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TL Mafia 3 [Night 5] - Page 51

Forum Index > TL Mafia
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SoleSteeler
Profile Joined April 2003
Canada5461 Posts
November 05 2008 06:47 GMT
#1001
On November 05 2008 14:12 Ace wrote:
no, I was just kidding this whole time. I'm not mafia.


Shit! Had me fooled.

1000th post.
clazziquai
Profile Blog Joined October 2007
6685 Posts
November 05 2008 08:44 GMT
#1002
So what's going to be our next plan?
Lynch who?
Defend who?
What should Mad Hatters do? Jacks? Detectives?
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
fanatacist
Profile Blog Joined August 2007
10319 Posts
November 05 2008 08:52 GMT
#1003
On November 05 2008 17:44 clazziquai wrote:
So what's going to be our next plan?
Lynch who?
Defend who?
What should Mad Hatters do? Jacks? Detectives?

I'm thinking we wait on lynch until we get more clues.
As far as defending, medics should have a few obvious choices in mind at the moment, namely useful apparent townies.
DTs analyze the Ace/Folca lists, use any extra ability to check suspicious players. Jacks can work as vigi to kill Ace in case vigis don't do it.

That is what I would do anyways.
Peace~
XCetron
Profile Joined November 2006
5226 Posts
November 05 2008 11:42 GMT
#1004
On November 05 2008 17:52 fanatacist wrote:
.

That is what MAFIA would do anyways.

Lenwe
Profile Joined March 2008
Netherlands757 Posts
November 05 2008 12:12 GMT
#1005
So, if we are gonna lynch Ace tomorrow, do we want any sort of plan with splitting votes so the detectives can check the lists again? Ofcourse, we have to split them calculating in inactives or mafia's not following the vote, so we have to go for a safe margin. Or are we just all gonna vote Ace tomorrow?
Mandalor
Profile Blog Joined February 2003
Germany2362 Posts
November 05 2008 12:29 GMT
#1006
On November 05 2008 13:38 Amber[LighT] wrote:
Show nested quote +
On November 05 2008 13:32 bumatlarge wrote:
If detectives checked a random towny, told them via pm their role (unless mafia) and had the random towny feed info from the DT, I think that would work.

Mafia would risk ALOT to chance knowing a role of a random towny. If a DT should stumble upon a mafia THEY SHOULD KEEP THEIR MOUTH SHUT, and let their checked towny talk.

If Folca had done this, we would have had to lynch the mafia, because lynching the mouth would have gotten us no where.


This was what I was thinking we should do, but it will be hard to convince the entire town that two townies are legit. I mean we had so much trouble on the first day believing just 1 person, imagine someone saying that "a DT told me ...." ? It would probably work if the DT's just used regular townies as proxy players. The problem that arises is the waste of using a DT ability to find a towny to trust, since asking about the votes doesn't reveal who is a townie and who is mafia. At this point the Detectives should try to isolate themselves and gather some good clues, and the town should also begin monitoring the activity of all the players. Their posts, votes, etc. should be recorded religiously. We need to come to a consensus on how the clues should be interpreted each day as well. The arguing needs to stop here, we know what we must do now for tomorrow. We will get more clues and we must pick up where we left off.


I was thinking of a different plan. The DTs could check random townies and pm them their role. Once there is mutual trust, DTs can send their list check findings to that townie to secure the lists (otherwise once a silent DT is dead, all his findings would fade into oblivion since he's not allowed to talk when he's dead). Also the DT and the townie can defend each other if suspicion is (falsely) raised because of a clue that might be linked to them. None of them should speak about it in public at first, but if the DT dies and the time is right, the townie can publish the lists.
Mafia might try to fake a DT, but they would have to be super lucky to guess right.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
November 05 2008 12:51 GMT
#1007
On November 05 2008 21:29 Mandalor wrote:
Show nested quote +
On November 05 2008 13:38 Amber[LighT] wrote:
On November 05 2008 13:32 bumatlarge wrote:
If detectives checked a random towny, told them via pm their role (unless mafia) and had the random towny feed info from the DT, I think that would work.

