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ShiaoPi is Mattchew v2. Could be lurking scum, could be bored townie who finally found something that seemed remotely interesting (cf endgame of LVII). Of course the thing he picked up on is a total null tell (opposed to the reaction which is the only thing that might be worth mentioning) -> he isn't reading properly -> inactive / lazy. I consider him a coinflip lynch (wouldn't be surprised landing either way).
DP's got a couple of weird moments in his filter where he seems ... edgy? I dunno how to explain it. Like, he's got some double standards for himself and everyone else and doesn't realize the logic he is using is different. At the same time his in-your-face is really gutsy and indiscriminate, which is a town tell. In any case he has said enough this past cycle so that any contradictions in his actions (opposed to words) will be evident enough and will be easy enough to catch him if scum.
I still think Kreb is most likely to flip scum.
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Monday is monday. Kreb is still scum.
##Vote: Kreb
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@Kreb: His case boils down to meta and me thinking VE is town. Meta is terrible, as no one is reading the context of the LVII: I knew strongandbig was scum because he was hinting at Toad (the other assassin) that I could be scum. Everything else was fabricated in the sense of I could have done it as scum and town ate it up because they had no clue what they were doing. It's the same crap BC did. slOosh isn't playing as well as "town slOosh". Abuse of meta - if it's obvious I'm scum you should be able to point it out this game, not cherry pick what I was able to do in previous games in different contexts.
And why defend VE when he has no votes? It's a nonsense point.
Kreb's blue claim is bogus.
On October 13 2012 22:35 Kreb wrote: On a different note: Im starting to think 3rd party on sloosh. His play doesnt seem...... "aligned" with the scum and what I'd expect the scum to do. He's sticking his head out expressing wierd opinions a bit too much. I'm third party -> Kreb believes we have 2 medics and 2 veterans this game. Yea right. Kreb is just bsing a convenient role that's already been flipped that doesn't require him to make up night actions.
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You serious right now? Everything I've said about Kreb these past couple cycles are just fluff or something? Kreb is fabricating crap and apparently .... whatever. If I can't be as active as I usually am I guess I just shouldn't play. Lynch me, then lynch Kreb when you realize meta is worth jack.
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Will be good to hear what Kreb has to say about this.
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Thank you very much for all the cost / co-hosts for running this monstrous 7 cycle 11 power role game.
Once again I'm reminded how much I dislike playing scum. Give me that independent I-do-what-I-want VT (or 3rd party :D)!
Any advice on how to improve as scum team? I know I expressed it in the QT, that I felt like toward the end we had absolutely no thread control, and just hoped / got lucky when town initiated things that worked to our agenda.
Also, how do I fight meta (aside from trashing my town game which I don't want to do)?
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Also, don't know why people assumed all the roles were in the game. It would have been heavily punished in any other game I feel.
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On October 18 2012 15:50 Risen wrote:Show nested quote +On October 18 2012 15:43 slOosh wrote: Also, don't know why people assumed all the roles were in the game. It would have been heavily punished in any other game I feel. Probably because it was said clearly in the OP that we knew the names of all the roles in the game. Which means they are in the game. Which means at least one person is each role (but more than one can be said role, a misunderstanding made by me in the obsQT) That's like every single open setup excluding the few that explicitly say "not all roles may be in game". If there was more room to fake claim town would have (and I think should have) been punished so hard. I mean it wasn't even like, talking about stuff from a balance perspective, e.g. "oh we had 2 town vigs, so a 3rd is improbable", but straight up "oh no one counter claim I guess he town".
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On October 18 2012 19:23 marvellosity wrote: slOosh - not sure why you're even asking. Why would you need to fuck with your town meta to play scum? It makes no sense. You were just *so* goddamn far off your town meta, and actually you're a good enough / clever enough dude for this not to be the case. Post more, push more cases, etc. - it's very simple...
