• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:32
CEST 08:32
KST 15:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun5[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2249 users

TL Mafia XLVII - Page 130

Forum Index > TL Mafia
Post a Reply
Prev 1 128 129 130 131 132 266 Next
vaderseven
Profile Joined September 2008
United States2556 Posts
November 28 2011 17:26 GMT
#2581
God damnit its frustrating that you did that to the point where even if you are town the gamer in me wants you mod killed just to clean the issue up.
annul
Profile Blog Joined June 2010
United States2841 Posts
November 28 2011 17:26 GMT
#2582
uh i posted before you put that warning :B
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:28 GMT
#2583
On November 29 2011 02:25 annul wrote:
.

also, with "double lynch is not a pro town tool" i wonder what color ace happens to be. very interesting.


If you can PROVE double lynching is Pro-Town then I'm all for it. Otherwise stop talking nonsense.
Math me up, scumboi. - Acrofales
vaderseven
Profile Joined September 2008
United States2556 Posts
November 28 2011 17:28 GMT
#2584
Err sorry mods my phone takes a few minutes to post sorry sorry
annul
Profile Blog Joined June 2010
United States2841 Posts
November 28 2011 17:29 GMT
#2585
On November 29 2011 02:28 Ace wrote:
Show nested quote +
On November 29 2011 02:25 annul wrote:
.

also, with "double lynch is not a pro town tool" i wonder what color ace happens to be. very interesting.


If you can PROVE double lynching is Pro-Town then I'm all for it. Otherwise stop talking nonsense.


you should probably read the game, because i did.
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:29 GMT
#2586
On November 29 2011 02:26 annul wrote:
and i actually agree with the modkill on ace for that. its blatant fucking cheats and ruins games and makes people quit mafia.


No one took the bait, so you can stop crying now. I merely suggested it and never even pushed it through. You are making a big deal about nothing.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:29 GMT
#2587
On November 29 2011 02:29 annul wrote:
Show nested quote +
On November 29 2011 02:28 Ace wrote:
On November 29 2011 02:25 annul wrote:
.

also, with "double lynch is not a pro town tool" i wonder what color ace happens to be. very interesting.


If you can PROVE double lynching is Pro-Town then I'm all for it. Otherwise stop talking nonsense.


you should probably read the game, because i did.


No, you did not.
Math me up, scumboi. - Acrofales
sandroba
Profile Joined April 2006
Canada4998 Posts
November 28 2011 17:30 GMT
#2588
I don't know if the game is balanced, but I assume it is. I thought DTs were pretty shitty in this one given how many counter measures possibly have been put in place to stop them. I was also pissed off about vigs having only one bullet, I think it's a mistake on a game this size, but w/e.
There is a miller flip so we know one of them is there. BC's plan I still don't think it's effective or worth it, especially since we don't even know if there is a framer, even if he did mean it like that. I know for a fact that he had some sort of plan involving getting elected as mafia before the game even began. He did say he had one as town as well, but after seing it, I'll just say I'm not convinced in the slightest.
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:34 GMT
#2589
On November 29 2011 02:30 sandroba wrote:
I don't know if the game is balanced, but I assume it is. I thought DTs were pretty shitty in this one given how many counter measures possibly have been put in place to stop them. I was also pissed off about vigs having only one bullet, I think it's a mistake on a game this size, but w/e.
There is a miller flip so we know one of them is there. BC's plan I still don't think it's effective or worth it, especially since we don't even know if there is a framer, even if he did mean it like that. I know for a fact that he had some sort of plan involving getting elected as mafia before the game even began. He did say he had one as town as well, but after seing it, I'll just say I'm not convinced in the slightest.


Ok, so we know there are just a bunch of anti-DT mechanics in the game. We also know there are 16 scum. Let's start something interesting:

It would take too long for any one Detective to confirm their sanity in this setup. Any DT that does confirm themself is also at the mercy of 8 KP from Scum. So if this is the case, is it reasonable to assume there are a lot of Detectives in the game?

As to the bolded, I was skim reading and correct me if I'm wrong but did BC have some kind of unstoppable Pro-Town plan he mentioned?
Math me up, scumboi. - Acrofales
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 28 2011 17:35 GMT
#2590
I just assumed we have a fuckton of vigis, banes, hatters, medics and vets on the townside, to counter the ridiculous KP amount mafia has got. All we have is our 4 double lynches, which is 4 kp. that's very, very little compared to mafia.
Computer says mafia
sandroba
Profile Joined April 2006
Canada4998 Posts
November 28 2011 17:40 GMT
#2591
I went through it and no. He did mention that he thought DTs were good and could have their sanity covered by day, though, but that's just not correct.
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:40 GMT
#2592
Ok, so are we all going to agree there has to be some kind of mass Power Role setup for the Town to win this game?
Math me up, scumboi. - Acrofales
sandroba
Profile Joined April 2006
Canada4998 Posts
November 28 2011 17:41 GMT
#2593
But regarding having a lot of DTs, either we have a lot of them, not all the counter measures are in place or GM opted to not use DTs at all which makes sense since he says he hates them.
sandroba
Profile Joined April 2006
Canada4998 Posts
November 28 2011 17:42 GMT
#2594
For it to be balanced, yes, I'd say so.
redFF
Profile Blog Joined November 2010
United States3910 Posts
November 28 2011 17:43 GMT
#2595
WBG is probably town. He has some weird reverance for palmar's abilities and wouldn't buddy this hard if he was scum (IMO). he could be scum trying to implicate palmar when he flips but wbg is not the type of player to sacrifice himself to get a good townie lynched, he thinks he is far too good for that.

