• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:03
CET 21:03
KST 05:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT15Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Ladder maps - how we can make blizz update them? Gypsy to Korea Brood War inspired Terran vs Zerg cinematic – feed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Nintendo Switch Thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1893 users

Bang Bang Mafia 2 - Page 9

Forum Index > TL Mafia
Post a Reply
Prev 1 7 8 9 10 11 69 Next
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 11 2012 13:33 GMT
#161
While I agree that Toad's plan was inherently flawed, I think there were some good points..

Millers should claim, and we should force them to shoot. Later we can sort out any false claims etc... but it gets us started in the right direction. I agree there could be more than 1 miller so the self shooting is a bad thing and will have us ending up with 2 wasted lynches.

I am worried that our day 1 shot is going to happen within 5 minutes of daytime as people try to make a point to get themselves remembered for shooting X as soon as the game started for teh LOLz. Lets step away from this, while anyone can kill I think we need to at least start off with in-thread voting before the shot is fired, and if we can have the millers doing it until they have all shot so much the better.

If we can get the miller claims into the open (assuming there are some) and then have them do our designated shooting for us for the first cycle or two we not only gain some information on them, but also on the discussion about who they should be shooting.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 11 2012 13:54 GMT
#162
I just don't know if we can really figure out millers easily with a possible GF that can shoot and maybe a framer around.
Remeber what the framer was like from PYP for example:
Framer:
You can target one target per night and make them appear as whatever role and alignment you wish. In addition, you may plant incriminating evidence on a player, making them appear to have visited target player at night.

Yeah that was a special framer but neither do we know if we have a tracker nor do we know if the hosts considered something like that as well if they chose to give us a tracker (especially if it's tracker INSTEAD of DT)

Not sure if Millers should claim at all. That's going to be confusion and I'm not sure we're able to figure stuff out easily yet, maybe even wasting a couple of cycles to figure this stuff out when we could just play normal.
With DTs being not sane 100% there won't be a situation where the DT claimes d2 and says "sup guys I found red in XXX" because he can't be sure of his sanity.

I'd say with the possibility of framers, Millers are best to shut up and just play normal. If a DT happens to check them, whatever. That's not a tell for the DT at all until he sees multiple people flip and the chances for a check on a miller are quite low to begin with. Yeah that's speculation but the whole point of making millers claim is flawed if there are framers and we just change the one problem with another one that is about equally likely to give us some issues.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 11 2012 14:08 GMT
#163
On June 11 2012 22:54 Toadesstern wrote:
I just don't know if we can really figure out millers easily with a possible GF that can shoot and maybe a framer around.
Remeber what the framer was like from PYP for example:
Show nested quote +
Framer:
You can target one target per night and make them appear as whatever role and alignment you wish. In addition, you may plant incriminating evidence on a player, making them appear to have visited target player at night.

Yeah that was a special framer but neither do we know if we have a tracker nor do we know if the hosts considered something like that as well if they chose to give us a tracker (especially if it's tracker INSTEAD of DT)

Not sure if Millers should claim at all. That's going to be confusion and I'm not sure we're able to figure stuff out easily yet, maybe even wasting a couple of cycles to figure this stuff out when we could just play normal.
With DTs being not sane 100% there won't be a situation where the DT claimes d2 and says "sup guys I found red in XXX" because he can't be sure of his sanity.

I'd say with the possibility of framers, Millers are best to shut up and just play normal. If a DT happens to check them, whatever. That's not a tell for the DT at all until he sees multiple people flip and the chances for a check on a miller are quite low to begin with. Yeah that's speculation but the whole point of making millers claim is flawed if there are framers and we just change the one problem with another one that is about equally likely to give us some issues.


No, we don't need to sort them out yet we can worry about that later but they do need to claim now. I am not worried about getting them confirmed as town, I want as much information in towns hands as possible to work with and then we go from there.

Allow me to quote are illustrious host Ace from the recent Policy Lynch thread

2.) In a setup with self-aware Millers, anyone that is caught by a Detective and claims Miller should be policy lynched. A self-aware Miller is Town, and on Day 1 should claim Miller immediately. They might still be lynched but this gives the Town a much easier path days ahead.


With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase, as there is no need whatsoever to keep it hidden from town. We need to get the millers outed anyway so out investigative roles don't waste time on them yet. Claiming miller doesn't make them confirmed but it at least removes that option from the mafia's playbooks when they get detected and they try and keep us from lynching them. Also the moment we lynch the GF any remaining ones who have fired are pretty much confirmed anyway (though nearly anyone who had fired would be at that point as well).
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 11 2012 14:23 GMT
#164
EBWOP Are = Our, bah newbie mistake

I didn't see it in the OP, is there a post requirement? I assume not for days, since they could end so quickly, but for nights it would be nice.
Otherwise we may need to policy shoot them since they won't get removed from the game for not not posting at all.

