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fIamewheel
177 Posts
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DoctorHelvetica
United States15034 Posts
as a writer i really just like using themes for flavor anyway | ||
fIamewheel
177 Posts
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DoctorHelvetica
United States15034 Posts
maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles. | ||
Incognito
United States2071 Posts
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Incognito
United States2071 Posts
On December 06 2010 07:57 DoctorHelvetica wrote: D: maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles. Mario theme must have mushrooms and other similar items. | ||
DoctorHelvetica
United States15034 Posts
like have a weak DT start out as a reporter (knows only if someone had a night action or not), then tracker, then DT Abra -> Kadabra -> Alakazam | ||
fIamewheel
177 Posts
Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system. Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something. Though I still just prefer pure number. | ||
Hesmyrr
Canada5776 Posts
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Incognito
United States2071 Posts
On December 06 2010 08:08 Hesmyrr wrote: Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them. Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming. | ||
fIamewheel
177 Posts
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Hesmyrr
Canada5776 Posts
On December 06 2010 08:13 Incognito wrote: Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming. Okay, checked the normal and theme game definitions. Thanks. | ||
LSB
United States5171 Posts
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Foolishness
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United States3044 Posts
On December 06 2010 08:05 fIamewheel wrote: Charmeleon first, actually. Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system. Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something. Though I still just prefer pure number. I'm going to have to agree with this one. It'll make things easier if everyone knows that "TL Mafia *insert Roman numeral here*" means a normal game. But as DrH said, to make flavor writing easier, a title such as TL Mafia XXVI: Pokemafia is good to me. If someone else wants to make an actual themed game with Pokemon they can go ahead separately. | ||
LSB
United States5171 Posts
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DoctorHelvetica
United States15034 Posts
But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed" but I really like normal games at heart | ||
Foolishness
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United States3044 Posts
On December 06 2010 08:26 DoctorHelvetica wrote: TL Mafia: XXXVI: Pokemafia is fine as a title But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed" but I really like normal games at heart Nah just go ahead and host it, you're already in line. Besides I made you wait on the mini mafia for Hesmyrr, so I feel bad =P | ||
Incognito
United States2071 Posts
TL Mafia (Insert Roman Numeral Here): (Insert Game Flavor Here) Its been pretty standard throughout TL mafia history up until the recent influx of themed games. In fact, not numbering games has made it harder for me to keep the games straight in my mind in terms of chronological order as well as what happened in each game. | ||
Ace
United States16096 Posts
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aidnai
United States1159 Posts
![]() I can only play one game at a time, i'm already signed up for harry potter but I want to play a normal game (pokemafia)... On December 08 2010 04:03 jcarlsoniv wrote: /out Pokemon and HP > communists =/ On December 08 2010 06:05 LSB wrote: /out What Jcarlson said On December 08 2010 03:43 DCLXVI wrote: augh I'm sorry but pokemon>>>HP, and there are less players /out ![]() HP mafia at 23/41 Pokemafia at 12/31 commimafia at 5/14 we need a higher player/game ratio, especially with so many people bailing due to holidays and what not. | ||
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