The ym lynch was piss poor and it's already been discussed to death. Palmar is probably scum for the amount of shitty votes on his mayor to activating the double lynch even though he didn't want to-catering to the town because he doesn't want us to lynch him. A mayor should do what he thinks is right instead of what people that he didn't trust (syllo, annul) told him to do.

Ah well it's fine because the double lynch lets us lynch him and someone else. prplz is still scum.

##Vote Palmar
##Vote Prplz
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
November 28 2011 17:46 GMT
#2596
On November 29 2011 02:43 redFF wrote:

The ym lynch was piss poor and it's already been discussed to death. Palmar is probably scum for the amount of shitty votes on his mayor to activating the double lynch even though he didn't want to-catering to the town because he doesn't want us to lynch him. A mayor should do what he thinks is right instead of what people that he didn't trust (syllo, annul) told him to do.
##Vote Palmar
##Vote Prplz


I explained the YM lynch.

My alignment has nothing to do with people voting me into office.

I explained the reasoning when I changed my mind on the double lynch. clicky

Your arguments are invalid.
Computer says mafia
supersoft
Profile Joined April 2010
Germany3729 Posts
November 28 2011 17:52 GMT
#2597
I want to add to the current setup discussion, that we already have 2 dead Millers out of 10 dead people. I guess there might be even more...

Also what do you call "mass Power Roles setup"? 20 blues?
There are only 2 dead blues so far.
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:55 GMT
#2598
On November 29 2011 02:41 sandroba wrote:
But regarding having a lot of DTs, either we have a lot of them, not all the counter measures are in place or GM opted to not use DTs at all which makes sense since he says he hates them.


There have to be Detectives in the game. There are no other information roles and too much mafia KP. Even having 16 rolecops doesn't help us enough since Mafia roles show up as Town roles also.

I think it's safe to say there have to be a lot of detectives in the game. And if that is the case, too many of them can't be paranoid or naive because that would be a massive waste of time.

I also highly doubt there are too many vigilantes. Just too many ways to deny credible information to the Town, which means there aren't enough ways to improve the accuracy of vigilante shots. Combine this with Vigilantes not being able to act Night 1, meaning they shoot when they have more information and I think there must be a way for them to get that info. The Vigis also only have ONE shot, so there has to be a way for them to get great information.

I'm thinking that a delayed claim is the best approach here. Not for Detectives and not for Vigilantes, yet. I think if this game is balanced their has to be a bunch of them floating around, with enough sane/insane detectives to give the Town a shot at winning.

This being said, I think having our Lurker Banes claim is a good idea. I think having them claim since they are a somewhat neutral role is the way to go. Instead of fighting against a massive Scum KP and talking about useless things like clues, I think it's best to advance the game with delayed/staggered role claims via groups of roles.

Thoughts?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 28 2011 17:59 GMT
#2599
On November 29 2011 02:52 supersoft wrote:
I want to add to the current setup discussion, that we already have 2 dead Millers out of 10 dead people. I guess there might be even more...

Also what do you call "mass Power Roles setup"? 20 blues?
There are only 2 dead blues so far.


I would hope not. Millers can be fun but if there are too many of them they can make it really hard on the Town. With a default 8 KP and less than 8 game days to kill off the Town, that would drop it to 6 days to kill Town since every Miller found and lynched delays the game by that much. If there are more of them, well yea you see how that goes. The other issue with them is that they are an anti-DT mechanic in a game loaded with anti-DT mechanics

So I don't think there would be too many of them in this game.
Math me up, scumboi. - Acrofales
supersoft
Profile Joined April 2010
Germany3729 Posts
November 28 2011 17:59 GMT
#2600
sounds reasonable. But I don't think that the lurkerbanes should claim instantly. Maybe they should claim right before they decide to kill someone. If I understood you correctly, you want them to claim asap?
Prev 1 128 129 130 131 132 266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 218
StarCraft: Brood War
Calm 7693
GuemChi 4803
Zeus 225
ProTech136
910 74
Dewaltoss 60
Shinee 42
soO 29
Aegong 21
Noble 16
[ Show more ]
Bale 12
Icarus 10
ZergMaN 7
Counter-Strike
Stewie2K910
Super Smash Bros
Mew2King103
Other Games
summit1g6870
C9.Mang0469
Livibee41
amsayoshi15
Organizations
Other Games
gamesdonequick847
BasetradeTV239
Dota 2
PGL Dota 2 - Main Stream158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1577
• Stunt705
Upcoming Events
GSL
2h 58m
Rogue vs Percival
Zoun vs Solar
Replay Cast
17h 28m
GSL
1d 2h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 3h
Big Gabe
1d 5h
Replay Cast
1d 17h
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.