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Blizzcon Live Coverage: Day 1 - Page 14

Forum Index > News
374 CommentsPost a Reply
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XazXio
Profile Blog Joined April 2010
United States356 Posts
October 22 2011 03:51 GMT
#261
Those defilers of the sky just look silly
How does food become poo?
darklight54321
Profile Joined July 2011
United States361 Posts
October 22 2011 03:51 GMT
#262
On October 22 2011 12:46 NguN wrote:
Ok, Blizzard agreed EMP was too strong pre 1.4...

What did they change to make it weaker.. For the life of me, I don't remember them changing anything to make it weaker..




its their way of saying yeah we know it's op, but we aren't thinking of doing anything to it.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2011-10-22 03:55:54
October 22 2011 03:51 GMT
#263
Excellent write up as always but I do wonder if you guys miss worded how Blizzard thought 1/1/1 and emp was too strong PRE 1.4. For the love of god, if they actually think that 1.4 magically fixed both of those, someone is geting fired. Also, I see most protoss engagements having destructible rocks in a beneficial position and in the trailer I think I see a protoss army actually deploying destructible rocks. Did you guys forget about something pertinent to that?
"How are you?" "I am fine, because it is not normal to scream in pain."
Kon-Tiki
Profile Joined February 2011
United States402 Posts
October 22 2011 03:52 GMT
#264
On October 22 2011 12:51 AnachronisticAnarchy wrote:
Excellent write up as always but I do wonder if you guys miss worded how Blizzard thought 1/1/1 and emp was too strong PRE 1.4. For the love of god, if they actually think that 1.4 magically fixed both of those, someone is geting fired. Also, I see most protoss engagements having destructible rocks in a beneficial position and in the trailer I think I see a protoss army actually deploying destructible rocks. Did you guys forget about something pertinent to that?


Collapsible rocks. Not just protoss, they're "tactically deployed" throughout the map and anyone can use them
I am a leaf on the wind. Watch how I soar.
darklight54321
Profile Joined July 2011
United States361 Posts
October 22 2011 03:56 GMT
#265
On October 22 2011 12:52 Kon-Tiki wrote:
Show nested quote +
On October 22 2011 12:51 AnachronisticAnarchy wrote:
Excellent write up as always but I do wonder if you guys miss worded how Blizzard thought 1/1/1 and emp was too strong PRE 1.4. For the love of god, if they actually think that 1.4 magically fixed both of those, someone is geting fired. Also, I see most protoss engagements having destructible rocks in a beneficial position and in the trailer I think I see a protoss army actually deploying destructible rocks. Did you guys forget about something pertinent to that?


Collapsible rocks. Not just protoss, they're "tactically deployed" throughout the map and anyone can use them



i can see zerg getting the most use out of them actually. Break down the near rocks if they want to be greedy. Since zerg has the lowest amount of "greed" time, this can actually be a huge deal in straight up ground fights.
Kaiyotic
Profile Joined October 2011
United States90 Posts
October 22 2011 03:57 GMT
#266
Shit. I just realized:

Oracle + Warp Prism + Sentry harass is going to be hell.

Oracles counter static d
Oracles force tech switch
Sentries block off the choke
Warp Prism brings in/warps in units
All off of T2

On a side note, I wonder if Oracles are going to force zerg to metagame into multiple tech buildings.
Rain: Idra's face is scary
emc
Profile Joined September 2010
United States3088 Posts
October 22 2011 04:15 GMT
#267
protoss getting a super contaiminate ability will really hurt zerg in PvZ I think. If they lock down a hydra den, zerg will have to rely on queens since spore crawlers can also get locked down. Oracle is gonna be such an amazing unit in mid-late game. So zerg will need to build a couple hydra dens to be safe now? hrm:S

I'm really liking the viper. The grab ability can be used to save hurt ultras or on slow broodlords and queens as well as enemy siege tanks, medivacs/warp prisms or any flying unit trying to escape. Parasite is really cool, give your queens or brood lords detection, it's probably more practical to just use overlords since your armies generally die and if you group up several overlords together, the enemy might not know which overlord can detect. The new dark swarm is awesome. It's really going to make ultras/hydras/swarm hosts viable in ZvT which is a great thing.

Terrans units are simply too cool though, makes me want to switch over to terran just to play mech. All the new units are mech based right? AND they still have marauders? :DDDD

Battle Hellion seems like a sweet idea to make hellions useful late game which will be great in TvP, again making mech awesome. Then we have the new goliath which is going to own stalkers that makes me wonder why the marauder is still in the game. And the new vulture mine seems so awesome. But is it built by scvs or is it from a factory? if it can be dropped into mineral lines it's going to be devastating. Seems like a cheap way to control space making contains and mech much better.
Pax
Profile Joined August 2010
United States175 Posts
October 22 2011 04:24 GMT
#268
Do hellions come with the transformation ability automatcially, or is it upgraded?
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it." -Plato
ScaryOlive
Profile Blog Joined September 2010
Canada121 Posts
October 22 2011 04:28 GMT
#269
I've got the feeling that we'll see zerg putting down 2 spires/hydra dens at different locations just to nullifie the oracle...
Be Careful with that axe Eugene...
BearPack
Profile Joined February 2011
Australia35 Posts
October 22 2011 04:35 GMT
#270
Banelings with tunneling claws will be awesome, but I feel like it will be something that they will eventually remove from multiplayer.

