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On March 08 2013 10:12 DoctorHelvetica wrote:Show nested quote +On March 08 2013 10:04 MilkSuckler wrote: How far away is night for you? i.e. how soon you looking at doing this
Im keen, but its 9am here!! (Friday) In about 4-5 hours. Do you feel comfortable enough with your english to do this kind of thing? I am not sure what you mean by that?
+ With that timing, I cant dial in (I only wanted to listen)
But yeah, I live in an English =native language country...
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On March 08 2013 10:28 MilkSuckler wrote:Show nested quote +On March 08 2013 10:12 DoctorHelvetica wrote:On March 08 2013 10:04 MilkSuckler wrote: How far away is night for you? i.e. how soon you looking at doing this
Im keen, but its 9am here!! (Friday) In about 4-5 hours. Do you feel comfortable enough with your english to do this kind of thing? I am not sure what you mean by that? + With that timing, I cant dial in (I only wanted to listen) But yeah, I live in an English =native language country...
No you live in Swaziland.
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On March 08 2013 10:28 MilkSuckler wrote:Show nested quote +On March 08 2013 10:12 DoctorHelvetica wrote:On March 08 2013 10:04 MilkSuckler wrote: How far away is night for you? i.e. how soon you looking at doing this
Im keen, but its 9am here!! (Friday) In about 4-5 hours. Do you feel comfortable enough with your english to do this kind of thing? I am not sure what you mean by that? + With that timing, I cant dial in (I only wanted to listen) But yeah, I live in an English =native language country... Oh, here I was thinking you were actually in Swaziland.
If you want to listen, just listen when it's up!
Another imperative thing is that we assign roles:
1. Host - Keeps discussion moving forward, gets the other casters to chime in when appropriate 2. "Fact Checker" - Dives filters/threads looking for specific information that is relevant to discussion 3. Community Guy - Keeps an eye on the email looking for questions/comments
One specific question I want answers/ideas for (email to TLDoctorH@gmail.com) - What's the best way to get discussion rolling on Day 1?
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I want in on this but not sure if I have a mic.
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On March 08 2013 10:38 VisceraEyes wrote: I want in on this but not sure if I have a mic. Do you have a smartphone that can get on skype?
We can also go tomorrow if people need some more time to prepare, I have the day off work.
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I do at that - not used to this whole information age thing.
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here are some interesting questions... some of them were briefly mentioned yesterday
-games have been trending towards being longer and spammier... the threads often look like irc channels instead of forum threads. good, bad, neither?
-policy lynching. is it necessary? if not, what can you do to get people to play the way you want them to play? if it is necessary, then how do you go about it without ruining a game?
-there are lots of varying playstyles which often causes conflict between townies who see their way of playing the game as the only correct way. it's not as easy as pulling up a list of "scumtells," because townies often play "scummy." so what are the most common scumtells, which ones are the most reliable, least reliable, etc
-meta. good or bad? if you get players who play a ton of games together, they are going to be able to read each other extremely easily. is this an intended or desired part of the game?
-how the fuck do you run a newbie game without half the players quitting?
also I think it'd be a good idea to get people with opposing philosophies... that'd make for a much more entertaining show, rather than the same group of people agreeing with each other over everything, every episode
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Another question:
It seems like town has been stomping lately, Is scum play gettting worse? Or town play getting better? How would you try and solve this 'problem'.
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On March 08 2013 11:04 Oatsmaster wrote: Another question:
It seems like town has been stomping lately, Is scum play gettting worse? Or town play getting better? How would you try and solve this 'problem'.
I don't think this is necessarily true.
Compare NMM 37 to Duel Mafia. One-sided wins for both sides.
NMM 33-37 was 3 town wins and 2 mafia wins if I recall correctly.
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I guess we'll delay this until tomorrow, it'll be a bit much to throw together at the last minute today.
