On the planet Thebes, somewhere in the Koprulu Sector...
A distant Terran team of archeologists had located an astonishing find. Under the cracked ice of the northen pole, they had discovered an ancient temple. It bore similarities to what the Terran's had seen of Protoss architecture, but seemed far more ancient than anything that had yet discovered.
Further exploration revealed that the temple was the gateway to a dormant Worldship! This massive spacecraft could move huge numbers of people and supplies, and came equipped with powerful weapons and new technologies beyond that of both Terran and Protoss scientists. As part of a diplomatic agreement, both races sent research teams to the find- as well as no small contingent of soldiers.
After the events of last week, soldiers are in short supply.
Somehow, the Queen of Blades knew of what was found, and dispatched her minions to wrest it from the researchers. A brutal battle ensued, and there were few survivors. Most of the life-support facilities were destroyed by the zerg in their initial attack, for they could easily survive in the cold climates- and thus all took refuge within the Worldship, hoping to either activate it's dormant controls or wait for reinforcements to arrive.
Alas, the Zerg hid within the place as well. And not only that, but new breeds of Zerg- intelligent creatures, who had devoured the bodies of the fallen outside and appeared as humans! They must be outed before they can cause harm- but how?
Through a system of democratic lynching, of course.
The power systems of the Xel'Naga ship were faulty, and the emergency lighting that was set up was not up to the task. Everyone now and then, it gave out, plunging the ship into darkness, and during that time, the Zerg would no doubt make their own move...
THEY ARE DELICIOUS RULES AND YOU WILL READ THEM.
FAILURE to follow these rules can result in getting MODKILLED. Ignore at your peril. My rulings are final. Be polite to the mod, for while he will not kill you for not breaking these rules, he is more likely to be merciless if you've been an ass.
- No editing your posts.
- No editing your posts.
- No editing your posts.
- No editing your posts.
- No editing your posts.
- No talking outside the thread unless your role specifically states that you may.
- No posting during game nights.
- No spectator posts with content.
- Do not directly quote your role PM or conversations with the mod. Paraphrase is okay. Check with me before posting if you're unsure. This includes posting screenshots of your PMs.
- There may or may not be third parties with separate win conditions from the town/mafia.
- Don't make up third parties with your own special win conditions or any crap like that if you weren't assigned one.
- There are no players or parties that would cause the game to end Day 1 or Night 1.
- Don't try to cheat or break the game in any way. Use common sense.
- PLAY TO WIN. Failure to at least put in an effort ruins the game for everyone else. Playing poorly is fine, and to an extent expected, but sabotaging your side deliberately or through massive apathy will get you modkilled.
- Please try to at least post a paragraph or two of useful content every 24 hours or so.
- You do not need to post "in character" or do anything special regarding flavor. If you want to, it's fine, but it may complicate the game or accidentally give away your role, which is generally bad.
-On Voting: To vote, post ##Vote: NameGoesHere. If you want to CHANGE your vote, you must first post ##Unvote, and you may then post a new ##Vote at your leisure. The hashes and the bolding exists so that it's easy to use search functions to find your votes. I will do my best to catch them all, but if I miss your vote and it was posted in the correct format, tough luck.
-Votecounts will be posted regularly, including records of who has voted and unvoted for who.
-The day ends when somebody has more than half the present population of the game voting for them; so, if 20 people are alive, 11 are required to lynch one man. The person is lynched the moment majority is reached, so further voting and unvoting will have no effect. When the metaphorical 'Hammer' hits, there is to be no more talking in the thread before the signal is given.
-Days will have a strict deadline; 48 hours for the first day, and 72 for the following days. At the deadline, whoever has the most votes will be lynched. I will enforce deadlines retroactively and post them at the very start of the day, so just because I'm not there to tell you it's over doesn't mean the day is actually continuing (although discussing past the time will be forgiven, votes and such won't be counted.) It is possible to get an extension on this deadline if there's sufficient outcry for it. Post ##Extension if you want one.
-If two people are tied with votes at deadline, the game goes into SUDDEN DEATH and the first person to be leading in terms of votes will be lynched instantly.
