• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:16
CEST 23:16
KST 06:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)69ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8881 users

[M][T] Haunted Mansion 3 - Page 154

Forum Index > TL Mafia
Post a Reply
Prev 1 152 153 154 155 Next
Calix
Profile Joined August 2016
3379 Posts
September 21 2016 07:13 GMT
#3061
I'm still not 100% accustomed to the site meta. I'm not much of a bussing person myself - it's not a standard site play from where I am from although distancing is very common - and the tendency to suddenly switch wagons at EOD is curious.
Rels
Profile Joined August 2008
France13467 Posts
September 21 2016 08:53 GMT
#3062
On September 21 2016 06:09 Calix wrote:
I really liked the dead player mechanics. Games are always a lot more fun when you have someone to discuss it with

You can thank Skynx for the medic save, by the way.

Glad to hear that since that was one of the purpose of the game!
Rels
Profile Joined August 2008
France13467 Posts
September 21 2016 08:54 GMT
#3063
On September 21 2016 10:26 Superbia wrote:
Btw I was fully aware BG could not save anyone tonight. But maybe mafia don't know that. ;p

That tactical dumbtell. Sorry for not believing in you!
Superbia
Profile Blog Joined April 2008
Netherlands8889 Posts
September 21 2016 09:06 GMT
#3064
On September 21 2016 17:54 Rels wrote:
Show nested quote +
On September 21 2016 10:26 Superbia wrote:
Btw I was fully aware BG could not save anyone tonight. But maybe mafia don't know that. ;p

That tactical dumbtell. Sorry for not believing in you!


I properly read the OP after my d1 'strategy'. ;p
Minimal effort.
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
September 21 2016 09:25 GMT
#3065
Good game, solid hosting, well played town.

Our strategy sorta went down the drain when shapelog couldn't show up and save himself, we were ready to lose a player on day 3, not day 2.

The one thing I would criticize in the mechanics of the game is that allowing people to write wills AFTER they're dead is a bit brutal for mafia.

I liked the new people btw, well played everyone. TW did an excellent job turning things around on him, Grack was on point most of the game, so was Skynx. HF had a rough start tunneling some townies, but turned it around and made a big play. I immediately figured there was a big chance of HF not shooting because he likes them big plays.

Overall it was a solid town performance.
Computer says mafia
Rels
Profile Joined August 2008
France13467 Posts
September 21 2016 10:12 GMT
#3066
The objectives of the setup that were succesful:

- Themed but open. One of the objective was to have a themed game with an open setup. Often, themed game have closed setup to create surprise in the heart of the players. I wanted to have different mechanics, but completely disclosed at the beginning of the game. I think it went well; players had to spend time thinking and talking about the setup without being in the dark. I think it was fun to try to invent strategies around these new mechanics.
- All Vanilla game with blue roles. I like all vanilla game. I also like roles and mechanics that carry the game forward. But I dislike the whole claim / counterclaim a normal game sometimes have. So that's why this game was all vanilla with blue powers on dead people, and this idea went well.
- Scum had to cooperate to win. The setup was made in such a way that town roles would be powerful, but scum roles would be stronger that town roles if all three of them were still alive; but each scum death would be a very big hit on their power. It was a way of pushing scum to not bus and work as a team from the beginning.
- Dead people chat. The ghosts and spirits QT were created with the idea of having little groups talking to each other. In normal games, there is a relation that is created when a few people talk privately to each other about something, like in scum or shadow QT. I wanted to create this atmosphere for every dead player, so there would continue reading the game and being interested in it while having a good time talking with 1 or 2 other cool dudes.

Things not planned that were succesfull:

- Ghost votes showing up 1 hour before deadline. I didn't have the idea of showing the ghosts vote only 1 hour before deadline when D1 started. Superbia and Palmar thought it worked this way during D1, and I realized it was a pretty cool idea; I had this idea that ghosts votes were too town favored if allowed to change during the whole day, since they could pass their actions like that for example. So I went with it and integrated it in the setup. I think ghosts vote were good that way; it couldn't be used as a way to show the actions of the ghost faction, and it added a cool feeling during the last hour of each day, where suddenly every player discovered the ghost votes and had to think quickly about what to do. It was quite cool.