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On March 08 2013 11:27 cDgCorazon wrote:Show nested quote +On March 08 2013 11:04 Oatsmaster wrote: Another question:
It seems like town has been stomping lately, Is scum play gettting worse? Or town play getting better? How would you try and solve this 'problem'. I don't think this is necessarily true. Compare NMM 37 to Duel Mafia. One-sided wins for both sides. NMM 33-37 was 3 town wins and 2 mafia wins if I recall correctly.
Newbies dont count ![](/mirror/smilies/puh2.gif)
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United Kingdom36156 Posts
There have been a lot of one-sided town wins recently. And a one-sided mafia win (LVIII).
The best games are the close games. Like Hero Mini Mafia, where both sides played pretty well and it was a genuine battle.
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On March 09 2013 00:15 marvellosity wrote: There have been a lot of one-sided town wins recently. And a one-sided mafia win (LVIII).
The best games are the close games. Like Hero Mini Mafia, where both sides played pretty well and it was a genuine battle. yeah think so too. Out of the last 5 games I had 4 ended up with a mafia lynch on d1 I think. Or 3 out of 4, I only know the one where I sheeped palmar d1 was the only one that didn't actually get mafia d1 in a loooong time. And before the pause I had we had the game with Matt claiming self-aware miller in a game without self-aware millers, so another d1 mafia lynch (though it's not in a row for you guys because as mentioned I was away from mafia for a bit after that).
The one game I mentioned, with palmar mislynching d1 and Supersoft being mafia really was the only decent game for mafia I saw in a long long time. So yeah, we probably need some more advice for mafias. After each and every game you're told what you did wrong as town and you can reflect on those things. It's hard to get those advices for mafias, especially considering that from a mafias point of view it highly depends on the situation you're in in that specific moment about wether the calls you're making are right, without the knowledge you have postgame. That makes it hard to reflect upon yourself as mafia even with advice because it's rarely applicable outside the vacum-situation you have when reading advices. Because again, it's usually not about making the right or wrong calls as mafia but more about wether you're able to make them in the situation you're in and that's just really hard to give advice for unless you're doing it live I guess.
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United Kingdom36156 Posts
On March 09 2013 01:38 Toadesstern wrote:Show nested quote +On March 09 2013 00:15 marvellosity wrote: There have been a lot of one-sided town wins recently. And a one-sided mafia win (LVIII).
The best games are the close games. Like Hero Mini Mafia, where both sides played pretty well and it was a genuine battle. yeah think so too. Out of the last 5 games I had 4 ended up with a mafia lynch on d1 I think. Or 3 out of 4, I only know the one where I sheeped palmar d1 was the only one that didn't actually get mafia d1 in a loooong time. And before the pause I had we had the game with Matt claiming self-aware miller in a game without self-aware millers, so another d1 mafia lynch (though it's not in a row for you guys because as mentioned I was away from mafia for a bit after that). The one game I mentioned, with palmar mislynching d1 and Supersoft being mafia really was the only decent game for mafia I saw in a long long time. So yeah, we probably need some more advice for mafias. After each and every game you're told what you did wrong as town and you can reflect on those things. It's hard to get those advices for mafias, especially considering that from a mafias point of view it highly depends on the situation you're in in that specific moment about wether the calls you're making are right, without the knowledge you have postgame. That makes it hard to reflect upon yourself as mafia even with advice because it's rarely applicable outside the vacum-situation you have when reading advices. Because again, it's usually not about making the right or wrong calls as mafia but more about wether you're able to make them in the situation you're in and that's just really hard to give advice for unless you're doing it live I guess.
yeah I pretty much agree. Playing mafia like you say is very situation-dependent. A lot of playing good scum, I think, is sensing where the thread is or what the thread sentiment is, or even more importantly maybe, is going to be shortly in the future. This is especially true for bussing decisions. Your mafiabuddy only has one or two votes. Question is, are you going to be able to save him, either with defence or a good case on someone else? The sooner you decide the better. And sometimes after the game you don't even know if you made the right choice!
