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Blizzcon and GSL Finals - Polar Opposites - Page 3

Forum Index > News
180 CommentsPost a Reply
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johnnywup
Profile Blog Joined August 2010
United States3858 Posts
October 26 2011 06:42 GMT
#41
does fishuu do art for TL? :o
Fionn
Profile Blog Joined October 2009
United States23455 Posts
October 26 2011 06:44 GMT
#42
On October 26 2011 15:42 johnnywup wrote:
does fishuu do art for TL? :o


Yes, a new hire. Very, very awesome artist. Will be doing more work for the upcoming GSL November Preview article.
Writerhttps://twitter.com/FionnOnFire
NATO
Profile Joined April 2010
United States459 Posts
October 26 2011 06:46 GMT
#43
Was the OP not at Blizzcon? You should have been watching the player cam and you would have seen how the game was really going. During the second half the obs missing most everything going on, and most of the time there was no way to even expect to keep track of all the ungodly amazing things mvp was doing, while Nestea was just kinda sitting there.
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 26 2011 06:52 GMT
#44
Awesome write-up.

Its odd how the community decides who to be a fan of. For whatever reason Mvp is never the fan favourite - almost everyone acknowledges him as one of the best, and frequently THE best player of sc2. Maybe in part its because people like to cheer for the underdog, but even so people will cheer for NesTea against unknowns but cheer for unknowns against Mvp.
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
October 26 2011 06:56 GMT
#45
Didn't have time to pay any attention to Blizzcon this weekend. Enjoyed the writeup, especially the final game report.
Waxangel
Profile Blog Joined September 2002
United States33486 Posts
October 26 2011 06:56 GMT
#46
On October 26 2011 15:41 NATO wrote:
"If you think about it, Snipe really is a bit overpowered. Basically, it converts a mostly free resource (energy) into damage, and it does it instantly. Sure, Psi Storm and Fungal Growth have better damage per mana potential, but they deal their damage over time, and can be dodged as well. With snipe, the DPS is only limited by how fast you can shift queue up new targets."

WTF is this crap? What has TL become, making unfounded QQ statements. Fungals is NOT dodgable, and also STOPS THE UNIT FROM MOVING AT ALL, making all zerg's melee units just wreck everything. Furthermore, those area of effect spells are tremenously easier to pull off, as that many snipes not only requires ridiculous attention and apm (only MVP can even pull that off), but you have to have good mouse precision and speed as well as you are clicking targets, rather than general areas.

Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening. If you lazily 1a your BL with no ground support right into a terrans base after you've given him time to prepare, you better expect something to come up and kill them. With support, the BL plus fungal there is really no way to even touch BL.

Ever notice how this strategy doesn't catch on? That's because you basically have to be a super human to pull it off, and even then Nestea made so many mistakes he basically handed MVP the game. Even with all those huge mistakes, MVP had to act like a god to pull of the narrow victory.


caaaalm down ^_^
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
dolphen
Profile Joined March 2011
63 Posts
October 26 2011 07:04 GMT
#47
really good article +1 from me... M-M-A M-M-A!!!
I thought! I thought!
UpooPoo
Profile Joined November 2010
United States25 Posts
October 26 2011 07:08 GMT
#48
Pokebunny, loved the write up!
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
fant0m
Profile Joined May 2010
964 Posts
Last Edited: 2011-10-26 07:12:03
October 26 2011 07:11 GMT
#49
On October 26 2011 13:53 Waxangel wrote:
Show nested quote +
On October 26 2011 13:38 GoodRamen wrote:
thanks for the write up!!!!! and a slight typo dustin browder not Justin Browder lol


lol


I agree entirely! The difference being that I got banned for 3 days for saying the same thing (Nestea had no way to win that game) while your writeup is a featured article.

One thing that I think it's important to note is the different levels of multitasking required when it comes to sending drops vs. defending them (applies to all races really, but Terran more than the other 2).

Rambling thoughts:
+ Show Spoiler +
You can queue up drops with shift and even make them autodrop while moving whenever you want, but the defender has to react after it happens (or after he sees it) and split his armies on the fly, usually defending with ground units that have to follow map architecture to reach the drop (while the drop just flies over everything). You can use air units, but really only Z or P drops can be cleaned up cost effectively with air. When a T drops 8 marines, he has only invested 100 gas, which doesn't really affect his defense (meaning counter attacks don't become more likely to succeed) since T's defense is generally based around their gas investment (Tanks/Ghosts/Vikings), while their minerals are not capped (except in bio TvP). There is nothing in the air worth 500/100 that can clean up 8 marines and a medivac. Thus you have to use ground units and go around buildings/map/cliffs/minerals.

Defending drops are a multitasking nightmare, and I think we saw it take a huge tole on Nestea in that game. Mvp probably has better multitasking/APM in the first place (since Nestea has a history of being more of a "smart" player, not a "fast" player), and he exacerbated that difference masterfully.