The objectives of the setup that didn't go so well :

- Very swingy setup. I intended for this setup to be swingy. But it was too swingy. I think it is nearly impossible to win for scum if a scum is lynched D1, given the strong ghosts roles. On the other hand, some lucky/perfect actions for scum like kill the medic protection N1 + get an easy mislynch with a forged last will + vote would give victory to scum within 3 days with ease. Something has to be changed to reduce the swingness. Maybe removing the vig shot from the spirits and tweaking the last will mechanic would be enough
- Ghosts/Spirits were OP. It was intended to be that way: ghosts/spirits would have strong roles, but would have trouble communicating with the alive players. But the last will mechanic was too strong. I can think of one change to fix that: the last will has to be sent to the hosts 12 hours after the daeth of the players; the scum can see the last will; they can change it with the Necromancer if they want to; and the last will is publishes as normal, at the start of the next phase. Maybe it is better.
NeverUnlucky
Profile Joined August 2016
Canada1622 Posts
September 21 2016 11:33 GMT
#3067
On September 21 2016 11:10 scott31337 wrote:
I glanced over the chat Bene QT earlier

but reading it now it's so good

so much to quote but you just need to read it for yourself. esp d4


Waouuuh! I read D4 and Calix roasted me pretty good. Calix, when's the diss track coming out? :p

Also, what are your thoughts on this site?
"The more I look at it, the more convinced I am that NU bussed himself intentionally." -darthfoley
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
September 21 2016 12:05 GMT
#3068
On September 21 2016 08:11 Holyflare wrote:
Show nested quote +
16:51:28] Calix: also is HF always like this?
[16:51:30] Calix: just wondering
[16:55:38] live:deniztur214_1: i've played with him just once before, read few other games.
[16:55:53] live:deniztur214_1: first game i read he ragequitted and voted himself as mafia d1
[16:56:36] live:deniztur214_1: second he fakeclaimed rec copcheck on a townie then they both got lynched
[16:57:38] live:deniztur214_1: You know what its not much of an alignment tell but he said before joining game on few other places he's caught in work and unable to play mafia from there anymore
[16:57:46] live:deniztur214_1: but he's got a 23 page filter
[16:57:54] live:deniztur214_1: i think thats more town than scum


This makes me sad to not be remembered as the best player ever

Probably the worst games I've played ever! Read some of my profile, post count especially doesn't count. :D

Luck of the draw, I pretty much started playin mafia when HF mafia just got underway

On September 21 2016 08:24 Holyflare wrote:
Also Skynx i scum read you n2 because you had the exact same thought process as me, I had it before you and then you made an entire case on me being mafia for having the same thought process as you.

I even pointed out it was wrong and I had the thoughts first and you still scum read me.

Like you, I also weigh mind meld quite highly and that just didn't quite add up enough for me. No hard feelings though, I got the revenge for the vig shot in the palmar game, I hold no grudges

Nice save too ^^

So see the problem here, I basically scumread you for exact same reason

You were just a wierd case for me at that point, I thought there was just no way for you to scumread me at that point as town (see Koshi in purge). It ended out working ok in the end as you and calix nailed out Vivax which i couldn't find on my own.

In terms of mechanics, it pretty much played out to my expectations as even while dead i felt like a part of the game and still read and talked about it with calix ended up predicting a nk.
However as Rels pointed out earlier mafia ends up in a big disadvantage if they lose members early on. Imo unkillable medics and cops are a bit too strong and mafia relies a lot on correct usage of their roles. I can also see how correctly used mafia abilities could end up in a landslide victory tho.

Town played an excellent game, mislynches were preventable but also weren't too bad and ended up giving a lot of information. TW, Grack, Super, NU, Calix all established some good town agendas very early on. Damdred im sorry for the tunnel but it was kind of necessary as i messed up the quotes and you were right about sr'ing me at that point but you reaching those conclusions also led me tr you and shennanie to shape.

