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PTP3 - Pikachu's Revenge - Page 6

Forum Index > TL Mafia
Post a Reply
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Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2012-08-13 03:05:29
August 13 2012 03:04 GMT
#101
Zeph if I don't see sets from Smogon I'll be disappointed

http://www.smogon.com/bw/pokemon/
grush57
Profile Joined March 2011
Korea (South)2582 Posts
August 13 2012 03:12 GMT
#102
Or do you give us a random pokemon and we add random powers to it?
"Every thing is either simply awful or awfully simple." | "Weaklings can't pick... their way of death."
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
Last Edited: 2012-08-13 03:45:27
August 13 2012 03:40 GMT
#103
grush, each player will be assigned to a pokémon. Then, we are told that we are picking powers for a specific pokémon - not ourselves. Then we write down their roles.

Drazerk, smogon is shit. Also we are going gen1, so we only use gen1 movesets :D

<edit>
Oh, apparently Smogon has gen1 movesets too. cool.
♥ The world needs more hearts! ♥
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 13 2012 03:43 GMT
#104
I want to pick for alakazam lol.

Priority vigi shot that is always super-effective
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
DropBear
Profile Blog Joined January 2011
Australia4353 Posts
Last Edited: 2012-08-13 03:55:06
August 13 2012 03:49 GMT
#105
Never mind. I would love to play but I don't think I have the time
Sucker for nostalgia
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 13 2012 04:01 GMT
#106
On August 13 2012 12:43 iGrok wrote:
I want to pick for alakazam lol.

Priority vigi shot that is always super-effective


See thats too simple TT I wanna see some crazy shit!


question: can we attribute types to moves? For instance, can I give Gust to Butterfree and make it act as flying KP?
♥ The world needs more hearts! ♥
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
August 13 2012 09:37 GMT
#107
Don't worry Zeph, I have some crazy shit in mind.

Or at least, I hope so.

Don't forget, guys, this is a mafia game! Don't limit yourselves to pokemon moves and KP stuff, be more creative on the mafia side too!

I actually hope the four-move one-use joat type abilities are pretty rare, because I think moves that have more influence on the mafia game would be more fun.
"It's the torso" "only more so!"
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 13 2012 10:59 GMT
#108
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D
I work alone. // Visit TL Mafia subforum!
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 13 2012 11:00 GMT
#109
On August 13 2012 12:43 iGrok wrote:
I want to pick for alakazam lol.

Priority vigi shot that is always super-effective

Maybe sign in first, huh?
I work alone. // Visit TL Mafia subforum!
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
August 13 2012 11:22 GMT
#110
Are we really able to give multiple "roles" to people? I know pokemon usually have 4 powers but I figured it's just one move we can give away. Like a charmander with flamethrower that does a bunch of damage.
Giving 4 abilities would be way too much, unless of course it's 4 posting-restrictions.

Who wants to get the Bill Murray role? I think I can make that pokemon-ish as well.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 13 2012 11:23 GMT
#111
On August 13 2012 20:22 Toadesstern wrote:
Are we really able to give multiple "roles" to people? I know pokemon usually have 4 powers but I figured it's just one move we can give away. Like a charmander with flamethrower that does a bunch of damage.
Giving 4 abilities would be way too much, unless of course it's 4 posting-restrictions.

Who wants to get the Bill Murray role? I think I can make that pokemon-ish as well.

There are things called Jacks of All Trades... also, this is PTP. You've played before, come on!
I work alone. // Visit TL Mafia subforum!
Forumite
Profile Joined February 2011
Sweden3280 Posts
Last Edited: 2012-08-13 11:27:35
August 13 2012 11:26 GMT
#112
It should probably be roles that benefit town as well as scum. If you give someone the "Public-reveal multi-shot Hypno", who gets to pick 5 people each night who get their roles and alignment modconfirmed with the daypost, then it will suck if he rolls scum (or if he´s town and you are scum )
:3
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
August 13 2012 11:33 GMT
#113
On August 13 2012 20:23 Kurumi wrote:
Show nested quote +
On August 13 2012 20:22 Toadesstern wrote:
Are we really able to give multiple "roles" to people? I know pokemon usually have 4 powers but I figured it's just one move we can give away. Like a charmander with flamethrower that does a bunch of damage.
Giving 4 abilities would be way too much, unless of course it's 4 posting-restrictions.

Who wants to get the Bill Murray role? I think I can make that pokemon-ish as well.

There are things called Jacks of All Trades... also, this is PTP. You've played before, come on!

