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Active List of Mafia Games - Page 202

Forum Index > TL Mafia
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Prev 1 200 201 202 203 204 293 Next
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
January 09 2014 15:56 GMT
#4021
On January 09 2014 12:46 [UoN]Sentinel wrote:
Oh don't be silly. I enjoyed watching everyone die quickly in Thug Life and watching everyone die quickly (because I modkilled them) in II Titanic. This shall be much less frustrating.

I present to you: Cannons Mini Mafia.

12 town, all VT
4 scummers, all Goon

Everyone has a cannon with 1 shot. There are no lynches and no dayphases, only 24-hour nights. You can do one of three night actions:

1. Load: adds another shot to your inventory
2. Fire: fires a shot (if you have one) at any target. Successful hit if target is firing or loading
3. Defend: Save yourself from any incoming cannon fire.

So everyone is simultaneously a vig and a medic.

At the end of each nightphase, the names of all players who fired are listed alongside the usual flips. Not who killed who, but simply a list of names who sent in the ##fire command. You are not notified if you are shot while ##defending.

I think there's an actual not-mafia game based on this mechanic but I forget what it's called and I'm a big fan of plagiarism anyway.

Couldn't mafia just defend forever until town gets bored? Or vice versa?
"It's the torso" "only more so!"
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
January 09 2014 15:59 GMT
#4022
On January 09 2014 01:55 Blazinghand wrote:
February or March; he's co-hosting it with GM.

Gasp! Will it be the long-awaited cat-astrophe mafia :3 ?
"It's the torso" "only more so!"
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 20:21 GMT
#4023
On January 10 2014 00:56 strongandbig wrote:
Show nested quote +
On January 09 2014 12:46 [UoN]Sentinel wrote:
Oh don't be silly. I enjoyed watching everyone die quickly in Thug Life and watching everyone die quickly (because I modkilled them) in II Titanic. This shall be much less frustrating.

I present to you: Cannons Mini Mafia.

12 town, all VT
4 scummers, all Goon

Everyone has a cannon with 1 shot. There are no lynches and no dayphases, only 24-hour nights. You can do one of three night actions:

1. Load: adds another shot to your inventory
2. Fire: fires a shot (if you have one) at any target. Successful hit if target is firing or loading
3. Defend: Save yourself from any incoming cannon fire.

So everyone is simultaneously a vig and a medic.

At the end of each nightphase, the names of all players who fired are listed alongside the usual flips. Not who killed who, but simply a list of names who sent in the ##fire command. You are not notified if you are shot while ##defending.

I think there's an actual not-mafia game based on this mechanic but I forget what it's called and I'm a big fan of plagiarism anyway.

Couldn't mafia just defend forever until town gets bored? Or vice versa?


This is true.

What if there is a limited number of defenses? Like 5. Given that each night is 24 hours long it shouldn't stretch the game for too too long.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
January 09 2014 20:25 GMT
#4024
On January 10 2014 05:21 [UoN]Sentinel wrote:
Show nested quote +
On January 10 2014 00:56 strongandbig wrote:
On January 09 2014 12:46 [UoN]Sentinel wrote:
Oh don't be silly. I enjoyed watching everyone die quickly in Thug Life and watching everyone die quickly (because I modkilled them) in II Titanic. This shall be much less frustrating.

I present to you: Cannons Mini Mafia.

12 town, all VT
4 scummers, all Goon

Everyone has a cannon with 1 shot. There are no lynches and no dayphases, only 24-hour nights. You can do one of three night actions:

1. Load: adds another shot to your inventory
2. Fire: fires a shot (if you have one) at any target. Successful hit if target is firing or loading
3. Defend: Save yourself from any incoming cannon fire.

So everyone is simultaneously a vig and a medic.

At the end of each nightphase, the names of all players who fired are listed alongside the usual flips. Not who killed who, but simply a list of names who sent in the ##fire command. You are not notified if you are shot while ##defending.

I think there's an actual not-mafia game based on this mechanic but I forget what it's called and I'm a big fan of plagiarism anyway.

Couldn't mafia just defend forever until town gets bored? Or vice versa?


This is true.

What if there is a limited number of defenses? Like 5. Given that each night is 24 hours long it shouldn't stretch the game for too too long.

See I had thought defend only blocked 1kp which was why I had suggested targeting others. Maybe that'd suffice if it was only a 1kp block?
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 20:38 GMT
#4025
On January 10 2014 05:25 Hopeless1der wrote:
Show nested quote +
On January 10 2014 05:21 [UoN]Sentinel wrote:
On January 10 2014 00:56 strongandbig wrote:
On January 09 2014 12:46 [UoN]Sentinel wrote:
Oh don't be silly. I enjoyed watching everyone die quickly in Thug Life and watching everyone die quickly (because I modkilled them) in II Titanic. This shall be much less frustrating.