Last thing, I say we vote for 48 hour days, I can't see this ever helping the Mafia, only town. We can end it early by shooting sooner, which will probably occur most of the time but if we get to LYLO (SHLO??) we may be best served by having more time to review the game before making that final shot.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 11 2012 14:24 GMT
#165
Yeah I agree we should shoot people claiming miller after being caught by a DT but I think that's still the lesser bad thing that can happen.

I agree that making them claim in theory should be best but I just don't think we can controle the situation. What happens if we have multiple millers? We have people like gonzaw screaming for people to shoot into either one because clearly there can't be more than 1 miller in a semi-big game according to him (lol), that's going to be really hard and a shitton of confusion.

If town manages to leave the millers be for a couple of hours and play normal with those claims fine, let them claim.
If town is not able to get that and everyone's focusing on figuring that out when all we need to figure that out is playing normal instead of doing the statistic game (in a CLOSED setup).
And honestly I see us doing a retarded shot d1 because of the miller claims that way. That may or may not hit mafia but it's going to be retarded and not thought trough unless gonzaws assumptions that there can't be more than 1 miller in this set-up
is right.

So yeah, obviously lynching a miller is bad but I fear that if we get multiple claims d1 we'll have a total shitstorm that might cost us more than just one cycle, even with gonzaw, myself and VE promising to not post for 24 hours.
Just as you said. What happens if we really have 2 millers? Gonzaw tells the guy to shoot #1 miller, that guy flips town miller, we shoot #2 the next cycle and that guy flips town as well? We're screwed if that happens.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 11 2012 14:25 GMT
#166
yeah agree on the 48 hour part. There's no need to make it 24. If we need the 48 we take the full 48h. If we don't we end it early ourselves.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 15:02 GMT
#167
I'm happy with longer days. I don't think my brain works quickly enough for the shorter ones.
[15:15] <Palmar> and yes marv, you're a total hottie
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
June 11 2012 15:04 GMT
#168
I'm happy with the game as written. I don't forsee the days lasting very long.

Marvel, are you going to help me find and eliminate scum?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 15:07 GMT
#169
On June 12 2012 00:04 VisceraEyes wrote:
I'm happy with the game as written. I don't forsee the days lasting very long.

Marvel, are you going to help me find and eliminate scum?


Naturally. And as a token of my love I won't shoot you at the start of day 1.
[15:15] <Palmar> and yes marv, you're a total hottie
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
June 11 2012 15:16 GMT
#170
Thank goodness.

If you wanna kick things off by starting a Toadesstern wagon, I'll join you in a bit and we can determine through pressure whether or not the guy is scum. Ready? Break!
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 15:22 GMT
#171
Gosh, I'm not ready to actually DO anything yet.
[15:15] <Palmar> and yes marv, you're a total hottie
MrZentor
Profile Joined December 2010
United States1648 Posts
June 11 2012 15:22 GMT
#172
With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase


Is anybody else bothered by this?

There's no reason you should "veto" a decision because you can shoot.

Regardless of the topic, it stunts discussion, which is really scummy.
Falling’s just like flying, except there’s a more permanent destination.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 11 2012 15:35 GMT
#173
On June 12 2012 00:22 MrZentor wrote:
Show nested quote +
With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase


Is anybody else bothered by this?

There's no reason you should "veto" a decision because you can shoot.

Regardless of the topic, it stunts discussion, which is really scummy.

the point is that every mafia can "just" claim miller AFTER someone got a red check on them (obviously not takling about d1) and therefore we can't allow people to just claim miller if in danger because that could be a legit way for mafia to get out of the way and make them look townish.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 15:38 GMT
#174
On June 12 2012 00:35 Toadesstern wrote:
Show nested quote +
On June 12 2012 00:22 MrZentor wrote:
With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase


Is anybody else bothered by this?

There's no reason you should "veto" a decision because you can shoot.

Regardless of the topic, it stunts discussion, which is really scummy.

the point is that every mafia can "just" claim miller AFTER someone got a red check on them (obviously not takling about d1) and therefore we can't allow people to just claim miller if in danger because that could be a legit way for mafia to get out of the way and make them look townish.


Eh... even if we didn't agree for millers to claim day 1, then doing so hardly makes someone look townish. That's what you look at their play for, to see if it makes sense or not.
[15:15] <Palmar> and yes marv, you're a total hottie
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 11 2012 16:03 GMT
#175
@gonzaw I'm surprised you're asking millers to claim and then shoot day 1 when it's just as good to have millers claim day 1 and then you yourself volunteer to shoot day 1.

