
As Bill said in his last news, Dual Tournament is now merged with Challenge League, and the official new name of the whole thing is Ongamenet Dual League:
First round is what was formerly called the Challenge League. 6 groups of 4 players, 2 per group advance to the 2nd round. Being on top of a group also gives the player an additional chance, since all of the top-finishers get to play in a mini-tournament, of which the winner gets an auto-seed for the next Starleague.
Second round is the former Dual Tournament, also consisting of 6 groups of 4 players. We have the 11 players who advanced from round 1 (12 minus the one who got the seed), plus 13 players from the last Starleague (everyone except the top-3). 2 of each group advance to the next Starleague. Players who finish third get to wait until the next ODL, while those who end up fourth are sent back to the Challenge League prelims (usually a bad thing for great players since they often get stuck there for a long time, like Nal_rA =/).
Well, I think that pretty much sums it up.
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Alright, now to the actual reports. Bill already covered groups A, B and E here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=26385
Group C: Nal_Rock (P), Sync (T), Shinhwa (Z), Fofy (T)
Game 1: Nal_Rock (P) vs Sync (T) on Ride of Valkyries
Rock bottom-left, Sync bottom-right.
Rock went gate/core/gate while Sync teched straight to tanks drop. Both scouted each other without much happening, until Sync applied his initial gameplan, dropping tanks in Rock’s main. With litterally no damage done, the Sparks Terran didn’t insist and started a second Command Center soon after.
It seemed that a pretty long macro-based game was going to happen, but Rock didn’t look like he wanted to play it conventional, as he went for Stargates at pretty much the same time he was expanding to his nat. A few minutes later, Sync pushed out with some vults/tanks and did some damage due to Rock’s lack of goons... but still not enough. Rock now had 4 carriers and Sync seemed to be discovering them only now. Carriers went for the T’s main, killing the newly made armory/turrets as Sync was trying to buy time. Sync knew he wasn’t in a good position and decided to attempt an all-in tank/vults attack, which Rock countered with goons and carriers.
Sync had a few goliaths now, but too late: Rock was already pushing with goons/carriers. A few seconds after losing his nat, Sync typed out.
Rock > Sync
VOD Torrent:
http://teamliquid.net/tracker/details.php?info_hash=52ae40b0fd4dd876db240f8453926d5c52e0d061
Game 2: Shinhwa (Z) vs Fofy (T) on Ride of Valkyries
Shinhwa bottom left, Fofy bottom right.
Pretty standard openings for both. Shinhwa expanded first and then teched to lurkers. Fofy went 2-rax to acad and went out with a few m&m. Thanks to terrible sunken placement from Shinhwa, Fofy went behind his nat’s mineral line, raped all the drones, and then went for his main and wiped out half of the remaining ones, before enough zerglings could take care of them. It was already pretty much over from that point, Fofy having even expanded to his nat in the meantime. The same sunken placement mistake happened in the OSL game iloveoov vs Oversky from last Friday by the way, I really wonder what these Z are thinking?...
Anyway, there was not much suspense left in that game. Fofy could have probably finished the game early but prefered to take his time and go out when he'd have a few tanks and vessels. Shinhwa could thus somewhat retake his economy, and tried to harrass Fofy’s nat with lurkers/lings to buy a little time. But the baby-haircut terran didn’t do any mistake, and soon rolled over everything with his big m&m/tanks/vessels army.
Fofy > Shinwha
VOD Torrent:
http://teamliquid.net/tracker/details.php?info_hash=9a2ff99a7ed55dc5d972e2d29ae3e6bae3ab608d
Game 3: Nal_Rock (P) vs Fofy (T) on Luna
Rock top left, Fofy bottom right.
PvT on Luna often offers long and macro-oriented games. After two short and kinda disappointing games in this group, that’s exactly what we got: a long, very long macro battle involving loads of expansions, carriers, goliaths, and max upgrades. This could have been a bit boring, and actually at a few moments it was, as the two players sometimes looked more interested in defending their own expands than attacking the other’s. But it turned out to be way more exciting than that.
