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So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't.
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On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please.
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Radfield
Canada2720 Posts
Newbie Mini Mafia XIII is over.
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On May 19 2012 01:56 Kurumi wrote:Show nested quote +On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please.
All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game.
But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally.
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On May 20 2012 00:41 Palmar wrote:Show nested quote +On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game.
Why not pick a [T]-slot instead?
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On May 20 2012 01:12 Forumite wrote:Show nested quote +On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead?
My game, my choice.
Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game.
Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that.
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On May 20 2012 06:02 Palmar wrote:Show nested quote +On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. You're using pretty standard variation of roles. As long as people know how things work then it's fine. Is [T] slot open? I'd host a themed game if it is.
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On May 20 2012 06:02 Palmar wrote:Show nested quote +On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard.
It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game.
This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue.
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Put me down for [T]PTP with a Vengence
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On May 20 2012 23:19 deconduo wrote: Put me down for [T]PTP with a Vengence
Hell Yes.
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On May 20 2012 23:19 deconduo wrote: Put me down for [T]PTP with a Vengence Hey that's not fair D: Well whatever!
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On May 21 2012 00:15 Kurumi wrote:Hey that's not fair D: Well whatever! No spot open for Themed games now anyway.
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On May 20 2012 22:29 Forumite wrote:Show nested quote +On May 20 2012 06:02 Palmar wrote:On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard. It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game. This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue.
I don't agree with what you consider normal.
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On May 21 2012 05:19 Palmar wrote:Show nested quote +On May 20 2012 22:29 Forumite wrote:On May 20 2012 06:02 Palmar wrote:On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard. It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game. This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue. I don't agree with what you consider normal. Normal is normal, Themed is everything else, we don´t have any more kinds of games so they are the only options. Flavor doesn´t come into it. I prefer this way. If you can agree that a game I think is normal is normal, then we´re halfway to an agreement. If you just use Themed for a wider selection of games, then we agree. The other extreme is that we have a huge gray area of games that could go into either the Normal or Themed group, probably so big that there isn´t much point in having two queues.
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Foolishness
United States3044 Posts
We're not being strict with definitions at the moment so his game is fine where it is. As Palmar said it's more normal than Storm Mafia which we allowed to be normal as well.
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On May 21 2012 06:08 Forumite wrote:Show nested quote +On May 21 2012 05:19 Palmar wrote:On May 20 2012 22:29 Forumite wrote:On May 20 2012 06:02 Palmar wrote:On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard. It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game. This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue. I don't agree with what you consider normal. Normal is normal, Themed is everything else, we don´t have any more kinds of games so they are the only options. Flavor doesn´t come into it. I prefer this way. If you can agree that a game I think is normal is normal, then we´re halfway to an agreement. If you just use Themed for a wider selection of games, then we agree. The other extreme is that we have a huge gray area of games that could go into either the Normal or Themed group, probably so big that there isn´t much point in having two queues.
I don't agree.
I have my own definition of normal games. You probably don't care what it is, so I won't bother you with the details. If I say my game is normal, it's normal.
On May 21 2012 07:53 Foolishness wrote: We're not being strict with definitions at the moment so his game is fine where it is. As Palmar said it's more normal than Storm Mafia which we allowed to be normal as well.
Yeah Storm was actually a proper grey area game. It had no real "theme", as in there were no unusual mechanics, however there were several unusual and/or uncommon roles in it, along with a serial killer and a closed setup. If I had reduced the number of blues and mafia power roles, it would've been strictly normal by my definition, albeit closed, but as I gave a very clear indication of in the OP, it was a borderline normal/themed game.
This will be semi-open, with no themes (just vote to lynch, then wait for night kills), the only thing that won't hold up to the definition being discussed in that other thread is that I might use variation roles I find interesting.
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On May 21 2012 18:54 Palmar wrote:Show nested quote +On May 21 2012 06:08 Forumite wrote:On May 21 2012 05:19 Palmar wrote:On May 20 2012 22:29 Forumite wrote:On May 20 2012 06:02 Palmar wrote:On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard. It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game. This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue. I don't agree with what you consider normal. Normal is normal, Themed is everything else, we don´t have any more kinds of games so they are the only options. Flavor doesn´t come into it. I prefer this way. If you can agree that a game I think is normal is normal, then we´re halfway to an agreement. If you just use Themed for a wider selection of games, then we agree. The other extreme is that we have a huge gray area of games that could go into either the Normal or Themed group, probably so big that there isn´t much point in having two queues. I don't agree. I have my own definition of normal games. You probably don't care what it is, so I won't bother you with the details. If I say my game is normal, it's normal. It doesn´t work that way, you know?
