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TL Mafia Model OP - Page 5

Forum Index > TL Mafia
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Qatol
Profile Blog Joined November 2006
United States3165 Posts
January 24 2014 03:42 GMT
#81
Blazinghand, I don't mind adding extra stuff to the model OP if people want it and if it is relatively standard in current games. Let me know if you would like to see something added.
Uff Da
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
Last Edited: 2014-01-24 05:29:35
January 24 2014 05:29 GMT
#82
On January 24 2014 12:42 Qatol wrote:
Blazinghand, I don't mind adding extra stuff to the model OP if people want it and if it is relatively standard in current games. Let me know if you would like to see something added.

I'm sorry but who are you?

Edit: OH GOD SHOULD HAVE CLICKED ON HIS PROFILE BEFORE POSTING
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 25 2014 00:27 GMT
#83
Can we rephrase rule #12?

12. Posting a false role PM phrased as if you received it from the host. You can still fake roleclaim, but you cannot make it look like you are posting a PM you received from the host.


We had a little trouble with this that influenced a game recently. You are allowed to copy paste what the host PMs you in normal games.
Together but separate, like oatmeal
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 25 2014 00:32 GMT
#84
On January 25 2014 09:27 bumatlarge wrote:
Can we rephrase rule #12?

Show nested quote +
12. Posting a false role PM phrased as if you received it from the host. You can still fake roleclaim, but you cannot make it look like you are posting a PM you received from the host.


We had a little trouble with this that influenced a game recently. You are allowed to copy paste what the host PMs you in normal games.


I personally don't use this rule in my model OP, but in my opinion the lack of clarity in terms of what was claimable isn't a fault with this model OP (since it's designed for a game where you don't claim flavor or wording from your PM) but rather with how it gets implemented. Anyone who wants claimable role fluff in their PMs, or role names, should specify in their game OP (which overrides the rules in this one) what the rules about claiming are.

In my games, for example, you can generally claim everything about the content of your Role PM, but nothing about the time, subject line, etc-- nothing not very easily fakeable, since my Role PMs are typically just single-word or single-line pms like "vt" or "mineral line drone"
When you stare into the iCCup, the iCCup stares back.
TL+ Member
thrawn2112
Profile Blog Joined June 2010
United States6918 Posts
January 25 2014 02:54 GMT
#85
is there a reason the "no talking about ongoing games" rule was removed? or maybe it was never there but people always assumed it was?
"People think they know all these things about other people, and if you ask them why they think they know that, it'd be hard for them to be convincing." ES
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 25 2014 03:13 GMT
#86
I always assumed that was an extension of "no out of thread communication" and "no communication by dead people".
When you stare into the iCCup, the iCCup stares back.
TL+ Member
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 26 2014 01:16 GMT
#87
No talking about ongoing games isn't exactly the rule. Two players with no connection to the game can certainly talk about it. The issue is that they can't talk about it with anyone in the game, or anywhere that someone in the game could possibly find. So, like HazingBland said, its a community saying that is derived from other rules already in the OP.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Qatol
Profile Blog Joined November 2006
United States3165 Posts
January 27 2014 01:08 GMT
#88
On January 25 2014 09:27 bumatlarge wrote:
Can we rephrase rule #12?

Show nested quote +
12. Posting a false role PM phrased as if you received it from the host. You can still fake roleclaim, but you cannot make it look like you are posting a PM you received from the host.


We had a little trouble with this that influenced a game recently. You are allowed to copy paste what the host PMs you in normal games.

We could remove that entirely. I don't know how important the rule is with current playstyles. However, it is supposed to stop people from making a post that appears to be from the host (with quote tags and the host's name etc) but isn't because the words from the host are supposed to be above question. It seemed important at the time, at least for newbie games, to avoid confusion.
Uff Da
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2014-02-08 17:34:21
February 08 2014 16:36 GMT
#89
Original Message From Foolishness:
That's a good question. I don't know lol Post this in the model OP thread and let's see what comes up.


Original Message From Toadesstern:
Hey there got a "quick" question about how to determine a lynch if a tiebreak happens [...] just in case.

Let's say there's 2 people who get votes alternatingly. Voters are called A, B C, D, E. The two guys voted Toad and Foolishness for simplicity.

So votes are casted in this fashion and most importantly [in this] order:

A votes Toad
B votes Foolishness
C votes Toad
D votes Foolishness
E votes Toad

Obviously if it stays like that Toad has 3 votes and gets lynched.
Also quite obvious if E unvotes Toad it's at 2-2 but Toad gets lynched because he had 2 votes earlier from A and C. + Show Spoiler [because voting would be just this] +
A votes Toad
B votes Foolishness
C votes Toad
D votes Foolishness
E votes Toad


Now here's the question: What happens if however A (or C, comes down to the same) unvotes Toad. Again a 2-2 scenario, but it looks like + Show Spoiler [this] +
A votes Toad
B votes Foolishness
C votes Toad
D votes Foolishness
E votes Toad

Is it interpreted as "Toad gets lynched because he, had 2 votes before Foolishness despite the voter giving him that earlier "time" not being on the wagon anymore" [A+C was the first time he had 2 votes and he never got below 2 votes, so the votes A and C matter timestampwise, C being the deciding one because it's the last one (E already brought him to 3 and would thus only be used for a possible 3-3 tie)]
OR do I look at the timing of those still remaining on the lynch? In this case it would be C and E voting Toad and those together, with the critical/last vote comming from E are later than B and D on Foolishness, thus Foolishness would be lynched first because he had 2 votes earlier without A being on the list.

