Holy Roman Mafia - Page 129
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syllogism
Finland5948 Posts
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blubbdavid
Switzerland2412 Posts
On May 16 2012 13:47 Carolus Magnus wrote: Oh look another game with multiple mafia factions and this time we weren't even warned. I believe no one actually likes multifaction games, except hosts and observers huehuehue | ||
Kurumi
Poland6130 Posts
On May 16 2012 13:47 Carolus Magnus wrote: Oh look another game with multiple mafia factions and this time we weren't even warned. I believe no one actually likes multifaction games, except hosts and observers Cry some more | ||
Carolus Magnus
France172 Posts
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Acrofales
Spain18010 Posts
How was this a way to get blueclaims when pressuring prplhz, but NOT the rest of the day when you cooperated with the whole deal? It was (and still is) a way to make sure of the mechanics and once we're sure catch people lying about their voting power. | ||
Acrofales
Spain18010 Posts
On May 16 2012 11:26 ~OpZ~ wrote: Can we get a weiner schnitzel to clarify whether or not they knew of the two or more mafia factions existed? 1. Any mafia want to fess up to being scum and incidentally give us some information? While you're at it, mind telling us who the other schnitzels are? 2. I'll answer for you: the moment a scum member sees that he has (far) less teammembers than he should expect given the game size he should suspect there's either another scumteam, or a LOT of 3rd party around. Regardless of which one they suspect, they can easily spend D1 hunting down people they suspect of being on the other scumteam/3rd party in order to look townie. I'm just pissed off we didn't know this in D2, because getting rid of lurkers was not really a bad use of the day, if we had had this suspicion, I would actually have had proper scumspects, rather than resorting to lynching lurkers. I agree with Carolus that my "town list" suddenly got one helluva lot shorter.. and I will also fess up that I may have given the assassin role to a blue team scumbag. The other roles are in the hands of people I still think are town. | ||
Acrofales
Spain18010 Posts
You're not actually giving reads. You're just being a verbose version of Quatol. Say why or be quiet. | ||
Acrofales
Spain18010 Posts
On May 16 2012 15:45 Carolus Magnus wrote: It's possible sinani was a mafia hit, possibly to make some of the people who voted for him look better. There were also some people who refused to give town cred to people who voted mafia, specifically mattchew. I'm not sure if that kind of play makes sense for mafia though. That doesn't make much sense: if the blue team didn't know the red team members, then hitting Sinani would be very risky: if he flips green, they're all instantly suspect. Then again, Hassy and I would be too, so maybe they were trusting to the fact that Sinani looked scummy as hell and they'd be able to divert the lynch onto one of our imperial highnesses. You have a point about Mattchew. I am also unsure whether that is because he was playing with the knowledge of there being two scumteams out there (thus a scumtell), or it is just his way of scumhunting. He's one of the ones I want to reevaluate (again). | ||
Acrofales
Spain18010 Posts
On May 16 2012 14:37 syllogism wrote: This obviously means I'm withdrawing every town read I have. Acrofales should tomorrow have to reveal who he gave the assassin role to. I will. If I'm alive. Otherwise Hassy can do it for me. Maybe even Drazerk has the info, not sure how much Hassy told him. | ||
Acrofales
Spain18010 Posts
On May 16 2012 11:28 ~OpZ~ wrote: spreadsheet has acrofales with 6 votes beating carolus with a claimed 8 votes for emp? Confused... Also, Acrofales, plz update spreadsheet with new information when you have opportunity. What info did I miss? You talking about D1 and D2 votes? | ||
Carolus Magnus
France172 Posts
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Acrofales
Spain18010 Posts
On May 16 2012 16:41 Carolus Magnus wrote: It just seems rather convenient for him specifically to flip if it wasn't a vig hit. I suppose it's possible that they decided to hit kurumi, he was a pgo of sort and they chose to send him because he was already a suspect. But there were only 4 deaths last night so that would leave 3 KP between two teams. I would expect both teams to start with 2 KP (perhaps 4 members per team if it's just 2 factions, we do have a black flip as well). Kills may have overlapped, though the only one that makes sense is Bill Murray due to his role. Or there's 3 members on each team, with a few more anarchists thrown in. In that case, 3 KP makes sense. The hit on P-Body still doesn't make sense from town OR scum perspective, though. | ||
