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TL Mafia XXXVII - Page 17

Forum Index > TL Mafia
Post a Reply
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gryffindor
Profile Joined November 2009
United States524 Posts
February 23 2011 04:09 GMT
#321
vote: foolishness
i was joking about claiming to me, but i'm not retracting my claim
i got blisters on me fingers
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
February 23 2011 04:12 GMT
#322
BEFORE VOTING READ THE RULES RELATING TO IT. VOTING WORKS DIFFERENTLY IN THIS GAME.

All votes from here on out must be done in the proper manner or subject to warning and/or modkill.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
chaoser
Profile Blog Joined November 2008
United States5541 Posts
February 23 2011 04:13 GMT
#323
I was explaining my post to annul which is why I repeated. You can see that: annul says i know hte powers=i'm red->i say the powers are out in front in OP. Annul says that I'd only know if they are weak if I'm red->I say the reason why I think framing is weak (They can pick more than one GF apparently). You'll notice the second one is a expansion of my first statement.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Conversion
Profile Joined April 2010
United States3308 Posts
February 23 2011 04:15 GMT
#324
the proper format is ##Vote: [Insert Name], right?
chaoser
Profile Blog Joined November 2008
United States5541 Posts
February 23 2011 04:16 GMT
#325
If anything, I find it weird that Seraph said there can't be 6 GF, why 6? I know that's the standard number but it's RoL...there might be multiple GFs.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
annul
Profile Blog Joined June 2010
United States2841 Posts
February 23 2011 04:17 GMT
#326
what?

that post makes no sense. like, i dont mean the logic, i mean the grammar (though the logic probably sucks too)
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 23 2011 04:19 GMT
#327
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss
Moderator
annul
Profile Blog Joined June 2010
United States2841 Posts
February 23 2011 04:20 GMT
#328
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss



[image loading]
chaoser
Profile Blog Joined November 2008
United States5541 Posts
February 23 2011 04:21 GMT
#329
On February 23 2011 13:17 annul wrote:
what?

that post makes no sense. like, i dont mean the logic, i mean the grammar (though the logic probably sucks too)


ughhhhh sorry, running on two hours of sleep, hell week for me in med school x_x. Let me rephrase into just a simple question. Why does Seraph think/know there are 6 mafia? The mafia counter is unknown in the OP.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
annul
Profile Blog Joined June 2010
United States2841 Posts
February 23 2011 04:23 GMT
#330
same reason you knew the mafia was weak?
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 23 2011 04:24 GMT
#331
On February 23 2011 13:20 annul wrote:
Show nested quote +
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss



[image loading]



Hmmm, no red text this game.

Let me spell this out, I suggest that people bounce analysis on the people in their group before posting. This also allows people to bounce ideas of each other and generate more discussion and ideas. This is to 1 generate new ideas, 2 point out faulty logic, 3 give us more to analyze. You have no obligation to do this, but I think its a good idea, the groups are essentially random with the exception of including a tl vet in each group.

Moderator
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 23 2011 04:25 GMT
#332
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss

i don't like this. Lets say that 4 groups are contaminated with mafia. Then mafia will know 40% of the info, that is a lot of info and influence for them to work with.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
February 23 2011 04:26 GMT
#333
I PREFER BUNNIES WITH WAFFLES MYSELF.
[image loading]
seRapH
Profile Blog Joined April 2009
United States9824 Posts
February 23 2011 04:26 GMT
#334
On February 23 2011 13:00 seRapH wrote:
6 GFs would be completely imba (thought RoL did say behavioral analysis is key...)

On February 23 2011 13:00 seRapH wrote:
6 GFs would be completely imba

On February 23 2011 13:00 seRapH wrote:
would be completely imba

On February 23 2011 13:00 seRapH wrote:
would be


Well what number do you think I should say? I'd be lying if I said I thought the count was anything else.
boomer hands
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
February 23 2011 04:28 GMT
#335
On February 23 2011 13:15 Conversion wrote:
the proper format is ##Vote: [Insert Name], right?

