulkey sees the 3rd of innvo being taken and instantly stops unit production, go macro hatch-spire, baneling nest, 2-2 and banespeed and droning up to ~80) Also Soulkey utilized his lings really well in the early game, basically not taking any damage from the hellions. keeping innovation wary of counter attacks and runbys and all that good Soulkey jazz does lose a bunch of lings due to innovations excellent game sense.
Soulkey plays it extremely well, using all this to stay even with innovation (strong econ, delay/stopping early pressure) Once innovations 2-2 is half way done he starts up the aggression(arriving just when 2-2 is about done), pressuring the 4th. However soulkey takes advantage of the defensive position above the ramp. (the ovie speed upgrade helps greatly here in keeping up with the mutas to snipe mines) So Innovation decides to settle for a light contain sending a few units up the ramp to see what can be done. Soulkey makes an awesome decision here, instead of gathering everything up at the 4th to attempt to push down the ramp he splits his rallying units into two groups 1. reinforcing the 4th and 2. sending a group to counter attack. The goal of the counter attack was probably to stutter the rallying units of innovation, soulkey with a closer rally point uses the wave of units after the counter attack group to break the contain. With no reinforcements and a new surge of units soulkey crushs the contain. Putting innovation on the back foot with nothing achieved.
This part already shows Soulkeys excellent understanding of the match up; when to tech, when to drone, at what times to counter attack and why. This allows him to defend innovations 2-2 timing with ease.
Soulkey's hive tech finishes and he decides to use a tactic, he splits off a group of lings to morph into banes near the 4th of innovation and moves his main muta-bling-ling force towards the innovations 3rd. Innovation seeing this moves to the 3rd ready to defend. Now defending this correctly would require innovation to have split a small portion of units to the 4th and keep the bulk at the 3rd. However without knowledge of this coming and soulkeys true intentions, innovation gets pulled left and right, first to defend the 3rd, seeing the banelings rolling in at the 4th and the mutas retreating pulls innovation to the right, soulkey instantly doubles back and runs down the 3rd of innovation while he's out of position. Taking out the scvs and CC though at the cost of his banes/lings. Soulkey probably feels its worth the trade, because his mutas escape relatively unscathed, his ultra tech, adrenal glands, 3-3, a 5th and 6th hatch are on the way.
Innovation knowing that soulkey has lost a large portion of his ground force begins to attack again, while retaking his 3rd. However due to Soulkeys constant larvae injects there is already has a decent sized bling ling force, ready to defend. Soulkey defends the attack pretty much like before, using the position above the ramp. However innovation sends a small force to soulkeys 3rd sadly the ultra den is also there, heres where soulkeys makes a blunder he sends his group of lings and baneling to deal with the small force, but right at that moment innovation also push up the ramp at the 4th, making soulkey bring back all the bling/ling (under 1 control group) to defend, with ALL the lings (should have left a small amount to finish the clean up) running to the 4th innovation's small force takes out the ultra den! Soulkey still manages to clean up everything at the 4th and 3rd in the end, but he now has a pretty large bank of gas which should have been ultras, (also important to note Soulkey has a ton of larva through out the whole game) He could use his gas on more banes, but when the Terran reaches 3-3 you really need ultras to deal with them banelings just dont cut it alone at this point. (30~ larva 1.2k minerals and 700 gas if only that ultra den was still up)
Innovation still hasnt taken this 5th base his main and nat are basically mined out. He goes of another two pronged attack, Soulkey manages to crush the larger force at his 3rd but a small squad of mmm snipe the 4th (note soulkey hasnt been able to transfer and establish his 5th and 6th bases yet, with drone transfer routes being in the two paths innovation is attacking down and STILL no ultra den remade) At this point soulkey is in a lot of trouble, unable to use his gas on ultras he puts them into 7mutas and +3 airattack (definitely what u dont want to be making when trying to deal with 3-3 mmmm, he's muta pack was already big enough he didnt really need those 7 mutas)
Soulkey is dead at this point, his 5th and 6th not mining (just moved drones across) 4th down, main and nat mined out (or near) no ultra tech, and GG's with 800gas in the bank when innovation pushes a final time (note he's nearly mined out and theres no CC started)
Overall even tho innovation won, i was Soulkey i would be pretty content with how i played and going into the GSL finals. Soulkey played absolutely amazingly, the game was extremely close and if not for a few small things such as ultra den in main, or creep spread further out at the 4th as it was pushed back during the 2-2 timing (he would have spotted the small force and killed it before it sniped the hatch) Or even leaving a few lings and banelings to kill that group of mm at the 3rd. He would have been in a fantastic position, ultras pushing innovation back just for a bit, to allow drones to the 5th and 6th, he would be a 6 base zerg with 12 available gases! There was no instant god-like macro switch turned on, it was innovation standard macro and SOULKEY was knocking it back like a BOSS :D
SOULKEY you are amazingly, <3 innovation ought to be scared of you! This finals is gonna be amazing SOULKEY HWAITING!!!
On May 30 2013 22:06 Crownlol wrote: Holy balls, INnoVation looks unbeatable right now. My liquibet should just say "The team with INnoVation", the same way it says "The team with RorO"
they should both move 2 team 8 so that u never have a problem with ur liquibets, wat will u do if they r against each other now??
CJ Entus, since the start of Heart of the Swarm, has been at the bottom four of Proleague. On paper, they have one of the more solid lineups out there: (P)herO[jOin], a great protoss player well versed in PvP and PvT; (Z)Hydra, a great ZvZ specialist that has shown good all around play; (Z)EffOrt, an OSL champion with a stellar ZvT record and finally (T)Bbyong, an oft overlooked Terran player that excels at TvT and packs a punch in TvZ. With these four players on deck, it’s a mystery to see CJ at 6th place, especially considering teams like STX Soul and Samsung KHAN are the two teams right above them. How did they end up in this position?
That was a fantastic write-up, Shock710. I don't have anything to add except that I agree with you, no way is whirlwind zerg-favoured against INnoVation. So much hype going into the finals tomorrow