I've been working on an automated votecount tool for TL Mafia games (it only works for games on this forum) during the recent months with an old friend of mine. It's now basically functional and open for feedback / bug reports / suggestions / etc. here:
The idea is pretty simple. When you host a new game, you just click the button "Create New Game" and then enter the URL of the game thread as well as the names of the hosts. For example like this:
URL Address: http://www.teamliquid.net/forum/mafia/487695-ot-vs-the-mods-mafia
Host Name(s) (for example 'host1 line break host2'): yamato77
(Note that the host names have to be separated by line breaks!)
The field "Players" is optional since it doesn't affect anything except the player listing at the top of the game view.
Now the Heroku application starts scanning the game thread - it goes through every post and checks if there's a vote/unvote in the post. If there is, it adds it to the database. Then the website reads the list of votes and displays it on the game view. Every 15 minutes after this the application scans any new posts in the same thread and adds any new votes to the database.
I've already done some amount of testing and everything seems to work fine so far. However, it's not 100% certain that everything works as intended That's part of the reason why I made this thread.
There are just a couple of restrictions for games that use this system. First of all, the votes/unvotes need to be in the standard format (##Vote X / ##Vote: X etc.). In addition, the Day/Night posts need to be in the standard format (starting with "Day X" etc., not some themed version of that). Finally, every Day/Night post needs to be made by a host/co-host (the players entered into "Host Name(s)" field).
But why make this website? Well, the main purpose is to reduce the need for separate voting threads and to make the hosts' jobs easier. Now you can just effectively create one thread for your game, insert your thread URL to this website and easily see who's voted for who throughout the game. No need for additional threads or having to go through a vast amount of posts in search of votes.
All the basic functionality of the website is already implemented, but no doubt there's an unlimited amount of new features that could be implemented. When you make suggestions, keep in mind that I've mainly worked on the front end (what's displayed to the user) of the application while my friend has been working on the back end (what happens in the background) of the application. I'm relatively busy at the moment, but my friend is probably a lot more busy, so suggestions for the front end (how the votes are displayed etc.) would be easier to implement for the time being.
Here are some ideas that I've been pondering to implement at some point in the future already (if I/we get around to it ):
1) The votes of the current day could perhaps also be displayed in the same format as the regular votecount posts on the forum. That way the host/co-host could simply always copy the most recent vote listing of this format to the thread when there's a need for another votecount post. However, there's a major problem with this idea: it's that many players vote with all kinds of "nicknames" or just misspell when they're voting. That causes huge difficulties for displaying votes neatly in such a format.
2) There could be some sort of an authentication system for creating new games. This way only actual hosts could create new games and there wouldn't be any need to worry about trolls ruining the website by spamming the "Create New Game" button. Hopefully there wouldn't even be a need for this, but...
3) It could be nice to be able to manually edit/remove games from the list. However, this would probably require the authentication system to be implemented first...
4) It could also be nice if "old" games (no new votes for 5 days or something like that) would be automatically deleted.
Well, good luck and let me know your thoughts!