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Mafia VIII [GG] - Page 54

Forum Index > TL Mafia
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Prev 1 52 53 54 55 56 107 Next
L
Profile Blog Joined January 2008
Canada4732 Posts
May 20 2009 03:21 GMT
#1061
On May 20 2009 12:18 Bockit wrote:
L:

We lynch Ver tonight.
We vigi someone tonight based on what we learn from ver's death.

Mafia kp is down to 2.

A likely scenario, not definite but nowhere near impossible.

We learn nothing from killing Ace about Ver.

See the above. They were working together until they were elected into office, now they're trying to force an either/or scenario. ACE IS NOT INNOCENT IF VER FLIPS RED.
The number you have dialed is out of porkchops.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
May 20 2009 03:21 GMT
#1062
how are you planning to coordinate vigi hits? Just have every vigi go after one person?
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
L
Profile Blog Joined January 2008
Canada4732 Posts
May 20 2009 03:22 GMT
#1063
On May 20 2009 12:20 Bockit wrote:
If he pardon's someone when we're double lynching then we simply kill them both the next day. Mafia only have 6 members They cannot afford to lose 2 so easily.


he can pardon someone innocent and we're forced to kill them anyways exactly by your logic. EITHER WAY WE'RE DOWN A LYNCH. WE ESSENTIALLY LOSE A DOUBLE LYNCH.

Bockit, I've explained this shit before.
The number you have dialed is out of porkchops.
L
Profile Blog Joined January 2008
Canada4732 Posts
May 20 2009 03:22 GMT
#1064
On May 20 2009 12:21 fusionsdf wrote:
how are you planning to coordinate vigi hits? Just have every vigi go after one person?

There is ONE vig who has ONE hit.
The number you have dialed is out of porkchops.
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
May 20 2009 03:22 GMT
#1065
Brb lunch, more to say on the matter. Fusionsdf, I believe that can be done yes, as the stacked vigi hits are returned to the 2nd vigi to call the hit? Can LTT or Qatol confirm/deny this?
Their are four errors in this sentance.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 20 2009 03:23 GMT
#1066
lol vult
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
May 20 2009 03:23 GMT
#1067
I knew I should have checked the vigi numbers before that last post.
Their are four errors in this sentance.
0cz3c
Profile Joined February 2008
United States564 Posts
May 20 2009 03:24 GMT
#1068
I think we should focus on me. I was, after all, a candidate during our elections, and, of course, I did lose.


I will be updating numbers soon. The results, needless to say, are extremely interesting.
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
May 20 2009 03:24 GMT
#1069
If 2 vigis stack hits, we will be sure to refund the hit of the second to send it in. Also all townies will be resurrected and be given 6 additional night lives.
0cz3c
Profile Joined February 2008
United States564 Posts
May 20 2009 03:25 GMT
#1070
Fortunately for us, only one vigilante exists.
L
Profile Blog Joined January 2008
Canada4732 Posts
May 20 2009 03:25 GMT
#1071
On May 20 2009 12:24 LTT wrote:
If 2 vigis stack hits, we will be sure to refund the hit of the second to send it in. Also all townies will be resurrected and be given 6 additional night lives.

I like you so much.
The number you have dialed is out of porkchops.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
May 20 2009 03:26 GMT
#1072
On May 20 2009 12:24 LTT wrote:
If 2 vigis stack hits, we will be sure to refund the hit of the second to send it in. Also all townies will be resurrected and be given 6 additional night lives.

In addition, all vigis are rewarded with 7 bonus hits for their cooperation and will be given the mafia + traitor list.
Uff Da
Caller
Profile Blog Joined September 2007
Poland8075 Posts
May 20 2009 03:27 GMT
#1073
On May 20 2009 12:26 Qatol wrote:
Show nested quote +
On May 20 2009 12:24 LTT wrote:
If 2 vigis stack hits, we will be sure to refund the hit of the second to send it in. Also all townies will be resurrected and be given 6 additional night lives.

In addition, all vigis are rewarded with 7 bonus hits for their cooperation and will be given the mafia + traitor list.

do they also get to kill Pyrruhloxia?
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Qatol
Profile Blog Joined November 2006
United States3165 Posts
May 20 2009 03:28 GMT
#1074
On May 20 2009 12:27 Caller wrote:
Show nested quote +
On May 20 2009 12:26 Qatol wrote:
On May 20 2009 12:24 LTT wrote:
If 2 vigis stack hits, we will be sure to refund the hit of the second to send it in. Also all townies will be resurrected and be given 6 additional night lives.

