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iGrok's Good Clean Old-fashioned Mafia - Page 8

Forum Index > TL Mafia
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Radfield
Profile Joined September 2009
Canada2720 Posts
June 10 2012 11:18 GMT
#141
On June 10 2012 09:44 Mr. Wiggles wrote:
Isn't the idea behind RNG that we have nothing to talk about, so it provides a talking point, and that it makes mafia sweat, because they have no control over it, so if you decide to lynch a scum they'll freak out and the reaction will be enough to lynch them anyways?


If that's truly the only reasoning behind a no-lynch then it's an endeavor that can be accomplished better via other means. Lynching someone based on meta reasoning(Ace is good as scum, Player X is detrimental to town) serves the same purpose(discussion), yet actually has some grounding, and actually has a tangible benefit to town.

I don't think RNG really promotes discussion very well, as it leaves nothing to discuss. "Well, the RNG picked 3, lets all vote ace or not" *shrug*. Lynching Ace because he is a solid scum player adept at manipulation and able to control a game, while simultaneously being a semi-disruptive presence as a townie and a non-team player actually gives us something to discuss. It's superior in every way.

Fact is I don't think anyone in this game takes an RNG vote remotely serious, so it fails in it's goal to generate a reaction from scum. Whereas seriously voting ace with reasoning forces scum to take a side, and actually puts pressure on Ace.

On June 10 2012 15:09 VisceraEyes wrote:
Oh shewt, Radfield thought of it. LOL. Ace just concurred.


I think you're missing the context...
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 10 2012 12:59 GMT
#142
Oh where oh where has my palmar gone.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Radfield
Profile Joined September 2009
Canada2720 Posts
June 10 2012 13:40 GMT
#143
On June 10 2012 21:59 GreYMisT wrote:
Oh where oh where has my palmar gone.


Who needs Palmar? You're here Greymist, and that's good enough.

What do you think about lynching Ace?
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 10 2012 14:28 GMT
#144
we're still stuck here? :/

I'd rather lynch any of the people that quick voted on the RNG without even deciding how we would RNG.
Math me up, scumboi. - Acrofales
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 10 2012 15:05 GMT
#145
Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 10 2012 15:08 GMT
#146
On June 10 2012 20:18 Radfield wrote:
Show nested quote +
On June 10 2012 09:44 Mr. Wiggles wrote:
Isn't the idea behind RNG that we have nothing to talk about, so it provides a talking point, and that it makes mafia sweat, because they have no control over it, so if you decide to lynch a scum they'll freak out and the reaction will be enough to lynch them anyways?


If that's truly the only reasoning behind a no-lynch then it's an endeavor that can be accomplished better via other means. Lynching someone based on meta reasoning(Ace is good as scum, Player X is detrimental to town) serves the same purpose(discussion), yet actually has some grounding, and actually has a tangible benefit to town.

I don't think RNG really promotes discussion very well, as it leaves nothing to discuss. "Well, the RNG picked 3, lets all vote ace or not" *shrug*. Lynching Ace because he is a solid scum player adept at manipulation and able to control a game, while simultaneously being a semi-disruptive presence as a townie and a non-team player actually gives us something to discuss. It's superior in every way.

Fact is I don't think anyone in this game takes an RNG vote remotely serious, so it fails in it's goal to generate a reaction from scum. Whereas seriously voting ace with reasoning forces scum to take a side, and actually puts pressure on Ace.

Show nested quote +
On June 10 2012 15:09 VisceraEyes wrote:
Oh shewt, Radfield thought of it. LOL. Ace just concurred.


I think you're missing the context...


Who said no one is seriously taking an RNG vote? I'm sure everyone is. And so it holds weight see and would benefit town.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 10 2012 15:26 GMT
#147
I would rather not lynch a player based on how good they might be as scum with no evidence.

And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Ace
Profile Blog Joined October 2002
United States16096 Posts
June 10 2012 15:38 GMT
#148
On June 11 2012 00:05 chaoser wrote:
Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.


We can RNG based on a random event occuring or even using several RNGs. Even so, and correct me if I misread but you just out of the blue popped up with an RNG when there was not only a missing consensus on whether to RNG our lynch anyway - but no discussion on how to do it. Seems a little hasty doesn't it?
Math me up, scumboi. - Acrofales
Meapak_Ziphh
Profile Blog Joined June 2010
United States6789 Posts
June 10 2012 17:40 GMT
#149
On June 11 2012 00:26 GreYMisT wrote:
I would rather not lynch a player based on how good they might be as scum with no evidence.

