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On April 02 2011 03:06 Kavdragon wrote:Show nested quote +On April 01 2011 18:59 CubEdIn wrote: EBWODP: the "it surely came from scum IMO." part was directed @ kav. Us blues did not RB you afaik. No, I'm not saying no one claimed roleblocker, I'm saying that no one claimed that they were roleblocked. I was RB'd. This confirms that there is a RB'er. So who did he RB the first night?
GMarshal was RB'd night one. It was inferred from the description in the day post.
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On April 02 2011 02:26 Lanaia wrote:Show nested quote +On April 02 2011 02:00 Mr. Wiggles wrote: We should also consider that the arena can work like a lynch for us too if we can get two "confirmed" townies in there. Then, we all vote on who we'd like to enter the arena and the two townies can both submit the same name, and kill him the next day in the arena. The only problem is we'd have to be careful to only voting for people we have a strong scum read on, because once you get three townies in there, one of them HAS to die, or at least that's how I think the rules read. But yes, we can use that for a town directed second kill if we need to, and if we can trust that two of the people already in the arena are townies and will be willing to listen, so they don't submit other names. I kind of like that idea a lot. It could work well for us.
You didnt say that when I suggested it earlier!
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Bomb 1: Beneather Bomb 2: Orgolove
great post =D
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On April 02 2011 03:09 GGQ wrote:Show nested quote +On April 02 2011 02:26 Lanaia wrote:On April 02 2011 02:00 Mr. Wiggles wrote: We should also consider that the arena can work like a lynch for us too if we can get two "confirmed" townies in there. Then, we all vote on who we'd like to enter the arena and the two townies can both submit the same name, and kill him the next day in the arena. The only problem is we'd have to be careful to only voting for people we have a strong scum read on, because once you get three townies in there, one of them HAS to die, or at least that's how I think the rules read. But yes, we can use that for a town directed second kill if we need to, and if we can trust that two of the people already in the arena are townies and will be willing to listen, so they don't submit other names. I kind of like that idea a lot. It could work well for us. You didnt say that when I suggested it earlier! 
I'm sorry. I must have missed it!
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Oh nice cube that was faster then I expected. Welcome aboard Eiii!
Town: Bum Cube Coag Jackal Eiii
Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.
What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works.
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1 DT type item 1 gun 1 bandage 1 bullet proof vest Potato of death is gone.
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bumatlarge, just to put my mind at ease, how are jackal and coag confirmed? Is this 100% like you, cubedin, and eiii, or just because you are assuming lemonwalrus is the scum?
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There's two dt items, one that gives roles and one that gives alignment.
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Well GGQ, it is more like lemonwalrus is scum because the other two are confirmed in a way. There is like a 5% of jackal being scum.
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On April 02 2011 04:16 GGQ wrote: There's two dt items, one that gives roles and one that gives alignment. Forgot about annuls.
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what the...? I thought LemonWalrus was supposed to die like 40 pages ago?
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On April 02 2011 05:06 Ace wrote: what the...? I thought LemonWalrus was supposed to die like 40 pages ago?
Can't lynch during the night
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On April 02 2011 05:06 Ace wrote: what the...? I thought LemonWalrus was supposed to die like 40 pages ago?
Yeah, we messed that up.
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On April 02 2011 04:11 bumatlarge wrote: Oh nice cube that was faster then I expected. Welcome aboard Eiii!
Town: Bum Cube Coag Jackal Eiii
Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.
What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works.
I don't know if it's a great idea to claim all the items, because this is like mass claiming blues in a normal game. Maybe I'm wrong though, but:
Once the item game is over, if the player holding the item is killed, is the item given to another player, or is it destroyed for good?
If town wins the item game, can we use all the items, just reread the Op and it said And if you win the item game, all the items will be given to your faction and you guys can use one of them per day! So we can't use all of them at night?
I want to wait until these two questions are clarified before we move forward with any sort of plan.
If we can only use one item per night, that drastically affects their usefulness, severely limiting the actions we can take with them, but also adding some nice WIFOM for scum not knowing which we'll use. Still, the cons outweigh the pros if we are limited to one per night.