Mafia would risk ALOT to chance knowing a role of a random towny. If a DT should stumble upon a mafia THEY SHOULD KEEP THEIR MOUTH SHUT, and let their checked towny talk.

If Folca had done this, we would have had to lynch the mafia, because lynching the mouth would have gotten us no where.


This was what I was thinking we should do, but it will be hard to convince the entire town that two townies are legit. I mean we had so much trouble on the first day believing just 1 person, imagine someone saying that "a DT told me ...." ? It would probably work if the DT's just used regular townies as proxy players. The problem that arises is the waste of using a DT ability to find a towny to trust, since asking about the votes doesn't reveal who is a townie and who is mafia. At this point the Detectives should try to isolate themselves and gather some good clues, and the town should also begin monitoring the activity of all the players. Their posts, votes, etc. should be recorded religiously. We need to come to a consensus on how the clues should be interpreted each day as well. The arguing needs to stop here, we know what we must do now for tomorrow. We will get more clues and we must pick up where we left off.


I was thinking of a different plan. The DTs could check random townies and pm them their role. Once there is mutual trust, DTs can send their list check findings to that townie to secure the lists (otherwise once a silent DT is dead, all his findings would fade into oblivion since he's not allowed to talk when he's dead). Also the DT and the townie can defend each other if suspicion is (falsely) raised because of a clue that might be linked to them. None of them should speak about it in public at first, but if the DT dies and the time is right, the townie can publish the lists.
Mafia might try to fake a DT, but they would have to be super lucky to guess right.


This would work, but what if the detective checks somebody they think they can trust, but they turn out to be mafia? Though this is great news, that DT just used his ability for the day and can either come out and try to prove that player (that was found to be mafia) is in fact who we should lynch, or he must wait 1 more day and potentially risk getting killed and losing the information he has. It would be great if we could get the medics and the DT's to PM a number of trusted townies so more than one of us would have their information and can coordinate a way to save them, but it's up to them at this point to find out who they trust, which is (yet another) disadvantage for the town.

Maybe wait until day to pick 1 trusted towny and then spread the information to a couple of other townies who are believed to be trusted?
"We have unfinished business, I and he."
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 05 2008 12:59 GMT
#1008
You should let me pick who the DTs should PM.
Math me up, scumboi. - Acrofales
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
November 05 2008 13:20 GMT
#1009
pretty lol that you guys have one potential detective and one potential mafia, and you only have to lynch one to find out who's lying, so you lynch the detective

think before voting
Moderatormy tatsu loops r fuckin nice
ZBiR
Profile Blog Joined August 2003
Poland1092 Posts
November 05 2008 13:29 GMT
#1010
On November 05 2008 21:59 Ace wrote:
You should let me pick who the DTs should PM.


Well, since you're the most knowledgeable person here, I think it's a good idea.
So, who should it be?
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 05 2008 13:31 GMT
#1011
They should PM fakesteve ^_^
Math me up, scumboi. - Acrofales
ZBiR
Profile Blog Joined August 2003
Poland1092 Posts
November 05 2008 13:36 GMT
#1012
On November 05 2008 22:20 FakeSteve[TPR] wrote:
pretty lol that you guys have one potential detective and one potential mafia, and you only have to lynch one to find out who's lying, so you lynch the detective

think before voting


But this is how Ace said things should be done, and Ace is so good everybody should just listen to His word and obey His will - didn't you know that?
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 05 2008 13:39 GMT
#1013
doesn't matter, you have a DT who can't be proven and someone he accused on Day 1 with barely a clue. You always lynch the alleged DT first. You'd be a moron to think otherwise.
Math me up, scumboi. - Acrofales
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2008-11-05 13:49:13
November 05 2008 13:45 GMT
#1014
On November 05 2008 22:39 Ace wrote:
doesn't matter, you have a DT who can't be proven and someone he accused on Day 1 with barely a clue. You always lynch the alleged DT first. You'd be a moron to think otherwise.


no, you lynch the alleged mafia first

we're gonna kill one of you, and if the person we kill first is innocent, the other dies. in order to find out, one person must die

why the fuck would you kill the person claiming to be a detective first? one dead townie is hardly a big deal this early, losing a detective sucks

like its really not hard, if we kill you and you were innocent, folca isnt a detective and he will die. if we kill you and you're guilty, rock on we got a mafioso. if we kill folca and he isnt a detective, he is dead and we can move on with our lives. if we kill folca and he is a detective, that's fucking bad

losing a detective sucks more than losing a regular townie this isnt rocket science
Moderatormy tatsu loops r fuckin nice
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 05 2008 13:49 GMT
#1015
and how do you know the person the fake DT calling out isn't blue? Works both ways.