In addition, all vigis are rewarded with 7 bonus hits for their cooperation and will be given the mafia + traitor list.

do they also get to kill Pyrruhloxia?

Not just Pyrr. Chuiu as well!
Uff Da
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 20 2009 03:29 GMT
#1075
On May 20 2009 12:18 L wrote:
Show nested quote +
On May 20 2009 12:13 Bockit wrote:
L, that only works if we're killing Ace with our double lynch.

Ace should never get hit during a double lynch because of pardoner status.

Well two things can happen:

a) The person Ace pardons is red and we have an auto-lynch for day 3. (we can even vote for another 2x lynch tomorrow if I'm reading the rules correctly if we have another definite hit for that day)
b) The person Ace pardons is blue and he did us the favor of saving someone. The problem that arises is that persons judgment is up to the town. We could just use the DT to find out that guys role or just choose to not lynch that person assuming Ace is trying to trick us.

Though thinking about it the ability for Ace to pardon tomorrow does make him more of a liability than keeping Ver alive. I honestly believe that Ver is not mafia. He hasn't even done anything as mayor aside from making an accidental lynch. We know he doesn't trust Ace this game so he probably wanted to see what Ace would say when he asked between myself and MBH.
"We have unfinished business, I and he."
Incognito
Profile Joined November 2008
United States2071 Posts
May 20 2009 03:29 GMT
#1076
Can I kill BC and Caller as well?

And...

|
|
v this poster
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
May 20 2009 03:30 GMT
#1077
No.
Incognito
Profile Joined November 2008
United States2071 Posts
May 20 2009 03:30 GMT
#1078
But...I thought we get 3 hits?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
L
Profile Blog Joined January 2008
Canada4732 Posts
May 20 2009 03:32 GMT
#1079
On May 20 2009 12:29 Amber[LighT] wrote:
Show nested quote +
On May 20 2009 12:18 L wrote:
On May 20 2009 12:13 Bockit wrote:
L, that only works if we're killing Ace with our double lynch.

Ace should never get hit during a double lynch because of pardoner status.

Well two things can happen:

a) The person Ace pardons is red and we have an auto-lynch for day 3. (we can even vote for another 2x lynch tomorrow if I'm reading the rules correctly if we have another definite hit for that day)
b) The person Ace pardons is blue and he did us the favor of saving someone. The problem that arises is that persons judgment is up to the town. We could just use the DT to find out that guys role or just choose to not lynch that person assuming Ace is trying to trick us.

Though thinking about it the ability for Ace to pardon tomorrow does make him more of a liability than keeping Ver alive. I honestly believe that Ver is not mafia. He hasn't even done anything as mayor aside from making an accidental lynch. We know he doesn't trust Ace this game so he probably wanted to see what Ace would say when he asked between myself and MBH.


I plan to push for another double lynch so we get ours done on days 3 and 4. As fast as possible to cut down kp so we last longer and get more clues. Basically the yomi situation you've set up is fucked because if he pardons a red and we think he's blue, we just took a mafia out of the gallows, but if he saved a blue and we think he's red, we need to kill again. Since we voted him for death the first time, its likely we will vote him for death again. A net delay of kill in ANY scenario.
The number you have dialed is out of porkchops.
Incognito
Profile Joined November 2008
United States2071 Posts
May 20 2009 03:32 GMT
#1080
On May 20 2009 12:29 Amber[LighT] wrote:
Show nested quote +
On May 20 2009 12:18 L wrote:
On May 20 2009 12:13 Bockit wrote:
L, that only works if we're killing Ace with our double lynch.

Ace should never get hit during a double lynch because of pardoner status.

Well two things can happen:

a) The person Ace pardons is red and we have an auto-lynch for day 3. (we can even vote for another 2x lynch tomorrow if I'm reading the rules correctly if we have another definite hit for that day)
b) The person Ace pardons is blue and he did us the favor of saving someone. The problem that arises is that persons judgment is up to the town. We could just use the DT to find out that guys role or just choose to not lynch that person assuming Ace is trying to trick us.

Though thinking about it the ability for Ace to pardon tomorrow does make him more of a liability than keeping Ver alive. I honestly believe that Ver is not mafia. He hasn't even done anything as mayor aside from making an accidental lynch. We know he doesn't trust Ace this game so he probably wanted to see what Ace would say when he asked between myself and MBH.


So you assume everyone is innocent unless we prove them guilty??? Kinda hard to go by that, I think. We have plenty of stuff on Ver.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
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