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Radfield
Canada2720 Posts
On June 10 2012 09:44 Mr. Wiggles wrote: Isn't the idea behind RNG that we have nothing to talk about, so it provides a talking point, and that it makes mafia sweat, because they have no control over it, so if you decide to lynch a scum they'll freak out and the reaction will be enough to lynch them anyways?
If that's truly the only reasoning behind a no-lynch then it's an endeavor that can be accomplished better via other means. Lynching someone based on meta reasoning(Ace is good as scum, Player X is detrimental to town) serves the same purpose(discussion), yet actually has some grounding, and actually has a tangible benefit to town.
I don't think RNG really promotes discussion very well, as it leaves nothing to discuss. "Well, the RNG picked 3, lets all vote ace or not" *shrug*. Lynching Ace because he is a solid scum player adept at manipulation and able to control a game, while simultaneously being a semi-disruptive presence as a townie and a non-team player actually gives us something to discuss. It's superior in every way.
Fact is I don't think anyone in this game takes an RNG vote remotely serious, so it fails in it's goal to generate a reaction from scum. Whereas seriously voting ace with reasoning forces scum to take a side, and actually puts pressure on Ace.
On June 10 2012 15:09 VisceraEyes wrote: Oh shewt, Radfield thought of it. LOL. Ace just concurred.
I think you're missing the context... ![](/mirror/smilies/smile.gif)
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Oh where oh where has my palmar gone.
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Radfield
Canada2720 Posts
On June 10 2012 21:59 GreYMisT wrote: Oh where oh where has my palmar gone.
Who needs Palmar? You're here Greymist, and that's good enough.
What do you think about lynching Ace?
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we're still stuck here? :/
I'd rather lynch any of the people that quick voted on the RNG without even deciding how we would RNG.
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Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.
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On June 10 2012 20:18 Radfield wrote:Show nested quote +On June 10 2012 09:44 Mr. Wiggles wrote: Isn't the idea behind RNG that we have nothing to talk about, so it provides a talking point, and that it makes mafia sweat, because they have no control over it, so if you decide to lynch a scum they'll freak out and the reaction will be enough to lynch them anyways? If that's truly the only reasoning behind a no-lynch then it's an endeavor that can be accomplished better via other means. Lynching someone based on meta reasoning(Ace is good as scum, Player X is detrimental to town) serves the same purpose(discussion), yet actually has some grounding, and actually has a tangible benefit to town. I don't think RNG really promotes discussion very well, as it leaves nothing to discuss. "Well, the RNG picked 3, lets all vote ace or not" *shrug*. Lynching Ace because he is a solid scum player adept at manipulation and able to control a game, while simultaneously being a semi-disruptive presence as a townie and a non-team player actually gives us something to discuss. It's superior in every way. Fact is I don't think anyone in this game takes an RNG vote remotely serious, so it fails in it's goal to generate a reaction from scum. Whereas seriously voting ace with reasoning forces scum to take a side, and actually puts pressure on Ace. Show nested quote +On June 10 2012 15:09 VisceraEyes wrote: Oh shewt, Radfield thought of it. LOL. Ace just concurred. I think you're missing the context... ![](/mirror/smilies/smile.gif)
Who said no one is seriously taking an RNG vote? I'm sure everyone is. And so it holds weight see and would benefit town.
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I would rather not lynch a player based on how good they might be as scum with no evidence.
And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters
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On June 11 2012 00:05 chaoser wrote: Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.
We can RNG based on a random event occuring or even using several RNGs. Even so, and correct me if I misread but you just out of the blue popped up with an RNG when there was not only a missing consensus on whether to RNG our lynch anyway - but no discussion on how to do it. Seems a little hasty doesn't it?
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On June 11 2012 00:26 GreYMisT wrote: I would rather not lynch a player based on how good they might be as scum with no evidence.
And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."
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Radfield
Canada2720 Posts
On June 11 2012 02:40 Meapak_Ziphh wrote:Show nested quote +On June 11 2012 00:26 GreYMisT wrote: I would rather not lynch a player based on how good they might be as scum with no evidence.
And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."
That's not how you RNG.
You RNG based on something verifiable, and then everyone follows the result.
