• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:16
CEST 20:16
KST 03:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3
Community News
Code S RO8 Results + RO4 Bracket (2025 Season 2)10BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1[BSL20] ProLeague: Bracket Stage & Dates9GSL Ro4 and Finals moved to Sunday June 15th13
StarCraft 2
General
Code S RO8 Results + RO4 Bracket (2025 Season 2) feardragon: Blizzards biggest blunder with SC was… TL Team Map Contest #5: Presented by Monster Energy The SCII GOAT: A statistical Evaluation How herO can make history in the Code S S2 finals
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Ro8 - Group A [GSL 2025] Code S: Season 2 - Ro8 - Group B SOOPer7s Showmatches 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BGH auto balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games FlaSh Witnesses SCV Pull Off the Impossible vs Shu StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 4 [BSL20] ProLeague Bracket Stage - Day 3
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 26288 users

Active List of Mafia Games - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 291 292 293 Next
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 22:53 GMT
#21
Should save the name then and use it for a not-normal game then. Bloody waste of the Pokemon name!
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:53 GMT
#22
i thought about it and maybe adding some weird mechanics with pokeballs or something but meh

as a writer i really just like using themes for flavor anyway
RIP Aaliyah
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 22:55 GMT
#23
Regardless, save it for something actually mechanical then otherwise it's just adding names to the same roles and wasting a [potentially] very good idea aughhh.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:57 GMT
#24
D:

maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles.
RIP Aaliyah
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 22:57 GMT
#25
What, Charmander evolves into Charzard and is able to leave the town for a night and kill a section of the town with fire?
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 22:58 GMT
#26
On December 06 2010 07:57 DoctorHelvetica wrote:
D:

maybe i can use the mario theme instead? i didn't think of too many great mechanical ideas for that and I can just as easily give names for the roles.


Mario theme must have mushrooms and other similar items.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 05 2010 22:58 GMT
#27
hm evolution could be interesting

like have a weak DT start out as a reporter (knows only if someone had a night action or not), then tracker, then DT

Abra -> Kadabra -> Alakazam
RIP Aaliyah
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 23:05 GMT
#28
Charmeleon first, actually.

Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system.

Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something.

Though I still just prefer pure number.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
December 05 2010 23:08 GMT
#29
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Incognito
Profile Joined November 2008
United States2071 Posts
December 05 2010 23:13 GMT
#30
On December 06 2010 08:08 Hesmyrr wrote:
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.


Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
fIamewheel
Profile Blog Joined May 2010
177 Posts
December 05 2010 23:14 GMT
#31
Oh yes, and TL Mafia XXXIV shall be run as a boot camp game. DoctorHelvetica, if you have your Pokemafia game ready and done then my game shall become "TL Mafia XXXV", though I really have a pressing urge to redirect the flow of normal games.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
December 05 2010 23:16 GMT
#32
On December 06 2010 08:13 Incognito wrote:
Show nested quote +
On December 06 2010 08:08 Hesmyrr wrote:
Another thing about introducing flavour into normal game, I think, is the irregularity of role names. I am guessing you are going to give different players different pokemon names, and if so - even if the ability of the role themselves may be normal - you can be assured they will be mass nameclaim demand and bs flavour speculation based on them.


Pokemafia, like all normal games, will have a semi-open setup. So no, nameclaiming, will not be an issue. Because nameclaiming = roleclaiming.

Okay, checked the normal and theme game definitions. Thanks.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2010-12-05 23:36:15
December 05 2010 23:23 GMT
#33
[M]Experimental Parliamentary Micro Mafia - (thread not created), due to start sometime (LSB is host)
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 05 2010 23:23 GMT
#34
On December 06 2010 08:05 fIamewheel wrote:
Charmeleon first, actually.

Honestly if you're going to run a normal game it's easiest just to use normal names for normal roles. Since I'm the type of person that likes everything neat and filed, it's so much easier for me to see "TL Mafia XXXVI" than "Pokemafia" when the games are the same except for name differences. It makes it easier to categorize games by chronological history, which, say, could make it easier for Foolishness (or whomever) to go through when he's doing his point system.

Actually, I would support all [normal] games being given a number at least. If you really, really want the "flavor" name to stay, you can keep it in there, but at least call it "TL Mafia XXXVI: Pokemafia" or something.

Though I still just prefer pure number.

