Merc Mini 2 - Page 5
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Palmar
Iceland22631 Posts
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Radfield
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Canada2720 Posts
More importantly, wheres my RPG? | ||
syllogism
Finland5948 Posts
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Palmar
Iceland22631 Posts
If the guy has more than one bulletproof vest, can't the mafia just kill him, depriving us of the saves? | ||
Palmar
Iceland22631 Posts
Syllo is probably scum. | ||
syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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Radfield
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Canada2720 Posts
On July 12 2011 19:37 Palmar wrote: Is it? If the guy has more than one bulletproof vest, can't the mafia just kill him, depriving us of the saves? That's true. I'll admit that the safety of the seller wasn't my primary concern... Wouldn't the seller be wearing his bulletproof vest though? In the case where he's not allowed to wear his own vest, he could sell me both his vests, and I'll sell him one back(hopefully that would allow him to actually wear one). | ||
Palmar
Iceland22631 Posts
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Palmar
Iceland22631 Posts
On July 12 2011 19:40 syllogism wrote: That was just general advice and I find it pretty unlikely there to be more than one, non-rigged at least, vest in the game. Would make it pretty hard for the scum team, especially if they don't have RPGs or something that can break them Why would you assume the scum team doesn't have an RPG? | ||
Jackal58
United States4264 Posts
On July 12 2011 19:52 Palmar wrote: Why would you assume the scum team doesn't have an RPG? I no longer see it in the OP but it did state at one point that if you did get an RPG you could not use it. You had to sell it to somebody else. If that statement is still there I don't see it. However if that is indeed the case then the likelihood of scum receiving one at the beginning of the game would seem to be rather low. If that is in the setup then scum would be forced to buy one. Or am I slowly going insane? Did anybody else see that? | ||
Palmar
Iceland22631 Posts
So I guess it's only if your role specifically forbids you to use the RPG's that you don't get to use them. | ||
Kurumi
Poland6130 Posts
Gentlemen ![]() Lets revise couple of things, shall we? THE SETUP So, we know a couple of things: There are 8 Townies(with various equipment or even roles) There are 3 Mafia Members(with various equipment or even roles) There is 1 Serial Killer Grand total of 12 players Anyway, we've got 4 anti-town people among us. That puts us in a 8 v 4 situation. Believe me or not, this might get tricky. Since we've got 2KP per night (assuming SK is not a sissy girl...), on Day 2 there will be only 9 players. Assuming worst case scenario, we'll be put in a 5 Townies vs 3 Mafia and 1 Serial Killer situation. Another mislynch and without some hero vigilante bullets and medic heals we're screwed at Night 2. That's why we MUST scum-hunt as hard as we can. | ||
Palmar
Iceland22631 Posts
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Kurumi
Poland6130 Posts
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Jackal58
United States4264 Posts
On July 12 2011 22:16 Palmar wrote: It's in the town role description. Something like "you're unwilling to get your hands dirty". So I guess it's only if your role specifically forbids you to use the RPG's that you don't get to use them. Thank you. I knew I saw it somewhere. Needless to say I did not get an RPG. :p Nobody ever gives me a gun. ![]() | ||
Kurumi
Poland6130 Posts
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Kurumi
Poland6130 Posts
THE PLAN Is easy. So here it goes: #1 We announce our contracts. The more information You give us, the bigger benefit for us. #2 We are not giving away our equipment before we've got strong townie reads with someone. #3 As fast we get confirmed Townie, we initiate a Trust contract with him so our items won't go into the Black Hole ^We should give this guy vests and medic prots as fast as possible too, we don't want our Bank to die -_- #4 We don't let ourselves get bossed around with contracts. Think before signing one. | ||
Kurumi
Poland6130 Posts
On July 12 2011 22:18 Palmar wrote: Kurumi is probably scum cause he isn't trolling. You're cute <3 | ||
Palmar
Iceland22631 Posts
Thanks, but my heart belongs to someone else. | ||
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