Pick Your Power: Intriguing
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France13467 Posts
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On January 13 2016 06:51 GreYMisT wrote: Remember there will be 2 days of picking numbers and roles Ok then it should be fine if it doesn't start tomorrow | ||
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I would prefer this to start Monday so I have time to properly read the op before the role picking day | ||
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On January 19 2016 19:51 Palmar wrote: tl;dr I want a friend, who wants to be my friend? (a friend is required to be available for the next few hours). Are you gonna betray me again ? #neverforget | ||
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On January 19 2016 09:05 Onegu wrote: Koshi dumbtelling town ++ Koshi is 100% town | ||
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France13467 Posts
On January 19 2016 09:20 Superbia wrote: Protective and investigative roles are #1 priority for town. So you're OK picking one role like that if you're high on the pick list right ? | ||
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On January 19 2016 09:39 kitaman27 wrote: Setup speculation time (first person to wine about this gets mafia points!) Here is what I'm thinking for town's priority on the roles. The fact that the mafia kp has to be carried out and can be roleblocked or tracked is key. Things like jailer are especially powerful here and there are two of them! With mafia kp only at 2 after n1, the amount of rbing and protective roles can hopefully shut them down. In the past games, town always manages to shoot themselves in the foot by overlapping on their picks way too much while leaving perfectly valid roles unpicked so hopefully we can avoid that. I know everyone wants to be the sexy vig, but don't underestimate the usefulness of a protective or investigative role. The vig's just tend to end the game on day three or something, which is to our detriment in all blue setup. I think the Link mass roleblock should definitely be used at night 2. It essentially is guaranteed to stop both mafia kp and we get a free lynch from it which is really useful. I also think we should come up with a list that we should policy lynch if any player is found to have selected it. These roles are essentially only useful in scum hands. In past games, you could always do something like a denial pick or honest check by selecting a scum role in the draft to see if someone above you has picked it, but there are enough role cops that I think we can just get away with policy lynching anyone who is found with one of these. I also think we should think about a mass claim earlier than later this game, but we can talk about that once it becomes relavent. High priority: Link - several very nice 1-shots plus a guaranteed double block of mafia kp Jailkeeper - rb mafia kp, plus protect Compulsive Gambler - day vig plus detective check Holmes - Detective Moriarty - Role cop, vet, holmes interaction Captain Malcolm - Very useful to protect any town plan or leaders in general Dr. House - Track plus protect. so good Knight Artorias - Busdriver plus day vig, strong enough that I think it may be worth picking isn't of denying Ayla - Another jailer CPR Doc - super powerful The Arrow - day vig with infomation upside Medium Priority: Dr. Sy N. Tist - parity cop and protect Doctor - Always a great pick for lower tier Time Travelling Vig - delayed vig that is better in hands of town Yu Narukami - decent 1 shot abilities, might upgrade to high if I can think of a good way to abuse the Death card Dreamflower - You're likely going to kill yourself within the first few days so I think the other vigs are probably a bit better Ezio - 1 shot alignment check Tommy the Fireman - tracker and vet is nice, but relies on target living and has a risky side effect kitaman27 - :D Nice to verify a role claim or pick something up that slipped through Low Priority: Puppeteer - No offense, but your analysis skills aren't so godly that you need to hide behind a smurf City Councilman - Mayor is typically anti-town. Bodyguard isn't that great compared to other protective roles Watson - Sanity is nice to have, but meh Speaker - Not strong enough to justify Dimensional Lemming - Not as useless as some of the others, but lower on the list Copycat - depends a bunch on the first lynch Alchemist - can do better Flowey - Mafia can hide thier kp this way, might be worth bumping to lowest tier since it isn't all that great to begin with Policy Lynch: Hero - If you're getting lynched, the self-pardon isn't going to do anything positive for the game most likely PSY - Messes with checks. Maybe there is a good use for Hey, Sexy Lady that I'm not thinking off. Still say we ban this one. Janitor - heh GreYMisT - eww ???: Nigella Lawson - Too lazy to look up those abilities at the moment Werner Von Braun - Need super to translate :D kita being the first to tryhard => town. Werner Von Braun seems good: RB + day nuke + another potential KP with the Mars ability. Nigella seems super good, maybe top tier, seems like she can protect if there is a confirmed town, or investigate if not. It's even possible "purge" is a KP. On your low prio list: Watson is a doc, he's at minimum tier 2. Copycat is super good as obviously everybody will pick a good role; the meh roles will not be picked. Obviously there is a chance a mysterious challenger is the first to die, but it's unlikely stat wise I think. The rest of the list seems good. | ||