As i see mafia had some issues regarding activity which is unfortunate due to mechanics of the game. Vivax played a good game imo, he made a lot of sense from my pow and I wouldn't really lynch him without others helping out.

Thanks to hosting team, enjoyed this game.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
September 21 2016 12:07 GMT
#3069
Oh yeah, agree that last wills might be too op.
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
disformation
Profile Joined July 2009
Germany8352 Posts
September 21 2016 12:24 GMT
#3070
@Shape holy shit I am really sorry man.
@Calix did your QT name come from the Irish film of the same name?
disformation
Profile Joined July 2009
Germany8352 Posts
September 21 2016 12:28 GMT
#3071
Also I don't really want to rain on your parade, but I am really surprised that town did win this TBH. I was only #obswarrioring (and my reads were bad), but I had a really hard time getting decent reads, because a lot of town did a lot of scummy things. Also the HF lynch was supar bad, but kinda did win town the game, cause HF's LW screwed scum over hard.
disformation
Profile Joined July 2009
Germany8352 Posts
September 21 2016 12:35 GMT
#3072
On September 21 2016 15:07 Holyflare wrote:
Show nested quote +
On September 21 2016 10:47 NeverUnlucky wrote:
I felt like I played fine Day 1. Oh well.


Day 1 was your best day, you established being town and were logical and had a solid approach. It was good.

Also agreeing on this.
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
September 21 2016 12:38 GMT
#3073
On September 21 2016 21:24 disformation wrote:
@Shape holy shit I am really sorry man.
@Calix did your QT name come from the Irish film of the same name?

Is shape ok? I can't read qts :/
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Damdred
Profile Joined July 2014
15669 Posts
September 21 2016 13:16 GMT
#3074
On September 21 2016 16:13 Calix wrote:
I'm still not 100% accustomed to the site meta. I'm not much of a bussing person myself - it's not a standard site play from where I am from although distancing is very common - and the tendency to suddenly switch wagons at EOD is curious.


We like to bus weak members of our scum team, and i'm not even 100% sure that Vivax voting shape was even a bus it was much more a distance thing and then our shenanigans took over eod 2 that gave him his cred.

We love our shenanigans more than we like bussing I think, nothing like switching the lynch vote with less than a minute to go after a solid day of working out who is scum, RIP TH ELIFE
Half the Sky
Profile Joined May 2014
Germany9029 Posts
September 21 2016 13:26 GMT
#3075
On September 21 2016 22:16 Damdred wrote:
We love our shenanigans more than we like bussing I think, nothing like switching the lynch vote with less than a minute to go after a solid day of working out who is scum, RIP TH ELIFE


This is what I hate most about the current meta personally, 47h of work for those that did the work down the drain, and >90% of the time town get it wrong, you guys honestly got very lucky there as Shape wasn't able to defend himself (regardless of alignment), he's had issues where he's forced to disappear as both alignments.

Holyflare lynch IMO was beyond awful. But the spirits/ghosts (unlike last game) saved it.
The phoenix must burn to emerge. - Janet Fitch
Rels
Profile Joined August 2008
France13467 Posts
September 21 2016 13:32 GMT
#3076
On September 21 2016 21:05 Skynx wrote:
As i see mafia had some issues regarding activity which is unfortunate due to mechanics of the game. Vivax played a good game imo, he made a lot of sense from my pow and I wouldn't really lynch him without others helping out.

++ totally agree. Vivax played a very strong scum game the first two days. Maybe the best scum game I've ever seen from him.
disformation
Profile Joined July 2009
Germany8352 Posts
September 21 2016 13:34 GMT
#3077
On September 21 2016 22:32 Rels wrote:
Show nested quote +
On September 21 2016 21:05 Skynx wrote:
As i see mafia had some issues regarding activity which is unfortunate due to mechanics of the game. Vivax played a good game imo, he made a lot of sense from my pow and I wouldn't really lynch him without others helping out.

