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On November 03 2008 02:08 RtS)Night[Mare wrote:Show nested quote +On November 03 2008 00:33 fusionsdf wrote:
for the decaf clue, just remember last game:
[C:\Files\tl\Day 4.txt] Line 5 : [4,3]Empyrean got up from his desk, thirsty, went to the break room for a cup of coffee. Line 25 : [4,13]He got up to go get some coffee himself when he noticed five nails on the ground, he walked slowly over to them to investigate.
and he was innocent.
not really; decaf was a jack who acted as a vigilante and fragged someone. Clues left behind could very much be pointing to him.
decaf didnt act as a vigilante that night Im pretty sure. So there is no reason his clue would be there (vigi clues are only left behind on the night they act)
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Aotearoa39261 Posts
Empyrean you said you had a plan, this is as good a time as any to reveal it
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i meant last game. This game he could be a mafia fragging our dear chuiu.
fusion can you help me find the clues when decaf acted as a vigilante and wrongly fragged one of us? on the past game
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Does anyone else have any plans? Seriously we all need to start getting all of this rolled out before Day 1 is over.
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Just overnight and 6 pages. I might have missed it, but are we not having candidates for Mayor this time?
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On November 03 2008 02:22 Fishball wrote: Just overnight and 6 pages. I might have missed it, but are we not having candidates for Mayor this time?
that is correct
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On November 03 2008 02:19 RtS)Night[Mare wrote:
i meant last game. This game he could be a mafia fragging our dear chuiu.
fusion can you help me find the clues when decaf acted as a vigilante and wrongly fragged one of us? on the past game
boy there were like 25 nights, so that would take a looong time to go through.
But for instance when naruto vigid, he left clues behind that day post saying things like "the victim was animated" or something like that
I think plexa probably remember most of these better than I do
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16950 Posts
My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.
If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia).
EDIT: Two scenarios:
1. Two dead detectives, six-eight Mandalor style lists. This is if mafia don't role claim.
2. Three dead detectives, one-(however many mafia roleclaim) dead mafia, six-eight Mandalor style lists.
So this plan either leaves us with one more DT alive than all previous plans posted, or the same number of dead DTs as previous plans but with dead mafia.
In either case, we still have Mandalor style lists to work from.
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Aotearoa39261 Posts
On November 03 2008 02:26 Empyrean wrote: My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.
If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia). You know DT's only get 2 list checks right?
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On November 03 2008 02:26 Empyrean wrote: My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.
If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia).
Jack of All Trades?
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Aotearoa39261 Posts
On November 03 2008 02:26 fusionsdf wrote:Show nested quote +On November 03 2008 02:19 RtS)Night[Mare wrote:
i meant last game. This game he could be a mafia fragging our dear chuiu.
fusion can you help me find the clues when decaf acted as a vigilante and wrongly fragged one of us? on the past game boy there were like 25 nights, so that would take a looong time to go through. But for instance when naruto vigid, he left clues behind that day post saying things like "the victim was animated" or something like that I think plexa probably remember most of these better than I do When decaf acted as a vigil there were no clues in the scene because mafia hit him that night as well - it was one of the most memorable nights oft he game haha ![](/mirror/smilies/smile.gif)
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16950 Posts
On November 03 2008 02:28 Plexa wrote:Show nested quote +On November 03 2008 02:26 Empyrean wrote: My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.
If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia). You know DT's only get 2 list checks right?
Ah, my mistake. We can have more if the Jack is the player who does the confirmations, but this fuddles things up a bit.
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well the plan isn't dead yet, we just have to take Jacks into account thats all
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Also, we have to hope the mafia won't get lucky and take out one or two detective's by accident. That would be a lot of wasted information. I like the plan, but day 4 might a bit too far in?
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Aotearoa39261 Posts
imo Ace's plan is far better
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On November 03 2008 02:28 Plexa wrote: You know DT's only get 2 list checks right?
i thought they'd get 2 role checks, and infinite list check and ask if a clue leads to a person check
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Aotearoa39261 Posts
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Sorry I wasn't able to get around to this earlier, but the last few days have been quite unexpectedly busy :/
As I see it, here's how things stand. The only viable long-term plan I've seen so far is Ace's. While I agree with Empyrean in that if his plan goes fully well, we'll have a really strong chance with cross-checking lists. However, there are too many hoops for the DTs to jump through, and we risk losing a lot of tempo if even one or two of the DTs are inactive. Ace's plan is more flexible in execution, and it also provides less room for errors after a leader apparatus is set up.
I might have some clue interpretation coming up later.
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blargh. my situation is the same as Bockit. i have a lot of assignments to catch up and i cannot afford to drop my grades any more.
although, as seen by the first mafia game, my interpretations don't seem to really help. >>
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On November 03 2008 02:02 Ace wrote: caller: how do you pick the person to "confirm" and who are they confirming with? What you are advocating doesn't use self checking and calls for large leaps of trust and A LOT of DT checks. Maybe I'm reading it wrong?
Scenario:
Bob is a detective. John is a medic. Rob is a detective/jack.
Bob checks John as a medic. He says John is a medic. John confirms he is a medic. Rob checks Bob's identity after John states he is a medic. Nobody says anything else. Bob and/or John can now get/give lists with impunity.
Second Scenario:
Bob is a mafia John is a medic Rob is a detective/jack.
Bob claims to check John and says he is a townie. John says that Bob is a dirty liar. We lynch Bob, he turns out red.
3)
Bob is a mafia John is a medic Rob is a detective/jack.
Bob claims to check John and says he is a medic. John confirms he is a medic. Do not protect the DT. Next day we get Bob to do a listcheck. Bob is forced to give us the correct list or else we lynch him. Rob may or may not do the listcheck also, and if theres a conflict we lynch bob. repeat repeat repeat
4) Bob is a DT OR mafia John is a mafia Rob is a dt/jack Bob claims John is mafia we lynch john
if john isn't mafia we lynch bob next turn
5) i'm a bit confused now lol
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