Fine, what is a normal setup to you?
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On May 21 2012 21:02 Forumite wrote:Show nested quote +On May 21 2012 18:54 Palmar wrote:On May 21 2012 06:08 Forumite wrote:On May 21 2012 05:19 Palmar wrote:On May 20 2012 22:29 Forumite wrote:On May 20 2012 06:02 Palmar wrote:On May 20 2012 01:12 Forumite wrote:On May 20 2012 00:41 Palmar wrote:On May 19 2012 01:56 Kurumi wrote:On May 18 2012 20:51 Palmar wrote: So I'll be away near the end of may, but I'm assuming the normal game queue is long.
I would like to finally try my hand at hosting one of the big normals, so set aside [N] TL Mafia LVII for me please. It will be a semi-open normal setup, although I will obviously not be following the complete document that was discussed on what is normal and what isn't. Just normal roles and game which does not revolve about discussing about possible appearance of role X/Y/Z please. All the roles will be given in the OP, the only thing is I might include some variations of vigilantes, masons, dts etc that are not necessarily considered normal, although the description will be in the OP. I, for example, love the operator mason idea from storm mafia. I also love the avenger type vigilante from the same game. But since all the roles are open, they're very easy to use, predict, and the game will play out completely normally. I don´t see how you can have variant roles and still call it a normal game. Why not pick a [T]-slot instead? My game, my choice. Because themed should mean there is some theme to the game. If the only un-normal thing about my game is that my vigilantes can only shoot on even nights, or that my godfather is also immune to tracking, or my masons are unconfirmed to each other or whatever, it's still a normal game. Storm mafia was borderline normal/themed because of the amount of uncommon roles in the game and the closed setup. This will be much more normal than that. Themed means non-standard. It´s your game, but if you say you are running a normal game, then it has to be a normal game, by the standard of "normal" that we use here. If the definition of a normal game is that it only includes standard versions of the most common roles, then perhaps yours should be a themed game. This sounds like a borderline case but I think we should be strict about what is a normal game. If we think normal games are too restricted, then the solution is to make the Themed queue longer and run more of them, not allowing themed games in the Normal queue. I don't agree with what you consider normal. Normal is normal, Themed is everything else, we don´t have any more kinds of games so they are the only options. Flavor doesn´t come into it. I prefer this way. If you can agree that a game I think is normal is normal, then we´re halfway to an agreement. If you just use Themed for a wider selection of games, then we agree. The other extreme is that we have a huge gray area of games that could go into either the Normal or Themed group, probably so big that there isn´t much point in having two queues. I don't agree. I have my own definition of normal games. You probably don't care what it is, so I won't bother you with the details. If I say my game is normal, it's normal. It doesn´t work that way, you know? Fine, what is a normal setup to you?
You're arguing for the sake of arguing, or you just feel like being an asshole.
And yes, it works that way.
There is no rule on what is a normal game and what isn't. There was a discussion about making it a rule, but it has never been made official, and there is no link or mention of it in this topic. Foolishness runs this list, and has already given me the go-ahead, so I don't see why you're harping on it.
I'll explain how I approach my own definition of games in the thread where the idea of having a formal definition for normal/themed was brought up.
My own stance is that I very much disagree with having a definition for it.
Thing is though, I think we're solving a problem that doesn't really exist (I've never had a problem with how a game is defined).
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On May 21 2012 04:19 Forumite wrote: No spot open for Themed games now anyway.
Damn, I'll have to wait I suppose. Also Palmar/Forumite you guys should read this part:
On December 05 2010 15:34 Foolishness wrote:
What this thread is not:
2) This is also not a discussion about game set ups, and what constitutes a "normal" or "themed" mafia game. See the other threads for that. If you're unsure, talk to me and I'll talk to the appropriate parties to get it figured out.
*Note: If you take a normal setup and rename all the roles for flavor this is still a normal game.
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yeah I know deconduo, I'll just ignore him from now on, he's trolling me anyway.
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