Fofy basically took the bottom part of the map, Rock the top. Several big battles occured in the center, one of them being almost catastrophic for Fofy as he lost most of his force to Rock’s giant army of zeals/goons/carriers. Rock then proceeded to invade the bottom left part of the map, and it looked like he was gonna win there, but Fofy kept the macro up and soon retook it, his 3-3 upgrades helping a lot.
This was looking more and more even and getting a little bit boring at the same time. That’s what I was feeling anyway... just before Rock decided to use arbiters and DA (not to talk about the growing number of high templars). Man, that was awesome. Lots of storms, a few stasis fields, recalls (which he once used to sandwitch Fofy’s army)... and mind control! And not any random mind control please, scv mind control. After taking some kind of an advantage with arbiters, Rock used his MC’d scv to build a CC, rax and then factory.
The map was almost totally mined out. Only two expands were remaining, on middle left and middle right. After lots of fights, Rock had finally secured the left one, while Fofy was just starting to mine from the other. Rock knew he’d win if he could destroy it, and that’s what he did. Sieging up a few tanks which he covered with carriers and a few ground troops, he just wiped out Fofy’s last forces and his last mining expo, even MCing a vessel in the process. Having no minerals left, the T conceded the game.
Rock > Fofy
A very entertaining game, at least the second part of it. Though it sometimes looked like not much was happening, Rock’s play from the moment he had arbiters was just amazing, and this game deserves to be watched at least for that. Props to him, now I’m definitely hoping to see him in the next big leagues. <3
Note that Fofy, having less fancy options anyway, still used some vessels with EMP, which increased the exciting factor even more.
VOD Torrent:
http://teamliquid.net/tracker/details.php?info_hash=fbe09ad9f89a06ed965af9b20886287505dfd558
Game 4: Sync (T) vs Shinhwa (Z) on Luna
Sync bottom left, Shinhwa top left
Sync started off by tring to bunker rush Shinhwa’s early expo, but canceled as he saw 6 or so drones threatening his building scv. He then went for the usual thing on Luna TvZ: fast expo. Shinhwa took 1 while attempting to contain the T with lurks. The Sparks Terran spotted it and was going towards it with a little m&m group, but Shinhwa used hold lurkers to stop it. From hardcore m&m, Sync was now switching to m&m/vessels/tanks. He then went out again... just to get his army wasted by *many* lurkers. Pretty average micro from iceman there, but that didn’t matter much as he was perfectly using his eco to build up his army over and over.
Shinhwa had done a good job containing so far, but couldn’t do anything when Sync moved out for the third time. Despite killing pretty much every m&m, he lost his entire hydras/lurks army to 6-7 sieged tanks. The obs was then showing Sync’s nat, where we could see that another big group of m&m were on their way to join the tanks. Sync didn’t wait and headed towards Shinwa’s nat... and just rolled over it. Then same with his main. Shinhwa’s defilers were late and most of them were irradiated before they could do anything.
Shinhwa had managed to destroy the T’s recent expo at 9 in the meantime, but it was way too late as Sync now just had to finish him off by killing his last expos on the top-right part of the map. Which he did.
Sync > Shinhwa
VOD torrent:
http://teamliquid.net/tracker/details.php?info_hash=9e58b9b4ac6b589a0a0fa0d4e1bd0be8160902b9
Game 5: Fofy (T) vs Sync (T) on Ride of Valkyries
Fofy bottom right, Sync bottom left.
Both opened with pretty much the same opening (teching to tanks/cloaked wraiths), with only the order of buildings being somewhat different. Sync was the one harrassing the whole game, and he did it pretty well. After delaying Fofy’s nat with cloaked wraiths, he set up a tanks/turrets containment line in front of it and just went oov, expanding everywhere on the left part of the map.
Fofy was passive pretty much the whole game, and after failing to do any signifiant damage to Sync’s expos, was just outnumbered by Sync’s army and tapped out. Not much of a thrilling game, Sync is just a way superior TvT player.
Sync > Fofy
VOD torrent:
http://teamliquid.net/tracker/details.php?info_hash=de31be87580817dda9e2a16533727d03c4a95b11
Rock (2-0) and Sync (2-1) advance to the 2nd round. Rock will also have a chance to earn the 4th direct seed for next OSL.
Group F (Nal_rA, Clon, Yooi, Ggon) reports coming soon~