My first question refers to your mass-claim idea. If the items just get passed along in case of death, it might not be a bad idea to claim the items so that people can be held accountable and town can direct their actions. However, if the item is destroyed on death after the IG is over, then I think claiming would be a HORRIBLE idea. It will just give scum a sniping guide, especially as we are unsure of how many medics, if any, we have outside of the bandages. It just means scum can shoot the medic, the vig, and both DTs whenever they want and not have to worry about them anymore. So while it might be nice to know who has what, and to avoid fake-claims, if the items get destroyed, then they're useless. I'd rather have unknown town using the items, than known town dead with no possibility of item use.
So like I said, I'm going to refrain from formulating an item-use plan until we know all the details for certain.
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On April 02 2011 05:07 deconduo wrote:Show nested quote +On April 02 2011 05:06 Ace wrote: what the...? I thought LemonWalrus was supposed to die like 40 pages ago? Can't lynch during the night 
On April 02 2011 05:07 GGQ wrote:Show nested quote +On April 02 2011 05:06 Ace wrote: what the...? I thought LemonWalrus was supposed to die like 40 pages ago? Yeah, we messed that up.
Ok I'll just assume Pandain ruined everything
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On April 02 2011 05:17 Mr. Wiggles wrote:Show nested quote +On April 02 2011 04:11 bumatlarge wrote: Oh nice cube that was faster then I expected. Welcome aboard Eiii!
Town: Bum Cube Coag Jackal Eiii
Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.
What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works. I don't know if it's a great idea to claim all the items, because this is like mass claiming blues in a normal game. Maybe I'm wrong though, but: Once the item game is over, if the player holding the item is killed, is the item given to another player, or is it destroyed for good?If town wins the item game, can we use all the items, just reread the Op and it said And if you win the item game, all the items will be given to your faction and you guys can use one of them per day! So we can't use all of them at night?I want to wait until these two questions are clarified before we move forward with any sort of plan. If we can only use one item per night, that drastically affects their usefulness, severely limiting the actions we can take with them, but also adding some nice WIFOM for scum not knowing which we'll use. Still, the cons outweigh the pros if we are limited to one per night. My first question refers to your mass-claim idea. If the items just get passed along in case of death, it might not be a bad idea to claim the items so that people can be held accountable and town can direct their actions. However, if the item is destroyed on death after the IG is over, then I think claiming would be a HORRIBLE idea. It will just give scum a sniping guide, especially as we are unsure of how many medics, if any, we have outside of the bandages. It just means scum can shoot the medic, the vig, and both DTs whenever they want and not have to worry about them anymore. So while it might be nice to know who has what, and to avoid fake-claims, if the items get destroyed, then they're useless. I'd rather have unknown town using the items, than known town dead with no possibility of item use. So like I said, I'm going to refrain from formulating an item-use plan until we know all the details for certain.
But look how any targets we have. I have no more BGs, cube is my DT, and we have claimed persons all over. And if you have the gun or a DT, you wouldn't have to claim if no one else did. The vest is an instant confirm.
I can only see it failing if mafia and blacks coordinate their kills against town. We are a little behind until lemon is lynched, and even then it would be better for red and blacks to take out obvious members later.
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On April 02 2011 05:51 bumatlarge wrote:Show nested quote +On April 02 2011 05:17 Mr. Wiggles wrote:On April 02 2011 04:11 bumatlarge wrote: Oh nice cube that was faster then I expected. Welcome aboard Eiii!
Town: Bum Cube Coag Jackal Eiii
Perhaps we should discuss our night actions first? As soon as Lemon dies, town will get all the items, and since they are randomly distributed, we can get something else out of this.
