• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:30
CET 07:30
KST 15:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2134 users

[SC2B] Zerg: The Evolution (or Devolution) - Page 15

Forum Index > News
321 CommentsPost a Reply
Prev 1 13 14 15 16 17 Next All
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
April 22 2010 22:15 GMT
#281
i'm glad someone else misses zerglings
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
April 22 2010 22:21 GMT
#282
ahaha great great read
dont know too much about zerg in sc2 so ill take your word for it
cw)minsean(ru
Bayern
Profile Joined March 2010
United States25 Posts
April 22 2010 22:37 GMT
#283
We need to have a Blizzard Read This Now section for posts like this

Hella great post man!
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2010-04-22 22:40:25
April 22 2010 22:40 GMT
#284
Lol. Let's make toss article and whine that storm sux then? Also, arbiters... ???? SC2 is a completely different game. Zergs need to learn to use other units than lings.
TelecoM
Profile Blog Joined January 2010
United States10682 Posts
April 22 2010 22:47 GMT
#285
i love you for this read =)
AKA: TelecoM[WHITE] Protoss fighting
CursOr
Profile Blog Joined January 2009
United States6335 Posts
April 22 2010 23:15 GMT
#286
Dude, doing something to make lings the DPS bulk they were in Endgame SC:1 would totally change this game...
Though as Terran, Hydra/Baneling is already scary enough
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-04-22 23:58:45
April 22 2010 23:41 GMT
#287
On April 23 2010 04:22 Archerofaiur wrote:
Show nested quote +
On April 22 2010 20:41 snpnx wrote:
While the community doesn't have as much insight in the game workings as Blizzard does


Show nested quote +
On April 22 2010 22:04 Sent wrote:
They know the game 10x better than any of us and I don't see anyone here doing art design or game balance.



I take issue with these statements. There have been many instances when the community has been way ahead of Blizzard and with much better insight. The macro mechanics being one example.

Chrono boost isn't many instances.
The only other big one is the way Siege Tank looked in 2007.
Skating Protoss units are more of an error than decision forced by the community because they have basically the same lore as Void Rays. First attempt to show it in gameplay just didn't work.

The 2 other macro mechanics aren't instances of community being "way ahead of Blizzard and with much better insight" because major part of the community didn't want those but BW ways of macro, so community insight here can be a catalyst at best but not really a better insight.

About Spawn Larva, what you are missing is how easily Zerg can make more workers or tech switch.
Obelisk gives more resources to make more units that are already being made, there is no decision making in this. For Protoss and Terran it's not as easy to make more workers, it's also not as easily to tech switch just by having more resources.
Do you even play Zerg? Is it really about making Zerg better, aren't you trying to nitpick to just feel proud that you can force some decisions done by devs?
wwww
Klin14
Profile Joined April 2010
United States2 Posts
April 23 2010 02:20 GMT
#288
I agree but the key thing i miss is the lurkers, there were few joys greater than watching those spines rise out the earth and cause marines to explode
Lifes a game, and sometime you wanna say fuck this game
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
April 23 2010 03:32 GMT
#289
awesome pictures dude
Saracen
Profile Blog Joined December 2007
United States5139 Posts
April 23 2010 04:08 GMT
#290
On April 23 2010 12:32 jodogohoo wrote:
awesome pictures dude

I forgot to give those due credit, but most of them were from CharlieMurphy in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=113180. Thanks CM and everyone else in the thread!
Bareleth
Profile Joined April 2010
Mexico5 Posts
April 23 2010 04:24 GMT
#291
I think zergs were so OP in sc1 and now, with that roaches, they are a die-hards nasty creatures =P
Iri
Profile Joined January 2010
150 Posts
April 23 2010 06:00 GMT
#292
On April 22 2010 23:02 gunsakimbo wrote:As for the rest... I think Zerg is on its way to being pretty balanced. Most of the units need some work.. but I think it's well on its way to being pretty damned good.