I present to you: Cannons Mini Mafia.

12 town, all VT
4 scummers, all Goon

Everyone has a cannon with 1 shot. There are no lynches and no dayphases, only 24-hour nights. You can do one of three night actions:

1. Load: adds another shot to your inventory
2. Fire: fires a shot (if you have one) at any target. Successful hit if target is firing or loading
3. Defend: Save yourself from any incoming cannon fire.

So everyone is simultaneously a vig and a medic.

At the end of each nightphase, the names of all players who fired are listed alongside the usual flips. Not who killed who, but simply a list of names who sent in the ##fire command. You are not notified if you are shot while ##defending.

I think there's an actual not-mafia game based on this mechanic but I forget what it's called and I'm a big fan of plagiarism anyway.

Couldn't mafia just defend forever until town gets bored? Or vice versa?


This is true.

What if there is a limited number of defenses? Like 5. Given that each night is 24 hours long it shouldn't stretch the game for too too long.

See I had thought defend only blocked 1kp which was why I had suggested targeting others. Maybe that'd suffice if it was only a 1kp block?

The problem with that is that you still end up in a deadlock during the endgame. Imagine a situation where only one scum is left. Everyone can just defend and force a draw since scum only has 1 KP to coordinate.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 09 2014 20:41 GMT
#4026
Okay but the current situation doesn't avoid that either.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Corazon
Profile Blog Joined November 2011
United States3230 Posts
January 09 2014 20:48 GMT
#4027
Sorry, Really Small Mafia has begun!
Grubby's #1 Fan
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
Last Edited: 2014-01-09 20:49:15
January 09 2014 20:48 GMT
#4028
On January 10 2014 05:41 Sn0_Man wrote:
Okay but the current situation doesn't avoid that either.


The current situation is that the scummer only has to wait a maximum of five nights before he can kill someone. Probably less if it's late in the game. It's like starving people out and then reducing the game to a state where only he has the defends left.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 09 2014 20:53 GMT
#4029
Well you mean the "everybody has a set amount of defends" situation.

Maybe preferable would be "defending uses a loaded bullet" type idea?

Not sure. Mexican standoff was... interesting. I'm blaming the 3p role though.

LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 20:55 GMT
#4030
On January 10 2014 05:53 Sn0_Man wrote:
Well you mean the "everybody has a set amount of defends" situation.

Maybe preferable would be "defending uses a loaded bullet" type idea?

Not sure. Mexican standoff was... interesting. I'm blaming the 3p role though.



Defending costing a bullet might be an interesting idea. It certainly would make people a lot more vulnerable.

I could go for either one right now.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
ObviousOne
Profile Joined April 2012
United States3704 Posts
January 09 2014 21:05 GMT
#4031
On January 10 2014 05:48 Corazon wrote:
Sorry, Really Small Mafia has begun!

Fear is the only darkness. ~Destiny Fan Club operator~
Blazinghand *
Profile Blog Joined December 2010
United States25557 Posts
January 09 2014 21:06 GMT
#4032
We do have a thread (link) for discussing/theorycrafting setups.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 09 2014 21:11 GMT
#4033
Didn't expect the discussion to spread out as much as it did.

Anyways, reposting there for further discussion.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
January 10 2014 01:17 GMT
#4034
Please add [T]Catastrophe Mafia to the queue. GMarshal will be cohosting.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Corazon
Profile Blog Joined November 2011
United States3230 Posts
January 10 2014 05:37 GMT
#4035
Wow Greymist, reusing names? Personality 2 Mafia was already labeled as Catastrophe Mafia by most of the players in it.
Grubby's #1 Fan
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
January 10 2014 05:45 GMT
#4036
No Cora you don't understand
That was a mafia catastrophe
This is cat-astrophe mafia



:3
"It's the torso" "only more so!"
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
January 10 2014 05:53 GMT
#4037
Searching for moar slaves co-hosts for the upcoming Golden Sun The Lost Age Mafia!
Will give out cookies!
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Corazon
Profile Blog Joined November 2011
United States3230 Posts
January 10 2014 06:01 GMT
#4038
What happens in Cat-astrophe mafia? A pack of wild Meowths randomly kill people in the game every 3 nights?
Grubby's #1 Fan
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
January 10 2014 10:36 GMT
#4039
:3:3:3
[15:15] <Palmar> and yes marv, you're a total hottie
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
January 10 2014 14:58 GMT
#4040
[T] Golden Sun: The Lost Age Mafia is now open for signups!

CO-HOSTS NEEDED!
LiquidDota Staff@TW_ShiaoPi
TL+ Member
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