I have never played PTP before, that's why I was hoping to join one :p
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 13 2012 11:37 GMT
#114
On August 13 2012 20:33 Toadesstern wrote:
Show nested quote +
On August 13 2012 20:23 Kurumi wrote:
On August 13 2012 20:22 Toadesstern wrote:
Are we really able to give multiple "roles" to people? I know pokemon usually have 4 powers but I figured it's just one move we can give away. Like a charmander with flamethrower that does a bunch of damage.
Giving 4 abilities would be way too much, unless of course it's 4 posting-restrictions.

Who wants to get the Bill Murray role? I think I can make that pokemon-ish as well.

There are things called Jacks of All Trades... also, this is PTP. You've played before, come on!

I have never played PTP before, that's why I was hoping to join one :p

Wait, really?! I thought you've played before! As long the role is "balanced" it is good.
I work alone. // Visit TL Mafia subforum!
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
August 13 2012 13:25 GMT
#115
On August 13 2012 19:59 Kurumi wrote:
Show nested quote +
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D


DING DING DING we got a winnar! I wondered how long would it take to people realize that XD
♥ The world needs more hearts! ♥
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 13 2012 14:56 GMT
#116
On August 13 2012 22:25 Zephirdd wrote:
Show nested quote +
On August 13 2012 19:59 Kurumi wrote:
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D


DING DING DING we got a winnar! I wondered how long would it take to people realize that XD


Generation 1 pokemon != generation 1 since fire red and leaf green exist
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 13 2012 15:09 GMT
#117
On August 13 2012 23:56 Drazerk wrote:
Show nested quote +
On August 13 2012 22:25 Zephirdd wrote:
On August 13 2012 19:59 Kurumi wrote:
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D


DING DING DING we got a winnar! I wondered how long would it take to people realize that XD


Generation 1 pokemon != generation 1 since fire red and leaf green exist

Fire Red and Leaf Green had 2 Gen Pokemon around in the Sevii Islands.
I work alone. // Visit TL Mafia subforum!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 13 2012 16:26 GMT
#118
On August 14 2012 00:09 Kurumi wrote:
Show nested quote +
On August 13 2012 23:56 Drazerk wrote:
On August 13 2012 22:25 Zephirdd wrote:
On August 13 2012 19:59 Kurumi wrote:
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D


DING DING DING we got a winnar! I wondered how long would it take to people realize that XD


Generation 1 pokemon != generation 1 since fire red and leaf green exist

Fire Red and Leaf Green had 2 Gen Pokemon around in the Sevii Islands.


Generation 5 move pools open up more fun for role possibilities so I'll be sticking with those attacks and let the hosts work out what possible attack they could be for first generation
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
August 13 2012 18:48 GMT
#119
On August 14 2012 00:09 Kurumi wrote:
Show nested quote +
On August 13 2012 23:56 Drazerk wrote:
On August 13 2012 22:25 Zephirdd wrote:
On August 13 2012 19:59 Kurumi wrote:
On August 13 2012 09:58 Zephirdd wrote:
Man, the best thing about this concept is that we can play so much with it and movesets!

Think about if you had, say, Hitmonlee as the player you have to give your powers. Give him Endure, Hi Jump Kick, Foresight and Meditate.

Endure makes him survive ANY amount of KP regardless of the source for the night, leaving with 0.1KP of life in case he would die, but make him no able to be targeted for the next night
Hi Jump Kick causes 1.5KP, but if the target is protected/avoids it somehow, user takes 0.5KP instead.
Foresight makes target unable to be protected/avoid attacks for the next night
Meditate adds an Attack and a Defense boost to Hitmonlee, boosting HJK by 0.15kp and reducing incoming KP by 0.15.
You can only use one ability per night.

Like, I made this just right now. It's not incredibly strong since there is a drawback for every ability, and it's incredibly interesting.

Hopefully players in this game like Pokemon as much as I do to create interesting roles like that. Hopefully, everyone has 4 abilities LOL :D

http://serebii.net/pokedex/

Use this if you want to create gen1-like pokemons for roles! :D

Meditate is a 3rd generation move. Endure and Foresight are 2nd generation move.
Sorry man :D


DING DING DING we got a winnar! I wondered how long would it take to people realize that XD


Generation 1 pokemon != generation 1 since fire red and leaf green exist

Fire Red and Leaf Green had 2 Gen Pokemon around in the Sevii Islands.


Blue version best version
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Forumite
Profile Joined February 2011
Sweden3280 Posts
August 13 2012 18:50 GMT
#120
/out

Sorry but during the next few weeks I won´t have the time needed to give a game of mafia justice.
:3
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