And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters

This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
Radfield
Profile Joined September 2009
Canada2720 Posts
June 10 2012 18:37 GMT
#150
On June 11 2012 02:40 Meapak_Ziphh wrote:
Show nested quote +
On June 11 2012 00:26 GreYMisT wrote:
I would rather not lynch a player based on how good they might be as scum with no evidence.

And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters

This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."



That's not how you RNG.

You RNG based on something verifiable, and then everyone follows the result.

For instance, Detroit play Cincinnati tonight(mlb). So you assign everyone a number of hits. Then, however many hits there are in that game, that player gets lynched. Hits are a good RNG, because they vary in quite a range, and the average is probably around 17/18 hits per game. Because players near the average are more likely to get lynched, you run it like a snake:

8 etc...
9 Ace
10 MrWiggles
11 BrownBear
12 BrownBear
13 MrWiggles
14 Ace
15 chaoser
16 Meapak_Ziphh
17 gonzaw ---- avg 17.5 hits or so?
18 Hesmyrr
19 Palmar
20 Radfield!
21 VisceraEyes
22 GreYMisT

23 Greymist
24 VisceraEyes
25 Radfield
26 ... ect

Tadaa! You have a fairly random lynch based on the amount of hits in a baseball game.

But yes, the only people accountable for the lynch at that point are the Reds and Tigers. That is pretty much the opposite of a successful day 1 in my opinion.

On June 11 2012 02:40 Meapak_Ziphh wrote:
This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."


That being said, you're not doing anything to move along discussion either. Great, RNG sucks, at least try to move on the discussion to more productive topics.

On June 11 2012 00:05 chaoser wrote:
Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.



Obviously we are not lynching based off a screenshot you posted. I find it hard to believe that you think your RNG is remotely legitimate.
BrownBear
Profile Joined March 2010
United States6894 Posts
June 10 2012 18:37 GMT
#151
On June 11 2012 00:05 chaoser wrote:
Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.


there are definitely better ways to do it than one person posting a screenshot of a supposedly randomed number. we have no clue if that really was your first go around, or if you mashed the again button until you got a 3 so you could say 'hey lets get ace lol'.

also, as was said above by both me and greymist, rng is stupid and doesn't provide town with any real advantage. 9 out of 11 times, the rng will land on a nonscum, so scum dont have do anything except vote and laugh.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
June 10 2012 18:39 GMT
#152
and radfield, who ninja'd me to a certain extent.

so, let's spark some real discussion. chaoser, what do you have against ace this game. question mark goes here.
SUNSFANNED
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
June 10 2012 18:44 GMT
#153
I'm ok with an RNG lynch.

If needed I can write a simple bash script that randomizes our names every few seconds and displays them on a webpage or something, then we just need someone else to select a random time (maybe when I'm asleep or something?) and we'll screenshot the page at that time, lynching the first player.
Computer says mafia
Radfield
Profile Joined September 2009
Canada2720 Posts
June 10 2012 18:49 GMT
#154
On June 11 2012 03:44 Palmar wrote:
I'm ok with an RNG lynch.

If needed I can write a simple bash script that randomizes our names every few seconds and displays them on a webpage or something, then we just need someone else to select a random time (maybe when I'm asleep or something?) and we'll screenshot the page at that time, lynching the first player.


That's way more boring than rooting for hits in the Tigers game
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
June 10 2012 19:07 GMT
#155
You see I don't even understand how that sport works so I think you'd cheat me.

Now, there's an actually relevant sports event going on, the EU cup, but I don't think football would work very well for randomizing stuff.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
June 10 2012 19:09 GMT
#156
Anyway, I've thrown the site up, http://palmar.org/mafia/random.txt

it's not set to autorefresh, so to get the latest result you need to refresh the page. Every minute crontab will run this script:

cat /var/www/mafia/playerlist.txt | sort -R | cut -f2- > /var/www/mafia/random.txt

And that's the result you're seeing on the page.

Now just screenshot at random pre-determined time, and voila.
Computer says mafia
Radfield
Profile Joined September 2009
Canada2720 Posts
June 10 2012 19:14 GMT
#157
Palmar, do you think that RNG lynching Day 1 gives town a better chance to win the game?
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
June 10 2012 19:14 GMT
#158
yes.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
June 10 2012 19:17 GMT
#159
And I didn't think you were dumb enough to not understand why and how.
Computer says mafia
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 10 2012 19:33 GMT
#160
On June 11 2012 02:40 Meapak_Ziphh wrote:
Show nested quote +
On June 11 2012 00:26 GreYMisT wrote:
I would rather not lynch a player based on how good they might be as scum with no evidence.

And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters

This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."


Do you instead favor a method like radfield proposed? or something else entirely
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
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