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France13467 Posts
On January 19 2016 09:43 Tictock wrote: I could see mafia claiming to go for dreamflower though, it's an obviusly pro-town role and might give them some easy cred. For whatever reason I believe Super is seriously going for it though, which is a risky move for mafia. Mafia never picks dreamflower, as they are assured to die sooner or later if they do. Anybody who picks dreamflower: - is 100% town - has strong steel balls. Knowing this, how is claiming to go for a role then picking another is "easy cred" ? | ||
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On January 19 2016 10:34 Breshke wrote: Is making everyone pick roles based on pick order really that great? For some roles you can directly hold people accountable cos announcements but for others I'm not really sure how you can tell what they are doing. Also there's the risk that mafia get the ezio role This being said I have no better alternative. Man, Ezio is kinda bad compared to others for town, but super good for mafia. Should be in the "policy" category IMO. I think directing the role distribution is super good though: - we can hold people accountable - if someone important is for example roleblocked, we have a list of person that couldn't do it - it assures town to have good roles | ||
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France13467 Posts
On January 19 2016 13:52 Keirathi wrote: Koshi's entrance and "dumb tell" things kind of piqued my interest but it's Koshi so who the fk knows with him. People always doubt dumbtells, but I've never seen mafia fake them. I'm sure it can happen, but I'm also sure it is super unlikely. What do you mean " it's Koshi so who the fk knows with him" ? Is he known for making fake dumbtells ? | ||
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LOL If you can post that you can also change your number to something that hasn't been picked | ||
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On January 19 2016 23:05 Keirathi wrote: I don't really think Ezio is that good, even for Mafia. Why strip one personof their power when there are plenty of other roles that would let you kill them plus do other stuff /shrug I'm pretty sure there is some broken claim combinaisons we can do as town (the two det + Watson claim that was proposed is a good example), and Ezio destroys the first attempt at that. He's also a roleblocker. It's written "once per game", but I assume this only counts for the "destroy the ability" part, not the roleblock part. I asked to be sure. It's true that if the RB is also part of the "once per game" stuff, it's a kinda bad role; but I don't think it's the case. | ||
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On January 19 2016 23:09 disformation wrote: Isn't that exactly what Ezio does? Okay, how would this picking by pick order work exactly? Like once the pick order is established. We start with the first person to announce which role he/she wants and that has to be one of the roles very good for town? Which would also mean everyone would know everyone's role from the beginning. Another advantage would be the minimization of overlap and therefore wild card mysterious challengers in the game. Still not 100% about this, so if someone could explain a bit more in detail what the actual process of picking by pick order would entail that would be appreciated. I don't know how we could do it in details, but in general it's good for the reasons above. Especially the lack of mysterious challengers; after all, there are only 8 mafia, if everybody picks good roles, it means 14 townies has separate and good roles. I didn't count the number of roles but I assume there are more than 22. p: Now for the details, I suppose we just go down kita's tier list, like people just announce what they pick and we can talk about it. | ||
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On January 19 2016 21:16 sicklucker wrote: onegu you can have 1.1 if you pick dream flower. do you agree? if not im going to have someone take 1.1 so neither of you get it This is brillant. | ||
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On January 19 2016 13:34 Damdred wrote: It sort of does, oneg trolls in x way as town and t way as scum. Its just hard to quantify. but yeah couple town leans at this point. Since you didn't state them, can you expand ? | ||
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