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currentlyhomeless
Japan405 Posts
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currentlyhomeless
Japan405 Posts
seems like every setup has at least 1 extra KP. This is a 13p game so I think it's a bit overkill (no pun intended). Swingy games emphasise luck more than skill I think. Setup A: What's stopping both the named VT and veteran from both claiming on day 1? You get two confirmed townies and one is guaranteed to be living by the next day. Even better, since the mafia have no framer, the parity cop can just check one of them to get a guaranteed-good check on N1. Even if a mafia counterclaims and the PC checks them, the mafia is guaranteed to flip within 2 cycles since a counterclaim in a known setup means both players die if the townie dies first. Setup B: Rolecop is 100% useless for mafia. I'm not sure there is a role here for mafia that can balance the setup because watcher is a stupid role that should never be used IMO. SK also makes mafia's job very hard because if town claims properly, mafia get stuck forcing both their KP and mislynches into a tiny pool of players. This is a terrible setup to be scum precisely because you have to both NK and try to mislynch the same group of people who are not PRs (as opposed to most other setups where the setup doesn't pigeonhole you) and people will get confirmed really fast. For instance there's a really strong town strategy, one mason claims day 1 and then the watcher watches that person. Watcher is pretty broken in this regard, because 1. mafia cannot counterclaim mason, 2. killing that mason confirms two people and simultaneously outs whoever killed the mason. Wandering miller does not really weaken town, even in the case where the wandering miller happens to visit the mason. (if this happens and the mason doesn't die, the watcher knows who it was because the mafia is not going to rolecop a claimer; if it happens and the mason does die, it's just a coin flip between two people. If 3 people visit, it's even better for town because that means the SK was found too) The SK just adds volatility, and I'm not sure 13p setups with an SK can be balanced properly. Setup C: This might be the most balanced of the setups if you replace the gunsmith with the traditional gunsmith role who can just tell whether the target has a gun or not (cops, mafia, PGOs have guns, and to make it interesting have all mafia return "has gun" even if the mafia is a GF, and have framer have no effect on this) However I think if minimum 2 out of 3 of the PRs for town survive by day 3 I think the game is won by town because the PRs can just claim on that day and compare checks. So while it might be balanced in relation to the other setups I don't know whether it is in actuality... Setup D: PGO is the same as innocent child in this setup. Mafia know which setup is rolled based on their team, so if someone claims PGO when the setup doesn't have one, they know it's a fake claim. If there is one, they know it's probably real. However the setup is broken by this because there's a jailer, so according to the way the roleblocks work, the jailer's roleblock will prevent the PGO's ability from going off, which means even if mafia RB + hit a claimed PGO, the PGO won't die if saved by the jailer. At any rate jailer + cop vs RB + GF/framer is balanced...PGO makes it heavily town-favoured. tl;dr I think these setups could trend more toward "normal" and the balance would be better | ||
currentlyhomeless
Japan405 Posts
On April 02 2018 03:32 Fecalfeast wrote: I would take some suggestions on how to keep some of the more underused roles (PGO, gunsmith, SK, etc) if not I'll just make all the setups boring instead I think if you add a KP role for one side you should take all the others out. Keep in mind that PGO is effectively just a better named townie. Gunsmith is a good way to balance town KP but it doesn’t work well in small setups by itself I think. One way to balance it would be to give the gunsmith a gun to start with which could then be passed N1. SK is a toughie, you need enough PRs for both town and mafia to balance the extra KP but not too many or you’ll create breaking strategies. Jailer & cop type (+ vet, maybe) for town and strongman & RB for mafia might work. Or, allow mafia to “borrow” a KP to double stack (but gives up their KP the night after) which I think might help balance the KP effectively. Too many setups default mafia teams to GF/framer and these roles are useless most of the time. I think incorporating strongman & RB and foregoing framer types would help in KP balancing. If an SK is present a hybrid strongman would be cool. What I am thinking is basically a quality that the mafia team itself possesses (not tied to any player) such that every night the “strongman” action can either be taken offensively or defensively. If offensive, the KP is guaranteed kill. If defensive, the mafia team chooses a player to make veteran for the night. Make it usable twice only, not refundable if unnecessary. Mafia’s secondary role is RB. Then SK + Jailor + cop + veteran would probably be balanced because there is sufficient anti-KP/faction balance and there are no breaking claim strategies. Anyway IMO a lot of these roles are underused in normal games because...they’re not normal. lol. | ||