Since you yourself did not volunteer immediately to shoot on day 1, I was wondering if you'd like to start us off by shooting on day 1.

In this game, to find 3 out of the 4 mafia, I feel like it's pretty easy. We just force the person we think is the most suspicious to shoot the person THEY think is most suspicious. If they can shoot, they are not one of the three regular mafia. The only anti-town that gets out of this is the GF and the SK but they should be easy to narrow down when we combine this method with regular analysis.

If they can't shoot, then they are either mafia or blue.

In terms of blue roles, I actually don't think they matter that much this game and I'd totally be ok with any blue role that gets suspected and put on the spot to shoot to just claim. RB is nerfed this game to only be able to roleblock the same person on every other night so that means mafia can't just nilly willy claim blue and then when they don't die to mafia gunfire for a few days, get off scott free.

So basically it goes discussion--->decide who is "most suspicious"--->force them to shoot who THEY think is most suspicious--->if they can't shoot, they will be forced to claim--->we then decide if the claim is valid or not--->shoot if we don't think the claim is valid.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
June 11 2012 16:05 GMT
#176
On June 12 2012 00:38 marvellosity wrote:
Show nested quote +
On June 12 2012 00:35 Toadesstern wrote:
On June 12 2012 00:22 MrZentor wrote:
With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase


Is anybody else bothered by this?

There's no reason you should "veto" a decision because you can shoot.

Regardless of the topic, it stunts discussion, which is really scummy.

the point is that every mafia can "just" claim miller AFTER someone got a red check on them (obviously not takling about d1) and therefore we can't allow people to just claim miller if in danger because that could be a legit way for mafia to get out of the way and make them look townish.


Eh... even if we didn't agree for millers to claim day 1, then doing so hardly makes someone look townish. That's what you look at their play for, to see if it makes sense or not.

exactly. what I'm saying with my post before that. We need to play normal instead of focussing on millers because frankly with framers and gfs running around I don't see an easy way to figure them out (easy = not normal analysis, but instead something that works right off the bat). So what I meant and is that a miller claim afterwards should not be a reason to consider someone a townie. If you make someone claim he obviously got pressure and therefore you considered lynching / shooting him prior to the claim. A miller claim should not be treated as alignment indicating either way, which results in shooting them if you thought he's mafia prior to the claim.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 16:10 GMT
#177
On June 12 2012 01:03 chaoser wrote:
@gonzaw I'm surprised you're asking millers to claim and then shoot day 1 when it's just as good to have millers claim day 1 and then you yourself volunteer to shoot day 1.

Since you yourself did not volunteer immediately to shoot on day 1, I was wondering if you'd like to start us off by shooting on day 1.

In this game, to find 3 out of the 4 mafia, I feel like it's pretty easy. We just force the person we think is the most suspicious to shoot the person THEY think is most suspicious. If they can shoot, they are not one of the three regular mafia. The only anti-town that gets out of this is the GF and the SK but they should be easy to narrow down when we combine this method with regular analysis.

If they can't shoot, then they are either mafia or blue.

In terms of blue roles, I actually don't think they matter that much this game and I'd totally be ok with any blue role that gets suspected and put on the spot to shoot to just claim. RB is nerfed this game to only be able to roleblock the same person on every other night so that means mafia can't just nilly willy claim blue and then when they don't die to mafia gunfire for a few days, get off scott free.

So basically it goes discussion--->decide who is "most suspicious"--->force them to shoot who THEY think is most suspicious--->if they can't shoot, they will be forced to claim--->we then decide if the claim is valid or not--->shoot if we don't think the claim is valid.


Nice plan, the 3 scum get 3 free town deaths with this.
[15:15] <Palmar> and yes marv, you're a total hottie
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 11 2012 16:20 GMT
#178
On June 12 2012 01:05 Toadesstern wrote:
Show nested quote +
On June 12 2012 00:38 marvellosity wrote:
On June 12 2012 00:35 Toadesstern wrote:
On June 12 2012 00:22 MrZentor wrote:
With that in mind let me categorically state I will shoot anyone claiming miller after our starting phase


Is anybody else bothered by this?

There's no reason you should "veto" a decision because you can shoot.

Regardless of the topic, it stunts discussion, which is really scummy.

the point is that every mafia can "just" claim miller AFTER someone got a red check on them (obviously not takling about d1) and therefore we can't allow people to just claim miller if in danger because that could be a legit way for mafia to get out of the way and make them look townish.


