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Age of Empires: The Age of Kings Mini Mafia - Page 17

Forum Index > TL Mafia
Post a Reply
Prev 1 15 16 17 18 19 44 Next All
MrZentor
Profile Joined December 2010
United States1648 Posts
August 13 2012 16:29 GMT
#321
This isn't your happiness!!

Alejandro doesn't love you.

He only wants your money.

Don't you realize that?
Falling’s just like flying, except there’s a more permanent destination.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
August 13 2012 20:11 GMT
#322
I have no allies
University of Kentucky Basketball #1
MrZentor
Profile Joined December 2010
United States1648 Posts
August 13 2012 20:24 GMT
#323
Falling’s just like flying, except there’s a more permanent destination.
Sir Posts A Lot
Profile Joined July 2012
Congo42 Posts
August 13 2012 21:07 GMT
#324
im sessee and i know it
Oh, my, god. Becky, look at her filter
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
August 13 2012 22:07 GMT
#325
HAPPY BIRTHDAY Atki Wiglegs!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
August 13 2012 23:35 GMT
#326
Map is almost certainly continental. Vote count will be up a bit after the deadline (I'm omw home ATM) and there will be a small range of updates to the OP regarding production. I will enumerate them in the daypost. (this was due to me accidentally using slightly outdated notes when I drafted the post) Some numbers will change but not much else.

I'm in the process of putting together all of the alliances so this might take a little while.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-08-14 00:53:19
August 14 2012 00:49 GMT
#327
Day 1


[image loading]

On the continent of Eurasia 13 great powers have sprouted from the seeds of ancient civilization. Weak and petty may be their quarrels for now, but soon great armies will once again clash across fields of open grass.

A new dawn rises. Today begins the Age of Kings.

Deadline has been reached. Alliance phase is over.

These were the changes I applied to the unit mechanics:


Unit Mechanics

Every civilization can produce basic units. Basic unit stats can be modified by upgrades and civilization bonuses.

Villager Batches updated to 3 per batch (50 f cost each)

Units are created in batches. (thus you will not get 1 individual unit for a production batch, you'll get between 2 and 10 depending on the expense of the unit; things like elephants will come out in 3s while knights will come out in 5, spears in 10s, etc. This is to make the battles more exciting). The normal cost listed for a unit is the cost for a batch of them.

Standard rules:

Unique units as described in PMs.
All non elephant cavalry in batches of 5.
All foot units in 10s.
All siege units in 2s. (rams, mangonels, trebuchets; 160w 75 g, 160 w 135 g, 200 w 200 g respectively)


In addition: unless otherwise specified in your PM everyone will start with 8 sheep (800 "free food" that needs to be collected) and 200 food, 200 wood, 200 gold, 200 stone in the stockpile. These resources can be immediately used. Also you start with a scout that you can tell me to go scout someone, and it will tell you what units they have defending themselves.

47 hours to vote for one player to be eliminated. Alliances have been determined and have been described in your role PMs. The map is continental.

PLEASE PLEASE PLEASE consolidate your PMs into ONE. Send them to both my cohosts as well. Your day PM should include at the very least:

Two production choices (or one or none)

A scouting target

villager allocation

anything else relevant

s0Lstice
Profile Joined August 2009
United States1832 Posts
August 14 2012 01:28 GMT
#328
ooh scary first post!

good luck everyone. I hope the thread isn't an empty wasteland.
ATOBTTR
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 14 2012 01:33 GMT
#329
Seems to be a promising start. Best of luck
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-08-14 02:30:36
August 14 2012 01:44 GMT
#330
QTs are allowed between allies, just PM me the link.

Outside communication is fine too.

Clarifications:

Answers to these questions:

Player A and B attack player C together. Player C has no troops at home to defend, and no walls.
-is player C eliminated from the game?

Player A and B attack player C together. Player C has minimal troops at home to defend. Player C loses the battle.
-is player C eliminated from the game?


Yes to the first, almost certainly yes to the second.

Also:

siege weapons will allow you to destroy buildings even if you don't actually win the fight (so rams for example) or destroy your opponent even if you have almost no troops left after winning the fight.

Of course this doesn't matter for now since no one can build them yet.

Also some players may have additional building defenses dependent on their civilization which can only be taken out with siege weapons or lots of troops.
Atki Wiglegs
Profile Joined August 2012
Kiribati11 Posts
August 14 2012 02:46 GMT
#331
After a fight, do you get all your units back, or just the ones that lived?
This is a tl mafia smurf account.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
August 14 2012 03:22 GMT
#332
Only the ones that lived.

True for both defense and attack
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
August 14 2012 11:49 GMT
#333
So are you guys interested in talking about who to lynch now? Or is there still nothing to talk about????
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 14 2012 13:54 GMT
#334
Let the games begin!

Lets not let this thread turn into a grave yard. I propose that at the start, until we have more reliable information, we lynch people who do not post or just barely do. Once we start getting feedback from scouting we can target the most dangerous players or weaken any powerful alliances, but for now we just need people to be active.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 14 2012 14:02 GMT
#335
You mentioned buildings could be one of our production options, are the costs the same as they were in the game?

Can our special units be built from the start, if not, do the require castle age? Do they take a special building (castle)
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
August 14 2012 15:01 GMT
#336
On August 14 2012 22:54 rastaban wrote:
Let the games begin!

Lets not let this thread turn into a grave yard. I propose that at the start, until we have more reliable information, we lynch people who do not post or just barely do. Once we start getting feedback from scouting we can target the most dangerous players or weaken any powerful alliances, but for now we just need people to be active.


Haha, you are one funny guy. You haven't posted since the game began and then you want to lynch the inactives. So we should start by lynching you then? Or what?

Who exactly do you want to lynch, if not you?

Also what do you think about the discussions I tried to get going the other day? About who is more likely to be in a poweralliance?
ItsMarvelBabyyy
Profile Joined July 2012
Vatican City State135 Posts
August 14 2012 15:04 GMT
#337
An alliance of 1 with marvelbabe is a power alliance. Booya.
IT'S MARVEL BABY! (Risen-Marvellosity mafia smurf)
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
August 14 2012 15:23 GMT
#338
On August 15 2012 00:04 ItsMarvelBabyyy wrote:
An alliance of 1 with marvelbabe is a power alliance. Booya.


Yeah, I can't see no one wanting to be in an alliance with one of the players hailed as most improved numerous times. If you aren't in a good alliance then I am the queen of england.
ItsMarvelBabyyy
Profile Joined July 2012
Vatican City State135 Posts
August 14 2012 18:06 GMT
#339
On August 15 2012 00:23 Tunkeg wrote:
Show nested quote +
On August 15 2012 00:04 ItsMarvelBabyyy wrote:
An alliance of 1 with marvelbabe is a power alliance. Booya.


Yeah, I can't see no one wanting to be in an alliance with one of the players hailed as most improved numerous times. If you aren't in a good alliance then I am the queen of england.


You're right that there were people who contacted us wanting to ally. A lot of stuff was left to me for the opening phase and between a small miscommunication between heads and some DayZ and a volleyball camp I didn't know I'd have to help run... something bad happened.
IT'S MARVEL BABY! (Risen-Marvellosity mafia smurf)
ItsMarvelBabyyy
Profile Joined July 2012
Vatican City State135 Posts
August 14 2012 18:06 GMT
#340
^Risen
IT'S MARVEL BABY! (Risen-Marvellosity mafia smurf)
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