Generally speaking mafia need to post more. Mafia need to grab some thread presence Day 1. Day 1 is really important. If you're not impactful in any way on Day 1, it's really really hard to grab influence later. And if a mafia team has no influence, then when things start going wrong (as they often do) you have no way to combat it because you're all unimportant. Far too many mafia teams these days are unable to push their agendas because none of them have any thread presence.
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On March 09 2013 01:58 marvellosity wrote:Show nested quote +On March 09 2013 01:38 Toadesstern wrote:On March 09 2013 00:15 marvellosity wrote: There have been a lot of one-sided town wins recently. And a one-sided mafia win (LVIII).
The best games are the close games. Like Hero Mini Mafia, where both sides played pretty well and it was a genuine battle. yeah think so too. Out of the last 5 games I had 4 ended up with a mafia lynch on d1 I think. Or 3 out of 4, I only know the one where I sheeped palmar d1 was the only one that didn't actually get mafia d1 in a loooong time. And before the pause I had we had the game with Matt claiming self-aware miller in a game without self-aware millers, so another d1 mafia lynch (though it's not in a row for you guys because as mentioned I was away from mafia for a bit after that). The one game I mentioned, with palmar mislynching d1 and Supersoft being mafia really was the only decent game for mafia I saw in a long long time. So yeah, we probably need some more advice for mafias. After each and every game you're told what you did wrong as town and you can reflect on those things. It's hard to get those advices for mafias, especially considering that from a mafias point of view it highly depends on the situation you're in in that specific moment about wether the calls you're making are right, without the knowledge you have postgame. That makes it hard to reflect upon yourself as mafia even with advice because it's rarely applicable outside the vacum-situation you have when reading advices. Because again, it's usually not about making the right or wrong calls as mafia but more about wether you're able to make them in the situation you're in and that's just really hard to give advice for unless you're doing it live I guess. yeah I pretty much agree. Playing mafia like you say is very situation-dependent. A lot of playing good scum, I think, is sensing where the thread is or what the thread sentiment is, or even more importantly maybe, is going to be shortly in the future. This is especially true for bussing decisions. Your mafiabuddy only has one or two votes. Question is, are you going to be able to save him, either with defence or a good case on someone else? The sooner you decide the better. And sometimes after the game you don't even know if you made the right choice! Generally speaking mafia need to post more. Mafia need to grab some thread presence Day 1. Day 1 is really important. If you're not impactful in any way on Day 1, it's really really hard to grab influence later. And if a mafia team has no influence, then when things start going wrong (as they often do) you have no way to combat it because you're all unimportant. Far too many mafia teams these days are unable to push their agendas because none of them have any thread presence. yeah d1 performance from mafias are really bad these days and I have to include myself in there due to laziness in my last game as mafia as well I guess :p
It's incredibly hard to be wrong on a townread as a townie, like really hard unless you're in that one game you have once a year where literally everything you say is just flat out wrong. Being wrong on a townread really shouldn't ever happen and the way games go you usually have at least 50% of the game figured out as town with a likeliness of everyone in that group really being town high enough to bet your own balls on them being town. You probably will have more than 50% down as town pretty easily in most games on d1. That leaves a bunch of randoms who didn't perform well and mafias in the group called "the rest" and it's really not that hard to find mafia based on that knowledge + some basic reads even without reading the thread. That's basicly how every single game turns out to be except for very few exceptions nowadays and a mafia actually looking townish or leading town is a very rare situation these days when in fact it is really easy to look good, especially on d1
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sup y'all, I have a great (IMO) discussion topic and I think we could make a good long productive talk around it alone.
I'd definitely like to be there for this one, so if whoever is gonna organize this could let me know when it's gonna be and whatnot that'd be great (I assume Dr. H)
I'm excited to hear/discuss opinions ^^
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Fake-claims. When to do them, how to do them.
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I'm aiming for about 7-8PM PST.
I tried to do a little solocast this morning but after about 10 minutes I just lose my train of thought.
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I can think of several town-aligned reasons to fake-claim. That would be an hilarious topic.
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Actually just lying in general. Why LAL is the stupidest policy ever imagined.
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