Eh... even if we didn't agree for millers to claim day 1, then doing so hardly makes someone look townish. That's what you look at their play for, to see if it makes sense or not.

exactly. what I'm saying with my post before that. We need to play normal instead of focussing on millers because frankly with framers and gfs running around I don't see an easy way to figure them out (easy = not normal analysis, but instead something that works right off the bat). So what I meant and is that a miller claim afterwards should not be a reason to consider someone a townie. If you make someone claim he obviously got pressure and therefore you considered lynching / shooting him prior to the claim. A miller claim should not be treated as alignment indicating either way, which results in shooting them if you thought he's mafia prior to the claim.


Exactly, Millers can claim now (what I prefer as it gives us information now), or they can not claim (as Toad prefers as the confusion may stifle real discussion). Later in the game someone we are suspicious of is checked by a cop and shows red, he then claims miller. He still gets shot as the time for claiming has past and it gives mafia an out.

On June 12 2012 01:10 marvellosity wrote:
Show nested quote +
On June 12 2012 01:03 chaoser wrote:
@gonzaw I'm surprised you're asking millers to claim and then shoot day 1 when it's just as good to have millers claim day 1 and then you yourself volunteer to shoot day 1.

Since you yourself did not volunteer immediately to shoot on day 1, I was wondering if you'd like to start us off by shooting on day 1.

In this game, to find 3 out of the 4 mafia, I feel like it's pretty easy. We just force the person we think is the most suspicious to shoot the person THEY think is most suspicious. If they can shoot, they are not one of the three regular mafia. The only anti-town that gets out of this is the GF and the SK but they should be easy to narrow down when we combine this method with regular analysis.

If they can't shoot, then they are either mafia or blue.

In terms of blue roles, I actually don't think they matter that much this game and I'd totally be ok with any blue role that gets suspected and put on the spot to shoot to just claim. RB is nerfed this game to only be able to roleblock the same person on every other night so that means mafia can't just nilly willy claim blue and then when they don't die to mafia gunfire for a few days, get off scott free.

So basically it goes discussion--->decide who is "most suspicious"--->force them to shoot who THEY think is most suspicious--->if they can't shoot, they will be forced to claim--->we then decide if the claim is valid or not--->shoot if we don't think the claim is valid.


Nice plan, the 3 scum get 3 free town deaths with this.

Scum (except GF) can't shoot so no they don't. However I don't know about the plan of having them shoot whoever they think is most suspicious. If they are town and are in that spot they have most likely been playing sub-optimally (the reason they are in this spot to begin with) so having them make the call seems like it could wind up with us losing more obvious townies. Maybe they shoot the second most suspicious person. Its like a duel where the 2 most suspicious people have to shoot it out and if one is mafia 3/4ths of the time he doesn't have a gun to shoot back with.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
chaoser
Profile Blog Joined November 2008
United States5541 Posts
June 11 2012 16:21 GMT
#179
Nice plan, the 3 scum get 3 free town deaths with this.


How do scum get three free deaths?
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 11 2012 16:22 GMT
#180
Ah, rastaban. Apparently I do not read setup.
[15:15] <Palmar> and yes marv, you're a total hottie
Prev 1 7 8 9 10 11 69 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 350
OGKoka 266
elazer 225
UpATreeSC 220
ProTech144
EmSc Tv 2
StarCraft: Brood War
Calm 1617
Horang2 531
firebathero 172
Shuttle 167
League of Legends
C9.Mang0151
Counter-Strike
pashabiceps2900
fl0m1971
shoxiejesuss1257
Foxcn1211
Heroes of the Storm
Liquid`Hasu419
Khaldor171
Other Games
Grubby2875
FrodaN2017
singsing1792
Beastyqt944
Hui .112
KnowMe74
Trikslyr67
Dewaltoss57
ArmadaUGS53
Livibee26
Organizations
StarCraft 2
EmSc Tv 2
EmSc2Tv 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 10
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 26
• FirePhoenix9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV384
League of Legends
• Nemesis5640
• TFBlade1195
Other Games
• imaqtpie1089
• Shiphtur290
Upcoming Events
Replay Cast
3h 58m
PiG Sty Festival
12h 58m
Maru vs Bunny
Classic vs SHIN
The PondCast
13h 58m
KCM Race Survival
13h 58m
WardiTV Winter Champion…
15h 58m
OSC
15h 58m
Replay Cast
1d 3h
PiG Sty Festival
1d 12h
Clem vs Percival
Zoun vs Solar
Escore
1d 13h
Epic.LAN
1d 15h
[ Show More ]
Replay Cast
2 days
PiG Sty Festival
2 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.