What if everyone claims what item they got? I know with MC around this is dangerous, but we can confirm townies, and fakeclaims will be put in the immediate spotlight. Assuming that is how the item game works. I don't know if it's a great idea to claim all the items, because this is like mass claiming blues in a normal game. Maybe I'm wrong though, but: Once the item game is over, if the player holding the item is killed, is the item given to another player, or is it destroyed for good?If town wins the item game, can we use all the items, just reread the Op and it said And if you win the item game, all the items will be given to your faction and you guys can use one of them per day! So we can't use all of them at night?I want to wait until these two questions are clarified before we move forward with any sort of plan. If we can only use one item per night, that drastically affects their usefulness, severely limiting the actions we can take with them, but also adding some nice WIFOM for scum not knowing which we'll use. Still, the cons outweigh the pros if we are limited to one per night. My first question refers to your mass-claim idea. If the items just get passed along in case of death, it might not be a bad idea to claim the items so that people can be held accountable and town can direct their actions. However, if the item is destroyed on death after the IG is over, then I think claiming would be a HORRIBLE idea. It will just give scum a sniping guide, especially as we are unsure of how many medics, if any, we have outside of the bandages. It just means scum can shoot the medic, the vig, and both DTs whenever they want and not have to worry about them anymore. So while it might be nice to know who has what, and to avoid fake-claims, if the items get destroyed, then they're useless. I'd rather have unknown town using the items, than known town dead with no possibility of item use. So like I said, I'm going to refrain from formulating an item-use plan until we know all the details for certain. But look how any targets we have. I have no more BGs, cube is my DT, and we have claimed persons all over. And if you have the gun or a DT, you wouldn't have to claim if no one else did. The vest is an instant confirm. I can only see it failing if mafia and blacks coordinate their kills against town. We are a little behind until lemon is lynched, and even then it would be better for red and blacks to take out obvious members later.
I'm just saying that a mass-claim if the items are destroyed is a bad idea. That's really thinking in the short term, and not for the long-term of the game. As far as I know, there's nothing in the OP that says that scum KP drops with members. You can say there's a huge number of targets, but it doesn't mean it's not still a shooting gallery. This means that scum can MC either vig or medic every night, and protect or get an extra kill. Neither scum team is going to let town keep hold of a KP, or a Medic, they also won't like DTs either. I'm working under the assumption that scum will kill off power roles who pose a legitimate danger to them.
Scum would rather kill a confirmed town+item than just a confirmed green. The only saving grace for this plan is that the scum teams might be gunning for each other, but that's it.
Like I said earlier in the thread, I'd rather go with the plan that gives scum less choice and flexibility. If we claim, then scum can kill off power roles at their leisure, and snipe each other in-between that. It helps scum a lot. It gives them a list of power town roles, but they can also through process of elimination find each other as well. So then, this relies on whether scum want to shoot each other, or shoot town, and leaves us with little choice in the matter.
Also, I just remembered this, but didn't Lemon claim he got shot last night? Then shouldn't the vest be destroyed now? I thought he claimed that it only absorbed one shot and was gone. So that means that either it's gone, or he lied about how it actually works, or about the vest's existence in the first place.
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On March 31 2011 13:13 Lemonwalrus wrote: I know we all think I'm mafia at this point, but in case any of you care, I was shot last night.
On March 29 2011 12:05 Lemonwalrus wrote:Show nested quote +On March 29 2011 11:57 GGQ wrote:On March 29 2011 11:39 Lemonwalrus wrote: My last post was 21 pages ago, in much, much simpler times.
I've read the thread from then so far but not as thoroughly as I would have liked to so I'm gonna go back and try to piece things together. In the mean time, if anyone (specifically bumatlarge) has any questions for me to answer go ahead and post them and I'll try to help you out. I have a question for you. Can you confirm that your item is a vest that protects you from night kills? If so, someone in the thread earlier (jackal?) said that your vest would automatically protect you even if you were protecting it rather than using it. This seems wrong to me, so I'd like to hear it from you. Do you have to use the vest for it to protect you or does it do so automatically? And, finally, did your best block a bullet last night? My vest will block a bullet no matter what action I take, unless it is stolen. As long as I am wearing the vest, I can block 1 nightkill attempt. The vest is destroyed in the process, so it is only good to block one bullet.It did not block a bullet last night, if it had, it would have been destroyed, and LSB would have included that information in the day post just like he included the whereabouts of the potato. Also I assume that I would have gotten a pm telling me I had been shot but I'm not entirely sure about that.
So no more vest?
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That's actually a really good point. Mafia probably shot him to make sure that we couldn't have his vest. I think that also means that all KP are accounted for, so my theory that Blacks didn't shoot is invalid now.
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United States22154 Posts
[spectral voice] this is boring, post more, or risk murryitis triggering... [/spectral voice]
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