That is correct. Although I won't hate on formatting too much as long as the general idea remains the same. My main point with that thread was to make sure you are posting in both the voting and main thread when voting.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 23 2011 04:28 GMT
#336
On February 23 2011 13:25 LunarDestiny wrote:
Show nested quote +
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss

i don't like this. Lets say that 4 groups are contaminated with mafia. Then mafia will know 40% of the info, that is a lot of info and influence for them to work with.


The brilliance is that no "secret" information is going to be shared, its only for bouncing off ideas and analysis, this encourages more active posting as you feel obliged by more active players asking you questions and bouncing ideas off you. This leads to people posting more and more stuff to analyze

At least that is my reasoning
Moderator
seRapH
Profile Blog Joined April 2009
United States9824 Posts
February 23 2011 04:30 GMT
#337
On February 23 2011 13:24 GMarshal wrote:
Show nested quote +
On February 23 2011 13:20 annul wrote:
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss



[image loading]



Hmmm, no red text this game.

Let me spell this out, I suggest that people bounce analysis on the people in their group before posting. This also allows people to bounce ideas of each other and generate more discussion and ideas. This is to 1 generate new ideas, 2 point out faulty logic, 3 give us more to analyze. You have no obligation to do this, but I think its a good idea, the groups are essentially random with the exception of including a tl vet in each group.

I'm fine with the cell idea, but inactivity would still kill a pre-determined set of cells. In addition, what if you're mafia? Then you may have rigged these cells towards your favor. What if instead we made our own cells? Not everyone will get partnered with two mafia.
boomer hands
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 23 2011 04:31 GMT
#338
On February 23 2011 13:28 GMarshal wrote:
Show nested quote +
On February 23 2011 13:25 LunarDestiny wrote:
On February 23 2011 13:19 GMarshal wrote:
for arguments sake going to create analysis cells, use them for informational analysis
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells)

1. Coagulation, LSB, gryffindor
2 GMarshal, seRapH, OriginalName
3 Mr. Wiggles, ICanFlyLow, kevconsim
4 Barundar, LastArgument , why
5 darmousseh, Ser Aspi, Kenpachi
6 Gofarman, chaoser, ohN
7 astroorion, CubEdIn, Jackal58
8 Beneather, annul, Conversion
9 icemac, Foolishness, LunarDestiny
10 deconduo, kitaman27, JBright

This is just a suggestion, but I think it is a good one, discuss

i don't like this. Lets say that 4 groups are contaminated with mafia. Then mafia will know 40% of the info, that is a lot of info and influence for them to work with.


The brilliance is that no "secret" information is going to be shared, its only for bouncing off ideas and analysis, this encourages more active posting as you feel obliged by more active players asking you questions and bouncing ideas off you. This leads to people posting more and more stuff to analyze

At least that is my reasoning

I just don't like mandatory group joining but I do get forming in circles helps if your read on your pm partner as town.
annul
Profile Blog Joined June 2010
United States2841 Posts
February 23 2011 04:31 GMT
#339
pretty sure its better for people to post things in the thread -- much easier to catch red slips that way.

if people only post in these mini town circles, then people are probably more inclined psychologically to trust their town circle and not consider them red, etc.

Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
February 23 2011 04:33 GMT
#340
Also, I'm just going to point this out, the number of GFs is limited. There is no way there would be 6 GFs, as that would mean 6 mafia KP, which seems a bit ridiculous. The GF is worth 1 KP it says in the OP, so if you assume a set-up of 3 KP for mafia, that means 3 GFs max, 1KP each.

Speculation:
If a grunt is worth say, .5 kp, so not the same as a GF, and fits in line with power costs, possible set-ups become something like:

3GF, 3 mafia total (3kp)
2GF 2grunts, 4 mafia total (3kp)
1GF 4grunts, 5 mafia total (3kp)

I think the last two are more likely, but we should be able to tell more accurately after the first night kills and then after RB claims are in.
you gotta dance
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