currentlyhomeless
Japan405 Posts
*crosses fingers* | ||
currentlyhomeless
Japan405 Posts
![]() Someone tell me the run down of who’s good and who’s not in this game. If it seems legit maybe I’ll actually consider you town | ||
currentlyhomeless
Japan405 Posts
On April 08 2018 12:42 raynpelikoneet wrote: GB might be right on Calix but not for that reason. I am not sure why currentlyhomeless asks what he does, care to elaborate how on earth does that have any relevance on anything? Last post on Vivax is dumb, like super dumb, but probably town dumb. ![]() why don’t you tell me and I’ll be nice to you? | ||
currentlyhomeless
Japan405 Posts
colour me disappointed..with this many people who read my post but didn’t actually answer my question you can’t all be scum | ||
currentlyhomeless
Japan405 Posts
On April 08 2018 18:05 raynpelikoneet wrote: Right, and i am still waiting for the answer to how is that in any way relevant to finding mafia? Do you normally answer questions with more questions? If you can rub your fingers together you can probably figure out for yourself why someone who is obviously smurfing would be interested in knowing the state of the game these days. | ||
currentlyhomeless
Japan405 Posts
On April 08 2018 18:34 Calix wrote: I don't believe that posting every thought I have about people is the most productive approach even in the early game. To use your own quote, there isn’t much point in me “doing” anything (whatever that means, posting stupid one liners?) especially this early. With that said, ##vote Holyflare ![]() | ||
currentlyhomeless
Japan405 Posts
On April 09 2018 07:59 Holyflare wrote: K thanks. I'll ponder upon this. ##vote currentlyhomeless hoho I can’t believe it actually worked! hahahahahahahaahahaahahaahahahahaaha | ||
currentlyhomeless
Japan405 Posts
![]() threatened by an “RNG vote”, are we? | ||
currentlyhomeless
Japan405 Posts
too scared to put your money where your mouth is? | ||
currentlyhomeless
Japan405 Posts
On April 09 2018 14:25 Tubesock wrote: HF is solid null to me. I think your point concerning lack of nit picking makes him more likely town. I’m super unlikely to vote him. Exo, n00b, CH I would support lynching. It’s policy though. I was really hoping CH was BH and would post pics of moving boxes to be hilariously trolly. But it’s Kush. Who I generally find super funny too though so still fun. If he played. I really liked Oats stuff on Skynx and Calex. I like his straight to the point tone. He’s solid town for me. LOL you think I am kush hahahahaha should I be flattered? | ||
currentlyhomeless
Japan405 Posts
On April 09 2018 14:45 Tubesock wrote: Do you think anyone but HF is scum? Do you think he’s scum? I don’t get your “trap”. Town OMGUS’ all the time. 1. By definition, yes. 2. Yes. | ||
currentlyhomeless
Japan405 Posts
Yep, I’m the greatest! It would be great if you sheeped me and voted HF, cause HF is flipping scum. | ||
currentlyhomeless
Japan405 Posts
rofl wtf | ||
currentlyhomeless
Japan405 Posts
On April 09 2018 15:14 Tubesock wrote: Now I just think you’re role playing BH too much. I think BH would be very happy you said this! I wonder, if I repeat his name enough times will he post in this thread like kush did? blazinghand blazinghand blazinghand blazinghand blazinghand | ||
currentlyhomeless
Japan405 Posts
how did you know?! I should call you GlowingWizard from now on for your divination skills | ||
currentlyhomeless
Japan405 Posts
On April 09 2018 17:00 Tubesock wrote: I did laugh when his first post is a case on you. I didn’t read past page three on his filter. I’ll accept the point that he will always think you’re scummy in any game (if that’s your point). But the only similarities were the first post is a case about you. The games are a bit different. And if he’s self aware at all, something he likely would try to replicate as mafia. I’m up for lynching someone else I guess. Not HF though. What bugs you about HF? Let’s kill him! | ||
currentlyhomeless
Japan405 Posts
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