Disclaimer: ALL RACES ARE BALANCED.


On October 26 2011 14:07 kabar wrote:
Show nested quote +
On October 26 2011 14:06 .MadHaT wrote:
Destroyed his own Commander Center?


mlg columbus, should be on youtube.


And it's been remixed too.
FidoDido
Profile Joined March 2011
United States1292 Posts
October 26 2011 07:13 GMT
#50
I can't believe so little people didn't noticed Nestea lost the last engagement because his broodlords couldn't attack the cloaked ghosts (he forgot to bring the 5 overseers he made, watch the vod carefully and you'll see)
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
PinaryB
Profile Joined January 2011
Estonia148 Posts
October 26 2011 07:30 GMT
#51
Very nice writeup.

About the prize splitting, why should nestea split when he beat mvp 2-0 in winners bracket finals and he had to win 1 bo3 out of 2? Seems -EV to me. And even if they did, they are widely considered as the best two players in the world so the rivalry for titles should be more important than money anyways (What I want to say here is that I'm pretty sure they played their best. )

About the Shakura's game, I've read so many comments like "I'm in silver and even I could have won this game if I was playing instead of Nestea, when he had 15k/5k resources", I'm sorry but probably not. IIRC there were like 2 Planetaries in the front of the siege line, and tanks were nicely split, so how are you going to break this as zerg? (It would be very cool if someone could test it with different army compositions and see was it possible to break it with reasonable costs for Nestea's ammount of resources) It would probably be possible by attacking with maxed army for three waves, but then MVP's drops would make you regret the decision (Although Nestea could have planted like 5 spines into every base... but again this would cost like 4k minerals... but again he had 15k.) Weird thing was that for some time Nestea was defending from drops with his whole army, he just sent all his unit to one place, and then there was another drop in the same time in another base which he could not defend (And ofcourse losing 20 banes to kill 8 marines isn't probably the perfect trade).

About the ghosts, I don't think thay are as OP as MVP shows us.(but they are definately not perfectly balanced, Cloak, EMP and Snipe, TvZ you can kill everything, and TvP you have like by far the craziest nuke in the game) Transitioning into ghosts is tricky, but on the maps like Shakura's where you can easily play this turtling terran style you can get almost maxed and then start to replenish your army with ghosts. As zerg you need like crazy ammount of overseers for the dedection because if you have less, they get instantly sniped and your army is removed. Maybe HotS's changes will fix ghost, but they should in my opinion fix it in WoL too. Atleast they are saying that they will continue to patch WoL but that's what they said about BW.

Just my thoughts, feel free to correct me.
dartoo
Profile Joined May 2010
India2889 Posts
October 26 2011 07:33 GMT
#52
The team that does these write ups and illustrations is just straight up amazing! I loved this!
LeviathanDK
Profile Joined August 2011
Denmark87 Posts
October 26 2011 07:39 GMT
#53
How can people not think this was a great final based on game play. everyone figured MVP would sweep this solid. I myself was cheering for MMA as im a huge SlayerS fan. but to witness games where they traded bases and armies, and knowing it all came down to position and who made that one critical mistake in each game was a joy to watch. because both players made them.

no one closed down a game after taking advantage of a mistake, even game 2 MMA had trouble closing it out after taking many tanks away from MVP. this is one of the best finals i have seen, and this comes from a ZERG. yes i would have loved to see it go a few more games, but to see a convincing 4-1 win over MVP who everyone was expecting to pick up a 100 grand that week, it was unheard of.

i hope MLG will start doing their finals Bo5 or Bo7 because, with finals like this from GSL. they will only fall further behind.
El_Deuz
Profile Joined April 2011
Mexico71 Posts
October 26 2011 07:54 GMT
#54
M - M - A!!!!

Divine Justice!!! first slayers champion =)
MVP I Polt I Bomber
RobX
Profile Joined June 2011
Sweden14 Posts
October 26 2011 07:58 GMT
#55
Heyoka's writing is right on the money. Blizzard are doing so many things right but they seem a bit disconnected with the E-sport scene. Close spawn position on Shatt. was removed ages ago in all serious SC2 tournaments. It's like they don't understand that in a lot of cases it's a problem with maps being imbalanced not the actual units.

I also felt cheated of some good games, having bought the virtual ticket and all.

Sufinsil
Profile Joined January 2011
United States760 Posts
October 26 2011 08:07 GMT
#56
Was amazing to be there Live. That hall was packed with people on the floor along with people in the next hall watching it on big screens.

Cheered for MMA all the way.

Damn camera dolly was on the right side, was in the 2nd section left mid, front row. I see my fuzzy outline. Was seating next to a group of guys all the way from Denmark.

