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[GSL] Liquid`Jinro / EG.IdrA Ro8 Foreigner Special - Page 4

Forum Index > News
199 CommentsPost a Reply
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diehilde
Profile Joined September 2008
Germany1596 Posts
January 20 2011 01:28 GMT
#61
nice writeup but for the love of god, its baneling nest and not banelings nest. It annoys me every time tasteless says it wrong (which is every single time) but now the virus begins to spreat t.t
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
KeepYaCoolBro
Profile Joined October 2010
United States49 Posts
January 20 2011 01:31 GMT
#62
nice write up TL. Best coverage of professional SC2 in the world (at least that I can understand!) Great to see the community and games getting better and better. But of course, the #1 reason for the growing popularity is the presence of our "foreigners" Jinro, Idra, Huk, etc. Good luck to them all!! But for now, let's go you fucking Swede!
JustProbes
Profile Joined November 2010
United States28 Posts
January 20 2011 01:33 GMT
#63
they probably brought him handwarmers that said "IdrA gonna 6pool jungle basin watch out"
MHT
Profile Joined August 2010
Sweden1026 Posts
January 20 2011 01:36 GMT
#64
Never stop being awesome Jinro.
JasonX
Profile Joined November 2010
Korea (South)90 Posts
Last Edited: 2011-01-20 01:43:53
January 20 2011 01:36 GMT
#65
On January 20 2011 10:19 GumiBearz wrote:
I won't lie, I was very disappointed in this matchup. It seemed to me that staying up at 3:00 am was not worth seeing terran or zerg cheese. Honestly if i wanted to see how a person would cheese, I could just go ladder. I'm hoping for a more macro game rather than all-in's all the time.


I dont know if it was necessarily cheesy.

The first game went fine decent macro from both players, some engagements were questionable but it was okay.

The 2nd game on metalopolis wasnt necessarily an all-in cheese. Idra just chose to rage quit, he definitely could've made it interesting if he tried a strong one base / nydus / push even being far behind. At the level of play with those stakes he should have at least tried something to catch Jinro offguard.

3rd game went well again, Jinros push along the bridge on Shakuras was well played. Idra just couldnt secure a good position for a win.

4th game was "cheese" most Zergs know taking a 3rd on Basin is extremely difficult and just like in the ro32, Jinro followed up with the same 2 rax expand build. Idra cant play a macro game on basin so 6pooling was his only option. So dont be disappointed in the games, cheese or what not, it all viable strategies.

ie. Look at MKP vs NaDa.... Base trading and marine all in's?
The actions we do today, will echo in eternity.
Cush
Profile Joined September 2010
United States646 Posts
January 20 2011 01:36 GMT
#66
Jinro, please battlecruiser rush marine king, it will work. (20% of the time)
"That's not your main base Stardust.....Stardust.....that's not your main" Sayle
Xxavi
Profile Joined October 2010
United States1248 Posts
January 20 2011 01:38 GMT
#67
congrats, Jinro!
znitch
Profile Joined August 2010
Sweden29 Posts
January 20 2011 01:40 GMT
#68
i like the leather Gracket more Tbh
OH HERROW
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
January 20 2011 01:41 GMT
#69
congrats to jinro, nice interview and as always humble as ever. I was really hoping that IdrA woulda pulled the 6pool off so that we could have seen another game between the two
ლ(╹◡╹ლ)
Hushfield
Profile Blog Joined July 2010
Belgium80 Posts
January 20 2011 01:43 GMT
#70
Congrats to jinro, though I do feel Idra sort of defeated himself. Such a quick gg influences your performance in the following matches as well. Fun series to watch, and Jinro fightingu!
raser
Profile Joined May 2010
Norway301 Posts
January 20 2011 01:45 GMT
#71
Congrats to jinro
SolidZeal
Profile Joined October 2010
United States393 Posts
January 20 2011 01:46 GMT
#72
I was kind of dissatisfied with the series, as so many of the games ended up short and almost everything that could go wrong for Idra did (as far as spawn locations/maps) but still Jinro showed incredible skill, especially in game 3. He is a great player and I look forward to seeing him battle MKP.

Liquid FIGHTING!!!
In the clearing stands a boxer and a figher by his trade
Copymizer
Profile Joined November 2010
Denmark2107 Posts
January 20 2011 01:47 GMT
#73
Congrats to Jinro, and gl Idra in next season. Personally what i thinkIdra should've done was to leave the bunkers idle in sight and then make some banelings to bust them out and finally get his natural. That's my 5 cent from a bronzie.
~~Yo man ! MBCGame HERO Fighting !! Holy check !
GumiBearz
Profile Joined January 2011
5 Posts
Last Edited: 2011-01-20 01:52:35
January 20 2011 01:51 GMT
#74
I dont know if it was necessarily cheesy. The first game went fine. The 2nd game on metalopolis wasnt necessaryily an all-in cheese. Idra just chose to rage quit, he definitely could've made it interesting if he tried a strong one base / nydus / push


And where would Idra get the required resources to get a nydus and a large enough army in that short of a time? That's also without Jinro attacking for at least 5 more minutes. Yes it wasn't necessarily all-in because terran can still afford to keep going without losing many resources (thanks to salvage) and honestly, a zerg on 1 base can never go into late game macro. What you're saying is the "ideal" situation of zerg, but i highly doubt any terran let alone Jinro will allow a zerg player to macro back up and just stay idle at his/her base.

