• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:54
CEST 14:54
KST 21:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results1Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light ASL21 Strategy, Pimpest Plays Discussions Flashes ASL S21 Ro8 Review
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Why Printed Packaging Is Important for Brand Ident US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1510 users

[SC2B] Zerg: The Evolution (or Devolution) - Page 15

Forum Index > News
321 CommentsPost a Reply
Prev 1 13 14 15 16 17 Next All
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
April 22 2010 22:15 GMT
#281
i'm glad someone else misses zerglings
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
April 22 2010 22:21 GMT
#282
ahaha great great read
dont know too much about zerg in sc2 so ill take your word for it
cw)minsean(ru
Bayern
Profile Joined March 2010
United States25 Posts
April 22 2010 22:37 GMT
#283
We need to have a Blizzard Read This Now section for posts like this

Hella great post man!
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2010-04-22 22:40:25
April 22 2010 22:40 GMT
#284
Lol. Let's make toss article and whine that storm sux then? Also, arbiters... ???? SC2 is a completely different game. Zergs need to learn to use other units than lings.
TelecoM
Profile Blog Joined January 2010
United States10721 Posts
April 22 2010 22:47 GMT
#285
i love you for this read =)
AKA: TelecoM[WHITE] Protoss fighting
CursOr
Profile Blog Joined January 2009
United States6335 Posts
April 22 2010 23:15 GMT
#286
Dude, doing something to make lings the DPS bulk they were in Endgame SC:1 would totally change this game...
Though as Terran, Hydra/Baneling is already scary enough
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-04-22 23:58:45
April 22 2010 23:41 GMT
#287
On April 23 2010 04:22 Archerofaiur wrote:
Show nested quote +
On April 22 2010 20:41 snpnx wrote:
While the community doesn't have as much insight in the game workings as Blizzard does


Show nested quote +
On April 22 2010 22:04 Sent wrote:
They know the game 10x better than any of us and I don't see anyone here doing art design or game balance.



I take issue with these statements. There have been many instances when the community has been way ahead of Blizzard and with much better insight. The macro mechanics being one example.

Chrono boost isn't many instances.
The only other big one is the way Siege Tank looked in 2007.
Skating Protoss units are more of an error than decision forced by the community because they have basically the same lore as Void Rays. First attempt to show it in gameplay just didn't work.

The 2 other macro mechanics aren't instances of community being "way ahead of Blizzard and with much better insight" because major part of the community didn't want those but BW ways of macro, so community insight here can be a catalyst at best but not really a better insight.

About Spawn Larva, what you are missing is how easily Zerg can make more workers or tech switch.
Obelisk gives more resources to make more units that are already being made, there is no decision making in this. For Protoss and Terran it's not as easy to make more workers, it's also not as easily to tech switch just by having more resources.
Do you even play Zerg? Is it really about making Zerg better, aren't you trying to nitpick to just feel proud that you can force some decisions done by devs?
wwww
Klin14
Profile Joined April 2010
United States2 Posts
April 23 2010 02:20 GMT
#288
I agree but the key thing i miss is the lurkers, there were few joys greater than watching those spines rise out the earth and cause marines to explode
Lifes a game, and sometime you wanna say fuck this game
jodogohoo
Profile Blog Joined March 2008
Canada2533 Posts
April 23 2010 03:32 GMT
#289
awesome pictures dude
Saracen
Profile Blog Joined December 2007
United States5139 Posts
April 23 2010 04:08 GMT
#290
On April 23 2010 12:32 jodogohoo wrote:
awesome pictures dude

I forgot to give those due credit, but most of them were from CharlieMurphy in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=113180. Thanks CM and everyone else in the thread!
Bareleth
Profile Joined April 2010
Mexico5 Posts
April 23 2010 04:24 GMT
#291
I think zergs were so OP in sc1 and now, with that roaches, they are a die-hards nasty creatures =P
Iri
Profile Joined January 2010
150 Posts
April 23 2010 06:00 GMT
#292
On April 22 2010 23:02 gunsakimbo wrote:As for the rest... I think Zerg is on its way to being pretty balanced. Most of the units need some work.. but I think it's well on its way to being pretty damned good.