++ totally agree. Vivax played a very strong scum game the first two days. Maybe the best scum game I've ever seen from him.

also agreeing on that.

I also liked Calix and NU btw.
Was a bit iffy about NU dropping off super hard after N1, just after Calix (who seems to know him very well) died.
Rels
Profile Joined August 2008
France13467 Posts
September 21 2016 13:35 GMT
#3078
Oh yeah Calix and NU D1 you guys pushed the game forward soo much it was pretty sexy (=
Damdred
Profile Joined July 2014
15669 Posts
September 21 2016 13:37 GMT
#3079
On September 21 2016 22:26 Half the Sky wrote:
Show nested quote +
On September 21 2016 22:16 Damdred wrote:
We love our shenanigans more than we like bussing I think, nothing like switching the lynch vote with less than a minute to go after a solid day of working out who is scum, RIP TH ELIFE


This is what I hate most about the current meta personally, 47h of work for those that did the work down the drain, and >90% of the time town get it wrong, you guys honestly got very lucky there as Shape wasn't able to defend himself (regardless of alignment), he's had issues where he's forced to disappear as both alignments.

Holyflare lynch IMO was beyond awful. But the spirits/ghosts (unlike last game) saved it.


I've made a post about this somewhere else (and talked to JAT about it). I think in some cases shenanigans are in fact necessary or good but for the most part I think we rely on them to much.

Like take for example d2, Skynx and myself basically went full suicide mode because we both figured out the other person was town. It was a clear town tell to some extent (more for sky than myself that day). What are we to do anyway? Shape was always going to be in contention in the game because he was rather strange d1 and n1 was still al ittle off if you come to the conclusion that skynx was town. Was it lucky yes I think so, was it the right move given the context of the situation I think so as well.

As for your lynch HF, yeah it was bad but we did almost pull off the switch to Vivax which would of been even better. IMO that day with both of our refusal to vote one another either we were both scum or we were both town hard aligning I do not think either of us were ever mafia. It was an unfortunate lynch but we still won.

But yeah I would agree that shenanigans are used a bit to much now adays
Holyflare
Profile Blog Joined November 2010
United Kingdom30775 Posts
September 21 2016 15:21 GMT
#3080
On September 21 2016 22:26 Half the Sky wrote:
Show nested quote +
On September 21 2016 22:16 Damdred wrote:
We love our shenanigans more than we like bussing I think, nothing like switching the lynch vote with less than a minute to go after a solid day of working out who is scum, RIP TH ELIFE


This is what I hate most about the current meta personally, 47h of work for those that did the work down the drain, and >90% of the time town get it wrong, you guys honestly got very lucky there as Shape wasn't able to defend himself (regardless of alignment), he's had issues where he's forced to disappear as both alignments.

Holyflare lynch IMO was beyond awful. But the spirits/ghosts (unlike last game) saved it.


Personally I only support shenanigans if you think the person being lynched is towny and you want a switch, such as on damdred. There is no alternative to a "47 hour talked about case", people quite often spew town at deadline for some reason and if you don't do it then you're lynching town which is more dumb than switching to a higer chance than 0% potential mafia person.

If it hits mafia, loads of info too. If it hits town then also info!
Prev 1 152 153 154 155 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 757
ZombieGrub262
gerald23 40
EmSc Tv 23
ViBE15
StarCraft: Brood War
Dewaltoss 119
MaD[AoV]1
League of Legends
JimRising 578
Super Smash Bros
Liquid`Ken19
Other Games
summit1g12104
Grubby3670
FrodaN2774
shahzam503
Liquid`Hasu238
ArmadaUGS155
KnowMe137
Nina35
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2302
StarCraft 2
angryscii 38
EmSc Tv 23
EmSc2Tv 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV490
League of Legends
• Scarra1594
Other Games
• Shiphtur239
Upcoming Events
Douyu Cup 2020
7h 44m
Maestros of the Game
15h 14m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
16h 44m
Douyu Cup 2020
1d 7h
BSL22 NKC (BSL vs China)
1d 16h
Online Event
1d 17h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.