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Active List of Mafia Games - Page 201

Forum Index > TL Mafia
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Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
January 06 2014 20:09 GMT
#4001
On January 07 2014 04:52 Tunkeg wrote:
Glad to see so many taking an interest in the game allready. I will definately run it on either a Friday or Saturday evening.

I am planning to run it as a basic kingmaker game like the one linked in Foolishness post, with just minor differences. I am open for suggestions on the set-up, if someone find it unbalanced, please speak up and maybe I can do some adjustments.

I was planning on running it at like 21:00 or 22:00 GMT( 16:00 or 17:00 EST, 05:00 or 06:00 AEDT(I think, if I didn't mess up the daylight savings)), but if there is a majority of American players who want to play it in the evening/night I might drag myself out of bed early and run it at like 04:00 or 05:00 GMT (23:00 or 24:00 EST, 14:00 or 15:00 AEDT) (I can't do anything earlier though, I need my beauty sleep).

I need a cohost for the game, but there won't be alot of chores. As soon as I get a co-host I will put up the game thread.

Sign me up for co-hosting.
I work alone. // Visit TL Mafia subforum!
Tunkeg
Profile Blog Joined October 2011
Norway1235 Posts
January 06 2014 21:13 GMT
#4002
On January 07 2014 05:09 Kurumi wrote:
Show nested quote +
On January 07 2014 04:52 Tunkeg wrote:
Glad to see so many taking an interest in the game allready. I will definately run it on either a Friday or Saturday evening.

I am planning to run it as a basic kingmaker game like the one linked in Foolishness post, with just minor differences. I am open for suggestions on the set-up, if someone find it unbalanced, please speak up and maybe I can do some adjustments.

I was planning on running it at like 21:00 or 22:00 GMT( 16:00 or 17:00 EST, 05:00 or 06:00 AEDT(I think, if I didn't mess up the daylight savings)), but if there is a majority of American players who want to play it in the evening/night I might drag myself out of bed early and run it at like 04:00 or 05:00 GMT (23:00 or 24:00 EST, 14:00 or 15:00 AEDT) (I can't do anything earlier though, I need my beauty sleep).

I need a cohost for the game, but there won't be alot of chores. As soon as I get a co-host I will put up the game thread.

Sign me up for co-hosting.


Great, thanks :D

Going to bed now, but I'll send you an PM tomorrow, and hopefully I can have the thread up as well then.
Aquanim
Profile Joined November 2012
Australia2849 Posts
January 07 2014 00:12 GMT
#4003
[M][N] A Quiet Game of Mini Mafia has begun! 13/13 players remain.

Also, Alakaslam has come on board as an additional cohost.
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
January 08 2014 15:39 GMT
#4004
When is the next greymist game
"It's the torso" "only more so!"
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 08 2014 16:55 GMT
#4005
February or March; he's co-hosting it with GM.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
January 08 2014 17:14 GMT
#4006
I need a more specific date to clear my schedule and such
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 08 2014 19:02 GMT
#4007
[M][N] Extractor Trick Mini Mafia has ended in a Scum victory!
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
Last Edited: 2014-01-08 20:15:24
January 08 2014 20:15 GMT
#4008
Please add [M][N] GSL Open Mini Mafia IV to the Normal Mini Mafia Queue (unless someone else wants the spot)
When you stare into the iCCup, the iCCup stares back.
TL+ Member
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 08 2014 20:43 GMT
#4009
I'm curious... we've had a 5-man mafia before. Would it be plausible to run a mafia game with just 3 players and no instant majority lynch?
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 08 2014 20:48 GMT
#4010
That sounds very un-fun. But plausible.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
January 09 2014 00:42 GMT
#4011
On January 09 2014 05:43 [UoN]Sentinel wrote:
I'm curious... we've had a 5-man mafia before. Would it be plausible to run a mafia game with just 3 players and no instant majority lynch?

It definitely is plausible, it's the most basic game of mafia you can have. Whether or not it has the same level of fun is definitely debatable though =P
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 01:35 GMT
#4012
On January 09 2014 09:42 Foolishness wrote:
Show nested quote +
On January 09 2014 05:43 [UoN]Sentinel wrote:
I'm curious... we've had a 5-man mafia before. Would it be plausible to run a mafia game with just 3 players and no instant majority lynch?

It definitely is plausible, it's the most basic game of mafia you can have. Whether or not it has the same level of fun is definitely debatable though =P

Well, we can always introduce the fast-pace mechanics like in turbo. One hour day, one hour game
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 09 2014 01:36 GMT
#4013
One hour of pointlessness is definitely better than 2 days of pointlessness

Yet somehow neither appeals massively
[15:15] <Palmar> and yes marv, you're a total hottie
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 01:48 GMT
#4014
Well, scratch that idea then.

I might take Caller's Mexican Standoff one step further though in the near future...
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
ObviousOne
Profile Joined April 2012
United States3704 Posts
January 09 2014 02:16 GMT
#4015
On January 09 2014 10:48 [UoN]Sentinel wrote:
Well, scratch that idea then.

I might take Caller's Mexican Standoff one step further though in the near future...

That sounds like a game with 25 Iron Mans and no KP to be found anywhere in the setup.
Fear is the only darkness. ~Destiny Fan Club operator~
Sylencia
Profile Joined November 2012
Australia1057 Posts
January 09 2014 02:57 GMT
#4016
The host has to disappear mid-way as well.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 03:46 GMT
#4017
Oh don't be silly. I enjoyed watching everyone die quickly in Thug Life and watching everyone die quickly (because I modkilled them) in II Titanic. This shall be much less frustrating.

I present to you: Cannons Mini Mafia.

12 town, all VT
4 scummers, all Goon

Everyone has a cannon with 1 shot. There are no lynches and no dayphases, only 24-hour nights. You can do one of three night actions:

1. Load: adds another shot to your inventory
2. Fire: fires a shot (if you have one) at any target. Successful hit if target is firing or loading
3. Defend: Save yourself from any incoming cannon fire.

So everyone is simultaneously a vig and a medic.

At the end of each nightphase, the names of all players who fired are listed alongside the usual flips. Not who killed who, but simply a list of names who sent in the ##fire command. You are not notified if you are shot while ##defending.

I think there's an actual not-mafia game based on this mechanic but I forget what it's called and I'm a big fan of plagiarism anyway.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
January 09 2014 03:52 GMT
#4018
maybe overpowered, but would it be a good idea to allow defend to save any player (instead of just yourself)?
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 04:01 GMT
#4019
On January 09 2014 12:52 Hopeless1der wrote:
maybe overpowered, but would it be a good idea to allow defend to save any player (instead of just yourself)?

No, then super-towny players will have like seven medic protections and can load and fire as needed.

I want everyone to be vulnerable.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Aquanim
Profile Joined November 2012
Australia2849 Posts
Last Edited: 2014-01-09 12:51:02
January 09 2014 12:50 GMT
#4020
[M][N] A Quiet Game of Mini Mafia has ended in a Town victory.

The circumstances resulting in this early finish were regrettable, but the game (such as it was) was good.
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