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[T] MTG Mini Mafia II - Page 81
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BinOnFire
Laos123 Posts
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iGrok
United States5142 Posts
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BinOnFire
Laos123 Posts
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Clockwork Hydra
Uzbekistan442 Posts
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(DontFear)ThePoster
Guernsey584 Posts
On February 03 2013 18:19 Nova_Terra wrote: Alright so gonzaw, you especially have found me to be more and more scummy, said that i pretty much blew off the case on aperture for XFire, correct? I dont see it that way, but i get the point, but i feel that this isnt scummy whatsoever, particularly with the massive chance of him flipping scum. Wait for his flip first. Stutters, you said that i felt townie to you, and then you posted a post from me where i replied to CH and said something anti- xfire. Could you explain to me what that had to do with what you said? I could be missing something, but it seemed to be irrelevant to what i had posted there Wut? There is no "chance", there is no "wait for his flip first" What are you smoking Nova? On February 03 2013 18:45 Nova_Terra wrote: Upon checking XFire, there are a grand total of two people in mind: Poster CH If Crossfire indeed flips scum, we need to take a look at these interactions: + Show Spoiler + On January 29 2013 14:20 Crossfire99 wrote: I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? On January 29 2013 14:27 Crossfire99 wrote: Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. On January 29 2013 14:38 Crossfire99 wrote: Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. On January 31 2013 08:03 Crossfire99 wrote: YOu know what gonzaw: I just got home. I'm sorry that I don't have all the freaking time in the world to play this game. I need to catch up now. Stupid accusations like that...ah...seriously. Idk what to see. I already made my position clear on Join forces earlier On January 31 2013 08:19 Crossfire99 wrote: Seriously, you want me to use mana for Join Forces, when I think Clockwork is the most scummy as of right now. Oh hey what's this post by you to suck: This makes no sense seriously. I'm just...lask;dfjkl;sdjlakj.f...aaaaaarrrrrrgggggggggggggg...why are you attacking me for playing according to my reads...ajdsfljdfiopjdoajfp On January 31 2013 08:25 Crossfire99 wrote: I have a freaking life and it is pretty busy right now. I played at night when the started 2 days when i had time. I played at night last night when i had time. Now i am playing just when i got home. I really really really really really lrajljafl;dsfjal; klaldsfj want to attack you right now just cause of the crap you just said, but I know that is just me not thinking clearly because of what you said, so I'm not going to decide rihgt now. ughguigho On January 31 2013 08:33 Crossfire99 wrote: I'm according to my reads at this time, which happen to be the smae as the big last post because I haven't had time to play since then. Seriously. And thinking about it some more right now. Clockwork's whole be careful about powering invidual people up and then asking everyone to do it to him reminds way too much of strong from WLIIA, except here clockwork had the balls to tell everyone to be careful of just what he was doing this game. Strong in WLIIA at least didn't try to say bewware of the very thing he was doing. On January 31 2013 08:39 Crossfire99 wrote: Your right Gonzaw. Sorry, for getting so angry. There's a lot of crap going on irl causing me to be stressed and i'm getting way too pissed off at people saying where's crossfire. crossfire isn't here. crossfire needs to post more becaues I know i am literally using every free moment to play this game. I hope we can have a clean start from here and i will try not to let me emotions get the best of me. Feel free to call me out again if I get too angry again. I don't want to play like that. On January 31 2013 08:44 Crossfire99 wrote: I chose to cast the monsters I did because they were the only ones I could cast this turn (and I didn't want to give my mana towards minds aglow). You'll have to ask Risen why he put Shaman in the deck, but Shaman can do more than just do 2 damage to everyone. On January 31 2013 08:48 Crossfire99 wrote: Don't worry about it, I understand ![]() And then they're buddies again. I also don't know what to think as very recently this comes up: + Show Spoiler + On February 03 2013 04:06 (DontFear)ThePoster wrote: Anyways, I'm lazy so I'll post the "interesting" stuff I found about Xfire: 1)Yesterday he didn't attack with his 3 damage, nor defend himself against Clock's zombies. You might say he didn't defend so he'd have his shaman to do shit, but he could have defended with the goblin, specially since it relates to my next point. Also, since he did ninja-cast last day, I assume he was active in the Attack Phase at some point. I don't know if to believe his IRL busy shit or believe he was lurking every now and then. Even so he could have attacked with his 3 KP when he was active (if as scum he knew he wouldn't be active). It's weird how he didn't attack Clock, his "scumread" he was so pushing when he freaked out at