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GomTV Global SC2 League Announced! - Page 37

Forum Index > News
895 CommentsPost a Reply
Prev 1 35 36 37 38 39 45 Next All
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
August 06 2010 21:24 GMT
#721
@ maybenexttime

I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)

Though it's completely valid to express how this announcment may threaten the the current BW scene.




robertdinh
Profile Joined June 2010
803 Posts
August 06 2010 21:34 GMT
#722
On August 07 2010 06:24 Galleon.frigate wrote:
@ maybenexttime

I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)

Though it's completely valid to express how this announcment may threaten the the current BW scene.






If it is out of place to make such an argument because sc2 will have time to grow, isn't it also out of place to throw this much hype and money at a game that has not yet developed itself into something more suitable for esports? (Relative to how serious the korean esports scene is)

To me this seems like an aggressive attempt to take out BW and goad people into switching over to SC2, despite the fact that it may or may not be the better game.
True skill comes without effort.
infuzer
Profile Joined May 2010
Sweden30 Posts
August 06 2010 21:39 GMT
#723
A new game will be played: When it is no longer possible to determine the winner and the loser.
lol when will this in theory even happen? idéas?

Its still allowed to use unknown bugs! :D
Lao Xuin
Profile Joined March 2010
United States24 Posts
August 06 2010 21:46 GMT
#724
Interesting tournament. I have the urge to get better now.
gyth
Profile Blog Joined September 2009
657 Posts
August 06 2010 21:46 GMT
#725
A new game will be played: When it is no longer possible to determine the winner and the loser.

PvP, one guy does a cannon rush, the other goes proxy gate.
They wipe out each others nexus, can't mine, and can't finish the others structures.
A draw.
The plural of anecdote is not data.
maybenexttime
Profile Blog Joined November 2006
Poland5646 Posts
Last Edited: 2010-08-06 21:57:22
August 06 2010 21:54 GMT
#726
On August 07 2010 06:24 Galleon.frigate wrote:
@ maybenexttime

I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)

Though it's completely valid to express how this announcment may threaten the the current BW scene.






You're forgetting that SC2 is evolving MUCH faster than SC/BW. SC2 has replays from the get go, it has hordes of insanely skilled RTS players analyzing it constantly, players with tons of BW experience at that.

I'd wager that SC2 is WAY past the "2 months" stage of SC1 evolution. It's also unlikely that mechanical micro will make a comeback unless Blizzard so decides, same for most of the issues I listed. These days people know what they are looking for in terms of mechanical micro, viability of various techniques, etc. That means that if we haven't found any (well, Void Ray fazing), it's quite probable there aren't too many of them, and definitely not as skill demanding and ga,e changing as in BW.

Ultimately, I really want SC2 to become better than even BW. It's just that I'm worried that this is exactly what robertdinh said - Blizzard trying to buy SC2 into the esports scene while it's not ready yet, killing BW in the process.
Ic3d
Profile Blog Joined June 2010
Canada187 Posts
August 06 2010 22:06 GMT
#727
Its on like donkey kong!!
http://ic3d.ca -- Lots of cool stuff :P
Kerotan89
Profile Joined April 2010
United Kingdom51 Posts
Last Edited: 2010-08-06 22:46:44
August 06 2010 22:45 GMT
#728
Sigh... Really want to go.

But prices to Korea atm are to high for me though
Rawr
hacpee
Profile Joined November 2007
United States752 Posts
August 06 2010 22:50 GMT
#729
Would be funny if Bnet was down for maintenance during a live tourney.
Alphaes
Profile Joined April 2010
United States651 Posts
Last Edited: 2010-08-06 23:44:43
August 06 2010 23:30 GMT
#730
On August 07 2010 05:04 AyJay wrote:
Show nested quote +
On August 07 2010 04:47 Alphaes wrote:
On August 07 2010 04:11 blade55555 wrote:
On August 07 2010 02:29 HuK wrote:
i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble


you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.

Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try


Maybe when cross-realm play is finally implemented...

What does cross-realm play has to do with fact that you must attend Seoul for this tournament?


I'm saying you can't easily do worldwide online qualifiers at such a scale without official cross-realm play, and that they may choose to allow for that when (if) they do implement it. Also, they probably don't have that much resources outside of Korea, which would discourage them from setting up regional qualifiers and the like - that may also change depending on how widespread/successful this league ends up being; I do somewhat agree that the "Global"-ness is more in name than anything right now, as I imagine GOM is more concerned about the domestic demand at this point.
What this
jiyong
Profile Joined August 2010
Philippines2 Posts
August 07 2010 00:17 GMT
#731
that is going to be AWESOME!!!!!!!!