No, I'm asking what does that look like? Am I striving to play like town that is having a really bad game (all wrong reads etc.)? Am I expecting to get caught in the early - midgame and center my play around that? Like for this quote by Incognito from general mafia guide
On January 09 2012 15:49 Incognito wrote: As mafia, you may often see that townies who are generally accepted as “pro-town” early in the game can hold a disproportional influence over the town. You might think to yourself, “We need to prevent that from happening, or at least, become that person”. The first part of that statement is correct; the second is not.
Although the temptation of appearing to be the most “pro-town” player may be great, you often cannot hold this status for long enough as mafia for it to truly benefit you. Town players who gain the “pro-town” status usually are able to hold onto it because their motives are consistent throughout the game. However, as a mafia, the longer the game goes, the harder it will be to keep your story straight, and the easier it will be for you to lose your status.
That's basically all my town games (majority of games I'm shot D1) - if it is my meta to always become that person, and it's disadvantageous to become that person as mafia, what do I do?
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On October 19 2012 03:10 marvellosity wrote:Show nested quote +On October 19 2012 02:44 slOosh wrote:On October 18 2012 19:23 marvellosity wrote: slOosh - not sure why you're even asking. Why would you need to fuck with your town meta to play scum? It makes no sense. You were just *so* goddamn far off your town meta, and actually you're a good enough / clever enough dude for this not to be the case. Post more, push more cases, etc. - it's very simple...
No, I'm asking what does that look like? Am I striving to play like town that is having a really bad game (all wrong reads etc.)? Am I expecting to get caught in the early - midgame and center my play around that? Like for this quote by Incognito from general mafia guide On January 09 2012 15:49 Incognito wrote: As mafia, you may often see that townies who are generally accepted as “pro-town” early in the game can hold a disproportional influence over the town. You might think to yourself, “We need to prevent that from happening, or at least, become that person”. The first part of that statement is correct; the second is not.
Although the temptation of appearing to be the most “pro-town” player may be great, you often cannot hold this status for long enough as mafia for it to truly benefit you. Town players who gain the “pro-town” status usually are able to hold onto it because their motives are consistent throughout the game. However, as a mafia, the longer the game goes, the harder it will be to keep your story straight, and the easier it will be for you to lose your status.
That's basically all my town games (majority of games I'm shot D1) - if it is my meta to always become that person, and it's disadvantageous to become that person as mafia, what do I do? It's disadvantageous to become that person as mafia if you cannot keep your story straight. In LV I was considered townie town town, and I managed to maintain that facade for 8 (!) cycles for the win. Ugh, it's kinda hard to explain for you, because that was also before I acquired your knack of being NKed early, but this also means I should be able to help you here :x Like, I try to emulate my town play as much as I can, but I just make tiny little adjustments; like I might not pursue a scumread who is my team-mate quite as aggressively as I might otherwise, or perhaps I'll bring up a candidate at just a slightly different time from when I normally might to try to achieve something in-thread. Or perhaps there's a body of evidence on someone and you take one conclusion that looks logical, even though as town you may have reached another, also logical conclusion. Things like that that can't really be caught externally (i.e. by town) but are very subtly pushing your agenda. Yea this is really helpful. I think it might just be a practice thing for me then.
What's your view on bussing? Like for Node D1 I felt it was stupid to let him just die, which is in a sense sacrificing credibility for pushing your agenda with more force. As a "vet" or "usually dead by N3 or something is up" player, do you always play to survive to endgame, or do you actively make the most of these scum-agenda purchases to your eventual lynch?
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On October 19 2012 06:16 talismania wrote: This is a thing I struggle with. I don't want to have to play worse as town in order to disguise my scum play. Because playing with as much effort as I give to town as scum simply isn't possible. Maybe it is, but just less natural. I mean I would think untangling a problem / riddle is more natural (not necessarily easier) than obfuscating it.
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Do you guys have any tips in regard to staying consistent? I end up checking my filter to see what I said and make sure I align like that, but I don't like that. Is it just practicing in a way to "unsee" scum as scum and town as town?
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