me, which would be 3 free damage to a townie by scum. Unless he thought Clock would block with zombie tokens and destroy his Shaman? Dunno 2)As soon as this T2 started, Xfire claimed scum with the Soul Syphon and stuff. This was WAY too sudden if Soul Syphon was the card he drew this T2, you don't plan to out yourself as scum in 10 seconds like that after receiving that card. My point: Xfire and scum planned Xfire outing himself ever since the T1 Attack Phase, already having drawn Soul Syphon and maybe Soul Warden with Minds Aglow This bit may be interesting to see how the other scum would react in T1 AP. If they already planned on outing Xfire as scum, I'd think his scumbuddy would have no problem at all in instantly bussing him with all his might, considering they knew every townie would know he was scum just 1 cycle later. Or maybe not? Dunno, it's what I want to discuss with Prome, and might as well let you guys know to see what you think /G On February 03 2013 04:10 (DontFear)ThePoster wrote: I had this funny conspiracy theory about Clock being Xfire's scumbuddy setting himself up to a late-win. Xfire wouldn't attack him T1 since he's his scumbuddy. Xfire would WIFOM about him being scum today to confuse us and then say "lol I was telling the truth you dumb townies!" in post-game. Also maybe Clock didn't actually want to attack Xfire on T1, but when they figured out they could out Xfire as scum he posted the "Oh actually I'm not suspicious of Suck (who I said I wanted to attack this turn), in fact Xfire is like confirmed scum!" case late-T1. Also like half of the people were suspicious of Clock for some reason at some point (some reason I could never figure out), so hey maybe they were all right, right? And maybe I'm a dumb townie who just can't catch scum. It even seems to "fit" too much lol. It's funny if it's true though (if it is then I should be Town MVP for being the first one to figure it out ![]() /G At any rate, this has in fact made me more suspicious of Poster. Something about the exchange certainly seems weird. The other interaction was the XFire-CH case. + Show Spoiler + On January 30 2013 14:43 Crossfire99 wrote: -snip- Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- But the worst part is the last bit: 1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. On January 29 2013 08:59 Clockwork Hydra wrote: -snipped- Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro Also, look at this post where they advise caution when powering up a single person + Show Spoiler + On January 29 2013 09:07 Clockwork Hydra wrote: rhetorical questions, already? huh. As for your points, they're fairly straightforward. The thing about #4 (also kinda applies to #5): Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now. I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this. On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too) ~dandel On January 29 2013 11:00 Clockwork Hydra wrote: Okay so here's the thing: We are running Zombie Infestation. (this badboy right here:+ Show Spoiler + For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn ![]() So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible! Not just the lurkers/scum! Everyone! Think of it as a group project! I promise we're not crazy (or scum) ~dandel (with acro's consent) Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum. On February 02 2013 00:17 Crossfire99 wrote: So here's where we stand, we need to find 2 mafia. It is turn 2. We acomplished nothing on turn 1. From all the reading of thread I came to the conclusion taht clockwork is the most obvious scum. He might have a strong position in the game, but if we really work together and focus him down, we have a chance of turning this game around. On February 02 2013 03:17 Crossfire99 wrote: Not going to even defend yourself against my accusation, scum? I see how it is. On February 02 2013 05:03 Crossfire99 wrote: Sorry, but I can't let scum kill me with his zombies after all. On February 02 2013 05:14 Crossfire99 wrote: Didn't read the op, scum? On February 02 2013 05:22 Crossfire99 wrote: Thanks for that. Totally didn't realize that lol. Everything that crossfire does here seems fake... The thing is that i would have a hard time believing that he is THAT BAD of an actor. Yep, you are right, I am scum. You caught me Nova. I was planning to misslynch Clock with that after we misslynched Aperture and you. Damn you are good at this game /G | ||
(DontFear)ThePoster
Guernsey584 Posts
/G | ||
(DontFear)ThePoster
Guernsey584 Posts
Aperture is my de facto kill, at least in policy, for being so useless and like not doing shit even when asked 10 times in his face (and like I said I'm a man of my word, the very least I can do is follow it) Suck, what do you think of Nova now? How about the 2nd scum? (yeah if you already posted this I forgot) /G | ||
Stutters695
2610 Posts