I don't think the point is that zerg are imba weak, it's that they're not fun and unique, and they lack the strategic flexibility that made them fun in SC:BW. Ranged Blob = booooooooring.
Opportunities multiply as they are seized. -Sun Tzu
Atticus.axl
Profile Blog Joined April 2010
United States456 Posts
April 23 2010 06:55 GMT
#293
Good review.
DoctorHelvetica <3
Zorkit
Profile Joined February 2010
Canada66 Posts
April 23 2010 07:19 GMT
#294
Watching that ultra tear up all those lings makes me wanna hop onto the OP bandwagon.
Desperadoh
Profile Joined April 2010
Denmark17 Posts
April 23 2010 12:43 GMT
#295
Well said, all those strong ranged units even makes the zealots look like wuzzes
widescr33n
Profile Joined April 2010
Sweden15 Posts
April 23 2010 13:03 GMT
#296
that was one of the most entertaining threads ive seen so far on TL!
On second thought, can we turn off the lights?
Hume
Profile Joined April 2010
United States2 Posts
April 23 2010 15:33 GMT
#297
This is a great read. Including the pictures and YouTube videos are a great touch as well.

Regarding the Zerg:
As they were the last SC2 race to be devloped by Blizzard, I sat expectantly waiting to have my mind blown by the creativity of the Zerg units and terrible doom which they'd inflict. It's been sort of lack luster though imhp. The broodlord is creative concept and an obvious beats on the battlefeld. The Queen's role provides a dynamic approach to massing an army and defending one's base. Banglings = wonderful and fun/crucial to micro.

I guess from an aesthetic point, all the other units seem sort of bland to me.
It is probably too late to hope for new units at this point in the game. eh?
skyeyesattelite
Profile Blog Joined April 2010
Canada56 Posts
April 24 2010 00:18 GMT
#298
zerg does seem like a boring race, and looks pretty easy to play.
hopefully blizzard makes nice changes in the future, you are right tho, they lack units =/
AHHHH GEEEE GEEEE!!!!
Janex1234
Profile Joined April 2010
United States3 Posts
April 24 2010 05:47 GMT
#299
thread agreeable...
AHHH PLAYGUUU!!!!!
imbecile
Profile Joined October 2009
563 Posts
April 24 2010 12:42 GMT
#300
The fix occured to me in one of those Brood Lord OP threads.

Ultralisk needs a researchable energy or cooldown based ability like charge (not auto cast though), let's call it assault, that blows up formations and kicks around non-massive and non-sieged units in an AoE (but does minimal or no damage). They already have a physics engine, can be used to great effect there.

What this does is it gives zerglings more space to surround, and thus increased their damage output. But it also can be countered straightforward with micro. If we then have the attack rate of Brood Lords decreased, so the amount of broodlings stays managable unless you face like 6-7 Broodlords, the Ultralisk tanking ability becomes much more important again.

The overall effect on the game will be (as hoped):

* nice synergy of zergling/ultralisk (also because they share attack upgrade)
* since zerglings are kept around for longer, the opponents will have to be more carful with pumping immortals and marauders, making ultralisks more viable again too
* hive isn't just to get Brood Lords anymore, but offers actual choice

And anyone concerned about units getting kicked around: remember that force field kicks units around AND blocks path.
Prev 1 13 14 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 162
StarCraft: Brood War
Sea 9297
actioN 1573
Shuttle 748
Larva 545
PianO 229
Bale 36
NotJumperer 9
Dota 2
monkeys_forever483
XaKoH 418
NeuroSwarm161
League of Legends
JimRising 586
Other Games
summit1g14794
C9.Mang0434
WinterStarcraft377
Organizations
Other Games
gamesdonequick998
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 72
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo868
• Stunt437
• HappyZerGling117
Upcoming Events
CranKy Ducklings
3h 30m
RSL Revival
3h 30m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5h 30m
Cure vs Reynor
Classic vs herO
IPSL
10h 30m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
12h 30m
BSL 21
13h 30m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 3h
RSL Revival
1d 3h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 5h
WardiTV Korean Royale
1d 5h
[ Show More ]
BSL 21
1d 13h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 13h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 16h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.