• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:43
CEST 23:43
KST 06:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!36Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Calm's Big Brain Play Vs Mini ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Browser Invoker Combo Trainer & Speedrun Simulator Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6106 users

Mafia Votecount Tool - Page 11

Forum Index > TL Mafia
Post a Reply
Prev 1 9 10 11 12 13 Next All
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:23 GMT
#201
I ended up just manually picking the relevant changes and pushing them myself. Sorry about that, but please make it easier to accept the pull request in the future :D
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Keirathi
Profile Joined May 2012
United States4679 Posts
August 25 2015 20:27 GMT
#202
I don't know that there's anything I can do to make it easier, lol.

You're pretty much always going to have to do some manual merging to get around the database stuff unless I can get the heroku version working on my end.

I think a lot of it is that you are using Mac? Linux? And the line ending are saved differently. That's why i lot of those blank lines were highlighted, etc, i think.

Maybe I can fix that? Not sure.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:37 GMT
#203
I guess you could create a separate mafia-votecount-local folder or something, test your stuff there and then copy-paste the relevant changes to the "real" folder? That's what I basically ended up doing anyway
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:40 GMT
#204
In any case, all the relevant changes were nice.

Be sure to pull these changes before continuing btw
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:41 GMT
#205
Wait... one of my commits after the first one broke it...
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Keirathi
Profile Joined May 2012
United States4679 Posts
August 25 2015 20:47 GMT
#206
:\
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:55 GMT
#207
Now its seems to work again.

Good job Nice addition to get the delete etc. buttons working properly.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 20:57 GMT
#208
And yeah, remember to pull hahaha
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 25 2015 21:01 GMT
#209
Or you can basically just copy that single styling change to your local test folder if you want.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 12:13 GMT
#210
Merged... Nice work. I tried to do that same sorting thing at some point earlier but moved onto other things when I ran into some problems with it. Looks like it's functional now.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Keirathi
Profile Joined May 2012
United States4679 Posts
August 27 2015 16:43 GMT
#211
It's not perfect. It doesn't solve the situation that sometimes happens in plurality where the day ends and 2 people have the same number of votes. In that case, the host will still have to manually figure out who is lynched.

But it's better than having to sort it all manually!
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 18:26 GMT
#212
That's true.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 18:31 GMT
#213
Actually it's possible to solve that situation as well... Something like this?

Check if the second target in the sorted targets list has the same amount of votes as the first. If yes, then go through the votes for that day and see which of the targets has the later last vote. If that target is first in the target list, then switch places of the first and second targets.

That might work out well enough?
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 18:32 GMT
#214
Although that wouldn't work if there were more than two with the same amount of votes... Would have to go through every target in the sorted targets list I guess until the voters length wasn't equal to that of the first target?
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Keirathi
Profile Joined May 2012
United States4679 Posts
August 27 2015 19:04 GMT
#215
Still doesn't work. Imagine this situation:

Player A gets a 5th vote at 5:00. Then a 6th vote at 6:30.

Player B gets a 5th vote at 6:00.

Then the person who voted for Player A at 5:00 unvotes. Now Player A and Player B are tied at 5 votes, Player A should be lynched because they reached 5 votes first, but Player A's last vote is technically after Player B's.

I've tried thinking through it, but I can't really think of any easy, logical way to solve the problem.
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 19:29 GMT
#216
Are you sure it works that way? I guess.. Hm.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Keirathi
Profile Joined May 2012
United States4679 Posts
August 27 2015 20:56 GMT
#217
Yea, I'm pretty sure.

So thinking about it more, I think the way to go about it would be to find the number of votes that players are tied at, then loop through all the votes to findt he last time that they were ever under that number of votes, and compare those times between players to determine the order.

For instance, if Player A and Player B were tied at 3 votes, then you do a scan of all votes where A was the target.

T: vote A (1:00) - 1
U: vote A (2:00) - 2
V: vote A (3:00) - 3
U: Unvote A (4:00) - 2
W: vote A (5:00) - 3
X: vote A (6:00) - 4
V: unvote A (7:00); - 3
Y: vote A (8:00) - 4
Z: vote A (9:00) - 5
Z: unvote A (10:00) - 4
Y: unvote A (11:00) - 3

Now lets say we're doing a vote count now. We see that A never dropped below 3 votes since 5:00 Compare that time with the same analysis of Player B, and sort them based on whoever was first.

Since (I think?) the votes are ordered in the database by when they appear, you don't really need time, just the index of the vote and compare them.

It's not going to be simple, but I think it can be done?
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 21:17 GMT
#218
Yeah there's no time for the votes, but they're put into the database in the same order they're scanned so basically you get the vote order by just going through them (or comparing the vote id). Here's an example of how the database looks like:

id | game | day | index | voter
| target
------+------------------------------------------+-----+-------+----------------+-----------------
2500 | 492852-the-new-personality-voting-thread | 1 | 3 | ritoky | fidei86
2501 | 492852-the-new-personality-voting-thread | 1 | 4 | geript | ritoky
2502 | 492852-the-new-personality-voting-thread | 1 | 5 | Fecalfeast | damdred
2503 | 492852-the-new-personality-voting-thread | 1 | 6 | Damdred | fecalfeast
2504 | 492852-the-new-personality-voting-thread | 1 | 7 | Fecalfeast |
2505 | 492852-the-new-personality-voting-thread | 1 | 7 | Fecalfeast | judgejudy
2506 | 492852-the-new-personality-voting-thread | 1 | 8 | Fecalfeast |
2507 | 492852-the-new-personality-voting-thread | 1 | 8 | Fecalfeast | damdred
2508 | 492852-the-new-personality-voting-thread | 1 | 9 | Chezinu | ritoky
2509 | 492852-the-new-personality-voting-thread | 1 | 10 | Chezinu
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 21:19 GMT
#219
By the way, if the target is empty, it just means it's an unvote.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Xatalos
Profile Joined January 2011
Finland9675 Posts
August 27 2015 21:21 GMT
#220
The "id" is what truly separates the votes from each other (and they're in the order of being given), while the "index" means the index of the post where the vote was given.
"The opportunity to secure ourselves against defeat lies in our own hands, but the opportunity of defeating the enemy is provided by the enemy himself." - Sun Tzu
Prev 1 9 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason65
EnDerr 2
StarCraft: Brood War
910 17
Dota 2
syndereN478
NeuroSwarm103
Super Smash Bros
C9.Mang0180
Mew2King83
Heroes of the Storm
Grubby3107
Liquid`Hasu419
Other Games
Liquid`RaSZi2073
RotterdaM372
XaKoH 238
ZombieGrub61
KnowMe60
Trikslyr53
UpATreeSC32
ROOTCatZ6
Organizations
Other Games
BasetradeTV83
[ Show 15 non-featured ]
StarCraft 2
• davetesta17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Eskiya23 28
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21854
League of Legends
• TFBlade1052
Other Games
• imaqtpie2081
• Scarra666
• Shiphtur203
Upcoming Events
GSL
13h 17m
OSC
15h 17m
PiGosaur Cup
1d 2h
Kung Fu Cup
1d 13h
Replay Cast
2 days
The PondCast
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
OSC
5 days
[ Show More ]
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.