On February 03 2013 18:19 Nova_Terra wrote: Alright so gonzaw, you especially have found me to be more and more scummy, said that i pretty much blew off the case on aperture for XFire, correct? I dont see it that way, but i get the point, but i feel that this isnt scummy whatsoever, particularly with the massive chance of him flipping scum. Wait for his flip first. Stutters, you said that i felt townie to you, and then you posted a post from me where i replied to CH and said something anti- xfire. Could you explain to me what that had to do with what you said? I could be missing something, but it seemed to be irrelevant to what i had posted there I said its hypocritical for you to call out XFire and myself for lurking when you haven't said anything. Even now, you still haven't taken a stance on anything really. Thus I'm concerned that you're trying to appear active without actually doing anything. | ||
(DontFear)ThePoster
Guernsey584 Posts
particularly with the massive chance of him flipping scum. Wait for his flip first. If Crossfire indeed flips scum ?????? Did you just not read the thread at all? Everything that crossfire does here seems fake... The thing is that i would have a hard time believing that he is THAT BAD of an actor. You show these posts as an example for that... + Show Spoiler + On February 02 2013 00:17 Crossfire99 wrote: So here's where we stand, we need to find 2 mafia. It is turn 2. We acomplished nothing on turn 1. From all the reading of thread I came to the conclusion taht clockwork is the most obvious scum. He might have a strong position in the game, but if we really work together and focus him down, we have a chance of turning this game around. On February 02 2013 03:17 Crossfire99 wrote: Not going to even defend yourself against my accusation, scum? I see how it is. On February 02 2013 05:03 Crossfire99 wrote: Sorry, but I can't let scum kill me with his zombies after all. On February 02 2013 05:14 Crossfire99 wrote: Didn't read the op, scum? On February 02 2013 05:22 Crossfire99 wrote: Thanks for that. Totally didn't realize that lol. ...and of course these are "fake", he had already claimed scum by this point! /G | ||
Stutters695
2610 Posts
On February 03 2013 18:45 Nova_Terra wrote: Upon checking XFire, there are a grand total of two people in mind: Poster CH If Crossfire indeed flips scum, we need to take a look at these interactions: + Show Spoiler + On January 29 2013 14:20 Crossfire99 wrote: I don't like this post by Gonzaw (?) because he's saying people shouldn't defend themselves. This is like a townie who is getting lynched and not fighting it. You have to fight the lynch to save yourself and help town in the process. In this game, a lynch is like everyone attacking someone, so I think people should play their decks to the best of their ability and when we find scum, we all attack him because I doubt scum can withstand 7v1. I mean if scum can withstand that, how is this game balanced lol? On January 29 2013 14:27 Crossfire99 wrote: Uh, yeah unless I'm not understanding the magic part correctly. Basically, what you seem to be advocating (feel free to correct me if I misunderstood you) is that people shouldn't play cards which can keep them alive longer. This would be the equivalent of someone fighting to survive a mislynch in a regular game. You don't just want to roll over and die. That only helps scum. On January 29 2013 14:38 Crossfire99 wrote: Oh I understand what you mean now. Yeah people should definitely take a stance and attack a scum read if given the chance. I probably won't be as harsh as you in saying that no one should play defensive creatures, but if someone only defends himself and never attacks, that will definitely play an important part in how I view them. On January 31 2013 08:03 Crossfire99 wrote: YOu know what gonzaw: I just got home. I'm sorry that I don't have all the freaking time in the world to play this game. I need to catch up now. Stupid accusations like that...ah...seriously. Idk what to see. I already made my position clear on Join forces earlier On January 31 2013 08:19 Crossfire99 wrote: Seriously, you want me to use mana for Join Forces, when I think Clockwork is the most scummy as of right now. Oh hey what's this post by you to suck: This makes no sense seriously. I'm just...lask;dfjkl;sdjlakj.f...aaaaaarrrrrrgggggggggggggg...why are you attacking me for playing according to my reads...ajdsfljdfiopjdoajfp On January 31 2013 08:25 Crossfire99 wrote: I have a freaking life and it is pretty busy right now. I played at night when the started 2 days when i had time. I played at night last night when i had time. Now i am playing just when i got home. I really really really really really lrajljafl;dsfjal; klaldsfj want to attack you right now just cause of the crap you just said, but I know that is just me not thinking clearly because of what you said, so I'm not going to decide rihgt now. ughguigho On January 31 2013 08:33 Crossfire99 wrote: I'm according to my reads at this time, which happen to be the smae as the big last post because I haven't had time to play since then. Seriously. And thinking about it some more right now. Clockwork's whole be careful about powering invidual people up and then asking everyone to do it to him reminds way too much of strong from WLIIA, except here clockwork had the balls to tell everyone to be careful of just what he was doing this game. Strong in WLIIA at least didn't try to say bewware of the very thing he was doing. On January 31 2013 08:39 Crossfire99 wrote: Your right Gonzaw. Sorry, for getting so angry. There's a lot of crap going on irl causing me to be stressed and i'm getting way too pissed off at people saying where's crossfire. crossfire