STARCRAFT II IS AWESOME
sparknineone
Profile Blog Joined August 2010
United States52 Posts
August 07 2010 00:25 GMT
#732
$170k per month? How do they afford that?
a helpless baby
Profile Joined March 2010
Canada42 Posts
August 07 2010 01:37 GMT
#733
No chat?
I don't know about you but some friendly banter can really liven up a game
I plan to live forever, so far, so good
cloaked
Profile Joined February 2010
United States32 Posts
August 07 2010 01:42 GMT
#734
Dear god this is good news, tournament wise its like everything I could ever ask for.
madnessman
Profile Blog Joined May 2009
United States1581 Posts
August 07 2010 04:35 GMT
#735
Yeah i wish in game chat wasn't banned.
rezoacken
Profile Joined April 2010
Canada2719 Posts
August 07 2010 05:45 GMT
#736
On August 07 2010 06:54 maybenexttime wrote:
You're forgetting that SC2 is evolving MUCH faster than SC/BW. SC2 has replays from the get go, it has hordes of insanely skilled RTS players analyzing it constantly, players with tons of BW experience at that.

I'd wager that SC2 is WAY past the "2 months" stage of SC1 evolution. It's also unlikely that mechanical micro will make a comeback unless Blizzard so decides, same for most of the issues I listed. These days people know what they are looking for in terms of mechanical micro, viability of various techniques, etc. That means that if we haven't found any (well, Void Ray fazing), it's quite probable there aren't too many of them, and definitely not as skill demanding and ga,e changing as in BW.

Ultimately, I really want SC2 to become better than even BW. It's just that I'm worried that this is exactly what robertdinh said - Blizzard trying to buy SC2 into the esports scene while it's not ready yet, killing BW in the process.


Yeah let's hope clear issues rise up in the next year, and these will be more or less fixed in the next expansion (somewhat what happened for Broodwar and The Frozen Throne. One must be reasonable to what to expect though of course, some fundamentals of SC2 won't ever go away. During that time let's see how thesee kind of event might bring some good games.

I also agree that SC2 will have a far faster learning curve than BW. It is clear that the stone age of BW never happened in SC2, though now we can<t expect either the matchs that we see to be as much well thought of than BW. What makes BW match very good is mostly in my opinion that the pros have the game really figured out and really know how to respond here and there in order to not die and this make for exciting games. We are clearly not at this stage in SC2. One might argue that the too high dps of balls and too good pathfinding in SC2 do not help though... (and this is something Id like HotS to solve, I don<t know bigger units, bigger health/less damage...).

As for cute mechanice, really I dont have a clear opinion. I never felt they were really interesting for a spectator point of view, and I dont feel the need for it as a player. I like clearer things like positioning, good focus and spells to make you win a battle, and I want SC2 players or expansion to bring better micro battles on those terms... for now its more just about spells, the ball mechanic kinda screws up positioning and the high DPS that results from it screws focusing and related.
Either we are alone in the Universe or we are not. Both are equally terrifying.
darklordjac
Profile Joined July 2010
Canada2231 Posts
August 07 2010 06:24 GMT
#737
Wow, I see how big sc2 is going to be just from this thread alone.
Zerksys
Profile Blog Joined August 2009
United States569 Posts
Last Edited: 2010-08-07 07:32:56
August 07 2010 07:22 GMT
#738
What classifies as a known bug? They'd have to put a list up of these "known bugs" so that people don't do them. For example, infestors casting underground is definitely a bug and yet it is still used in the ladder.


On August 07 2010 06:39 infuzer wrote:
A new game will be played: When it is no longer possible to determine the winner and the loser.
lol when will this in theory even happen? idéas?

Its still allowed to use unknown bugs! :D



1. No miners, no air units, no money to build, terran lifts off. (neither has money or workers)
2. Someone has an island expansion and there's no way for the other player to get there and they're both out of money and workers.
3. Map is mined out and it would be suicide for one player to attack the other. (I actually played a game like this one time. I had 5 mutas and a bunch of lings. He was turtled in his island expo as terran with his missile turrets and he had 1 medivac full of 8 marines. If he tried to land his marines I would have picked off the medivac. If I tried to go in with my mutas the turrets would have ripped me apart.)
What's that probe doing there? It's a scout. You mean one of those flying planes? No....
noproblem
Profile Joined May 2010
United Kingdom161 Posts
August 07 2010 10:31 GMT
#739
Can't wait!

Go go team liquid!
(╯°□°)╯︵ du
()rain
Profile Joined July 2010
Germany33 Posts
August 07 2010 11:43 GMT
#740
...
...
what?
have you seen this price pool??
...
i dont know what to say about it but ... amaezing!
Die Realität ist nur eine Illusion, die durch den Mangel von Alkohol hervorgerufen wird
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