-Please get night actions in promptly if you have them, preferably in advance (I'm fine with you going "If X dies and is scum, then do my action to Y.") I don't want to wait more than 24 hours or so for night actions to get in, and will aim to start the new day as soon as they're all ready. A fast game is a good game!
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Possible roles that are present in the game can be found here.
+ Show Spoiler +
Here are the roles I will be using! It is not guaranteed that all- or even many- of them will appear, and nor is it guaranteed how many of any one role is likely to appear. However, you can count on no roles that aren't listed here being present in the game.
The Role PM you will receive if you get a particular role is in the spoiler tags, and contains all details of how the role works. Post any questions here and I'll answer them.
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Town Roles: Town has a number of roles. You must PM me any choices you can make at night in a timely fashion; preferably in advance. If you take too long (say, longer than 24 hours), I will assume you do nothing and move on.
Vanilla Townie = Terran Marine
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You are a Terran Marine! You have no powers, and win when there are no anti-town players left alive. Good luck!
Cop = Terran Ghost (may be sane, insane, naive, or paranoid)
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You are a Terran Ghost! You have psychic powers that allow you to read the minds of your enemies and determine whether they are scum or town... except that you're not sure if your neural inhibitors will interefere with your thinking process. A cop might be sane (returns the correct alignment of the target), insane (returns the opposite alignment of the target), paranoid (always returns scum!), or naive (always returns innocent!) You can select one person to use your psychic powers on each night. You win when there are no anti-town players left alive. Good luck!
Rolecop = Protoss High Templar
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You are a Protoss High Templar! You have psychic powers that allow you to read the minds of your enemies and determine if they have any unique powers. You don't find out their alignment,although since certain powers can only be possessed by one side or another, it can become obvious. If they have no powers, you learn nothing. You can select one person to use your psychic powers on each night. You win when there are no anti-town players left alive. Good luck!
Watcher/Tracker = Terran Wraith
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You are a Terran Wraith! You can turn invisible and follow people around, thus determining if they have acted upon anyone this round, OR if anyone has acted upon them, and you learn the identies of those involved. YOu do not, however, learn if they are town or scum or what their powers are. You can select one person to follow each night. You win when there are no anti-town players left alive. Good luck!
Roleblocker = Terran Science Vessel
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You are a Terran Science Vessel! With your mighty EMP shockwave, you can drain the energy from other units and prevent them from using their special night powers (this includes passive powers, like Bulletproof.) If you target the scum sent out on the kill, this means that the kill is prevented! The target will be informed that they were roleblocked, although not by who or how. You win when there are no anti-town players left alive. Good luck!
Doctor = Terran Medic In An SCV That Can Build Shield Batteries
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You are a Terran Medic, who is riding an SCV, and that SCV can build Shield Batteries. You can watch one unit each night, and if they are attacked by the mafia, you can save them and prevent them from dying! You win when there are no anti-town players left alive. Good luck!
Vigilante = Protoss Zealot
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You are a Protoss Zealot, a powerful fighter with an unrivalled talent for destruction. You can select one unit each night and target them for destruction. They will be killed at night unless they are somehow protected. You do not have to kill at night if you don't want to. You win when there are no anti-town players left alive. Good luck!
Bomb = Terran Vulture
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You are a Terran Vulture, but you planted your last spider mine and then ran out of fuel. Well, at least when someone tries to attack you, you'll take 'em with you! If you are targeted by a killer at night, you blow up and kill them as well! Also, if you get lynched, the last person to vote for you is likewise destroyed! You win when there are no anti-town players left alive. Good luck!
Bulletproof = Terran Valkyrie
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You are a Terran Valkyrie! Ok, you're a sucky unit, but you DO have a lot of hit points. You can't be killed at night, because nothing can do enough damage to you fast enough. You win when there are no anti-town players left alive. Good luck!
Miller = Terran Siege Tank
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You are a Terran Siege Tank! Everyone hates you because of friendly-fire incidents, and thus cops will detect you as scum! (Insane detects as town, etc. etc.) You win when there are no anti-town players left alive. Good luck!
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Each night, the scum as a team get a single kill. They must select one member of their team to make the kill, and that person can't use their power that night. The Godfather makes the final call, but is encouraged, obviously, to talk with his friends about what to do. If the godfather dies, I will randomly pick another member of the mafia to PM me with the kill details.