isn't here. crossfire needs to post more becaues I know i am literally using every free moment to play this game. I hope we can have a clean start from here and i will try not to let me emotions get the best of me. Feel free to call me out again if I get too angry again. I don't want to play like that. On January 31 2013 08:44 Crossfire99 wrote: I chose to cast the monsters I did because they were the only ones I could cast this turn (and I didn't want to give my mana towards minds aglow). You'll have to ask Risen why he put Shaman in the deck, but Shaman can do more than just do 2 damage to everyone. On January 31 2013 08:48 Crossfire99 wrote: Don't worry about it, I understand ![]() And then they're buddies again. I also don't know what to think as very recently this comes up: + Show Spoiler + On February 03 2013 04:06 (DontFear)ThePoster wrote: Anyways, I'm lazy so I'll post the "interesting" stuff I found about Xfire: 1)Yesterday he didn't attack with his 3 damage, nor defend himself against Clock's zombies. You might say he didn't defend so he'd have his shaman to do shit, but he could have defended with the goblin, specially since it relates to my next point. Also, since he did ninja-cast last day, I assume he was active in the Attack Phase at some point. I don't know if to believe his IRL busy shit or believe he was lurking every now and then. Even so he could have attacked with his 3 KP when he was active (if as scum he knew he wouldn't be active). It's weird how he didn't attack Clock, his "scumread" he was so pushing when he freaked out at me, which would be 3 free damage to a townie by scum. Unless he thought Clock would block with zombie tokens and destroy his Shaman? Dunno 2)As soon as this T2 started, Xfire claimed scum with the Soul Syphon and stuff. This was WAY too sudden if Soul Syphon was the card he drew this T2, you don't plan to out yourself as scum in 10 seconds like that after receiving that card. My point: Xfire and scum planned Xfire outing himself ever since the T1 Attack Phase, already having drawn Soul Syphon and maybe Soul Warden with Minds Aglow This bit may be interesting to see how the other scum would react in T1 AP. If they already planned on outing Xfire as scum, I'd think his scumbuddy would have no problem at all in instantly bussing him with all his might, considering they knew every townie would know he was scum just 1 cycle later. Or maybe not? Dunno, it's what I want to discuss with Prome, and might as well let you guys know to see what you think /G On February 03 2013 04:10 (DontFear)ThePoster wrote: I had this funny conspiracy theory about Clock being Xfire's scumbuddy setting himself up to a late-win. Xfire wouldn't attack him T1 since he's his scumbuddy. Xfire would WIFOM about him being scum today to confuse us and then say "lol I was telling the truth you dumb townies!" in post-game. Also maybe Clock didn't actually want to attack Xfire on T1, but when they figured out they could out Xfire as scum he posted the "Oh actually I'm not suspicious of Suck (who I said I wanted to attack this turn), in fact Xfire is like confirmed scum!" case late-T1. Also like half of the people were suspicious of Clock for some reason at some point (some reason I could never figure out), so hey maybe they were all right, right? And maybe I'm a dumb townie who just can't catch scum. It even seems to "fit" too much lol. It's funny if it's true though (if it is then I should be Town MVP for being the first one to figure it out ![]() /G At any rate, this has in fact made me more suspicious of Poster. Something about the exchange certainly seems weird. The other interaction was the XFire-CH case. + Show Spoiler + On January 30 2013 14:43 Crossfire99 wrote: -snip- Now onto some scum hunting. Let's take a look at Clockwork shall we. Look at the contradiction at how he responds to virtually the same question: + Show Spoiler + On January 30 2013 00:30 Clockwork Hydra wrote: -snipped- But the worst part is the last bit: 1. Can some over-eager townie please do all the hard work for me, by giving me a cliffnotes version of a long and complicated game? PS. All the time you spend summarizing that game for my lazy ass, you're not scumhunting, so doublescore one for me! 2. More MTG discussion, but this time with extra wishy wash! For the record: we focus down people. Why make it easier for the mafia creature to kill people? That is one of the mistakes made in the first game, which you would know if you had read it... like everybody has been telling you to. The entire post is completely useless. It contributes nothing, yet tries to sound as if he is actually contributing, with a "novel" point on the use of Minds Aglow and a pointless question about policy. If this post didn't put you on instant red alert, your scumdar needs fixing. On January 29 2013 08:59 Clockwork Hydra wrote: -snipped- Well, you mentioned quite a bit of it. They/you spent a LOT of time bickering about useless stuff (not just setup, but completely pointless stuff about setup) and town didn't play as a team (mainly due to everybody mistrusting each other for stupid shit). This game is fundamentally different from normal mafia games not just in that we kill with magic, but because we don't actually have a town-controlled KP. It is thus twice