By lynching the possible DT first, if he flips green/blue you know the accused is red. If he flips red, you are almost sure the accused is townie.

If you lynch the accused first, if he flips blue/green you know the Dt is a fake. However if he flips red, you have no idea about the status of the DT.

You NEVER blindly believe anyone calling themselves a DT on the first day of the game. You'd be setting the town up for a lot of failure.
Math me up, scumboi. - Acrofales
Bockit
Profile Blog Joined November 2004
Sydney2287 Posts
November 05 2008 13:52 GMT
#1016
The detective was as good as dead anyway.
Their are four errors in this sentance.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
Last Edited: 2008-11-05 14:03:05
November 05 2008 14:01 GMT
#1017
On November 05 2008 22:49 Ace wrote:
and how do you know the person the fake DT calling out isn't blue? Works both ways.

By lynching the possible DT first, if he flips green/blue you know the accused is red. If he flips red, you are almost sure the accused is townie.

If you lynch the accused first, if he flips blue/green you know the Dt is a fake. However if he flips red, you have no idea about the status of the DT.

You NEVER blindly believe anyone calling themselves a DT on the first day of the game. You'd be setting the town up for a lot of failure.


its not like detectives are entirely game-deciding. their ability lets us pinpoint one or two mafia and kill them. by giving us you, folca did his job. eventually things will get hairier, and people will look into folca. even if he was mafia posing as a detective, the mafia just gave us a free kill, and there's a shitload more of us than there are of you

its not like folca could have tricked us into believing him and killing a bunch of innocent people, he'd only have to get caught once. when he gets caught, he is dead.

if we lynch the alleged mafioso and he is mafia, we get a kill. if he isnt, we kill folca, and we get a kill. if we lynch the alleged mafioso and he is mafia but is just a sacrifice so folca can 'gain our trust', folca gets one fuckup because he can only fake using his "detective" ability twice, and once he fucks up he's dead. then we get 2 mafia for one falsely lynched townie

no matter what we do, one mafia is dead. if folca is alive, we are guaranteed another, either by his detective power, or by him tricking us once and then getting lynched

either way the town comes out ahead which is why you should THINK BEFORE VOTING

and yes i realize that if folca lives and is correct and is a detective the mafia will kill him, but at least we didn't do something fuckin dumb
Moderatormy tatsu loops r fuckin nice
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 05 2008 14:07 GMT
#1018
you forgot about the vote checking powers. So he doesn't even have to "use his second role check". There would be no way to find out unless another DT stepped up and outed him.
Math me up, scumboi. - Acrofales
araav
Profile Blog Joined September 2004
Armenia1590 Posts
November 05 2008 14:09 GMT
#1019
On November 05 2008 23:01 FakeSteve[TPR] wrote:
and yes i realize that if folca lives and is correct and is a detective the mafia will kill him, but at least we didn't do something fuckin dumb


yes, but that saves another townie...
The flower that blooms in adversity is the most rare and beautiful of all.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
November 05 2008 14:23 GMT
#1020
On November 05 2008 23:07 Ace wrote:
you forgot about the vote checking powers. So he doesn't even have to "use his second role check". There would be no way to find out unless another DT stepped up and outed him.


i understand and appreciate the whole 'torment the weak' thing you're running with, telling everyone to do the wrong thing and preying on how they roll around in their own ignorance like a pig in shit

but i'm a little too clever for that, and i can see the game a few moves down the line. the second we lynch someone (and we can only lynch one someone a day) by following folca's advice and he is wrong, he will die. even an elaborate trap risks two mafia (who will surely die very quickly) for two, or if you're really lucky, three townies. bad odds for you guys, no reason to do it
Moderatormy tatsu loops r fuckin nice
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