I'm going to have to agree with this one. It'll make things easier if everyone knows that "TL Mafia *insert Roman numeral here*" means a normal game. But as DrH said, to make flavor writing easier, a title such as TL Mafia XXVI: Pokemafia is good to me. If someone else wants to make an actual themed game with Pokemon they can go ahead separately.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2010-12-05 23:24:24
December 05 2010 23:24 GMT
#35
Edit:Fail
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2010-12-05 23:28:05
December 05 2010 23:26 GMT
#36
TL Mafia: XXXVI: Pokemafia is fine as a title

But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed"

but I really like normal games at heart
RIP Aaliyah
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
December 05 2010 23:32 GMT
#37
On December 06 2010 08:26 DoctorHelvetica wrote:
TL Mafia: XXXVI: Pokemafia is fine as a title

But I can sit on it and host a normal and flavorless game instead, if people would prefer that. Or i can just wait for flamewheels normal bootcamp game and then work on making pokemafia more "themed"

but I really like normal games at heart

Nah just go ahead and host it, you're already in line. Besides I made you wait on the mini mafia for Hesmyrr, so I feel bad =P
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-12-05 23:57:44
December 05 2010 23:56 GMT
#38
I don't have a problem with:

TL Mafia (Insert Roman Numeral Here): (Insert Game Flavor Here)


Its been pretty standard throughout TL mafia history up until the recent influx of themed games. In fact, not numbering games has made it harder for me to keep the games straight in my mind in terms of chronological order as well as what happened in each game.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 07 2010 20:15 GMT
#39
Someone just let me know when I can host PYP 3 or WaW 2. Thanks.
Math me up, scumboi. - Acrofales
aidnai
Profile Joined January 2010
United States1159 Posts
December 07 2010 21:31 GMT
#40
Aughh, too many games

I can only play one game at a time, i'm already signed up for harry potter but I want to play a normal game (pokemafia)...

On December 08 2010 04:03 jcarlsoniv wrote:
/out

Pokemon and HP > communists =/


On December 08 2010 06:05 LSB wrote:
/out
What Jcarlson said


On December 08 2010 03:43 DCLXVI wrote:
augh I'm sorry but pokemon>>>HP, and there are less players
/out


HP mafia at 23/41
Pokemafia at 12/31
commimafia at 5/14

we need a higher player/game ratio, especially with so many people bailing due to holidays and what not.
Prev 1 2 3 4 5 291 292 293 Next
Please log in or register to reply.
Live Events Refresh
Next event in 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 99
BRAT_OK 78
NoRegreT_ 45
UpATreeSC 38
MindelVK 35
IndyStarCraft 30
StarCraft: Brood War
Britney 25530
Calm 3803
firebathero 331
Hyuk 157
Dewaltoss 63
sSak 41
sas.Sziky 38
scan(afreeca) 29
Dota 2
Gorgc6341
qojqva2167
Counter-Strike
fl0m5846
Super Smash Bros
C9.Mang0548
Heroes of the Storm
Liquid`Hasu371
Other Games
tarik_tv43425
gofns27660
Grubby1881
FrodaN1572
Beastyqt390
crisheroes326
B2W.Neo306
Lowko220
ArmadaUGS118
XaKoH 75
Trikslyr67
FunKaTv 29
Organizations
Dota 2
PGL Dota 2 - Main Stream10172
Other Games
BasetradeTV16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• 3DClanTV 38
• Adnapsc2 31
• HeavenSC 27
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 15
• blackmanpl 14
• Michael_bg 11
• FirePhoenix1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2623
League of Legends
• Nemesis12749
• TFBlade1142
Other Games
• imaqtpie775
• Shiphtur256
Upcoming Events
BSL 2v2 ProLeague S3
45m
Korean StarCraft League
8h 45m
SOOP
14h 45m
sOs vs Percival
CranKy Ducklings
15h 45m
WardiTV Invitational
16h 45m
ByuN vs MaNa
MaxPax vs Solar
Reynor vs Creator
Gerald vs Spirit
Cheesadelphia
20h 45m
CSO Cup
22h 45m
BSL: ProLeague
23h 45m
Hawk vs UltrA
Sziky vs spx
TerrOr vs JDConan
GSL Code S
1d 13h
Rogue vs herO
Classic vs GuMiho
Sparkling Tuna Cup
1d 15h
[ Show More ]
BSL: ProLeague
1d 23h
Bonyth vs Dewalt
Cross vs Doodle
MadiNho vs Dragon
Replay Cast
2 days
Wardi Open
2 days
Replay Cast
3 days
Replay Cast
3 days
RSL Revival
3 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
4 days
herO vs sOs
Zoun vs Clem
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Serral vs SHIN
Solar vs Cham
Replay Cast
6 days
RSL Revival
6 days
Reynor vs Scarlett
ShoWTimE vs Classic
Liquipedia Results

Completed

CSL Season 17: Qualifier 2
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.