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World at War 2 Mafia - Page 70

Forum Index > TL Mafia
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sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 09:21 GMT
#1381
Well you argued so much about it, so I do feel pretty good that if we followed it it would not lead to holocaust. So ya, it was the best strat. Unfortunatelly I couldn't hold myself from nuking GMarshal when he refused to even adress my analysis of you who I thought was clear scum or anti-town. The only 2 reasons I could think about for him doing it was 1) He was scum and didn't want to lynch you because you were scum too OR 2) He was scum and knew you were not scum and didn't want to take a town cred hit by lynching you. He couldn't bet on you being conspirator.
But later he claimed that he didn't read the thread cerefully enough and claimed a mainstream leader so I guess he is telling the thruth. Such is life and mafia.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:23 GMT
#1382
Only gaping hole in your plan was the fact that you wanted to randomly nuke every day based on vote.

I should probably just have supported that and enjoyed the show.

But I'm sitting on the bench, can still win from there, lol
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:27 GMT
#1383
By the way, nice catch on me being not town.
Computer says mafia
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 09:28 GMT
#1384
If it's voted for it's not random don't you agree? Also don't tell me you didn't play to your winconditions. If you were so much against my plan that means it would fuck your chances of winning. And if you tried to push "nuke who you think is scum" you know it would turn into a nuke fest.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:36 GMT
#1385
On July 07 2011 18:28 sandroba wrote:
If it's voted for it's not random don't you agree? Also don't tell me you didn't play to your winconditions. If you were so much against my plan that means it would fuck your chances of winning. And if you tried to push "nuke who you think is scum" you know it would turn into a nuke fest.


hmm

I tried to oppose your plan to gain town cred, I actually thought your plan was better for my win condition than mine.
Computer says mafia
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 09:37 GMT
#1386
On July 07 2011 18:27 Palmar wrote:
By the way, nice catch on me being not town.

Well ty, but I regret I went to all the trouble and it turned out it was an easy bandwagon for scum to hop on.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 07 2011 09:38 GMT
#1387
Still better than policy lynching people who you think are townies
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 09:39 GMT
#1388
On July 07 2011 18:36 Palmar wrote:
Show nested quote +
On July 07 2011 18:28 sandroba wrote:
If it's voted for it's not random don't you agree? Also don't tell me you didn't play to your winconditions. If you were so much against my plan that means it would fuck your chances of winning. And if you tried to push "nuke who you think is scum" you know it would turn into a nuke fest.


hmm

I tried to oppose your plan to gain town cred, I actually thought your plan was better for my win condition than mine.

I bet you did, since oposing my plan was clearly a pro-town move that would get you tons of town cred. Sigh.
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:46 GMT
#1389
On July 07 2011 18:39 sandroba wrote:
Show nested quote +
On July 07 2011 18:36 Palmar wrote:
On July 07 2011 18:28 sandroba wrote:
If it's voted for it's not random don't you agree? Also don't tell me you didn't play to your winconditions. If you were so much against my plan that means it would fuck your chances of winning. And if you tried to push "nuke who you think is scum" you know it would turn into a nuke fest.


hmm

I tried to oppose your plan to gain town cred, I actually thought your plan was better for my win condition than mine.

I bet you did, since oposing my plan was clearly a pro-town move that would get you tons of town cred. Sigh.


Yah man, but since the town didn't trust me, it was pointless. I put way too much faith in people.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:48 GMT
#1390
Like you've seen me do this before, and I'll do it again (look at CCM, look at PTP and RTM) I always encourage independent blue actions and aggressive vigi shooting.

But people are really fucking afraid of anarchy nukes, so they saw me as anti-town, but they never realized that really, we were proposing the same plan, except you added the voting process.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 09:50 GMT
#1391
On July 07 2011 18:38 syllogism wrote:
Still better than policy lynching people who you think are townies


I actually think it'd have benefitted town to go through with that.

Compared to the complete shitfest that is this game now!
Computer says mafia
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 09:51 GMT
#1392
Nope. What you sugested did not limit nukes to one per day AND did not provided town twice the info as a normal day. Anyway it's kinda pointless for me to argue with you now =P.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 07 2011 10:02 GMT
#1393
I would be up for lynching TAA, but since I think Mataza is town, I can't unvote until we know we can get him ahead of Mataza in votes
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 10:03 GMT
#1394
On July 07 2011 18:51 sandroba wrote:
Nope. What you sugested did not limit nukes to one per day AND did not provided town twice the info as a normal day. Anyway it's kinda pointless for me to argue with you now =P.


yah, I'll agree to disagree.

It's basically arguing about whether a forced double lynch is beneficial for town or not. I don't think it is until you have legitimate targets for the town to lynch, which is generally on day 3 or later.

It's actually an interesting question from game-design/balancing point of view. Can you in theory replace a vigilante by allowing double lynches? Is that beneficial for town?
Computer says mafia
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 10:04 GMT
#1395
Day is over 2 hours ago. Palmar got lynched.
sandroba
Profile Joined April 2006
Canada4998 Posts
July 07 2011 10:06 GMT
#1396
Well I can prove it is for you in private sometime.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 07 2011 10:07 GMT
#1397
They aren't like vigis because even if you happen to hit scum, he can nuke 2 townies in retaliation, there's a radiation cap and nukes can be shot down by both town and mafia and it's not immediately clear whether the one who shot the nuke is town or not
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 10:08 GMT
#1398
On July 07 2011 19:07 syllogism wrote:
They aren't like vigis because even if you happen to hit scum, he can nuke 2 townies in retaliation, there's a radiation cap and nukes can be shot down by both town and mafia and it's not immediately clear whether the one who shot the nuke is town or not


Well yeah, that's kind of what I'm saying.

in a normal game, I'd always say vigi should shoot every night, and we should lynch every night.

But in this specific case, town should not nuke day 1 and possibly day 2 because of additional restraints.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22634 Posts
July 07 2011 10:09 GMT
#1399
On July 07 2011 19:06 sandroba wrote:
Well I can prove it is for you in private sometime.


yah, I'm interested (I'm actually a game-balance/design fanatic)
Computer says mafia
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 07 2011 11:09 GMT
#1400
Palmar - You still owe me a picture regardless
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