• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:51
CET 04:51
KST 12:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30
Tourneys
SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ List of top players active on ShieldBattery Rollback Netcode in Brood War [Megathread] Daily Funny Videos BW General Discussion
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Playlenda
Playlendapro
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14329 users

Hydra Mini Mafia II - Extra Nuke Edition - Page 85

Forum Index > TL Mafia
Post a Reply
Prev 1 83 84 85
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
April 16 2013 14:42 GMT
#1681
On April 16 2013 23:41 syllogism wrote:
How about giving mafia a role that lets them day kill hydra heads =P


[15:15] <Palmar> and yes marv, you're a total hottie
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
April 16 2013 14:51 GMT
#1682
On April 16 2013 23:41 syllogism wrote:
How about giving mafia a role that lets them day kill hydra heads =P

Should we have their alignment flip as well?
syllogism
Profile Joined September 2010
Finland5948 Posts
Last Edited: 2013-04-16 14:53:01
April 16 2013 14:52 GMT
#1683
Yes, but give mafia a day flip framer as well. Closed setup of course.
Mocsta
Profile Joined December 2012
Australia9389 Posts
April 16 2013 15:16 GMT
#1684
Anyways i loved teh idea from syllo in the qt

that scum shoulda fired nuke when the fake nuke was attempted
haha

woulda been hillarious (via PM)
geript
Profile Joined February 2013
10024 Posts
April 16 2013 15:39 GMT
#1685
I think 2 things: the game should start off at night but beep numbers such that 2 mislynches or 1 mislynch and mid-town-nuke is MYLO/LYLO. Second, have all nukes sent via pm.
sandroba
Profile Joined April 2006
Canada4998 Posts
April 16 2013 20:04 GMT
#1686
I think starting the game on the weekend is really imba =P
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
April 16 2013 21:11 GMT
#1687
On April 17 2013 05:04 sandroba wrote:
I think starting the game on the weekend is really imba =P


this
"It's the torso" "only more so!"
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
April 16 2013 22:45 GMT
#1688
I'll take any advantage I can get against you guys <3
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
goodkarma
Profile Blog Joined June 2010
United States1067 Posts
April 17 2013 05:04 GMT
#1689
I think one thing that makes the hydra format so ridiculously op for town is that you can completely trust your buddy. You basically had 8 town masons this game, so yeah. You can definitely expect it to be trouble for scum.

I don't like the idea of making the format more scum-heavy...

One fairly unique thing I think could be done is to have a scum spy amongst the town heads. If you can't totally trust your partner, it makes it harder to come as quickly to a consensus on reads. Some might argue it's against the spirit of the format, but I think it might be fun to try once. Have the spy be not revealed when the corresponding hydra flips, and there's going to be some suspicion within hydras all game. Hell, you could even have a spy amongst the scum too and call it spy mafia.
geript
Profile Joined February 2013
10024 Posts
April 17 2013 05:09 GMT
#1690
I think a more interesting option would be something entirely different. Make each of the players be able to take a hit (thus it takes 2 hits for a hydra to die). Hydra's don't flip until both players are dead (Nukes and lynches auto-kill a hydra). Then double scum KP to 2. This gives scum the option of playing many various games; remove one hydra, remove the better half of two different hydras, play WIFOM and remove 1 player from scum hydra and 1 player from town hydra, etc. Essentially, give scum the ability to 'de-hyrda' teams by killing off the better player leaving weaker debilitated teams. The upside of this as well is that it promotes the better players actively working to improve the worse players and give them reads/thoughts to follow, etc.
goodkarma
Profile Blog Joined June 2010
United States1067 Posts
April 17 2013 05:15 GMT
#1691
On April 17 2013 14:09 geript wrote:
I think a more interesting option would be something entirely different. Make each of the players be able to take a hit (thus it takes 2 hits for a hydra to die). Hydra's don't flip until both players are dead (Nukes and lynches auto-kill a hydra). Then double scum KP to 2. This gives scum the option of playing many various games; remove one hydra, remove the better half of two different hydras, play WIFOM and remove 1 player from scum hydra and 1 player from town hydra, etc. Essentially, give scum the ability to 'de-hyrda' teams by killing off the better player leaving weaker debilitated teams. The upside of this as well is that it promotes the better players actively working to improve the worse players and give them reads/thoughts to follow, etc.


The obvious problem with this is even if scum would like to remove the better scumhunters, by leaving the partner alive you pretty much confirm a town. Not very scum-favored imho.
goodkarma
Profile Blog Joined June 2010
United States1067 Posts
April 17 2013 05:31 GMT
#1692
Hmm... I take that back. Scum could fake-claim getting "hit," which might actually be better for them than de-hydraing town early on. There's some depth to the idea, but executing it would still be fairly difficult. You openly tell everyone at the start scum KP, and town will know exactly how many "de-hydras" can come their way. You also openly give each role, and I'm pretty convinced town could break the game based on mechanics. Maybe this would work better if town didn't know all roles, or if scum KP is left unrevealed if you were to go this route?
Prev 1 83 84 85
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
ISSL: Premier - Final Day
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 204
SpeCial 43
StarCraft: Brood War
GuemChi 2332
Artosis 483
Dewaltoss 43
Force[name] 5
LuMiX 3
League of Legends
Doublelift6787
Counter-Strike
taco 418
xp31
Super Smash Bros
hungrybox383
Other Games
summit1g11218
Coldzera 851
JimRising 647
shahzam503
WinterStarcraft329
C9.Mang0296
Day[9].tv288
XaKoH 196
Maynarde111
NeuroSwarm87
Organizations
Other Games
gamesdonequick758
BasetradeTV182
Counter-Strike
PGL54
[ Show 13 non-featured ]
StarCraft 2
• davetesta30
• Light_VIP 25
• practicex 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush649
Other Games
• Day9tv288
Upcoming Events
Sparkling Tuna Cup
6h 10m
WardiTV Invitational
8h 10m
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
OSC
19h 10m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
21h 10m
INu's Battles
1d 8h
ByuN vs Classic
3D!Clan Event
1d 12h
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Invitational
2 days
Ultimate Battle
3 days
[ Show More ]
CranKy Ducklings
4 days
IPSL
4 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Sparkling Tuna Cup
5 days
IPSL
5 days
Art_Of_Turtle vs KameZerg
Radley vs George
Replay Cast
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.