Basicly do I look at when someone got the critical "mass" of votes for the first time no matter what as long as it doesn't get lower than the 2nd place or do I look at the timestamp of the last vote that matters?


thoughts?
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
February 08 2014 19:40 GMT
#90
Yes, it just depends on critical mass of votes first.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
February 08 2014 23:10 GMT
#91
Here's how I interpret plurality lynch:

"you become the lynch target if you have more votes than anyone else"

So let's say Aaron gets 2 votes. he is now the lynch target as he has the most votes.
now Barry gets 3 votes, he's now the lynch target since he has the most votes

now one of Barry's guys unvotes him, so he and Aaron both have 2 votes. Barry is still the lynch target since nobody has satisfied "have more votes than anyone else" to take it away from him. yes, Aaron hit 2 votes first, but that's not relevant in my version of plurality lynch. You can only steal the targettedness by having more than anyone else, then you have it until someone has more than you.


When you stare into the iCCup, the iCCup stares back.
TL+ Member
Aquanim
Profile Joined November 2012
Australia2849 Posts
Last Edited: 2014-02-08 23:17:53
February 08 2014 23:17 GMT
#92
The interpretation I put in the OP for Quiet Game was:
Voting rule is Plurality. i.e. the player who has the most votes, or had more votes most recently in case of a tie, is lynched at the deadline.

Same thing I'm pretty sure, just different wording.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2014-02-12 02:40:55
February 12 2014 02:37 GMT
#93
On February 09 2014 08:10 Blazinghand wrote:
Here's how I interpret plurality lynch:

"you become the lynch target if you have more votes than anyone else"

So let's say Aaron gets 2 votes. he is now the lynch target as he has the most votes.
now Barry gets 3 votes, he's now the lynch target since he has the most votes

now one of Barry's guys unvotes him, so he and Aaron both have 2 votes. Barry is still the lynch target since nobody has satisfied "have more votes than anyone else" to take it away from him. yes, Aaron hit 2 votes first, but that's not relevant in my version of plurality lynch. You can only steal the targettedness by having more than anyone else, then you have it until someone has more than you.



yeah that's how I always thought about it as well until I realized that it could actually be interpreted in both ways and result in weird situations. Also a lot easier than having to go back and look at timestamps for votes.

Same as the other 2 other answers but I quoted this because I like the phrasing the most from BH
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
February 12 2014 02:40 GMT
#94
On February 09 2014 08:10 Blazinghand wrote:
Here's how I interpret plurality lynch:

"you become the lynch target if you have more votes than anyone else"

So let's say Aaron gets 2 votes. he is now the lynch target as he has the most votes.
now Barry gets 3 votes, he's now the lynch target since he has the most votes

now one of Barry's guys unvotes him, so he and Aaron both have 2 votes. Barry is still the lynch target since nobody has satisfied "have more votes than anyone else" to take it away from him. yes, Aaron hit 2 votes first, but that's not relevant in my version of plurality lynch. You can only steal the targettedness by having more than anyone else, then you have it until someone has more than you.



I support this interpretation.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2014-02-13 03:26:36
February 13 2014 03:22 GMT
#95
On February 09 2014 08:10 Blazinghand wrote:
Here's how I interpret plurality lynch:

"you become the lynch target if you have more votes than anyone else"

So let's say Aaron gets 2 votes. he is now the lynch target as he has the most votes.
now Barry gets 3 votes, he's now the lynch target since he has the most votes

now one of Barry's guys unvotes him, so he and Aaron both have 2 votes. Barry is still the lynch target since nobody has satisfied "have more votes than anyone else" to take it away from him. yes, Aaron hit 2 votes first, but that's not relevant in my version of plurality lynch. You can only steal the targettedness by having more than anyone else, then you have it until someone has more than you.



This interpretation makes sense. Honestly, it doesn't really matter how resolve voting ties for plurality lynches as long as you are clear when the game starts. I'll put something to this effect into the model OP as soon as GMarshal unlocks the post so I can edit it again . Hopefully that will put these discussions to rest (this isn't the first time this has come up).
Uff Da
Qatol
Profile Blog Joined November 2006
United States3165 Posts
February 14 2014 03:33 GMT
#96
Okay, I added the lynch tiebreaker clarification and generally updated things here and there. For example, the ban list link directs people to the Ban List 2.0 thread now. Please let me know if there is something else you want me to update/change.
Uff Da
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 15 2014 20:57 GMT
#97
The only thing that makes sense is that when 2 people get tied in a plurality lynch, make them fight to the death in real life. The one that survives is the one that gets lynched.

Easy as pie
Corazon
Profile Blog Joined November 2011
United States3230 Posts
February 15 2014 22:43 GMT
#98
On February 16 2014 05:57 gonzaw wrote:
The only thing that makes sense is that when 2 people get tied in a plurality lynch, make them fight to the death in real life. The one that survives is the one that gets lynched.

Easy as pie

I think the winner should also get pie before they lynched. Their choice of pie.
Grubby's #1 Fan
suki
Profile Joined August 2009
Canada1159 Posts
February 19 2014 14:46 GMT
#99
On February 16 2014 05:57 gonzaw wrote:
The only thing that makes sense is that when 2 people get tied in a plurality lynch, make them fight to the death in real life. The one that survives is the one that gets lynched.

Easy as pie


Gonzaw that doesn't work. If the person who survives the fight to the death is lynched, then he dies in game. And the person who lost the fight to the death is dead, so he will be modkilled because dead people can't post.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 19 2014 14:47 GMT
#100
^ woman's logic. Pfft.
[15:15] <Palmar> and yes marv, you're a total hottie
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