I strongly suggest scum exchange contact details; I'm willing to set up an IRC chatroom for scum to hang out in, or you can do that yourselves (although I'd like to sit in on it if you do. This isn't *required*, but I do like watching scum plot.)
Vanilla Scum = Zerg Zergling
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You are a Zerg Zergling, and you are scum! You have no special powers, but you can talk to your scumbuddies at anytime. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Roleblocker = Zerg Queen
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You are a Zerg Queen, and you are scum! With your Ensnare ability, you can easily trap foolish townies and prevent them from moving fast enough to use their abilities that night (this includes passive powers, like bulletproof.) The target will be informed that they were roleblocked, although not by who or how. You select one target each night. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Rolecop = Zerg Overlord
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You are a Zerg Overlord, and you are scum! You're really smart- you're a flying psychic brain, and you can use your detection powers to figure out what roles someone might have! You select one target each night and can find out their special role. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Terrorist = Infested Terran
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You are an Infested Terran, just waiting to explode. At any time, you can make a post with ##Kill: (name) and blow yourself up, taking out one person of your choice with you! This will end the day. You do a whopping 500 damage, so there's no way to survive it even for bulletproof units. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Framer = Zerg Drone With a Psi Emitter
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You are a Drone, and you got your claws on a Psi Emitter! You can use it to change the thoughts of someone and make it seem as if they are scum to cops! Sane cops return scum, insane cops will return town, etc. etc. You select one target each night. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Docbuster = Zerg Defiler
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You are a Zerg Defiler, and you are scum! You have the power to bring about a plague upon your enemies, but you don't have that much mana, and can only do this twice during the game. The plague prevents town doctors from healing the target. You select whether or not you're using this power at night, and you will be seen as having acted on your target if you are being watched. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Godfather = Infested Ghost
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You are an Infested Ghost. Smarter than the other zerg, you lead this particular mission. Since you are a psychic, like a Terran, cops will detect you as friendly to the town (and insane cops detect you as scum, paranoid cops detect you as scum, and naive cops detect you as town.) Also, because of your cloaking device, you can't be killed at night! Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
Scum Universal Backup = Zerg Larva
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You are a Zerg Larva... and you have no powers. Except that you hold within you the key to each and every Zerg strain! This means that when one of the other scum perishes, you can choose to gain a copy of their powers! So, for instance, if the Rolecop dies, you can then become a rolecop. Once you become a new role, you can't change it later if someone else dies. You don't HAVE to change if you don't want to. Your buddies are... (other players and roles here.) You win when all non-scum parties are dead, or if such a situation is inevitable.
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Third Party roles win alone.
Serial Killer = Protoss Dark Templar
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You are a Protoss Dark Templar! You hate everyone; the zerg for being mindless beasts, the other Protoss for casting you out aeons ago, and the Terrans for being such rednecks. You won't be satisfied until they're all dead, and each night, you select one enemy unit to kill. You MUST kill at night (or try to), and if you don't select a target, I'll select one for you at random. Aditionally, you cannot be killed by abilities that target you at night. You win when everyone else is dead, or such a situation is unavoidable.
Serials flip as 'third party' to sane cops, 'scum' to paranoid cops, and 'town' to insane and naive cops.
Serials flip as 'third party' to sane cops, 'scum' to paranoid cops, and 'town' to insane and naive cops.
Still Alive!
1- Kingkosi
2- Sadir
3- MasterOfChaos
4- So no fek
5- MidnightGladius
6- Ace
7- jtan
8- araav
9- Fishball
10-BloodyC0bbler
11-NeaX
12-Artanis[Xp]
13-Jimtudor
14-betaben
15-NatsuTerran
16-bp1696
17-ZBir
18-Unforgiven_ve
19-Folca
20-Caller
21-ulszz
22-GeneralStan
23-Klive5ive
24-randombum
25-JeeJee
26-Infinity21
27-Empyrean
28-Scooter
29-Dr.Dragoon
30-chicken'
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The day ends in roughly 48 hours- let's say 11:00 KST on Feb 28. Good luck!