Pros like Ret, MoonGlade, Nestea and others were among the crowd in the seats along with top Blizzard employees (Morhaime, Bowyder all I could see).
Sufinsil
Profile Joined January 2011
United States760 Posts
October 26 2011 08:08 GMT
#57
On October 26 2011 16:58 RobX wrote:
Heyoka's writing is right on the money. Blizzard are doing so many things right but they seem a bit disconnected with the E-sport scene. Close spawn position on Shatt. was removed ages ago in all serious SC2 tournaments. It's like they don't understand that in a lot of cases it's a problem with maps being imbalanced not the actual units.

I also felt cheated of some good games, having bought the virtual ticket and all.



Caught 2 of the Shattered close spawn games while there. /facepalmed

Could tell the loser was not prepared or did not know how to deal with it.
aNDRoM
Profile Blog Joined July 2010
United States637 Posts
Last Edited: 2011-10-26 08:23:10
October 26 2011 08:11 GMT
#58
On October 26 2011 13:53 Waxangel wrote:
Show nested quote +
On October 26 2011 13:38 GoodRamen wrote:
thanks for the write up!!!!! and a slight typo dustin browder not Justin Browder lol


lol


Confused, can't you edit the post, Wax? It still reads Justin Browder.

Edit: I was actually going to write a blog post about the BlizzCon invitational criticism, and I may still, but I'll respond here briefly.

I think the hour breaks between the games serve the live attendees, who have a plethora of panels, demos, and other activities. DirecTV PPV was only introduced in 2008 and internet streaming of the event in 2009, to allow Blizzard fans who are financially or geographically unable to attend to get a sense of what it's like to attend, but the focus has always been on the live attendees.

Along the lines of that, I don't think Blizzard's main goal is to make a tournament-worthy tournament, if that makes sense. Again, I think the tournament is there to showcase StarCraft II to non-StarCraft players, who they hope to get sucked into the games whether it's NaNiWa vs. MVP or ... those other guys.

Furthermore, BlizzCon only runs once a year. GSL, MLG, and even IPL have been able to improve their tournaments each iteration. Of course, Blizzard can learn from other tournaments, like IPL did to make IPL3 an amazing first-time live event, but again, I don't think Blizzard's goal was to have the tournament-of-tournaments that would put those other events to shame.

Anyway, just my 2 cents. I may write more later, but must go to bed.
Hi. My name is Werner Brandes. My voice is my passport. Verify me.
Rastasham
Profile Joined October 2011
Thailand27 Posts
October 26 2011 08:21 GMT
#59
the last map of blizzcon final was so crappy... seriously how nestea could lose this he had 10k minerals and 3k 200/200 when mvp had only 500 minerals and 200/200 . He let mvp kills his hatch with only one medivac 8 marines per hatch with all this minerals couldn't he recreate hacths? seriously the worst game i've ever seen in sc2 it disgusted me nestea gave him the game.

<3 MMA since i saw him playing in the first GS team league . the little emperooooooaaar
jay236
Profile Joined August 2010
29 Posts
October 26 2011 08:25 GMT
#60
On October 26 2011 15:56 Waxangel wrote:
Show nested quote +
On October 26 2011 15:41 NATO wrote:
"If you think about it, Snipe really is a bit overpowered. Basically, it converts a mostly free resource (energy) into damage, and it does it instantly. Sure, Psi Storm and Fungal Growth have better damage per mana potential, but they deal their damage over time, and can be dodged as well. With snipe, the DPS is only limited by how fast you can shift queue up new targets."

WTF is this crap? What has TL become, making unfounded QQ statements. Fungals is NOT dodgable, and also STOPS THE UNIT FROM MOVING AT ALL, making all zerg's melee units just wreck everything. Furthermore, those area of effect spells are tremenously easier to pull off, as that many snipes not only requires ridiculous attention and apm (only MVP can even pull that off), but you have to have good mouse precision and speed as well as you are clicking targets, rather than general areas.

Furthermore, the concept that a zerg should be able to 1a victory every game is just saddening. If you lazily 1a your BL with no ground support right into a terrans base after you've given him time to prepare, you better expect something to come up and kill them. With support, the BL plus fungal there is really no way to even touch BL.

Ever notice how this strategy doesn't catch on? That's because you basically have to be a super human to pull it off, and even then Nestea made so many mistakes he basically handed MVP the game. Even with all those huge mistakes, MVP had to act like a god to pull of the narrow victory.


caaaalm down ^_^



NATO has a good point though. I'm pretty sure he's raging after the (very biased) opinion in the OP post.

After watching MVP vs Nestea I hopped on a custom unit test map to try to snipe as fast as I can...man do you ever need high APM, otherwise you won't be able to do anything else but snipe. Plus as far as I can tell, Nestea's final engagement with the ghosts was horrid, he sent in his Overseers last when they didn't matter, and the few infestors were late to the party.
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