• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:01
CEST 14:01
KST 21:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? ASL 22 Proposed Map Pool BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6109 users

Active List of Mafia Games - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 291 292 293 Next
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 22:53 GMT
#21
Should save the name then and use it for a not-normal game then. Bloody waste of the Pokemon name!
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:53 GMT
#22
i thought about it and maybe adding some weird mechanics with pokeballs or something but meh

as a writer i really just like using themes for flavor anyway
RIP Aaliyah
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 22:55 GMT
#23
Regardless, save it for something actually mechanical then otherwise it's just adding names to the same roles and wasting a [potentially] very good idea aughhh.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:57 GMT
#24
D:

maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles.
RIP Aaliyah
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 22:57 GMT
#25
What, Charmander evolves into Charzard and is able to leave the town for a night and kill a section of the town with fire?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 22:58 GMT
#26
On December 06 2010 07:57 DoctorHelvetica wrote:
D:

maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles.


Mario theme must have mushrooms and other similar items.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:58 GMT
#27
hm evolution could be interesting

like have a weak DT start out as a reporter (knows only if someone had a night action or not), then tracker, then DT

Abra -> Kadabra -> Alakazam
RIP Aaliyah
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 23:05 GMT
#28
Charmeleon first, actually.

Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system.

Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something.

Though I still just prefer pure number.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
December 05 2010 23:08 GMT
#29
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 23:13 GMT
#30
On December 06 2010 08:08 Hesmyrr wrote:
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.


Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 23:14 GMT
#31
Oh yes, and TL Mafia XXXIV shall be run as a boot camp game. DoctorHelvetica, if you have your Pokemafia game ready and done then my game shall become "TL Mafia XXXV", though I really have a pressing urge to redirect the flow of normal games.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
December 05 2010 23:16 GMT
#32
On December 06 2010 08:13 Incognito wrote:
Show nested quote +
On December 06 2010 08:08 Hesmyrr wrote:
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.


Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming.

Okay, checked the normal and theme game definitions. Thanks.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2010-12-05 23:36:15
December 05 2010 23:23 GMT
#33
[M]Experimental Parliamentary Micro Mafia - (thread not created), due to start sometime (LSB is host)
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 05 2010 23:23 GMT
#34
On December 06 2010 08:05 fIamewheel wrote:
Charmeleon first, actually.

Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system.

Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something.

Though I still just prefer pure number.

I'm going to have to agree with this one. It'll make things easier if everyone knows that "TL Mafia *insert Roman numeral here*" means a normal game. But as DrH said, to make flavor writing easier, a title such as TL Mafia XXVI: Pokemafia is good to me. If someone else wants to make an actual themed game with Pokemon they can go ahead separately.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2010-12-05 23:24:24
December 05 2010 23:24 GMT
#35
Edit:Fail
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2010-12-05 23:28:05
December 05 2010 23:26 GMT
#36
TL Mafia: XXXVI: Pokemafia is fine as a title

But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed"

but I really like normal games at heart
RIP Aaliyah
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 05 2010 23:32 GMT
#37
On December 06 2010 08:26 DoctorHelvetica wrote:
TL Mafia: XXXVI: Pokemafia is fine as a title

But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed"

but I really like normal games at heart

Nah just go ahead and host it, you're already in line. Besides I made you wait on the mini mafia for Hesmyrr, so I feel bad =P
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-12-05 23:57:44
December 05 2010 23:56 GMT
#38
I don't have a problem with:

TL Mafia (Insert Roman Numeral Here): (Insert Game Flavor Here)


Its been pretty standard throughout TL mafia history up until the recent influx of themed games. In fact, not numbering games has made it harder for me to keep the games straight in my mind in terms of chronological order as well as what happened in each game.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 07 2010 20:15 GMT
#39
Someone just let me know when I can host PYP 3 or WaW 2. Thanks.
Math me up, scumboi. - Acrofales
aidnai
Profile Joined January 2010
United States1159 Posts
December 07 2010 21:31 GMT
#40
Aughh, too many games

I can only play one game at a time, i'm already signed up for harry potter but I want to play a normal game (pokemafia)...

On December 08 2010 04:03 jcarlsoniv wrote:
/out

Pokemon and HP > communists =/


On December 08 2010 06:05 LSB wrote:
/out
What Jcarlson said


On December 08 2010 03:43 DCLXVI wrote:
augh I'm sorry but pokemon>>>HP, and there are less players
/out


HP mafia at 23/41
Pokemafia at 12/31
commimafia at 5/14

we need a higher player/game ratio, especially with so many people bailing due to holidays and what not.
Prev 1 2 3 4 5 291 292 293 Next
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
WardiTV1256
Ryung 803
CranKy Ducklings189
Rex70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 803
Lowko445
Hui .145
elazer 119
ProTech73
Rex 70
MindelVK 12
StarCraft: Brood War
Britney 29928
Shuttle 960
Jaedong 682
Light 391
Soulkey 367
Hyuk 268
Soma 262
Zeus 241
EffOrt 238
BeSt 222
[ Show more ]
Snow 185
ggaemo 135
Pusan 101
Rush 80
Killer 76
hero 69
Mind 62
PianO 52
Aegong 50
Sharp 36
ToSsGirL 35
[sc1f]eonzerg 34
yabsab 31
Hm[arnc] 21
GoRush 17
HiyA 14
Sacsri 13
zelot 12
Noble 11
ajuk12(nOOB) 7
League of Legends
JimRising 381
Counter-Strike
x6flipin478
byalli410
Other Games
singsing1690
B2W.Neo588
crisheroes264
Happy204
Mew2King78
QueenE67
Sick57
Organizations
Dota 2
PGL Dota 2 - Main Stream10536
Other Games
gamesdonequick698
BasetradeTV154
StarCraft: Brood War
UltimateBattle 32
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• 3DClanTV 157
• CranKy Ducklings SOOP17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
3h 59m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
16h 59m
Maestros of the Game
1d
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 1h
Douyu Cup 2020
1d 16h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.