]Most Zergs know taking a 3rd on Basin is extremely difficult and just like in the ro32, Jinro followed up with the same 2 rax expand build. Idra cant play a macro game on basin so 6pooling was his only option. So dont be disappointed in the games, cheese or what not, it all viable strategies.


I'm not sure about Idra's case (since i honestly don't watch that many Idra games) but if it was me who got "cheese'd" on international television twice, I really would want to get revenge and cheese back, but idk about Idra, that's just my opinion.

Many people (mostly Jinro fans) would be happy with this outcome and won't mind staying up till 3 am to see this, I, unfortunately, am not one of those people. I play protoss (not zerg or terran) so i'm not just saying this 'cus i favor Idra more, I'm saying this to express my opinion on the game. Sure you may think its a viable strategy, but I'd like to think of it as an unoriginal, common strategy at best. Ladder a bit more, and you'll see these kind of stunts everywhere. Again, this is just my opinion, I'm not stating that terran or zerg is OP at all, I'm just saying that it wasn't worth losing sleep for. >.>
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
January 20 2011 01:52 GMT
#75
congrats jinro
if play random i can't call any race imba?
biskit
Profile Joined August 2010
Australia355 Posts
January 20 2011 01:57 GMT
#76
Congrats Jinro, you're doing good! Please revenge NaDa!
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
January 20 2011 01:58 GMT
#77
Jinro's the man! And is it me or did IdrA resort to a strategy that he himself relentlessly mocks?
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2011-01-20 01:58:36
January 20 2011 01:58 GMT
#78
On January 20 2011 09:26 Hot_Bid wrote:
Show nested quote +
On January 20 2011 09:23 PhiGgoT wrote:
I think Idra left in game 2 as quickly as he did because he was behind from the get go, but also just to show how retarded the state of the game is right now for zerg. Its silly that a terran can just do that and pretty much beat any zerg as long he gets bunker up. Yes you can stop it with a drone but then what? You have to scout too meaning, you are already down 2 drones in close position metaopolis, there is just no point in doing it unless you know it's coming. But who can do that? Z having to put down a drone on choke every game, the thought of that is just fucking retarded. Especially on shit maps.

I think the point is, double bunker going up puts you way far behind while using 1 drone to stop it only puts you a little behind (however many minerals the drone would mine for that time). Patrolling one extra drone is not a guaranteed loss at all, you make it out to be some sort of hugely game altering thing.


putting 2 bunkers will get the Terran behind if you compare to the zerg having a drone patrolling the ramp, but the Zerg will be far behind with his delayed hatch.

I don't agree that it shows that the game is in awful state, it was idra's fault for not having a drone there.

I think that idra should have started with hatch before pool, I don't understand why he opted for pool first, its worse for everything: for early defense and for macro game.

maybe he was thinking in going baneling all-in or something unothordox...

I'm pretty sure I saw idra winning a game after getting bunker rushed like that in xel nagas caverns.
MLG dallas, IIRC.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
January 20 2011 01:58 GMT
#79
Hell yeah, Jinro fighting!

On January 20 2011 09:18 Tennet wrote:
Did anyone else think of this + Show Spoiler +
after watching game 2?


That's exactly what came to my mind, too. ^^
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
Last Edited: 2011-01-20 02:00:41
January 20 2011 02:00 GMT
#80
On January 20 2011 10:04 Zim23 wrote:
Show nested quote +
On January 20 2011 09:26 Hot_Bid wrote:
On January 20 2011 09:23 PhiGgoT wrote:
I think Idra left in game 2 as quickly as he did because he was behind from the get go, but also just to show how retarded the state of the game is right now for zerg. Its silly that a terran can just do that and pretty much beat any zerg as long he gets bunker up. Yes you can stop it with a drone but then what? You have to scout too meaning, you are already down 2 drones in close position metaopolis, there is just no point in doing it unless you know it's coming. But who can do that? Z having to put down a drone on choke every game, the thought of that is just fucking retarded. Especially on shit maps.

I think the point is, double bunker going up puts you way far behind while using 1 drone to stop it only puts you a little behind (however many minerals the drone would mine for that time). Patrolling one extra drone is not a guaranteed loss at all, you make it out to be some sort of hugely game altering thing.

Plus Jinro was hiding a second SCV anyway, so if IdrA was patrolling a drone that second non mining SCV would have been a complete waste for Jinro thus making them even. Patrolling drone is totally worth it.


the thing is that zerg has to put themselves behind to prevent stuff. if the stuff wasn't planned they're behind for no reason. a zealot on hold position and a supply depot up, doesn't hurt your economy nearly as bad. that's a slight version of imbalance imo.

also, (somebody already mentioned that) if it fails, they're not punished. they regain 100% of the minerals and the enemy looses at least some mining time.

edit: btw nice writeup!
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
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