as important to be an active townie, because we are a town TEAM. We need to work together, because our strength is in numbers. This turn people may be able to play one creature, which is a bit of a wimp. But if next turn we can all attack one player with wimps, that will be a healthy chunk of damage. If everybody goes off attacking their own favourite target without reasoning it out properly (like happened in the first 3 turns or so of the previous game), then we have lots of players at 16 life and one dead townie due to mafia creature. That is pointless, and last game was in fact harmful, because the mafia creature could one-shot people sooner than should have been possible (although mafia derped too when they missed an attack). Yes, they're more elaborate forms of our own policies, with some stuff we forgot about. /Acro Also, look at this post where they advise caution when powering up a single person + Show Spoiler + On January 29 2013 09:07 Clockwork Hydra wrote: rhetorical questions, already? huh. As for your points, they're fairly straightforward. The thing about #4 (also kinda applies to #5): Sure it's a townies job to establish his townieness - but if everybody did that properly, we wouldn't need any policies in the first place, now. I shall be reluctant to participate in plans when they result in a favorable position of somebody whose alignment I have no clue about. And I advise everybody to use the same caution in regards to this. On the other hand, I won't have any problems cooperating with people whose townieness I am sure of. (or at least if acro is, that's fine too) ~dandel On January 29 2013 11:00 Clockwork Hydra wrote: Okay so here's the thing: We are running Zombie Infestation. (this badboy right here:+ Show Spoiler + For that reason, we would have prefered Minds aglow next turn (and given all 3 mana, too!), but it seems like like it would be more beneficial to town in general this turn, than delaying until next turn ![]() So if it's going to be today, we would REALLY like to cast zombie infestation this turn (instead of contributing mana). And of course still ask everyone else to use as much mana as humanly possible! Not just the lurkers/scum! Everyone! Think of it as a group project! I promise we're not crazy (or scum) ~dandel (with acro's consent) Lastly, I already showed before how their attack on me was bad and all of this definitely has me thinking Clockwork is the first scum. On February 02 2013 00:17 Crossfire99 wrote: So here's where we stand, we need to find 2 mafia. It is turn 2. We acomplished nothing on turn 1. From all the reading of thread I came to the conclusion taht clockwork is the most obvious scum. He might have a strong position in the game, but if we really work together and focus him down, we have a chance of turning this game around. On February 02 2013 03:17 Crossfire99 wrote: Not going to even defend yourself against my accusation, scum? I see how it is. On February 02 2013 05:03 Crossfire99 wrote: Sorry, but I can't let scum kill me with his zombies after all. On February 02 2013 05:14 Crossfire99 wrote: Didn't read the op, scum? On February 02 2013 05:22 Crossfire99 wrote: Thanks for that. Totally didn't realize that lol. Everything that crossfire does here seems fake... The thing is that i would have a hard time believing that he is THAT BAD of an actor. Why are you saying if? XFire claimed scum with his life steal. Do you really think there is any chance of a town flip still? When he flips scum, Wich of these to you think is the second scum? | ||
Stutters695
2610 Posts
I'm working the super bowl. Don't know what my activity will be like. | ||
Nova_Terra
Switzerland1190 Posts
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Nova_Terra
Switzerland1190 Posts
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Nova_Terra
Switzerland1190 Posts
On February 04 2013 02:54 Stutters695 wrote: I said its hypocritical for you to call out XFire and myself for lurking when you haven't said anything. Even now, you still haven't taken a stance on anything really. Thus I'm concerned that you're trying to appear active without actually doing anything. I called you guys out for lurking? | ||
RockHydra
Pitcairn222 Posts
just when I thought second scum was confirmed. oh well.. at least it keeps the game interesting a lil longer :D Guess I gotta go back to filterfeeding + Show Spoiler + ![]() /zebezt | ||
(DontFear)ThePoster
Guernsey584 Posts
On February 04 2013 03:05 Nova_Terra wrote: No, I still find that there is a chance of him flipping town. On February 01 2013 09:08 Crossfire99 wrote: Crap, can I take this back? This hurts my chance of convincing you guys that Aperture is my scumbuddy cause he totally is. .... | ||
Nova_Terra
Switzerland1190 Posts
he could just be really pissed lol | ||
Stutters695
2610 Posts
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Clockwork Hydra
Uzbekistan442 Posts
Huehue. ~actually Acro, tho paraphrased by dandel | ||
RockHydra
Pitcairn222 Posts
If xfire turns out to not be scum I think he would be violation of the rule where you have to play to win. I don't think he is that kinda guy. Keeping an open mind is good. But this, to me, looks like you are pretending to keep an open mind, Nova. /zebezt | ||
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