Also, every 2nd picture has destructible rocks in it.
DUSTIIIIIIINNNN!!
Losers always whine about their best. Winners go home and fuck the prom queen
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
October 22 2011 04:52 GMT
#271
On October 22 2011 06:36 Kennigit wrote:
Terran
  • Late Game Zealot powerful vs Terran


Zerg
  • Find a way to clean up a lot of marines.



Everybody is already pointing out their lack of meaningful response to 1/1/1 and EMP, I just wanted to point out these two as well.

They STILL don't effectively offer a way for Zerg to deal with marines and the only reason Zealots are considered powerful vs Terran is because that means they can't go OMG MASS MARAUDERS!
As it turns out, marines don't actually cost any money -Jinro
junemermaid
Profile Joined September 2006
United States981 Posts
October 22 2011 05:14 GMT
#272
Fix the colossus/corruptor/viking relationship, blizzard.

Jesus.Fucking.Christ.

User was warned for this post
the UMP says YER OUT
Yaki
Profile Joined April 2011
France4234 Posts
October 22 2011 05:24 GMT
#273
Too soon to say what strategy will be imba or not.
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
ScaSully
Profile Joined April 2011
United States488 Posts
October 22 2011 05:30 GMT
#274
switching to zerg we have a kinda lurker that actually makes me want to cry with joy when is this cmoing out?
¯\_(ツ)_/¯
PreliatorMax
Profile Joined May 2011
Philippines37 Posts
October 22 2011 05:51 GMT
#275
What I can say about the new protoss unit Corsa- I mean Oracle is that I wish it can unpower pylons by using Phase Shift on them to temporarily shut down the protoss base and proxy pylons.

I think the shredder unit for Terran is not needed (tanks, rines and mini thors anyone??) but looks like a cute mech spider. Reminds me of the Tachikomas from Ghost in the Shell. Hell, let it stay for the cuteness!!!! Btw the super Thor... why do Terran need a super unit?
In the service... one must always choose the lesser of two weevils.
BearPack
Profile Joined February 2011
Australia35 Posts
October 22 2011 05:55 GMT
#276
On October 22 2011 14:51 PreliatorMax wrote:
I think the shredder unit for Terran is not needed (tanks, rines and mini thors anyone??) but looks like a cute mech spider. Reminds me of the Tachikomas from Ghost in the Shell. Hell, let it stay for the cuteness!!!! Btw the super Thor... why do Terran need a super unit?


I can just imagine how awesome that dropping shredders in mineral lines can be though.
Hell, even leaving them around the map in TvZ to kill off roaming packs of lings would be awesome.
Prepare for some crazy tactics with these.
Losers always whine about their best. Winners go home and fuck the prom queen
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
October 22 2011 06:00 GMT
#277
I hope the tempest gets it's aa attack tempered (did you see what it did to 30-40 mutas?), and gets a good anti ground attack. High damage, single target.... please?
Raiznhell
Profile Joined January 2010
Canada786 Posts
October 22 2011 06:01 GMT
#278
On October 22 2011 14:55 BearPack wrote:
Show nested quote +
On October 22 2011 14:51 PreliatorMax wrote:
I think the shredder unit for Terran is not needed (tanks, rines and mini thors anyone??) but looks like a cute mech spider. Reminds me of the Tachikomas from Ghost in the Shell. Hell, let it stay for the cuteness!!!! Btw the super Thor... why do Terran need a super unit?


I can just imagine how awesome that dropping shredders in mineral lines can be though.
Hell, even leaving them around the map in TvZ to kill off roaming packs of lings would be awesome.
Prepare for some crazy tactics with these.


i dont see how anybody can look at the new terran units and think they don't need them after looking at the new zerg units..... zerg is going to be absolutely ridiculous.
the way it's looking is zerg is going to be the most cost effective race while at the same time already being the race that always has more money than they can spend from being able to produce 21 drones every minute.....

I like this though because now in HotS it's looking liek if a Terran can win you know he had to really really really earn it.
Cake or Death?
PreliatorMax
Profile Joined May 2011
Philippines37 Posts
Last Edited: 2011-10-22 06:36:15
October 22 2011 06:34 GMT
#279
On October 22 2011 14:55 BearPack wrote:

I can just imagine how awesome that dropping shredders in mineral lines can be though.
Hell, even leaving them around the map in TvZ to kill off roaming packs of lings would be awesome.
Prepare for some crazy tactics with these.


I really prefer dropping rines or hellions since they're more mobile. With the shredder, the enemy will just run his workers before it sets up. About the pack of lings, yeah it made me change my mind about the usefulness of the shredder but massed ranged units will just kill it. This is just speculation so I don't know, maybe I'll love the shredder... Tachikomas in SC2 ftw!
In the service... one must always choose the lesser of two weevils.
chocolatebunny
Profile Joined September 2011
301 Posts
October 22 2011 06:57 GMT
#280
the trailer has me really confused about the story line >.<
is kerrigan "human" again. and is she good?
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