I don't think the point is that zerg are imba weak, it's that they're not fun and unique, and they lack the strategic flexibility that made them fun in SC:BW. Ranged Blob = booooooooring.
Opportunities multiply as they are seized. -Sun Tzu
Atticus.axl
Profile Blog Joined April 2010
United States456 Posts
April 23 2010 06:55 GMT
#293
Good review.
DoctorHelvetica <3
Zorkit
Profile Joined February 2010
Canada66 Posts
April 23 2010 07:19 GMT
#294
Watching that ultra tear up all those lings makes me wanna hop onto the OP bandwagon.
Desperadoh
Profile Joined April 2010
Denmark17 Posts
April 23 2010 12:43 GMT
#295
Well said, all those strong ranged units even makes the zealots look like wuzzes
widescr33n
Profile Joined April 2010
Sweden15 Posts
April 23 2010 13:03 GMT
#296
that was one of the most entertaining threads ive seen so far on TL!
On second thought, can we turn off the lights?
Hume
Profile Joined April 2010
United States2 Posts
April 23 2010 15:33 GMT
#297
This is a great read. Including the pictures and YouTube videos are a great touch as well.

Regarding the Zerg:
As they were the last SC2 race to be devloped by Blizzard, I sat expectantly waiting to have my mind blown by the creativity of the Zerg units and terrible doom which they'd inflict. It's been sort of lack luster though imhp. The broodlord is creative concept and an obvious beats on the battlefeld. The Queen's role provides a dynamic approach to massing an army and defending one's base. Banglings = wonderful and fun/crucial to micro.

I guess from an aesthetic point, all the other units seem sort of bland to me.
It is probably too late to hope for new units at this point in the game. eh?
skyeyesattelite
Profile Blog Joined April 2010
Canada56 Posts
April 24 2010 00:18 GMT
#298
zerg does seem like a boring race, and looks pretty easy to play.
hopefully blizzard makes nice changes in the future, you are right tho, they lack units =/
AHHHH GEEEE GEEEE!!!!
Janex1234
Profile Joined April 2010
United States3 Posts
April 24 2010 05:47 GMT
#299
thread agreeable...
AHHH PLAYGUUU!!!!!
imbecile
Profile Joined October 2009
563 Posts
April 24 2010 12:42 GMT
#300
The fix occured to me in one of those Brood Lord OP threads.

Ultralisk needs a researchable energy or cooldown based ability like charge (not auto cast though), let's call it assault, that blows up formations and kicks around non-massive and non-sieged units in an AoE (but does minimal or no damage). They already have a physics engine, can be used to great effect there.

What this does is it gives zerglings more space to surround, and thus increased their damage output. But it also can be countered straightforward with micro. If we then have the attack rate of Brood Lords decreased, so the amount of broodlings stays managable unless you face like 6-7 Broodlords, the Ultralisk tanking ability becomes much more important again.

The overall effect on the game will be (as hoped):

* nice synergy of zergling/ultralisk (also because they share attack upgrade)
* since zerglings are kept around for longer, the opponents will have to be more carful with pumping immortals and marauders, making ultralisks more viable again too
* hive isn't just to get Brood Lords anymore, but offers actual choice

And anyone concerned about units getting kicked around: remember that force field kicks units around AND blocks path.
Prev 1 13 14 15 16 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 582
TKL 162
StarCraft: Brood War
Britney 47718
Calm 7308
Sea 4267
firebathero 1434
Jaedong 1198
EffOrt 529
Soulkey 427
Hyuk 346
BeSt 303
ggaemo 226
[ Show more ]
actioN 216
Light 162
hero 101
scan(afreeca) 99
Rush 78
ToSsGirL 72
Mind 59
Sea.KH 49
910 29
Sexy 29
Shinee 21
JulyZerg 21
Backho 20
Terrorterran 18
soO 16
zelot 16
Barracks 16
yabsab 15
Shine 15
Free 13
Sacsri 12
ajuk12(nOOB) 7
Icarus 7
Pusan 0
Last 0
Dota 2
Gorgc4747
Counter-Strike
olofmeister2577
fl0m1054
markeloff189
allub141
Super Smash Bros
Mew2King82
Westballz27
Other Games
gofns28805
singsing2298
B2W.Neo822
DeMusliM467
Lowko345
byalli324
hiko288
crisheroes275
monkeys_forever142
Happy133
XcaliburYe58
QueenE39
Organizations
Counter-Strike
PGL29246
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 59
• Adnapsc2 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2766
• iopq 30
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1377
• Nemesis1337
Upcoming Events
OSC
6m
Big Brain Bouts
3h 6m
sebesdes vs Iba
Percival vs YoungYakov
Reynor vs GgMaChine
Korean StarCraft League
14h 6m
RSL Revival
21h 6m
Clem vs Rogue
Bunny vs Lambo
IPSL
1d 3h
Dewalt vs nOmaD
Ret vs Cross
BSL
1d 6h
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 19h
Cure vs herO
SHIN vs Maru
IPSL
2 days
Bonyth vs Napoleon
G5 vs JDConan
BSL
2 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
[ Show More ]
Monday Night Weeklies
3 days
Replay Cast
3 days
The PondCast
3 days
GSL
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-05-14
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.