For instance, Detroit play Cincinnati tonight(mlb). So you assign everyone a number of hits. Then, however many hits there are in that game, that player gets lynched. Hits are a good RNG, because they vary in quite a range, and the average is probably around 17/18 hits per game. Because players near the average are more likely to get lynched, you run it like a snake:
8 etc... 9 Ace 10 MrWiggles 11 BrownBear 12 BrownBear 13 MrWiggles 14 Ace 15 chaoser 16 Meapak_Ziphh 17 gonzaw ---- avg 17.5 hits or so? 18 Hesmyrr 19 Palmar 20 Radfield! 21 VisceraEyes 22 GreYMisT 23 Greymist 24 VisceraEyes 25 Radfield 26 ... ect
Tadaa! You have a fairly random lynch based on the amount of hits in a baseball game.
But yes, the only people accountable for the lynch at that point are the Reds and Tigers. That is pretty much the opposite of a successful day 1 in my opinion.
On June 11 2012 02:40 Meapak_Ziphh wrote: This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."
That being said, you're not doing anything to move along discussion either. Great, RNG sucks, at least try to move on the discussion to more productive topics.
On June 11 2012 00:05 chaoser wrote: Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.
Obviously we are not lynching based off a screenshot you posted. I find it hard to believe that you think your RNG is remotely legitimate.
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On June 11 2012 00:05 chaoser wrote: Backing away from RNG, Ace? I didn't realize there were DIFFERENT ways to RNG. Pray tell what the other ways are aside from RNGing using a, well, random number generator.
there are definitely better ways to do it than one person posting a screenshot of a supposedly randomed number. we have no clue if that really was your first go around, or if you mashed the again button until you got a 3 so you could say 'hey lets get ace lol'.
also, as was said above by both me and greymist, rng is stupid and doesn't provide town with any real advantage. 9 out of 11 times, the rng will land on a nonscum, so scum dont have do anything except vote and laugh.
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and radfield, who ninja'd me to a certain extent.
so, let's spark some real discussion. chaoser, what do you have against ace this game. question mark goes here.
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I'm ok with an RNG lynch.
If needed I can write a simple bash script that randomizes our names every few seconds and displays them on a webpage or something, then we just need someone else to select a random time (maybe when I'm asleep or something?) and we'll screenshot the page at that time, lynching the first player.
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Radfield
Canada2720 Posts
On June 11 2012 03:44 Palmar wrote: I'm ok with an RNG lynch.
If needed I can write a simple bash script that randomizes our names every few seconds and displays them on a webpage or something, then we just need someone else to select a random time (maybe when I'm asleep or something?) and we'll screenshot the page at that time, lynching the first player.
That's way more boring than rooting for hits in the Tigers game
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You see I don't even understand how that sport works so I think you'd cheat me.
Now, there's an actually relevant sports event going on, the EU cup, but I don't think football would work very well for randomizing stuff.
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Anyway, I've thrown the site up, http://palmar.org/mafia/random.txt
it's not set to autorefresh, so to get the latest result you need to refresh the page. Every minute crontab will run this script:
cat /var/www/mafia/playerlist.txt | sort -R | cut -f2- > /var/www/mafia/random.txt
And that's the result you're seeing on the page.
Now just screenshot at random pre-determined time, and voila.
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Radfield
Canada2720 Posts
Palmar, do you think that RNG lynching Day 1 gives town a better chance to win the game?
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And I didn't think you were dumb enough to not understand why and how.
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On June 11 2012 02:40 Meapak_Ziphh wrote:Show nested quote +On June 11 2012 00:26 GreYMisT wrote: I would rather not lynch a player based on how good they might be as scum with no evidence.
And yes chaoser, there are other ways. In a world where we would RNG the lynch, we would need to pick someone to do it, or have everyone RNG and then pick the person who showed up the most. Even though you provided a screen shot we don't know how many times that RNG was run, or your parameters This post is smart. Unlike RNG, which is dumb and useful for scum seeing as all they need to do is "RNG" someone who already has a couple votes. It leaves no accountability for who gets lynched because everyone will say the same thing "I just RNG'd it."
Do you instead favor a method like radfield proposed? or something else entirely
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