Carolus Magnus
France172 Posts
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Forumite
Sweden3280 Posts
On May 16 2012 15:45 Carolus Magnus wrote: It's possible sinani was a mafia hit, possibly to make some of the people who voted for him look better. There were also some people who refused to give town cred to people who voted mafia, specifically mattchew. I'm not sure if that kind of play makes sense for mafia though. That doesn´t make any sense at all, why would scum kill sinani? Only sinanis team knew he was scum, and with two teams they have less players on their own team. If their team was allready small, killing off another player when they had allready lost one to the lynch is crazy. I don´t see anyone gaining any towncred from that lynch either. The only option would have been if the opposing scumteam killed sinani, but even then it doesn´t make any sense, sinani wasn´t a threat to anyone. | ||
Forumite
Sweden3280 Posts
On May 16 2012 16:59 Carolus Magnus wrote: 3 per team is just too low and 1kp is a joke. For reference, PYP interesting had 3 teams of 4 in a 28 player setup. We will obviously know more tomorrow. This game include the potential for scum to get more powers, a small team with low killpower can get stronger if the scumteam is good at acquiring more roles. | ||
Acrofales
Spain18010 Posts
My two main suspects at the moment are Jitsu and prplhz. Of these, I think prplhz has a greater chance of being scum. Zelblade's case is suddenly 100% relevant again, because him being on the opposing scumteam from Sinani makes all the pieces fall into place. Combine this with his extreme reluctance to cooperate with the voting plan and give town information and we have the makings of scum. Additionally, he was lurking all day on D2, until suddenly popping in at the deadline and claiming "swamped". I have been in two games as scum and BOTH games, the scum member's reason for not posting (despite being around) was something vague and undetailed (probably because thinking up a good, detailed lie about your absense is harder than claiming "being busy"). Compare this to GMarshal's reason for dropping off the earth in SSM. Note that the reverse is not true: a detailed account of absense is not a town tell, just a wishywashy one is a scumtell. For proof, see my DFM2 play where I actually DID go for a weekend getaway and was happy to explain that, despite being scum. Jitsu seemed more savvy about it: he dropped in to vote and afk'd back out again, despite the extreme pressure. That seems more like distracted town play than prplhz's play. I seriously dislike the play, but it's entirely possible he didn't read any of the thread in D2, dropped in to sheep in order to avoid a modkill and went back to playing Diablo 3 or whatever the hell he's doing. Anyway, here is Zelblade's, suddenly extremely relevant again suspicions about prplhz: On May 13 2012 15:01 zelblade wrote: Yea sorry about that I misread the voting thread. Scratch that I took a look at his filter and yea hes acting pretty dammed scummy too. Think I missed this post earlier: 1) Asks people to sheep Carlous 2) Says Maju case is weak 3) Votes Sinani 4) Says the lynch moving too swiftly - (he thinks its probably moving too fast to be a correct lynch?) yet doesnt switch off No idea why I thought he was town earlier. Admittedly I was in a rush earlier so I didnt take a closer look at his filter ![]() This, combined with the obstruction of the plan (despite actually being in the thread and reading enough to avoid a lynch at the last minute) and his vague reason for lurking makes him a schnitzel. | ||
Acrofales
Spain18010 Posts
On May 16 2012 17:09 Forumite wrote: This game include the potential for scum to get more powers, a small team with low killpower can get stronger if the scumteam is good at acquiring more roles. This... and additionally in PYP Interesting the knowledge of multiple scumteams was in the pre-game information. Here, there was only speculation about what Caller may or may not do. Town knowing there's multiple scumteams from the start makes for a very different game (at the very least, D2 would've been completely different). But that's enough setup speculation from me, we should wait for the NKs and see what makes sense. Will we be notified if an entire lineage of scum is eradicated? Are anarchists a scumteam or 3rd party? | ||
blubbdavid
Switzerland2412 Posts
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Drazerk
United Kingdom31255 Posts
If they can that would make this water very hot | ||
Bluelightz
Indonesia2463 Posts
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