PYP: League of Legends Mafia - Page 2
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jcarlsoniv
United States27922 Posts
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jcarlsoniv
United States27922 Posts
On December 01 2013 10:20 OdinOfPergo wrote: I don't agree with killing rayn at all btw~ that's fine, I won't hold it against you | ||
jcarlsoniv
United States27922 Posts
On December 01 2013 10:41 Kenpachi wrote: how are you obvious town. You're calling me bad? A lot of your posts hold almost no weight to them. Just feigning usefulness the way I see it. I'm considering the ban phase just a primer for the game. It gets us in the mind set and acclimated, and the real meat comes ones the game starts. Except for rayn. He's gotta die. | ||
jcarlsoniv
United States27922 Posts
On December 01 2013 11:03 OdinOfPergo wrote: I mean yes, he's hard to deal with in general. But it's been brought up before.. His town play is hyper aggressive and thus far the only real issue I have floating about is the Oats/Marv/Rayn exchange earlier on. But I don't think it's enough for me to call any of that group scum yet. So I'm curious on where your thought process here is.. Are you just policy lynching him? I've never played with him. I rarely play by the meta unless I am VERY familiar with someone's play. So I don't care if he's known for an aggressive town. If it's well known enough, then he knows people know that. I'm just feeling in a killing mood and he's given me reason to look his way. | ||
jcarlsoniv
United States27922 Posts
On December 01 2013 11:17 geript wrote: Explain why you think Rayn is scum right now. Best bring a damn good case or you're dying before the lynch D1. Well friend, you'd have to have some good support to do that I'm thinking. | ||
jcarlsoniv
United States27922 Posts
Why don't you think he's scum? What, in all of his disruption and argumentative posts made you give him a "I want to keep you around" vibe? | ||
jcarlsoniv
United States27922 Posts
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jcarlsoniv
United States27922 Posts
On December 01 2013 11:53 geript wrote: I don't disagree. My point is that as scum he has no reason to be this active right now on day -1. Maybe on Day 0 to get a lynch line up but not right now. Especially when most people aren't reading or posting. Plus, I understand his tow reads and mostly agree with them. I just don't think organizing picks ever works well. Sounds like the perfect time for scum to want to be active and say stuff - the conversation never got much further than "what do we ban?" - there were related things, but nothing hugely in depth came into play - this is a scum's playground | ||
jcarlsoniv
United States27922 Posts
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jcarlsoniv
United States27922 Posts
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jcarlsoniv
United States27922 Posts
On December 01 2013 23:06 Koshi wrote: raynpolikoneet I am not going to do what you are saying. Might pick Viktor though. Kinda liking Karthus. I think Viktor is probably the best first pick. If you're town, you can definitely put it to good use. If you're scum, and anything goes awry due to inventions, we'll know who to look for. --------------------------------------- @Mocsta: On December 01 2013 23:21 marvellosity wrote: jcarl must be being sarcastic there... Marv is correct - reread the context, I was being hugely sardonic there. I had made, what, 2 or 3 posts? and geript was shoving a stick of dynamite down my throat. -------------------------------------------- On December 01 2013 22:57 Oatsmaster wrote: You are mafia and have access to their QT? or, ya know, kurumi is basing that opinion off of the bans that scum put through... --------------------------------------- I do not believe that all the cop checks are gone from the game. There is definitely some potential for champs 2nd/3rd abilities to be alignment/role revealing. Off the top of my head: Nidalee - traps (something we may want to consider picking early due to her spears being scary) Thresh - lantern? Kog - ult Orianna - Q? (although she will more likely have her ult) We have to be very wary of the potential auxiliary abilities because I have a feeling that a lot of champions will have some REALLY scary abilities we don't know about. Things like Annie Tibbers or Ziggs Bomb could be hugely damaging. | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 00:17 Koshi wrote: AWWWWWWWWwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww I totally picked Viktor even before you peeps started suggesting him. I even made the items already. They will be DotA themed. You silly gooses. I can has force stick? | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 00:23 Mocsta wrote: I'm in MYLO. Guess im reading into things too closely /sigh Obviously time to go to bed. That wasn't reading things too closely. That was reading a post and completely ignoring the context it was posted in. | ||
jcarlsoniv
United States27922 Posts
did it work? | ||
jcarlsoniv
United States27922 Posts
so...he successfully tricked scum...as in you? | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 06:10 BloodyC0bbler wrote: hahaha Bum. I honestly think your intents are awesome but the top 15 players? I think thats a little hopeful to get people to follow Yeah, and your (bum) analysis was decent until a little before halfway through, where it breaks down a bit. Although I respect you trying to coordinate the list so you can get the champ you want =P | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 07:43 Roffles wrote: I think we may need to account for what each champion is potentially able to provide with their unknown ability instead of what they're thus far listed as being able to do. It's super risky to do, but if played well can bring a huge advantage to whatever side plays it the best. Take for example bumatlarge's list of proactive green champs (Jarvan, Lux, Taric, Karma, Galio, Orianna, Syndra) and notice they're all protective champs. But other champs that don't seem to be that useful as listed like Soraka could easily have an additional ability to mass heal or even just heal. In addition to the roleblock ability, that could easily become a priority pick to have. Also, some champs that don't necessarily seem deadly at first glance like Twitch could turn out to have some ridiculous second ability like who knows? Stealth and ability to hit everyone up to a certain range away? It's possible, and it's something to potentially ponder. You could easily end up assigning someone a role and that can turn to bite you in the ass because you don't have complete information on what that role can do. Trying to speculate doesn't really do all that much to help, tbh. Sure, we can make somewhat educated guesses, but they would still be complete guesses. We just don't know what the mods are hiding from us, and we know they can be creative. It doesn't hurt to be prepared for the mindset that there's so much we don't know. But trying to pinpoint what it will be is a fairly non-value add activity. | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 08:15 austinmcc wrote: The value is in the fun, and in picking the couple champs that are relatively easy to predict because they have a specific and iconic ability that defines them, but isn't the one revealed. Oh, sure, I agree. And while there still isn't a whole lot to get in depth conversation on, it's fine. But at the same time it's not something to actually rely on for strategic information. | ||
jcarlsoniv
United States27922 Posts
On December 02 2013 08:32 sandroba wrote: Let me think aloud here for a second. What happens if we all claim which roles we are taking, so it ensures maximum amount of roles for town. That way even mafia has to claim and we all claim what we did (after resolution) for the night as well. That would greatly simplify the game and force mafia to make mistakes with their claims. The trade off is that mafia is going to get what they want and know where the roles are, but with so many different protective roles and unknown abilities pehaps it is a good trade off. A town composed of 100% blues is a monster. Feels risky. Say we have a couple scum in the first ~10. They can false claim and then screw some people out of strong roles that they want. I'm not sure, it just feels like it makes us vulnerable. Although it does provide some accountability. But giving scum the priority targets because they know what everyone makes it fairly simple for them to aim in the right directions. | ||
jcarlsoniv
United States27922 Posts
It's easy enough for scum to fake claim, and then they know everything, while we sit here wondering if someone lied about additional abilities. Then if some secondary abilities cause huge problems, we don't know who to hold accountable. All in all, it feels like scum gets too much info while we don't benefit as much. | ||
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